Fix select bug, update TODO

This commit is contained in:
Anuken
2017-12-15 22:16:12 -05:00
parent 8fb001a693
commit 97d1542ff4
5 changed files with 19 additions and 11 deletions
@@ -1,6 +1,7 @@
package io.anuke.mindustry.entities.effect;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Colors;
import io.anuke.mindustry.Vars;
import io.anuke.ucore.core.Draw;
@@ -311,8 +312,11 @@ public class Fx{
breakBlock = new Effect(12, e -> {
Draw.thickness(2f);
Draw.color(Color.WHITE, Color.GRAY, e.ifract());
Draw.spikes(e.x, e.y, e.ifract() * 5f, 2, 5);
Draw.color(Color.WHITE, Colors.get("break"), e.ifract());
Draw.spikes(e.x, e.y, e.ifract() * 5f, 2, 5, 90);
Draw.thickness(2f - e.ifract() * 2f);
Draw.polygon(4, e.x, e.y, Vars.tilesize / 1.6f + e.ifract() * 5f, 45);
Draw.reset();
}),