UI sound effect rename

This commit is contained in:
Anuken
2025-12-14 19:25:39 -05:00
parent fcd4e5a737
commit 97d3f6f63f
12 changed files with 9 additions and 8 deletions

View File

@@ -26,7 +26,7 @@ public class BaseDialog extends Dialog{
if(shouldPause && state.isGame() && !net.active() && !wasPaused){
state.set(State.playing);
}
Sounds.back.play();
Sounds.uiBack.play();
});
shown(() -> {

View File

@@ -602,7 +602,7 @@ public class ResearchDialog extends BaseDialog{
treeLayout();
rebuild();
Core.scene.act();
Sounds.unlock.play();
Sounds.uiUnlock.play();
Events.fire(new ResearchEvent(node.content));
}

View File

@@ -610,7 +610,7 @@ public class HudFragment{
if(state.isMenu()) return;
scheduleToast(() -> {
Sounds.message.play();
Sounds.uiNotify.play();
Table table = new Table(Tex.button);
table.update(() -> {
@@ -640,7 +640,7 @@ public class HudFragment{
//also don't play in the tutorial to prevent confusion
if(state.isMenu()) return;
Sounds.message.play();
Sounds.uiNotify.play();
//if there's currently no unlock notification...
if(lastUnlockTable == null){