Bundle update

This commit is contained in:
Anuken
2019-06-08 12:11:32 -04:00
parent 048c5e68f1
commit 97eb66b0a5
19 changed files with 219 additions and 142 deletions
+13 -8
View File
@@ -86,13 +86,8 @@ trace = Spieler verfolgen
trace.playername = Spielername: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = Eindeutige ID: [accent]{0}
trace.android = Android Client: [accent]{0}
trace.mobile = Mobile Client: [accent]{0}
trace.modclient = Custom Client: [accent]{0}
trace.totalblocksbroken = Anzahl zerstörter Blöcke: [accent]{0}
trace.structureblocksbroken = Anzahl zerstörter Gebäude-Blöcke: [accent]{0}
trace.lastblockbroken = Letzter zerstörter Block: [accent]{0}
trace.totalblocksplaced = Anzahl platzierter Blöcke: [accent]{0}
trace.lastblockplaced = Letzter platzierter Block: [accent]{0}
invalidid = Ungültige Client ID! Berichte den Bug.
server.bans = Bans
server.bans.none = Keine gebannten Spieler gefunden!
@@ -196,6 +191,8 @@ editor.mapinfo = Karten Info
editor.author = Autor:
editor.description = Beschreibung:
editor.waves = Wellen:
editor.rules = Rules:
editor.ingame = Edit In-Game
waves.title = Wellen
waves.remove = Entfernen
waves.never = <never>
@@ -213,10 +210,15 @@ waves.copied = Wellen kopiert.
editor.default = [LIGHT_GRAY]<Default>
edit = Bearbeiten...
editor.name = Name:
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
editor.teams = Teams
editor.elevation = Höhe
editor.errorload = Fehler beim laden der Datei:\n[accent]{0}
editor.errorsave = Fehler beim speichern der Datei:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = Karte hat keinen Namen.
editor.update = Update
editor.randomize = Randomize
@@ -269,6 +271,8 @@ filter.option.wall = Wand
filter.option.ore = Erz
filter.option.floor2 = Secondary Floor
filter.option.threshold2 = Secondary Threshold
filter.option.radius = Radius
filter.option.percentile = Percentile
width = Breite:
height = Höhe:
menu = Menü
@@ -369,6 +373,7 @@ blocks.drillspeed = Bohrgeschwindigkeit
blocks.boosteffect = Boost Effect
blocks.maxunits = Max Active Units
blocks.health = Lebenspunkte
blocks.buildtime = Build Time
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
blocks.reload = Schüsse/Sekunde
@@ -416,6 +421,7 @@ category.shooting = Schießen
category.optional = Optional Enhancements
setting.landscape.name = Lock Landscape
setting.shadows.name = Schatten
setting.linear.name = Linear Filtering
setting.animatedwater.name = Animiertes Wasser
setting.animatedshields.name = Animierte Schilde
setting.antialias.name = Antialias[LIGHT_GRAY] (benötigt Neustart)[]
@@ -437,7 +443,7 @@ setting.sensitivity.name = Controller-Empfindlichkeit
setting.saveinterval.name = Autosave Häufigkeit
setting.seconds = {0} Sekunden
setting.fullscreen.name = Vollbild
setting.borderless.name = Randlos Fenster
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = Zeige FPS
setting.vsync.name = VSync
setting.lasers.name = Zeige Stromlaser
@@ -664,7 +670,6 @@ block.metal-floor-2.name = Metallboden 2
block.metal-floor-3.name = Metallboden 3
block.metal-floor-5.name = Metallboden 5
block.metal-floor-damaged.name = Metallboden Beschädigt
block.creeptree.name = Creeptree
block.dark-panel-1.name = Dark Panel 1
block.dark-panel-2.name = Dark Panel 2
block.dark-panel-3.name = Dark Panel 3