Bundle update
This commit is contained in:
@@ -86,13 +86,8 @@ trace = Rastrear Jugador
|
||||
trace.playername = Nombre de jugador: [accent]{0}
|
||||
trace.ip = IP: [accent]{0}
|
||||
trace.id = ID Única: [accent]{0}
|
||||
trace.android = Cliente de Android: [accent]{0}
|
||||
trace.mobile = Mobile Client: [accent]{0}
|
||||
trace.modclient = Cliente Personalizado: [accent]{0}
|
||||
trace.totalblocksbroken = Total de bloques quitados: [accent]{0}
|
||||
trace.structureblocksbroken = Bloques de estructura quitados: [accent]{0}
|
||||
trace.lastblockbroken = Último bloque quitado: [accent]{0}
|
||||
trace.totalblocksplaced = Total de bloques colocados: [accent]{0}
|
||||
trace.lastblockplaced = Último bloque colocado: [accent]{0}
|
||||
invalidid = ¡ID de cliente inválida! Envía un informe del error.
|
||||
server.bans = Baneos
|
||||
server.bans.none = ¡Ningún usuario ha sido baneado!
|
||||
@@ -196,6 +191,8 @@ editor.mapinfo = Info del Mapa
|
||||
editor.author = Autor:
|
||||
editor.description = Descripción:
|
||||
editor.waves = Waves:
|
||||
editor.rules = Rules:
|
||||
editor.ingame = Edit In-Game
|
||||
waves.title = Waves
|
||||
waves.remove = Remove
|
||||
waves.never = <never>
|
||||
@@ -213,10 +210,15 @@ waves.copied = Waves copied.
|
||||
editor.default = [LIGHT_GRAY]<Default>
|
||||
edit = Edit...
|
||||
editor.name = Nombre:
|
||||
editor.spawn = Spawn Unit
|
||||
editor.removeunit = Remove Unit
|
||||
editor.teams = Equipos
|
||||
editor.elevation = Elevación
|
||||
editor.errorload = Error loading file:\n[accent]{0}
|
||||
editor.errorsave = Error saving file:\n[accent]{0}
|
||||
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
|
||||
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
|
||||
editor.errorheader = This map file is either not valid or corrupt.
|
||||
editor.errorname = Map has no name defined.
|
||||
editor.update = Update
|
||||
editor.randomize = Randomize
|
||||
@@ -269,6 +271,8 @@ filter.option.wall = Wall
|
||||
filter.option.ore = Ore
|
||||
filter.option.floor2 = Secondary Floor
|
||||
filter.option.threshold2 = Secondary Threshold
|
||||
filter.option.radius = Radius
|
||||
filter.option.percentile = Percentile
|
||||
width = Ancho:
|
||||
height = Alto:
|
||||
menu = Menu
|
||||
@@ -369,6 +373,7 @@ blocks.drillspeed = Velocidad Base del Taladro
|
||||
blocks.boosteffect = Boost Effect
|
||||
blocks.maxunits = Max Active Units
|
||||
blocks.health = Vida
|
||||
blocks.buildtime = Build Time
|
||||
blocks.inaccuracy = Imprecisión
|
||||
blocks.shots = Disparos
|
||||
blocks.reload = Recarga
|
||||
@@ -416,6 +421,7 @@ category.shooting = Disparo
|
||||
category.optional = Mejoras Opcionales
|
||||
setting.landscape.name = Lock Landscape
|
||||
setting.shadows.name = Shadows
|
||||
setting.linear.name = Linear Filtering
|
||||
setting.animatedwater.name = Animated Water
|
||||
setting.animatedshields.name = Animated Shields
|
||||
setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
|
||||
@@ -437,7 +443,7 @@ setting.sensitivity.name = Sensibilidad del Control
|
||||
setting.saveinterval.name = Intervalo del Auto-guardado
|
||||
setting.seconds = {0} Segundos
|
||||
setting.fullscreen.name = Pantalla Completa
|
||||
setting.borderless.name = Borderless Window
|
||||
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
|
||||
setting.fps.name = Mostrar FPS
|
||||
setting.vsync.name = VSync
|
||||
setting.lasers.name = Mostrar Energía de los Láseres
|
||||
@@ -664,7 +670,6 @@ block.metal-floor-2.name = Metal Floor 2
|
||||
block.metal-floor-3.name = Metal Floor 3
|
||||
block.metal-floor-5.name = Metal Floor 5
|
||||
block.metal-floor-damaged.name = Metal Floor Damaged
|
||||
block.creeptree.name = Creeptree
|
||||
block.dark-panel-1.name = Dark Panel 1
|
||||
block.dark-panel-2.name = Dark Panel 2
|
||||
block.dark-panel-3.name = Dark Panel 3
|
||||
|
||||
Reference in New Issue
Block a user