Bundle update
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@@ -86,13 +86,8 @@ trace = Oyuncu isaretle
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trace.playername = Player name: [accent]{0}
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trace.ip = IP: [accent]{0}
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trace.id = Unik ID: [accent]{0}
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trace.android = Android Kullanicisi: [accent]{0}
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trace.mobile = Mobile Client: [accent]{0}
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trace.modclient = Ozel islemci Kullanicisi: [accent]{0}
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trace.totalblocksbroken = kirilan yapilar: [accent]{0}
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trace.structureblocksbroken = kirilan esyalar: [accent]{0}
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trace.lastblockbroken = Son kirilan yapilar: [accent]{0}
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trace.totalblocksplaced = yerlestirilen yapilar: [accent]{0}
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trace.lastblockplaced = son yerlestirilen yapilar: [accent]{0}
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invalidid = Yanlis islemci Linki! Sorunu bildir
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server.bans = Yasaklamalar
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server.bans.none = Yasaklananlar bulunamadi!
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@@ -196,6 +191,8 @@ editor.mapinfo = Harita bilgisi:
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editor.author = Yapimci:
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editor.description = Yorum:
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editor.waves = Waves:
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editor.rules = Rules:
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editor.ingame = Edit In-Game
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waves.title = Waves
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waves.remove = Remove
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waves.never = <never>
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@@ -213,10 +210,15 @@ waves.copied = Waves copied.
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editor.default = [LIGHT_GRAY]<Default>
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edit = Edit...
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editor.name = isim:
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editor.spawn = Spawn Unit
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editor.removeunit = Remove Unit
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editor.teams = Takimlar
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editor.elevation = Yukseklik
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editor.errorload = Error loading file:\n[accent]{0}
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editor.errorsave = Error saving file:\n[accent]{0}
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editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
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editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
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editor.errorheader = This map file is either not valid or corrupt.
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editor.errorname = Map has no name defined.
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editor.update = Update
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editor.randomize = Randomize
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@@ -269,6 +271,8 @@ filter.option.wall = Wall
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filter.option.ore = Ore
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filter.option.floor2 = Secondary Floor
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filter.option.threshold2 = Secondary Threshold
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filter.option.radius = Radius
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filter.option.percentile = Percentile
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width = Genislik:
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height = Yukseklik:
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menu = Menu
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@@ -369,6 +373,7 @@ blocks.drillspeed = Ana kazma hizi
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blocks.boosteffect = Boost Effect
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blocks.maxunits = Max Active Units
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blocks.health = Can
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blocks.buildtime = Build Time
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blocks.inaccuracy = sekme
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blocks.shots = vuruslar
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blocks.reload = Yeniden doldurma
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@@ -416,6 +421,7 @@ category.shooting = sikma
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category.optional = Optional Enhancements
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setting.landscape.name = Lock Landscape
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setting.shadows.name = Shadows
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setting.linear.name = Linear Filtering
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setting.animatedwater.name = Animated Water
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setting.animatedshields.name = Animated Shields
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setting.antialias.name = Antialias[LIGHT_GRAY] (requires restart)[]
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@@ -437,7 +443,7 @@ setting.sensitivity.name = Kumanda hassasligi
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setting.saveinterval.name = Otomatik kaydetme suresi
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setting.seconds = {0} Saniye
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setting.fullscreen.name = Tam ekran
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setting.borderless.name = Borderless Window
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setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
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setting.fps.name = FPS'i goster
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setting.vsync.name = VSync
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setting.lasers.name = Guc lazerlerini goster
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@@ -664,7 +670,6 @@ block.metal-floor-2.name = Metal Floor 2
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block.metal-floor-3.name = Metal Floor 3
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block.metal-floor-5.name = Metal Floor 5
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block.metal-floor-damaged.name = Metal Floor Damaged
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block.creeptree.name = Creeptree
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block.dark-panel-1.name = Dark Panel 1
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block.dark-panel-2.name = Dark Panel 2
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block.dark-panel-3.name = Dark Panel 3
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