Bundle update

This commit is contained in:
Anuken
2019-06-08 12:11:32 -04:00
parent 048c5e68f1
commit 97eb66b0a5
19 changed files with 219 additions and 142 deletions
+13 -8
View File
@@ -86,13 +86,8 @@ trace = 跟踪玩家
trace.playername = 玩家名称:[accent]{0}
trace.ip = IP地址:[accent]{0}
trace.id = 唯一的ID[accent]{0}
trace.android = 安卓客户端:[accent]{0}
trace.mobile = Mobile Client: [accent]{0}
trace.modclient = 定制版客户端:[accent]{0}
trace.totalblocksbroken = 总共破坏了 [accent]{0} 个方块。
trace.structureblocksbroken = 总共破坏了 [accent]{0} 个建筑物方块。
trace.lastblockbroken = 最后破坏的方块:[accent]{0}
trace.totalblocksplaced = 总共放置了 [accent]{0} 个方块。
trace.lastblockplaced = 最后放置的方块:[accent]{0}
invalidid = 无效的客户端ID!提交一个错误报告。
server.bans = 黑名单
server.bans.none = 没有找到被拉黑的玩家!
@@ -196,6 +191,8 @@ editor.mapinfo = 地图信息
editor.author = 作者:
editor.description = 描述:
editor.waves = 波数:
editor.rules = Rules:
editor.ingame = Edit In-Game
waves.title = 波数
waves.remove = 移除
waves.never = <永不>
@@ -213,10 +210,15 @@ waves.copied = 波次信息已复制。
editor.default = [LIGHT_GRAY]<默认>
edit = 编辑……
editor.name = 名称:
editor.spawn = Spawn Unit
editor.removeunit = Remove Unit
editor.teams = 队伍
editor.elevation = 高度
editor.errorload = 读取文件时出现错误:\n[accent]{0}
editor.errorsave = 保存文件时出现错误:\n[accent]{0}
editor.errorimage = That's an image, not a map. Don't go around changing extensions expecting it to work.\n\nIf you want to import a legacy map, use the 'import legacy map' button in the editor.
editor.errorlegacy = This map is too old, and uses a legacy map format that is no longer supported.
editor.errorheader = This map file is either not valid or corrupt.
editor.errorname = 地图没有被定义的名称。
editor.update = 更新
editor.randomize = 随机化
@@ -269,6 +271,8 @@ filter.option.wall = 墙
filter.option.ore = 矿石
filter.option.floor2 = 第二地面?(Secondary Floor
filter.option.threshold2 = 第二门槛?(Secondary Threshold
filter.option.radius = Radius
filter.option.percentile = Percentile
width = 宽度:
height = 高度:
menu = 菜单
@@ -369,6 +373,7 @@ blocks.drillspeed = 基础钻探速度
blocks.boosteffect = 加成影响
blocks.maxunits = 最大单位数量
blocks.health = 生命值
blocks.buildtime = Build Time
blocks.inaccuracy = 误差
blocks.shots = 发射数
blocks.reload = 重新装弹
@@ -416,6 +421,7 @@ category.shooting = 发射
category.optional = 可选的增强物品
setting.landscape.name = 锁定横屏
setting.shadows.name = 影子
setting.linear.name = Linear Filtering
setting.animatedwater.name = 流动的水
setting.animatedshields.name = 动态画面
setting.antialias.name = 抗锯齿[LIGHT_GRAY] (需要重新启动)[]
@@ -437,7 +443,7 @@ setting.sensitivity.name = 控制器灵敏度
setting.saveinterval.name = 自动保存间隔
setting.seconds = {0} 秒
setting.fullscreen.name = 全屏
setting.borderless.name = 无边界
setting.borderlesswindow.name = Borderless Window[LIGHT_GRAY] (may require restart)
setting.fps.name = 显示 FPS
setting.vsync.name = 帧同步
setting.lasers.name = 显示能量射线
@@ -664,7 +670,6 @@ block.metal-floor-2.name = 金属地板2
block.metal-floor-3.name = 金属地板3
block.metal-floor-5.name = 金属地板5
block.metal-floor-damaged.name = 损坏的金属地板
block.creeptree.name = 爬行树
block.dark-panel-1.name = 暗面板1
block.dark-panel-2.name = 暗面板2
block.dark-panel-3.name = 暗面板3