Fixed build error

This commit is contained in:
Anuken
2018-08-30 09:58:18 -04:00
parent 5884c0bcb3
commit 9816bab151
2 changed files with 6 additions and 3 deletions
@@ -41,6 +41,12 @@ public class FortressGenerator{
if(Vector2.dst(x, y, enemyX, enemyY) > coreDst){ if(Vector2.dst(x, y, enemyX, enemyY) > coreDst){
continue; continue;
} }
Block turret = turrets.first();
if(gen.random.chance(0.01) && gen.canPlace(x, y, turret)){
gen.setBlock(x, y, turret, team);
}
} }
} }
@@ -48,8 +48,6 @@ public class NetworkIO{
stream.writeInt(state.wave); //wave stream.writeInt(state.wave); //wave
stream.writeFloat(state.wavetime); //wave countdown stream.writeFloat(state.wavetime); //wave countdown
stream.writeBoolean(state.friendlyFire); //friendly fire state
stream.writeInt(player.id); stream.writeInt(player.id);
player.write(stream); player.write(stream);
@@ -180,7 +178,6 @@ public class NetworkIO{
state.wave = wave; state.wave = wave;
state.wavetime = wavetime; state.wavetime = wavetime;
state.mode = GameMode.values()[mode]; state.mode = GameMode.values()[mode];
state.friendlyFire = friendlyfire;
Entities.clear(); Entities.clear();
int id = stream.readInt(); int id = stream.readInt();