Fixed power node config

This commit is contained in:
Anuken
2019-09-30 21:08:56 -04:00
parent 62ad78ace9
commit 985918b870
5 changed files with 21 additions and 15 deletions
@@ -1646,13 +1646,13 @@ public class Blocks implements ContentList{
}};
phantomFactory = new UnitFactory("phantom-factory"){{
requirements(Category.units, ItemStack.with(Items.titanium, 45, Items.thorium, 40, Items.lead, 55, Items.silicon, 105));
requirements(Category.units, ItemStack.with(Items.titanium, 50, Items.thorium, 60, Items.lead, 65, Items.silicon, 105));
type = UnitTypes.phantom;
produceTime = 3650;
produceTime = 4400;
size = 2;
maxSpawn = 2;
consumes.power(2f);
consumes.items(new ItemStack(Items.silicon, 30), new ItemStack(Items.lead, 20), new ItemStack(Items.titanium, 10));
maxSpawn = 1;
consumes.power(2.5f);
consumes.items(new ItemStack(Items.silicon, 50), new ItemStack(Items.lead, 30), new ItemStack(Items.titanium, 20));
}};
commandCenter = new CommandCenter("command-center"){{
@@ -61,9 +61,8 @@ public class UnitTypes implements ContentList{
maxVelocity = 1.9f;
range = 70f;
itemCapacity = 70;
health = 220;
buildPower = 0.9f;
minePower = 1.1f;
health = 400;
buildPower = 1f;
engineOffset = 6.5f;
toMine = ObjectSet.with(Items.lead, Items.copper, Items.titanium);
weapon = new Weapon("heal-blaster"){{