Another erekir rebalance pr (#11184)

* wip

* wipp

* real

* aaa

* ae

* oh yeah

* fixx

* wip

* afflict stuff

* this should work ig

* wip

* real

* a

* maybe?

* a

* holy shit

* what the fuck am I doing

* I have children in my basement

* 9

* o

* a

* good enough

* more thor disperse overrange

* no

* fix this

* a

* restore

* ohno

* oh nice

* aaa

* some changes

* FREEDOM

* nvm

* perhaps

* h

* aio

* ya

* should be all

* ig

* almost

* well this works

* more surge scathe hp nerfs

* wip

* drowntime changes

* last tweaks

* last change probs

* quick locus hotfix

* sadedwerwfw

* targetable fix
This commit is contained in:
EggleEgg
2025-09-06 05:10:13 +02:00
committed by GitHub
parent 7464511033
commit 98c56e474f
9 changed files with 140 additions and 42 deletions

View File

@@ -28,6 +28,7 @@ public class RepairTower extends Block{
super(name);
update = true;
solid = true;
suppressable = true;
}
@Override
@@ -64,6 +65,11 @@ public class RepairTower extends Block{
});
}
if(checkSuppression()){
warmup = 0f;
return;
}
boolean any = false;
if(efficiency > 0){
for(var target : targets){

View File

@@ -82,6 +82,7 @@ public class Stat implements Comparable<Stat>{
inaccuracy = new Stat("inaccuracy", StatCat.function),
shots = new Stat("shots", StatCat.function),
reload = new Stat("reload", StatCat.function),
crushDamage = new Stat("crushDamage", StatCat.function),
targetsAir = new Stat("targetsAir", StatCat.function),
targetsGround = new Stat("targetsGround", StatCat.function),
damage = new Stat("damage", StatCat.function),