Implemented passable liquids

This commit is contained in:
Anuken
2018-04-07 23:24:33 -04:00
parent 117e2e2cb6
commit 98ec2dcf44
18 changed files with 265 additions and 94 deletions

View File

@@ -144,7 +144,7 @@ public class Vars{
public static final EntityGroup<Bullet> bulletGroup = Entities.addGroup(Bullet.class);
public static final EntityGroup<Shield> shieldGroup = Entities.addGroup(Shield.class, false);
public static final EntityGroup<EffectEntity> effectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<EffectEntity> staticEffectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<EffectEntity> groundEffectGroup = Entities.addGroup(EffectEntity.class, false);
public static final EntityGroup<BaseUnit>[] unitGroups = new EntityGroup[Team.values().length];
static{