Quads+Horizons damage shields / RTS AI toggle for Serpulo

This commit is contained in:
Anuken
2024-09-15 17:20:34 -04:00
parent 2afe0977f3
commit 9911e602a0
9 changed files with 47 additions and 15 deletions

View File

@@ -40,7 +40,7 @@ public class ForceProjector extends Block{
public float cooldownBrokenBase = 0.35f;
public float coolantConsumption = 0.1f;
public boolean consumeCoolant = true;
public float crashDamageMultiplier = 2f;
public float crashDamageMultiplier = 2.5f;
public Effect absorbEffect = Fx.absorb;
public Effect shieldBreakEffect = Fx.shieldBreak;
public @Load("@-top") TextureRegion topRegion;