A somewhat complete tutorial

This commit is contained in:
Anuken
2019-08-08 20:50:15 -04:00
parent b587b6bb4d
commit 9924796ad9
13 changed files with 161 additions and 66 deletions

View File

@@ -275,6 +275,8 @@ public class Control implements ApplicationListener{
control.saves.zoneSave();
logic.play();
state.rules.waveTimer = false;
state.rules.waveSpacing = 60f * 30;
state.rules.buildCostMultiplier = 0.3f;
state.rules.tutorial = true;
});
}

View File

@@ -79,7 +79,7 @@ public class UI implements ApplicationListener{
Core.input.addProcessor(Core.scene);
Dialog.setShowAction(() -> sequence(alpha(0f), fadeIn(0.1f)));
Dialog.setHideAction(() -> sequence(fadeOut(0.2f)));
Dialog.setHideAction(() -> sequence(fadeOut(0.1f)));
Tooltips.getInstance().animations = false;

View File

@@ -54,7 +54,17 @@ public class EventType{
}
/** Called when a turret recieves ammo, but only when the tutorial is active! */
public static class AmmoDeliverEvent{
public static class TurretAmmoDeliverEvent{
}
/** Called when a core recieves ammo, but only when the tutorial is active! */
public static class CoreItemDeliverEvent{
}
/** Called when the player opens info for a specific block.*/
public static class BlockInfoEvent{
}

View File

@@ -9,16 +9,18 @@ import io.anuke.arc.scene.*;
import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.*;
import io.anuke.arc.util.*;
import io.anuke.mindustry.*;
import io.anuke.mindustry.content.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.graphics.*;
import io.anuke.mindustry.type.*;
import io.anuke.mindustry.world.*;
import static io.anuke.mindustry.Vars.*;
/** Handles tutorial state. */
public class Tutorial{
private static final int mineCopper = 16;
private static final int mineCopper = 18;
private static final int blocksToBreak = 3, blockOffset = 5;
private ObjectSet<String> events = new ObjectSet<>();
private ObjectIntMap<Block> blocksPlaced = new ObjectIntMap<>();
@@ -32,7 +34,9 @@ public class Tutorial{
});
Events.on(LineConfirmEvent.class, event -> events.add("lineconfirm"));
Events.on(AmmoDeliverEvent.class, event -> events.add("ammo"));
Events.on(TurretAmmoDeliverEvent.class, event -> events.add("ammo"));
Events.on(CoreItemDeliverEvent.class, event -> events.add("coreitem"));
Events.on(BlockInfoEvent.class, event -> events.add("blockinfo"));
}
/** update tutorial state, transition if needed */
@@ -52,6 +56,7 @@ public class Tutorial{
/** Resets tutorial state. */
public void reset(){
stage = TutorialStage.values()[0];
stage.begin();
blocksPlaced.clear();
events.clear();
}
@@ -59,6 +64,7 @@ public class Tutorial{
/** Goes on to the next tutorial step. */
public void next(){
stage = TutorialStage.values()[Mathf.clamp(stage.ordinal() + 1, 0, TutorialStage.values().length)];
stage.begin();
blocksPlaced.clear();
events.clear();
}
@@ -74,9 +80,16 @@ public class Tutorial{
outline("block-mechanical-drill");
}
},
blockinfo(() -> event("blockinfo")){
void draw(){
outline("category-production");
outline("block-mechanical-drill");
outline("blockinfo");
}
},
conveyor(
line -> Core.bundle.format(line, placed(Blocks.conveyor), 3),
() -> placed(Blocks.conveyor, 3) && event("lineconfirm")){
line -> Core.bundle.format(line, Math.min(placed(Blocks.conveyor), 2), 2),
() -> placed(Blocks.conveyor, 2) && event("lineconfirm") && event("coreitem")){
void draw(){
outline("category-distribution");
outline("block-conveyor");
@@ -84,29 +97,57 @@ public class Tutorial{
},
turret(() -> placed(Blocks.duo, 1)){
void draw(){
outline("category-turrets");
outline("category-turret");
outline("block-duo");
}
},
drillturret(() -> event("ammo")){
drillturret(() -> event("ammo")),
pause(() -> state.isPaused()){
void draw(){
outline("category-production");
outline("block-mechanical-drill");
if(mobile){
outline("pause");
}
}
},
waves(() -> Vars.state.wave > 2 && Vars.state.enemies() <= 0){
breaking(TutorialStage::blocksBroken){
void begin(){
Vars.state.rules.waveTimer = true;
placeBlocks();
}
void draw(){
if(mobile){
outline("breakmode");
}
}
},
waves(() -> state.wave > 2 && state.enemies() <= 0){
void begin(){
state.rules.waveTimer = true;
logic.runWave();
}
void update(){
if(Vars.state.wave > 2){
Vars.state.rules.waveTimer = false;
if(state.wave > 2){
state.rules.waveTimer = false;
}
}
};
},
launch(() -> false){
void begin(){
state.rules.waveTimer = false;
state.wave = 5;
protected final String line = Core.bundle.has("tutorial." + name() + ".mobile") && Vars.mobile ? "tutorial." + name() + ".mobile" : "tutorial." + name();
//end tutorial, never show it again
Core.settings.put("tutorial", true);
Core.settings.save();
}
void draw(){
outline("waves");
}
},;
protected final String line = Core.bundle.has("tutorial." + name() + ".mobile") && mobile ? "tutorial." + name() + ".mobile" : "tutorial." + name();
protected final Function<String, String> text;
protected final BooleanProvider done;
@@ -142,8 +183,27 @@ public class Tutorial{
//utility
static void placeBlocks(){
Tile core = state.teams.get(defaultTeam).cores.first();
for(int i = 0; i < blocksToBreak; i++){
world.removeBlock(world.ltile(core.x + blockOffset, core.y + i));
world.tile(core.x + blockOffset, core.y + i).setBlock(Blocks.scrapWall);
}
}
static boolean blocksBroken(){
Tile core = state.teams.get(defaultTeam).cores.first();
for(int i = 0; i < blocksToBreak; i++){
if(world.tile(core.x + blockOffset, core.y + i).block() == Blocks.scrapWall){
return false;
}
}
return true;
}
static boolean event(String name){
return Vars.control.tutorial.events.contains(name);
return control.tutorial.events.contains(name);
}
static boolean placed(Block block, int amount){
@@ -151,11 +211,11 @@ public class Tutorial{
}
static int placed(Block block){
return Vars.control.tutorial.blocksPlaced.get(block, 0);
return control.tutorial.blocksPlaced.get(block, 0);
}
static int item(Item item){
return Vars.state.teams.get(Vars.defaultTeam).cores.isEmpty() ? 0 : Vars.state.teams.get(Vars.defaultTeam).cores.first().entity.items.get(item);
return state.teams.get(defaultTeam).cores.isEmpty() ? 0 : state.teams.get(defaultTeam).cores.first().entity.items.get(item);
}
static boolean toggled(String name){
@@ -173,6 +233,17 @@ public class Tutorial{
float sin = Mathf.sin(11f, UnitScl.dp.scl(4f));
Lines.stroke(UnitScl.dp.scl(7f), Pal.place);
Lines.rect(Tmp.v1.x - sin, Tmp.v1.y - sin, element.getWidth() + sin*2, element.getHeight() + sin*2);
float size = Math.max(element.getWidth(), element.getHeight()) + Mathf.absin(11f/2f, UnitScl.dp.scl(18f));
float angle = Angles.angle(Core.graphics.getWidth()/2f, Core.graphics.getHeight()/2f, Tmp.v1.x + element.getWidth()/2f, Tmp.v1.y + element.getHeight()/2f);
Tmp.v2.trns(angle + 180f, size*1.4f);
float fs = UnitScl.dp.scl(40f);
float fs2 = UnitScl.dp.scl(50f);
Draw.color(Pal.gray);
Drawf.tri(Tmp.v1.x + element.getWidth()/2f + Tmp.v2.x, Tmp.v1.y + element.getHeight()/2f + Tmp.v2.y, fs2, fs2, angle);
Draw.color(Pal.place);
Drawf.tri(Tmp.v1.x + element.getWidth()/2f + Tmp.v2.x, Tmp.v1.y + element.getHeight()/2f + Tmp.v2.y, fs, fs, angle);
Draw.reset();
}
}

View File

@@ -254,7 +254,7 @@ public class MobileInput extends InputHandler implements GestureListener{
table.addImageButton("icon-break-small", "clear-toggle-partial", iconsizesmall, () -> {
mode = mode == breaking ? block == null ? none : placing : breaking;
lastBlock = block;
}).update(l -> l.setChecked(mode == breaking));
}).update(l -> l.setChecked(mode == breaking)).name("breakmode");
//diagonal swap button
table.addImageButton("icon-diagonal-small", "clear-toggle-partial", iconsizesmall, () -> {
@@ -736,11 +736,6 @@ public class MobileInput extends InputHandler implements GestureListener{
return true;
}
float clerp(float value, float min, float max){
final float alpha = 0.07f;
return value < min ? Mathf.lerpDelta(value, min, alpha) : value > max ? Mathf.lerpDelta(value, max, alpha) : value;
}
//endregion
private class PlaceRequest{

View File

@@ -48,25 +48,21 @@ public class PausedDialog extends FloatingDialog{
}
cont.addButton("$settings", ui.settings::show);
if(!world.isZone() && !state.isEditor()){
if(!state.rules.tutorial){
if(!world.isZone() && !state.isEditor()){
cont.row();
cont.addButton("$savegame", save::show);
cont.addButton("$loadgame", load::show).disabled(b -> Net.active());
}
cont.row();
cont.addButton("$savegame", save::show);
cont.addButton("$loadgame", load::show).disabled(b -> Net.active());
cont.addButton("$hostserver", ui.host::show).disabled(b -> Net.active()).colspan(2).width(dw * 2 + 20f);
}
cont.row();
cont.addButton("$hostserver", ui.host::show).disabled(b -> Net.active()).colspan(2).width(dw * 2 + 20f);
cont.row();
cont.addButton("$quit", () -> {
ui.showConfirm("$confirm", "$quit.confirm", () -> {
wasClient = Net.client();
if(Net.client()) netClient.disconnectQuietly();
runExitSave();
hide();
});
}).colspan(2).width(dw + 10f);
cont.addButton("$quit", this::showQuitConfirm).colspan(2).width(dw + 10f);
}else{
cont.defaults().size(120f).pad(5);
@@ -87,17 +83,23 @@ public class PausedDialog extends FloatingDialog{
cont.addRowImageTextButton("$hostserver.mobile", "icon-host", isize, ui.host::show).disabled(b -> Net.active());
cont.addRowImageTextButton("$quit", "icon-quit", isize, () -> {
ui.showConfirm("$confirm", "$quit.confirm", () -> {
wasClient = Net.client();
if(Net.client()) netClient.disconnectQuietly();
runExitSave();
hide();
});
});
cont.addRowImageTextButton("$quit", "icon-quit", isize, this::showQuitConfirm);
}
}
void showQuitConfirm(){
ui.showConfirm("$confirm", state.rules.tutorial ? "$quit.confirm.tutorial" : "$quit.confirm", () -> {
if(state.rules.tutorial){
Core.settings.put("tutorial", true);
Core.settings.save();
}
wasClient = Net.client();
if(Net.client()) netClient.disconnectQuietly();
runExitSave();
hide();
});
}
public void runExitSave(){
if(state.isEditor() && !wasClient){
ui.editor.resumeEditing();

View File

@@ -71,7 +71,7 @@ public class HudFragment extends Fragment{
}else{
state.set(state.is(State.paused) ? State.playing : State.paused);
}
}).update(i -> {
}).name("pause").update(i -> {
if(Net.active()){
i.getStyle().imageUp = Core.scene.skin.getDrawable("icon-players");
}else{
@@ -312,9 +312,10 @@ public class HudFragment extends Fragment{
.update(label -> label.getColor().set(Color.ORANGE).lerp(Color.SCARLET, Mathf.absin(Time.time(), 2f, 1f)))).touchable(Touchable.disabled);
});
//tutorial text
parent.fill(t -> {
t.top().visible(() -> state.rules.tutorial);
t.table("button-trans", f -> f.labelWrap(() -> control.tutorial.stage.text()).width(400f).pad(3f));
t.table("button-trans", f -> f.labelWrap(() -> control.tutorial.stage.text()).width(500f).pad(3f));
});
//paused table
@@ -549,6 +550,7 @@ public class HudFragment extends Fragment{
StringBuilder builder = new StringBuilder();
table.setName("waves");
table.labelWrap(() -> {
builder.setLength(0);
builder.append(wavef.get(state.wave));

View File

@@ -55,6 +55,6 @@ public class LoadingFragment extends Fragment{
table.clearActions();
table.toFront();
table.touchable(Touchable.disabled);
table.actions(Actions.fadeOut(1f), Actions.visible(false));
table.actions(Actions.fadeOut(0.5f), Actions.visible(false));
}
}

View File

@@ -45,9 +45,7 @@ public class MenuFragment extends Fragment{
parent = group;
parent.fill((x, y, w, h) -> {
renderer.render();
});
parent.fill((x, y, w, h) -> renderer.render());
parent.fill(c -> {
container = c;

View File

@@ -13,8 +13,7 @@ import io.anuke.arc.scene.ui.*;
import io.anuke.arc.scene.ui.layout.Table;
import io.anuke.mindustry.content.Blocks;
import io.anuke.mindustry.entities.type.TileEntity;
import io.anuke.mindustry.game.EventType.UnlockEvent;
import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.input.Binding;
import io.anuke.mindustry.input.InputHandler;
@@ -200,8 +199,10 @@ public class PlacementFragment extends Fragment{
.left().width(190f).padLeft(5);
header.add().growX();
if(unlocked(lastDisplay)){
header.addButton("?", "clear-partial", () -> ui.content.show(lastDisplay))
.size(8 * 5).padTop(-5).padRight(-5).right().grow();
header.addButton("?", "clear-partial", () -> {
ui.content.show(lastDisplay);
Events.fire(new BlockInfoEvent());
}).size(8 * 5).padTop(-5).padRight(-5).right().grow().name("blockinfo");
}
if(lastDisplay.buildVisibility == Blocks.padVisible && !lastDisplay.buildVisibility.get()){
header.row();

View File

@@ -131,7 +131,7 @@ public class ItemTurret extends CooledTurret{
//fire events for the tutorial
if(state.rules.tutorial){
Events.fire(new AmmoDeliverEvent());
Events.fire(new TurretAmmoDeliverEvent());
}
}

View File

@@ -2,6 +2,7 @@ package io.anuke.mindustry.world.blocks.storage;
import io.anuke.annotations.Annotations.Loc;
import io.anuke.annotations.Annotations.Remote;
import io.anuke.arc.*;
import io.anuke.arc.collection.EnumSet;
import io.anuke.arc.graphics.g2d.*;
import io.anuke.arc.math.Mathf;
@@ -11,6 +12,7 @@ import io.anuke.mindustry.content.Mechs;
import io.anuke.mindustry.entities.Effects;
import io.anuke.mindustry.entities.traits.SpawnerTrait;
import io.anuke.mindustry.entities.type.*;
import io.anuke.mindustry.game.EventType.*;
import io.anuke.mindustry.gen.Call;
import io.anuke.mindustry.graphics.Pal;
import io.anuke.mindustry.graphics.Shaders;
@@ -122,7 +124,12 @@ public class CoreBlock extends StorageBlock{
@Override
public void handleItem(Item item, Tile tile, Tile source){
if(Net.server() || !Net.active()) super.handleItem(item, tile, source);
if(Net.server() || !Net.active()){
super.handleItem(item, tile, source);
if(state.rules.tutorial){
Events.fire(new CoreItemDeliverEvent());
}
}
}
@Override