Fixed #8993
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@@ -117,7 +117,7 @@ public class TractorBeamTurret extends BaseTurret{
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//shoot when possible
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if(Angles.within(rotation, dest, shootCone)){
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if(damage > 0){
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target.damageContinuous(damage * eff);
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target.damageContinuous(damage * eff * state.rules.blockDamage(team));
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}
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if(status != StatusEffects.none){
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