Implemented public submodules
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@@ -494,7 +494,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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return;
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}else{
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//unlock mech when used
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control.unlocks().unlockContent(mech);
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control.unlocks.unlockContent(mech);
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}
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if(mobile){
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@@ -29,7 +29,7 @@ public class UnitDrops{
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for(int i = 0; i < 3; i++){
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for(Item item : dropTable){
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//only drop unlocked items
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if(!Vars.headless && !Vars.control.unlocks().isUnlocked(item)){
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if(!Vars.headless && !Vars.control.unlocks.isUnlocked(item)){
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continue;
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}
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