Animated oil blocks as well

This commit is contained in:
Anuken
2018-03-14 12:57:30 -04:00
parent 3056e9e79c
commit 99c12595a9
7 changed files with 243 additions and 34 deletions

View File

@@ -1,9 +1,11 @@
package io.anuke.mindustry.graphics;
import com.badlogic.gdx.graphics.Color;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Graphics;
import io.anuke.ucore.graphics.CacheBatch;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.graphics.Shader;
import static io.anuke.mindustry.Vars.renderer;
@@ -11,26 +13,34 @@ public enum DrawLayer {
water{
@Override
public void begin(CacheBatch batch){
batch.setProjectionMatrix(Core.camera.combined);
Graphics.useBatch(batch.drawBatch());
Graphics.begin();
Graphics.surface(renderer.waterSurface);
beginShader(batch);
}
@Override
public void end(CacheBatch batch){
Graphics.surface();
Graphics.end();
endShader(batch, Shaders.water);
}
},
lava{
@Override
public void begin(CacheBatch batch){
beginShader(batch);
}
Graphics.popBatch();
@Override
public void end(CacheBatch batch){
endShader(batch, Shaders.lava);
}
},
oil{
@Override
public void begin(CacheBatch batch){
beginShader(batch);
}
Graphics.shader(Shaders.water);
Graphics.begin();
Draw.rect(renderer.waterSurface.texture(), Core.camera.position.x, Core.camera.position.y,
Core.camera.viewportWidth * Core.camera.zoom, -Core.camera.viewportHeight * Core.camera.zoom);
Graphics.end();
Graphics.shader();
@Override
public void end(CacheBatch batch){
endShader(batch, Shaders.oil);
}
},
normal,
@@ -48,4 +58,27 @@ public enum DrawLayer {
Graphics.popBatch();
}
protected void beginShader(CacheBatch batch){
batch.setProjectionMatrix(Core.camera.combined);
Graphics.useBatch(batch.drawBatch());
Graphics.begin();
Graphics.surface(renderer.waterSurface);
Graphics.clear(Color.CLEAR);
}
public void endShader(CacheBatch batch, Shader shader){
Graphics.surface();
Graphics.end();
Graphics.popBatch();
Graphics.shader(shader);
Graphics.begin();
Draw.rect(renderer.waterSurface.texture(), Core.camera.position.x, Core.camera.position.y,
Core.camera.viewportWidth * Core.camera.zoom, -Core.camera.viewportHeight * Core.camera.zoom);
Graphics.end();
Graphics.shader();
}
}

View File

@@ -13,25 +13,12 @@ import io.anuke.ucore.scene.ui.layout.Unit;
public class Shaders{
public static final Outline outline = new Outline();
public static final Shield shield = new Shield();
public static final Water water = new Water();
public static final SurfaceShader water = new SurfaceShader("water");
public static final SurfaceShader lava = new SurfaceShader("lava");
public static final SurfaceShader oil = new SurfaceShader("oil");
private static final Vector2 vec = new Vector2();
public static class Water extends Shader{
public Water(){
super("water", "default");
}
@Override
public void apply(){
shader.setUniformf("camerapos", Core.camera.position.x + Core.camera.zoom, Core.camera.position.y);
shader.setUniformf("screensize", Gdx.graphics.getWidth() / Core.cameraScale * Core.camera.zoom,
Gdx.graphics.getHeight() / Core.cameraScale * Core.camera.zoom);
shader.setUniformf("time", Timers.time());
}
}
public static class Outline extends Shader{
public Color color = new Color();
public float lighten = 0f;
@@ -46,7 +33,6 @@ public class Shaders{
shader.setUniformf("u_lighten", lighten);
shader.setUniformf("u_texsize", vec.set(region.getTexture().getWidth(), region.getTexture().getHeight()));
}
}
public static class Shield extends Shader{
@@ -74,6 +60,20 @@ public class Shaders{
shader.setUniformf("u_texsize", vec.set(region.getTexture().getWidth() / scale,
region.getTexture().getHeight() / scale));
}
}
public static class SurfaceShader extends Shader{
public SurfaceShader(String frag){
super(frag, "default");
}
@Override
public void apply(){
shader.setUniformf("camerapos", Core.camera.position.x + Core.camera.zoom, Core.camera.position.y);
shader.setUniformf("screensize", Gdx.graphics.getWidth() / Core.cameraScale * Core.camera.zoom,
Gdx.graphics.getHeight() / Core.cameraScale * Core.camera.zoom);
shader.setUniformf("time", Timers.time());
}
}
}

View File

@@ -23,7 +23,7 @@ public class Liquid {
heatCapacity = 0.2f;
}
},
lava = new Liquid("lava", Color.valueOf("ed5334")){
lava = new Liquid("lava", Color.valueOf("e37341")){
{
temperature = 0.7f;
viscosity = 0.8f;

View File

@@ -49,6 +49,7 @@ public class Blocks{
solid = true;
liquidDrop = Liquid.lava;
liquid = true;
drawLayer = DrawLayer.lava;
}
@Override
@@ -69,6 +70,7 @@ public class Blocks{
solid = true;
liquidDrop = Liquid.oil;
liquid = true;
drawLayer = DrawLayer.oil;
}
@Override