Generator cleanup

This commit is contained in:
Anuken
2020-02-20 20:28:23 -05:00
parent 97f342aceb
commit 99d3e9ae7c
13 changed files with 178 additions and 232 deletions

View File

@@ -22,7 +22,7 @@ public class Zones implements ContentList{
@Override
public void load(){
groundZero = new Zone("groundZero", starter, new MapGenerator("groundZero")){{
groundZero = new Zone("groundZero", starter, new FileMapGenerator("groundZero")){{
baseLaunchCost = list(copper, -60);
startingItems = list(copper, 60);
alwaysUnlocked = true;
@@ -31,7 +31,7 @@ public class Zones implements ContentList{
resources = with(copper, scrap, lead);
}};
desertWastes = new Zone("desertWastes", starter, new DesertWastesGenerator(260, 260)){{
desertWastes = new Zone("desertWastes", starter, new DesertWastesGenerator()){{
startingItems = list(copper, 120);
conditionWave = 20;
launchPeriod = 10;
@@ -82,7 +82,7 @@ public class Zones implements ContentList{
);
}};
saltFlats = new Zone("saltFlats", starter, new MapGenerator("saltFlats")){{
saltFlats = new Zone("saltFlats", starter, new FileMapGenerator("saltFlats")){{
startingItems = list(copper, 200, Items.silicon, 200, lead, 200);
loadout = Loadouts.basicFoundation;
conditionWave = 10;
@@ -98,7 +98,7 @@ public class Zones implements ContentList{
);
}};
frozenForest = new Zone("frozenForest", starter, new MapGenerator("frozenForest")){{
frozenForest = new Zone("frozenForest", starter, new FileMapGenerator("frozenForest")){{
loadout = Loadouts.basicFoundation;
startingItems = list(copper, 250);
conditionWave = 10;
@@ -110,7 +110,7 @@ public class Zones implements ContentList{
);
}};
craters = new Zone("craters", starter, new MapGenerator("craters")){{
craters = new Zone("craters", starter, new FileMapGenerator("craters")){{
startingItems = list(copper, 100);
conditionWave = 10;
resources = with(copper, lead, coal, sand, scrap);
@@ -121,7 +121,7 @@ public class Zones implements ContentList{
);
}};
ruinousShores = new Zone("ruinousShores", starter, new MapGenerator("ruinousShores")){{
ruinousShores = new Zone("ruinousShores", starter, new FileMapGenerator("ruinousShores")){{
loadout = Loadouts.basicFoundation;
startingItems = list(copper, 140, lead, 50);
conditionWave = 20;
@@ -137,7 +137,7 @@ public class Zones implements ContentList{
);
}};
stainedMountains = new Zone("stainedMountains", starter, new MapGenerator("stainedMountains")){{
stainedMountains = new Zone("stainedMountains", starter, new FileMapGenerator("stainedMountains")){{
loadout = Loadouts.basicFoundation;
startingItems = list(copper, 200, lead, 50);
conditionWave = 10;
@@ -151,7 +151,7 @@ public class Zones implements ContentList{
);
}};
fungalPass = new Zone("fungalPass", starter, new MapGenerator("fungalPass")){{
fungalPass = new Zone("fungalPass", starter, new FileMapGenerator("fungalPass")){{
startingItems = list(copper, 250, lead, 250, Items.metaglass, 100, Items.graphite, 100);
resources = with(copper, lead, coal, titanium, sand);
configureObjective = new Launched(this);
@@ -164,7 +164,7 @@ public class Zones implements ContentList{
);
}};
overgrowth = new Zone("overgrowth", starter, new MapGenerator("overgrowth")){{
overgrowth = new Zone("overgrowth", starter, new FileMapGenerator("overgrowth")){{
startingItems = list(copper, 1500, lead, 1000, Items.silicon, 500, Items.metaglass, 250);
conditionWave = 12;
launchPeriod = 4;
@@ -181,7 +181,7 @@ public class Zones implements ContentList{
);
}};
tarFields = new Zone("tarFields", starter, new MapGenerator("tarFields")){{
tarFields = new Zone("tarFields", starter, new FileMapGenerator("tarFields")){{
loadout = Loadouts.basicFoundation;
startingItems = list(copper, 250, lead, 100);
conditionWave = 15;
@@ -195,7 +195,7 @@ public class Zones implements ContentList{
);
}};
desolateRift = new Zone("desolateRift", starter, new MapGenerator("desolateRift")){{
desolateRift = new Zone("desolateRift", starter, new FileMapGenerator("desolateRift")){{
loadout = Loadouts.basicNucleus;
startingItems = list(copper, 1000, lead, 1000, Items.graphite, 250, titanium, 250, Items.silicon, 250);
conditionWave = 3;
@@ -220,7 +220,7 @@ public class Zones implements ContentList{
resources = Array.with(Items.copper, Items.scrap, Items.lead, Items.coal, Items.sand};
}};*/
nuclearComplex = new Zone("nuclearComplex", starter, new MapGenerator("nuclearProductionComplex")){{
nuclearComplex = new Zone("nuclearComplex", starter, new FileMapGenerator("nuclearProductionComplex")){{
loadout = Loadouts.basicNucleus;
startingItems = list(copper, 1250, lead, 1500, Items.silicon, 400, Items.metaglass, 250);
conditionWave = 30;