Fuse with conveyor optimization
# Conflicts: # core/src/mindustry/world/blocks/distribution/ItemConveyor.java
This commit is contained in:
@@ -678,7 +678,6 @@ public class Blocks implements ContentList{
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int topRegion = reg("-top");
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drawIcons = () -> new TextureRegion[]{Core.atlas.find(name), Core.atlas.find(name + "-top")};
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drawer = tile -> {
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GenericCrafterEntity entity = tile.ent();
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@@ -103,9 +103,10 @@ public class UnitTypes implements ContentList{
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shootSound = Sounds.explosion;
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bullet = new BombBulletType(2f, 3f, "clear"){{
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hitEffect = Fx.pulverize;
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lifetime = 2f;
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lifetime = 30f;
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speed = 1.1f;
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splashDamageRadius = 55f;
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instantDisappear = true;
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splashDamage = 30f;
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killShooter = true;
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}};
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@@ -126,7 +127,6 @@ public class UnitTypes implements ContentList{
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shootSound = Sounds.flame;
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length = 1f;
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reload = 14f;
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range = 30f;
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alternate = true;
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recoil = 1f;
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ejectEffect = Fx.none;
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@@ -1,29 +1,29 @@
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package mindustry.core;
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import arc.*;
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import mindustry.annotations.Annotations.*;
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import arc.struct.*;
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import arc.graphics.*;
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import arc.math.*;
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import arc.util.CommandHandler.*;
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import arc.struct.*;
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import arc.util.*;
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import arc.util.CommandHandler.*;
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import arc.util.io.*;
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import arc.util.serialization.*;
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import mindustry.*;
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import mindustry.annotations.Annotations.*;
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import mindustry.core.GameState.*;
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import mindustry.ctype.ContentType;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.entities.traits.BuilderTrait.*;
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import mindustry.entities.traits.*;
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import mindustry.entities.type.*;
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import mindustry.game.*;
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import mindustry.game.EventType.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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import mindustry.net.Administration.*;
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import mindustry.net.Net.*;
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import mindustry.net.*;
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import mindustry.net.Packets.*;
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import mindustry.type.TypeID;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.modules.*;
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@@ -172,8 +172,8 @@ public class NetClient implements ApplicationListener{
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}
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//special case; graphical server needs to see its message
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if(!headless && player == Vars.player){
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Vars.ui.chatfrag.addMessage(message, colorizeName(player.id, player.name));
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if(!headless){
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sendMessage(message, colorizeName(player.id, player.name), player);
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}
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//server console logging
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@@ -266,6 +266,29 @@ public class NetClient implements ApplicationListener{
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ui.showText("", message);
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}
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//TODO these are commented out to enforce compatibility with 103! uncomment before 104 release
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/*
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@Remote(variants = Variant.both)
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public static void onInfoPopup(String message, float duration, int align, int top, int left, int bottom, int right){
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ui.showInfoPopup(message, duration, align, top, left, bottom, right);
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}
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@Remote(variants = Variant.both)
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public static void onLabel(String info, float duration, float worldx, float worldy){
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ui.showLabel(info, duration, worldx, worldy);
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}
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@Remote(variants = Variant.both, unreliable = true)
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public static void onEffect(Effect effect, float x, float y, float rotation, Color color){
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Effects.effect(effect, color, x, y, rotation);
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}
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@Remote(variants = Variant.both)
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public static void onEffectReliable(Effect effect, float x, float y, float rotation, Color color){
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Effects.effect(effect, color, x, y, rotation);
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}*/
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@Remote(variants = Variant.both)
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public static void onInfoToast(String message, float duration){
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ui.showInfoToast(message, duration);
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@@ -472,7 +472,7 @@ public class NetServer implements ApplicationListener{
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Call.onPlayerDisconnect(player.id);
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}
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Log.info("&lm[{1}] &lc{0} has disconnected. &lg&fi({2})", player.name, player.uuid, reason);
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if(Config.showConnectMessages.bool()) Log.info("&lm[{1}] &lc{0} has disconnected. &lg&fi({2})", player.name, player.uuid, reason);
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}
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player.remove();
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@@ -620,8 +620,10 @@ public class NetServer implements ApplicationListener{
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player.add();
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player.con.hasConnected = true;
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if(Config.showConnectMessages.bool()) Call.sendMessage("[accent]" + player.name + "[accent] has connected.");
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Log.info("&lm[{1}] &y{0} has connected. ", player.name, player.uuid);
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if(Config.showConnectMessages.bool()){
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Call.sendMessage("[accent]" + player.name + "[accent] has connected.");
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Log.info("&lm[{1}] &y{0} has connected. ", player.name, player.uuid);
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}
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if(!Config.motd.string().equalsIgnoreCase("off")){
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player.sendMessage(Config.motd.string());
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@@ -9,6 +9,7 @@ import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.input.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.scene.*;
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import arc.scene.actions.*;
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import arc.scene.event.*;
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@@ -289,19 +290,49 @@ public class UI implements ApplicationListener, Loadable{
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Core.scene.add(table);
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}
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/** Shows a fading label at the top of the screen. */
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public void showInfoToast(String info, float duration){
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Table table = new Table();
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table.setFillParent(true);
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table.touchable(Touchable.disabled);
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table.update(() -> {
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if(state.is(State.menu)){
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table.remove();
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}
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if(state.is(State.menu)) table.remove();
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});
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table.actions(Actions.delay(duration * 0.9f), Actions.fadeOut(duration * 0.1f, Interpolation.fade), Actions.remove());
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table.top().table(Styles.black3, t -> t.margin(4).add(info).style(Styles.outlineLabel)).padTop(10);
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Core.scene.add(table);
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}
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/** Shows a label at some position on the screen. Does not fade. */
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public void showInfoPopup(String info, float duration, int align, int top, int left, int bottom, int right){
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Table table = new Table();
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table.setFillParent(true);
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table.touchable(Touchable.disabled);
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table.update(() -> {
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if(state.is(State.menu)) table.remove();
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});
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table.actions(Actions.delay(duration), Actions.remove());
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table.align(align).table(Styles.black3, t -> t.margin(4).add(info).style(Styles.outlineLabel)).pad(top, left, bottom, right);
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Core.scene.add(table);
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}
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/** Shows a label in the world. This label is behind everything. Does not fade. */
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public void showLabel(String info, float duration, float worldx, float worldy){
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Table table = new Table();
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table.setFillParent(true);
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table.touchable(Touchable.disabled);
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table.update(() -> {
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if(state.is(State.menu)) table.remove();
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});
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table.actions(Actions.delay(duration), Actions.remove());
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table.align(Align.center).table(Styles.black3, t -> t.margin(4).add(info).style(Styles.outlineLabel)).update(t -> {
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Vec2 v = Core.camera.project(worldx, worldy);
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t.setPosition(v.x, v.y, Align.center);
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});
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//make sure it's at the back
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Core.scene.root.addChildAt(0, table);
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}
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public void showInfo(String info){
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new Dialog(""){{
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getCell(cont).growX();
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@@ -439,7 +470,6 @@ public class UI implements ApplicationListener, Loadable{
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dialog.show();
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}
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public void showCustomConfirm(String title, String text, String yes, String no, Runnable confirmed, Runnable denied){
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FloatingDialog dialog = new FloatingDialog(title);
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dialog.cont.add(text).width(mobile ? 400f : 500f).wrap().pad(4f).get().setAlignment(Align.center, Align.center);
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@@ -472,11 +502,11 @@ public class UI implements ApplicationListener, Loadable{
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public String formatAmount(int number){
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if(number >= 1000000){
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return Strings.fixed(number / 1000000f, 1) + "[gray]" + Core.bundle.getOrNull("unit.millions") + "[]";
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return Strings.fixed(number / 1000000f, 1) + "[gray]" + Core.bundle.get("unit.millions") + "[]";
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}else if(number >= 10000){
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return number / 1000 + "[gray]k[]";
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return number / 1000 + "[gray]" + Core.bundle.get("unit.thousands") + "[]";
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}else if(number >= 1000){
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return Strings.fixed(number / 1000f, 1) + "[gray]" + Core.bundle.getOrNull("unit.thousands") + "[]";
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return Strings.fixed(number / 1000f, 1) + "[gray]" + Core.bundle.get("unit.thousands") + "[]";
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}else{
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return number + "";
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}
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@@ -3,8 +3,7 @@ package mindustry.entities.bullet;
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import arc.audio.*;
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import arc.math.*;
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import mindustry.content.*;
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import mindustry.ctype.Content;
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import mindustry.ctype.ContentType;
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import mindustry.ctype.*;
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import mindustry.entities.*;
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import mindustry.entities.Effects.*;
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import mindustry.entities.effect.*;
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@@ -41,7 +40,9 @@ public abstract class BulletType extends Content{
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public float recoil;
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/** Whether to kill the shooter when this is shot. For suicide bombers. */
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public boolean killShooter;
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/** Whether to instantly make the bullet disappear. */
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public boolean instantDisappear;
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/** Damage dealt in splash. 0 to disable.*/
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public float splashDamage = 0f;
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/** Knockback in velocity. */
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public float knockback;
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@@ -151,6 +152,10 @@ public abstract class BulletType extends Content{
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if(killShooter && b.getOwner() instanceof HealthTrait){
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((HealthTrait)b.getOwner()).kill();
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}
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if(instantDisappear){
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b.time(lifetime);
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}
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}
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public void update(Bullet b){
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@@ -24,7 +24,7 @@ import java.io.*;
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import static mindustry.Vars.*;
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public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
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public static final float timeToSleep = 60f * 4; //4 seconds to fall asleep
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public static final float timeToSleep = 60f * 1; //1 second to fall asleep
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private static final ObjectSet<Tile> tmpTiles = new ObjectSet<>();
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/** This value is only used for debugging. */
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public static int sleepingEntities = 0;
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@@ -42,7 +42,6 @@ public class GroundUnit extends BaseUnit{
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moveToCore(PathTarget.enemyCores);
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}
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}else{
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float dst = dst(core);
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if(dst < getWeapon().bullet.range() / 1.1f){
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@@ -170,6 +169,7 @@ public class GroundUnit extends BaseUnit{
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if(!Units.invalidateTarget(target, this)){
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if(dst(target) < getWeapon().bullet.range()){
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rotate(angleTo(target));
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if(Angles.near(angleTo(target), rotation, 13f)){
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@@ -125,7 +125,7 @@ public class Teams{
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}
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private void updateEnemies(){
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if(!active.contains(get(state.rules.waveTeam))){
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if(state.rules.waves && !active.contains(get(state.rules.waveTeam))){
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active.add(get(state.rules.waveTeam));
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}
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@@ -420,7 +420,7 @@ public class Administration{
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crashReport("Whether to send crash reports.", false, "crashreport"),
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logging("Whether to log everything to files.", true),
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strict("Whether strict mode is on - corrects positions and prevents duplicate UUIDs.", true),
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antiSpam("Whether spammers are automatically kicked and rate-limited.", true),
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antiSpam("Whether spammers are automatically kicked and rate-limited.", headless),
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messageRateLimit("Message rate limit in seconds. 0 to disable.", 0),
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messageSpamKick("How many times a player must send a message before the cooldown to get kicked. 0 to disable.", 3),
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socketInput("Allows a local application to control this server through a local TCP socket.", false, "socket", () -> Events.fire(Trigger.socketConfigChanged)),
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@@ -274,8 +274,7 @@ public abstract class BlockStorage extends UnlockableContent{
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/** Try offloading an item to a nearby container in its facing direction. Returns true if success. */
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public boolean offloadDir(Tile tile, Item item){
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Tile other = tile.getNearby(tile.rotation());
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if(other != null) other = other.link();
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Tile other = tile.front();
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if(other != null && other.getTeam() == tile.getTeam() && other.block().acceptItem(item, other, tile)){
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other.block().handleItem(item, other, tile);
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return true;
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@@ -2,19 +2,20 @@ package mindustry.world.blocks.distribution;
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import arc.*;
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import arc.func.*;
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import arc.math.*;
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import arc.util.*;
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import arc.struct.*;
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import mindustry.ui.*;
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import arc.math.geom.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.ArcAnnotate.*;
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import arc.util.*;
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import mindustry.content.*;
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import mindustry.world.meta.*;
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import mindustry.world.blocks.*;
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import mindustry.entities.type.*;
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import mindustry.entities.traits.BuilderTrait.*;
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import mindustry.entities.type.*;
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import mindustry.type.*;
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import mindustry.ui.*;
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import mindustry.world.*;
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import mindustry.world.blocks.*;
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import mindustry.world.meta.*;
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import java.io.*;
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@@ -22,15 +23,11 @@ import static mindustry.Vars.*;
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public class ItemConveyor extends BaseConveyor implements Autotiler{
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private static final float itemSpace = 0.4f;
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private static final float minmove = 1f / (Short.MAX_VALUE - 2);
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private static ItemPos drawpos = new ItemPos();
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private static ItemPos pos1 = new ItemPos();
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private static ItemPos pos2 = new ItemPos();
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private static final int capacity = 4;
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private final Vec2 tr1 = new Vec2();
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private final Vec2 tr2 = new Vec2();
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private TextureRegion[][] regions = new TextureRegion[7][4];
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public float speed = 0f;
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public float displayedSpeed = 0f;
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protected ItemConveyor(String name){
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@@ -38,16 +35,9 @@ public class ItemConveyor extends BaseConveyor implements Autotiler{
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entityType = ItemConveyorEntity::new;
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}
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private static int compareItems(long a, long b){
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pos1.set(a, ItemPos.packShorts);
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pos2.set(b, ItemPos.packShorts);
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return Float.compare(pos1.y, pos2.y);
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}
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@Override
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public void setStats(){
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super.setStats();
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//have to add a custom calculated speed, since the actual movement speed is apparently not linear
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stats.add(BlockStat.itemsMoved, displayedSpeed, StatUnit.itemsSecond);
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stats.add(BlockStat.boostEffect, "$blocks.itemsmoved");
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@@ -65,28 +55,31 @@ public class ItemConveyor extends BaseConveyor implements Autotiler{
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}
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@Override
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public void drawLayer(Tile tile){
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public void onProximityUpdate(Tile tile){
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super.onProximityUpdate(tile);
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ItemConveyorEntity entity = tile.ent();
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if(tile.front() != null && tile.front().entity != null){
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entity.next = tile.front().entity;
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entity.nextc = entity.next instanceof ItemConveyorEntity && entity.next.getTeam() == tile.getTeam() ? (ItemConveyorEntity)entity.next : null;
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entity.aligned = entity.nextc != null && tile.rotation() == entity.next.tile.rotation();
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}
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}
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@Override
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public void drawLayer(Tile tile){
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ItemConveyorEntity e = tile.ent();
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byte rotation = tile.rotation();
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try{
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for(int i = 0; i < e.len; i++){
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Item item = e.ids[i];
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tr1.trns(rotation * 90, tilesize, 0);
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tr2.trns(rotation * 90, -tilesize / 2f, e.xs[i] * tilesize / 2f);
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for(int i = 0; i < entity.convey.size; i++){
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ItemPos pos = drawpos.set(entity.convey.get(i), ItemPos.drawShorts);
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if(pos.item == null) continue;
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tr1.trns(rotation * 90, tilesize, 0);
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tr2.trns(rotation * 90, -tilesize / 2f, pos.x * tilesize / 2f);
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Draw.rect(pos.item.icon(Cicon.medium),
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(tile.x * tilesize + tr1.x * pos.y + tr2.x),
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(tile.y * tilesize + tr1.y * pos.y + tr2.y), itemSize, itemSize);
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}
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}catch(IndexOutOfBoundsException e){
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Log.err(e);
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Draw.rect(item.icon(Cicon.medium),
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(tile.x * tilesize + tr1.x * e.ys[i] + tr2.x),
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(tile.y * tilesize + tr1.y * e.ys[i] + tr2.y), itemSize, itemSize);
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}
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}
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@@ -115,109 +108,86 @@ public class ItemConveyor extends BaseConveyor implements Autotiler{
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if(Math.abs(tile.worldx() - unit.x) < 1f) centerx = 0f;
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}
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if(entity.convey.size * itemSpace < 0.9f){
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if(entity.len * itemSpace < 0.9f){
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unit.applyImpulse((tx * speed + centerx) * entity.delta(), (ty * speed + centery) * entity.delta());
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}
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}
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@Override
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public void update(Tile tile){
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ItemConveyorEntity entity = tile.ent();
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entity.minitem = 1f;
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Tile next = tile.getNearby(tile.rotation());
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if(next != null) next = next.link();
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ItemConveyorEntity e = tile.ent();
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e.minitem = 1f;
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e.mid = 0;
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|
||||
float nextMax = next != null && next.block() instanceof ItemConveyor && next.block().acceptItem(null, next, tile) ? 1f - Math.max(itemSpace - next.<ItemConveyorEntity>ent().minitem, 0) : 1f;
|
||||
int minremove = Integer.MAX_VALUE;
|
||||
//skip updates if possible
|
||||
if(e.len == 0){
|
||||
e.clogHeat = 0f;
|
||||
e.sleep();
|
||||
return;
|
||||
}
|
||||
|
||||
for(int i = entity.convey.size - 1; i >= 0; i--){
|
||||
long value = entity.convey.get(i);
|
||||
ItemPos pos = pos1.set(value, ItemPos.updateShorts);
|
||||
float nextMax = e.nextc != null && tile.rotation() == e.nextc.tile.rotation() ? 1f - Math.max(itemSpace - e.nextc.minitem, 0) : 1f;
|
||||
|
||||
//..this should never happen, but in case it does, remove it and stop here
|
||||
if(pos.item == null){
|
||||
entity.convey.removeValue(value);
|
||||
break;
|
||||
}
|
||||
for(int i = e.len - 1; i >= 0; i--){
|
||||
float nextpos = (i == e.len - 1 ? 100f : e.ys[i + 1]) - itemSpace;
|
||||
float maxmove = Mathf.clamp(nextpos - e.ys[i], 0, speed * e.delta());
|
||||
|
||||
float nextpos = (i == entity.convey.size - 1 ? 100f : pos2.set(entity.convey.get(i + 1), ItemPos.updateShorts).y) - itemSpace;
|
||||
float maxmove = Math.min(nextpos - pos.y, speed * entity.delta());
|
||||
e.ys[i] += maxmove;
|
||||
|
||||
if(maxmove > minmove){
|
||||
pos.y += maxmove;
|
||||
if(Mathf.equal(pos.x, 0, 0.1f)){
|
||||
pos.x = 0f;
|
||||
if(e.ys[i] > nextMax) e.ys[i] = nextMax;
|
||||
if(e.ys[i] > 0.5 && i > 0) e.mid = i - 1;
|
||||
e.xs[i] = Mathf.approachDelta(e.xs[i], 0, 0.1f);
|
||||
|
||||
if(e.ys[i] >= 1f && offloadDir(tile, e.ids[i])){
|
||||
//align X position if passing forwards
|
||||
if(e.aligned){
|
||||
e.nextc.xs[e.nextc.lastInserted] = e.xs[i];
|
||||
}
|
||||
pos.x = Mathf.lerpDelta(pos.x, 0, 0.1f);
|
||||
}
|
||||
|
||||
pos.y = Mathf.clamp(pos.y, 0, nextMax);
|
||||
|
||||
if(pos.y >= 0.9999f && offloadDir(tile, pos.item)){
|
||||
if(next != null && next.block() instanceof ItemConveyor){
|
||||
ItemConveyorEntity othere = next.ent();
|
||||
|
||||
ItemPos ni = pos2.set(othere.convey.get(othere.lastInserted), ItemPos.updateShorts);
|
||||
|
||||
if(next.rotation() == tile.rotation()){
|
||||
ni.x = pos.x;
|
||||
}
|
||||
othere.convey.set(othere.lastInserted, ni.pack());
|
||||
}
|
||||
minremove = Math.min(i, minremove);
|
||||
tile.entity.items.remove(pos.item, 1);
|
||||
}else{
|
||||
value = pos.pack();
|
||||
|
||||
if(pos.y < entity.minitem)
|
||||
entity.minitem = pos.y;
|
||||
entity.convey.set(i, value);
|
||||
//remove last item
|
||||
e.items.remove(e.ids[i], e.len - i);
|
||||
e.len = Math.min(i, e.len);
|
||||
}else if(e.ys[i] < e.minitem){
|
||||
e.minitem = e.ys[i];
|
||||
}
|
||||
}
|
||||
|
||||
if(entity.minitem < itemSpace){
|
||||
entity.clogHeat = Mathf.lerpDelta(entity.clogHeat, 1f, 0.02f);
|
||||
if(e.minitem < itemSpace + (e.blendbits == 1 ? 0.5f : 0f)){
|
||||
e.clogHeat = Mathf.lerpDelta(e.clogHeat, 1f, 0.02f);
|
||||
}else{
|
||||
entity.clogHeat = Mathf.lerpDelta(entity.clogHeat, 0f, 1f);
|
||||
e.clogHeat = 0f;
|
||||
}
|
||||
|
||||
if(entity.items.total() == 0){
|
||||
entity.sleep();
|
||||
}else{
|
||||
entity.noSleep();
|
||||
}
|
||||
|
||||
if(minremove != Integer.MAX_VALUE) entity.convey.truncate(minremove);
|
||||
e.noSleep();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Block getReplacement(BuildRequest req, Array<BuildRequest> requests){
|
||||
Boolf<Point2> cont = p -> requests.contains(o -> o.x == req.x + p.x && o.y == req.y + p.y && o.rotation == req.rotation && (req.block instanceof ItemConveyor || req.block instanceof Junction));
|
||||
return cont.get(Geometry.d4(req.rotation)) &&
|
||||
cont.get(Geometry.d4(req.rotation - 2)) &&
|
||||
req.tile() != null &&
|
||||
req.tile().block() instanceof ItemConveyor &&
|
||||
Mathf.mod(req.tile().rotation() - req.rotation, 2) == 1 ? Blocks.junction : this;
|
||||
cont.get(Geometry.d4(req.rotation - 2)) &&
|
||||
req.tile() != null &&
|
||||
req.tile().block() instanceof ItemConveyor &&
|
||||
Mathf.mod(req.tile().rotation() - req.rotation, 2) == 1 ? Blocks.junction : this;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int removeStack(Tile tile, Item item, int amount){
|
||||
ItemConveyorEntity entity = tile.ent();
|
||||
entity.noSleep();
|
||||
ItemConveyorEntity e = tile.ent();
|
||||
e.noSleep();
|
||||
int removed = 0;
|
||||
|
||||
for(int j = 0; j < amount; j++){
|
||||
for(int i = 0; i < entity.convey.size; i++){
|
||||
long val = entity.convey.get(i);
|
||||
ItemPos pos = pos1.set(val, ItemPos.drawShorts);
|
||||
if(pos.item == item){
|
||||
entity.convey.removeValue(val);
|
||||
entity.items.remove(item, 1);
|
||||
removed++;
|
||||
for(int i = 0; i < e.len; i++){
|
||||
if(e.ids[i] == item){
|
||||
e.remove(i);
|
||||
removed ++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
e.items.remove(item, removed);
|
||||
|
||||
return removed;
|
||||
}
|
||||
|
||||
@@ -234,150 +204,120 @@ public class ItemConveyor extends BaseConveyor implements Autotiler{
|
||||
|
||||
@Override
|
||||
public void handleStack(Item item, int amount, Tile tile, Unit source){
|
||||
ItemConveyorEntity entity = tile.ent();
|
||||
ItemConveyorEntity e = tile.ent();
|
||||
|
||||
for(int i = amount - 1; i >= 0; i--){
|
||||
long result = ItemPos.packItem(item, 0f, i * itemSpace);
|
||||
entity.convey.insert(0, result);
|
||||
entity.items.add(item, 1);
|
||||
e.add(0);
|
||||
e.xs[0] = 0;
|
||||
e.ys[0] = i * itemSpace;
|
||||
e.ids[0] = item;
|
||||
e.items.add(item, 1);
|
||||
}
|
||||
|
||||
entity.noSleep();
|
||||
e.noSleep();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean acceptItem(Item item, Tile tile, Tile source){
|
||||
ItemConveyorEntity e = tile.ent();
|
||||
if(e.len >= capacity) return false;
|
||||
int direction = source == null ? 0 : Math.abs(source.relativeTo(tile.x, tile.y) - tile.rotation());
|
||||
float minitem = tile.<ItemConveyorEntity>ent().minitem;
|
||||
return (((direction == 0) && minitem > itemSpace) ||
|
||||
((direction % 2 == 1) && minitem > 0.52f)) && (source == null || !(source.block().rotate && (source.rotation() + 2) % 4 == tile.rotation()));
|
||||
return (((direction == 0) && e.minitem >= itemSpace) || ((direction % 2 == 1) && e.minitem > 0.5f + itemSpace)) && (source == null || !(source.block().rotate && (source.rotation() + 2) % 4 == tile.rotation()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handleItem(Item item, Tile tile, Tile source){
|
||||
byte rotation = tile.rotation();
|
||||
ItemConveyorEntity e = tile.ent();
|
||||
if(e.len >= capacity) return;
|
||||
|
||||
int ch = Math.abs(source.relativeTo(tile.x, tile.y) - rotation);
|
||||
int ang = ((source.relativeTo(tile.x, tile.y) - rotation));
|
||||
byte r = tile.rotation();
|
||||
int ang = ((source.relativeTo(tile.x, tile.y) - r));
|
||||
float x = (ang == -1 || ang == 3) ? 1 : (ang == 1 || ang == -3) ? -1 : 0;
|
||||
|
||||
float pos = ch == 0 ? 0 : ch % 2 == 1 ? 0.5f : 1f;
|
||||
float y = (ang == -1 || ang == 3) ? 1 : (ang == 1 || ang == -3) ? -1 : 0;
|
||||
e.noSleep();
|
||||
e.items.add(item, 1);
|
||||
|
||||
ItemConveyorEntity entity = tile.ent();
|
||||
entity.noSleep();
|
||||
long result = ItemPos.packItem(item, y * 0.9f, pos);
|
||||
|
||||
tile.entity.items.add(item, 1);
|
||||
|
||||
for(int i = 0; i < entity.convey.size; i++){
|
||||
if(compareItems(result, entity.convey.get(i)) < 0){
|
||||
entity.convey.insert(i, result);
|
||||
entity.lastInserted = (byte)i;
|
||||
return;
|
||||
}
|
||||
if(Math.abs(source.relativeTo(tile.x, tile.y) - r) == 0){ //idx = 0
|
||||
e.add(0);
|
||||
e.xs[0] = x;
|
||||
e.ys[0] = 0;
|
||||
e.ids[0] = item;
|
||||
}else{ //idx = mid
|
||||
e.add(e.mid);
|
||||
e.xs[e.mid] = x;
|
||||
e.ys[e.mid] = 0.5f;
|
||||
e.ids[e.mid] = item;
|
||||
}
|
||||
|
||||
//this item must be greater than anything there...
|
||||
entity.convey.add(result);
|
||||
entity.lastInserted = (byte)(entity.convey.size - 1);
|
||||
}
|
||||
|
||||
public static class ItemConveyorEntity extends BaseConveyorEntity{
|
||||
//parallel array data
|
||||
Item[] ids = new Item[capacity];
|
||||
float[] xs = new float[capacity];
|
||||
float[] ys = new float[capacity];
|
||||
//amount of items, always < capacity
|
||||
int len = 0;
|
||||
//next entity
|
||||
@Nullable TileEntity next;
|
||||
@Nullable ItemConveyorEntity nextc;
|
||||
//whether the next conveyor's rotation == tile rotation
|
||||
boolean aligned;
|
||||
|
||||
LongArray convey = new LongArray();
|
||||
byte lastInserted;
|
||||
int lastInserted, mid;
|
||||
float minitem = 1;
|
||||
|
||||
int blendbits;
|
||||
int blendsclx, blendscly;
|
||||
|
||||
float clogHeat = 0f;
|
||||
|
||||
final void add(int o){
|
||||
for(int i = Math.max(o + 1, len); i > o; i--){
|
||||
ids[i] = ids[i - 1];
|
||||
xs[i] = xs[i - 1];
|
||||
ys[i] = ys[i - 1];
|
||||
}
|
||||
|
||||
len++;
|
||||
}
|
||||
|
||||
final void remove(int o){
|
||||
for(int i = o; i < len - 1; i++){
|
||||
ids[i] = ids[i + 1];
|
||||
xs[i] = xs[i + 1];
|
||||
ys[i] = ys[i + 1];
|
||||
}
|
||||
|
||||
len--;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(DataOutput stream) throws IOException{
|
||||
super.write(stream);
|
||||
stream.writeInt(convey.size);
|
||||
stream.writeInt(len);
|
||||
|
||||
for(int i = 0; i < convey.size; i++){
|
||||
stream.writeInt(ItemPos.toInt(convey.get(i)));
|
||||
for(int i = 0; i < len; i++){
|
||||
stream.writeInt(Pack.intBytes((byte)ids[i].id, (byte)(xs[i] * 127), (byte)(ys[i] * 255 - 128), (byte)0));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(DataInput stream, byte revision) throws IOException{
|
||||
super.read(stream, revision);
|
||||
convey.clear();
|
||||
int amount = stream.readInt();
|
||||
convey.ensureCapacity(Math.min(amount, 10));
|
||||
len = Math.min(amount, capacity);
|
||||
|
||||
for(int i = 0; i < amount; i++){
|
||||
convey.add(ItemPos.toLong(stream.readInt()));
|
||||
int val = stream.readInt();
|
||||
byte id = (byte)(val >> 24);
|
||||
float x = (float)((byte)(val >> 16)) / 127f;
|
||||
float y = ((float)((byte)(val >> 8)) + 128f) / 255f;
|
||||
if(i < capacity){
|
||||
ids[i] = content.item(id);
|
||||
xs[i] = x;
|
||||
ys[i] = y;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Container class. Do not instantiate.
|
||||
static class ItemPos{
|
||||
private static short[] writeShort = new short[4];
|
||||
private static byte[] writeByte = new byte[4];
|
||||
|
||||
private static short[] packShorts = new short[4];
|
||||
private static short[] drawShorts = new short[4];
|
||||
private static short[] updateShorts = new short[4];
|
||||
|
||||
Item item;
|
||||
float x, y;
|
||||
|
||||
private ItemPos(){
|
||||
}
|
||||
|
||||
static long packItem(Item item, float x, float y){
|
||||
short[] shorts = packShorts;
|
||||
shorts[0] = (short)item.id;
|
||||
shorts[1] = (short)(x * Short.MAX_VALUE);
|
||||
shorts[2] = (short)((y - 1f) * Short.MAX_VALUE);
|
||||
return Pack.longShorts(shorts);
|
||||
}
|
||||
|
||||
static int toInt(long value){
|
||||
short[] values = Pack.shorts(value, writeShort);
|
||||
|
||||
short itemid = values[0];
|
||||
float x = values[1] / (float)Short.MAX_VALUE;
|
||||
float y = ((float)values[2]) / Short.MAX_VALUE + 1f;
|
||||
|
||||
byte[] bytes = writeByte;
|
||||
bytes[0] = (byte)itemid;
|
||||
bytes[1] = (byte)(x * 127);
|
||||
bytes[2] = (byte)(y * 255 - 128);
|
||||
|
||||
return Pack.intBytes(bytes);
|
||||
}
|
||||
|
||||
static long toLong(int value){
|
||||
byte[] values = Pack.bytes(value, writeByte);
|
||||
|
||||
short itemid = content.item(values[0]).id;
|
||||
float x = values[1] / 127f;
|
||||
float y = ((int)values[2] + 128) / 255f;
|
||||
|
||||
short[] shorts = writeShort;
|
||||
shorts[0] = itemid;
|
||||
shorts[1] = (short)(x * Short.MAX_VALUE);
|
||||
shorts[2] = (short)((y - 1f) * Short.MAX_VALUE);
|
||||
return Pack.longShorts(shorts);
|
||||
}
|
||||
|
||||
ItemPos set(long lvalue, short[] values){
|
||||
Pack.shorts(lvalue, values);
|
||||
|
||||
if(values[0] >= content.items().size || values[0] < 0)
|
||||
item = null;
|
||||
else
|
||||
item = content.items().get(values[0]);
|
||||
|
||||
x = values[1] / (float)Short.MAX_VALUE;
|
||||
y = ((float)values[2]) / Short.MAX_VALUE + 1f;
|
||||
return this;
|
||||
}
|
||||
|
||||
long pack(){
|
||||
return packItem(item, x, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -182,8 +182,11 @@ public class PowerNode extends PowerBlock{
|
||||
|
||||
if(tile == other){
|
||||
if(other.entity.power.links.size == 0){
|
||||
int[] total = {0};
|
||||
getPotentialLinks(tile, link -> {
|
||||
if(!insulated(tile, link)) tile.configure(link.pos());
|
||||
if(!insulated(tile, link) && total[0]++ < maxNodes){
|
||||
tile.configure(link.pos());
|
||||
}
|
||||
});
|
||||
}else{
|
||||
while(entity.power.links.size > 0){
|
||||
|
||||
Reference in New Issue
Block a user