This commit is contained in:
Anuken
2020-11-29 09:54:52 -05:00
parent 23fc86fac1
commit 9a3b21d77a
3 changed files with 18 additions and 14 deletions

View File

@@ -16,11 +16,13 @@ abstract class BoundedComp implements Velc, Posc, Healthc, Flyingc{
@Override
public void update(){
//repel unit out of bounds
if(x < 0) vel.x += (-x/warpDst);
if(y < 0) vel.y += (-y/warpDst);
if(x > world.unitWidth()) vel.x -= (x - world.unitWidth())/warpDst;
if(y > world.unitHeight()) vel.y -= (y - world.unitHeight())/warpDst;
if(!net.client() || isLocal()){
//repel unit out of bounds
if(x < 0) vel.x += (-x/warpDst);
if(y < 0) vel.y += (-y/warpDst);
if(x > world.unitWidth()) vel.x -= (x - world.unitWidth())/warpDst;
if(y > world.unitHeight()) vel.y -= (y - world.unitHeight())/warpDst;
}
//clamp position if not flying
if(isGrounded()){

View File

@@ -11,6 +11,7 @@ import mindustry.annotations.Annotations.*;
import mindustry.content.*;
import mindustry.entities.units.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.type.*;
@@ -28,6 +29,7 @@ abstract class BuilderComp implements Posc, Teamc, Rotc{
@Import float x, y, rotation;
@Import UnitType type;
@Import Team team;
@SyncLocal Queue<BuildPlan> plans = new Queue<>(1);
@SyncLocal transient boolean updateBuilding = true;
@@ -75,27 +77,27 @@ abstract class BuilderComp implements Posc, Teamc, Rotc{
Tile tile = world.tile(current.x, current.y);
if(!(tile.block() instanceof ConstructBlock)){
if(!current.initialized && !current.breaking && Build.validPlace(current.block, team(), current.x, current.y, current.rotation)){
if(!current.initialized && !current.breaking && Build.validPlace(current.block, team, current.x, current.y, current.rotation)){
boolean hasAll = infinite || !Structs.contains(current.block.requirements, i -> core != null && !core.items.has(i.item));
if(hasAll){
Call.beginPlace(current.block, team(), current.x, current.y, current.rotation);
Call.beginPlace(current.block, team, current.x, current.y, current.rotation);
}else{
current.stuck = true;
}
}else if(!current.initialized && current.breaking && Build.validBreak(team(), current.x, current.y)){
Call.beginBreak(team(), current.x, current.y);
}else if(!current.initialized && current.breaking && Build.validBreak(team, current.x, current.y)){
Call.beginBreak(team, current.x, current.y);
}else{
plans.removeFirst();
return;
}
}else if(tile.team() != team()){
}else if(tile.team() != team){
plans.removeFirst();
return;
}
if(tile.build instanceof ConstructBuild && !current.initialized){
Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, team(), (Builderc)this, current.breaking)));
Core.app.post(() -> Events.fire(new BuildSelectEvent(tile, team, (Builderc)this, current.breaking)));
current.initialized = true;
}
@@ -128,7 +130,7 @@ abstract class BuilderComp implements Posc, Teamc, Rotc{
control.input.drawBreaking(request);
}else{
request.block.drawRequest(request, control.input.allRequests(),
Build.validPlace(request.block, team(), request.x, request.y, request.rotation) || control.input.requestMatches(request));
Build.validPlace(request.block, team, request.x, request.y, request.rotation) || control.input.requestMatches(request));
}
}
@@ -138,7 +140,7 @@ abstract class BuilderComp implements Posc, Teamc, Rotc{
/** @return whether this request should be skipped, in favor of the next one. */
boolean shouldSkip(BuildPlan request, @Nullable Building core){
//requests that you have at least *started* are considered
if(state.rules.infiniteResources || team().rules().infiniteResources || request.breaking || core == null) return false;
if(state.rules.infiniteResources || team.rules().infiniteResources || request.breaking || core == null) return false;
return (request.stuck && !core.items.has(request.block.requirements)) || (Structs.contains(request.block.requirements, i -> !core.items.has(i.item) && Mathf.round(i.amount * state.rules.buildCostMultiplier) > 0) && !request.initialized);
}

View File

@@ -310,7 +310,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
drag = type.drag * (isGrounded() ? (floorOn().dragMultiplier) : 1f);
//apply knockback based on spawns
if(team != state.rules.waveTeam && state.hasSpawns()){
if(team != state.rules.waveTeam && state.hasSpawns() && (!net.client() || isLocal())){
float relativeSize = state.rules.dropZoneRadius + hitSize/2f + 1f;
for(Tile spawn : spawner.getSpawns()){
if(within(spawn.worldx(), spawn.worldy(), relativeSize)){