Removed references to "phantom"
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@@ -481,8 +481,8 @@ public class ApplicationTests{
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void buildingOverlap(){
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initBuilding();
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Builderc d1 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d1 = (Builderc)UnitTypes.mono.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.mono.create(Team.sharded);
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//infinite build range
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state.rules.editor = true;
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@@ -508,8 +508,8 @@ public class ApplicationTests{
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void buildingDestruction(){
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initBuilding();
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Builderc d1 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d1 = (Builderc)UnitTypes.mono.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.mono.create(Team.sharded);
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d1.set(10f, 20f);
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d2.set(10f, 20f);
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@@ -591,7 +591,7 @@ public class ApplicationTests{
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}
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void depositTest(Block block, Item item){
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Unit unit = UnitTypes.spirit.create(Team.derelict);
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Unit unit = UnitTypes.mono.create(Team.derelict);
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Tile tile = new Tile(0, 0, Blocks.air, Blocks.air, block);
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int capacity = tile.block().itemCapacity;
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