Removed references to "phantom"
This commit is contained in:
@@ -27,6 +27,7 @@ nova=30
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oculon=15
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oculon=15
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phantom=16
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phantom=16
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poly=31
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poly=31
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pulsar=34
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quasar=32
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quasar=32
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risse=33
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risse=33
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spirit=27
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spirit=27
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@@ -1692,7 +1692,7 @@ public class Blocks implements ContentList{
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plans = new UnitPlan[]{
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plans = new UnitPlan[]{
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new UnitPlan(UnitTypes.wraith, 200f, with(Items.silicon, 10)),
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new UnitPlan(UnitTypes.wraith, 200f, with(Items.silicon, 10)),
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new UnitPlan(UnitTypes.mono, 200f, with(Items.silicon, 10)),
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new UnitPlan(UnitTypes.mono, 200f, with(Items.silicon, 10)),
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new UnitPlan(UnitTypes.phantom, 200f, with(Items.silicon, 10)),
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//new UnitPlan(UnitTypes.phantom, 200f, with(Items.silicon, 10)),
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};
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};
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size = 3;
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size = 3;
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consumes.power(1.2f);
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consumes.power(1.2f);
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@@ -1723,6 +1723,7 @@ public class Blocks implements ContentList{
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{UnitTypes.crawler, UnitTypes.eruptor},
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{UnitTypes.crawler, UnitTypes.eruptor},
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{UnitTypes.wraith, UnitTypes.ghoul},
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{UnitTypes.wraith, UnitTypes.ghoul},
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{UnitTypes.mono, UnitTypes.poly},
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{UnitTypes.mono, UnitTypes.poly},
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{UnitTypes.risse, UnitTypes.minke},
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};
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};
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}};
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}};
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@@ -1739,6 +1740,7 @@ public class Blocks implements ContentList{
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{UnitTypes.ghoul, UnitTypes.revenant},
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{UnitTypes.ghoul, UnitTypes.revenant},
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{UnitTypes.mace, UnitTypes.fortress},
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{UnitTypes.mace, UnitTypes.fortress},
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{UnitTypes.poly, UnitTypes.mega},
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{UnitTypes.poly, UnitTypes.mega},
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{UnitTypes.minke, UnitTypes.bryde},
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};
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};
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}};
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}};
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@@ -30,7 +30,7 @@ public class MenuRenderer implements Disposable{
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private float time = 0f;
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private float time = 0f;
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private float flyerRot = 45f;
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private float flyerRot = 45f;
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private int flyers = Mathf.chance(0.2) ? Mathf.random(35) : Mathf.random(15);
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private int flyers = Mathf.chance(0.2) ? Mathf.random(35) : Mathf.random(15);
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private UnitType flyerType = Structs.select(UnitTypes.wraith, UnitTypes.wraith, UnitTypes.ghoul, UnitTypes.phantom, UnitTypes.phantom, UnitTypes.revenant);
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private UnitType flyerType = Structs.select(UnitTypes.wraith, UnitTypes.wraith, UnitTypes.ghoul, UnitTypes.mono, UnitTypes.poly, UnitTypes.mega, UnitTypes.revenant);
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public MenuRenderer(){
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public MenuRenderer(){
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Time.mark();
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Time.mark();
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@@ -55,9 +55,10 @@ public class SStats implements SteamUserStatsCallback{
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if(campaign()){
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if(campaign()){
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SStat.maxUnitActive.max(Groups.unit.count(t -> t.team() == player.team()));
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SStat.maxUnitActive.max(Groups.unit.count(t -> t.team() == player.team()));
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if(Groups.unit.count(u -> u.type() == UnitTypes.phantom && u.team() == player.team()) >= 10){
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//TODO
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active10Phantoms.complete();
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//if(Groups.unit.count(u -> u.type() == UnitTypes.phantom && u.team() == player.team()) >= 10){
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}
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// active10Phantoms.complete();
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//}
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if(Groups.unit.count(u -> u.type() == UnitTypes.crawler && u.team() == player.team()) >= 50){
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if(Groups.unit.count(u -> u.type() == UnitTypes.crawler && u.team() == player.team()) >= 50){
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active50Crawlers.complete();
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active50Crawlers.complete();
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@@ -481,8 +481,8 @@ public class ApplicationTests{
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void buildingOverlap(){
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void buildingOverlap(){
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initBuilding();
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initBuilding();
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Builderc d1 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d1 = (Builderc)UnitTypes.mono.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.mono.create(Team.sharded);
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//infinite build range
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//infinite build range
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state.rules.editor = true;
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state.rules.editor = true;
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@@ -508,8 +508,8 @@ public class ApplicationTests{
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void buildingDestruction(){
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void buildingDestruction(){
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initBuilding();
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initBuilding();
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Builderc d1 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d1 = (Builderc)UnitTypes.mono.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.phantom.create(Team.sharded);
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Builderc d2 = (Builderc)UnitTypes.mono.create(Team.sharded);
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d1.set(10f, 20f);
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d1.set(10f, 20f);
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d2.set(10f, 20f);
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d2.set(10f, 20f);
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@@ -591,7 +591,7 @@ public class ApplicationTests{
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}
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}
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void depositTest(Block block, Item item){
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void depositTest(Block block, Item item){
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Unit unit = UnitTypes.spirit.create(Team.derelict);
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Unit unit = UnitTypes.mono.create(Team.derelict);
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Tile tile = new Tile(0, 0, Blocks.air, Blocks.air, block);
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Tile tile = new Tile(0, 0, Blocks.air, Blocks.air, block);
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int capacity = tile.block().itemCapacity;
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int capacity = tile.block().itemCapacity;
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