Storage blocks, organized sprites, liquid tunnel implementation
This commit is contained in:
@@ -26,7 +26,9 @@ public class Inventory {
|
||||
addItem(Item.stone, 40);
|
||||
|
||||
if(debug){
|
||||
Arrays.fill(items, 99999);
|
||||
for(Item item : Item.getAllItems()){
|
||||
if(item.material) items[item.id] = 99999;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user