Halved turret fire rate on Android to prevent lag

This commit is contained in:
Anuken
2017-07-02 22:57:41 -04:00
parent ec0aa2d2f3
commit 9c0b31e19a
3 changed files with 7 additions and 4 deletions

View File

@@ -444,7 +444,7 @@ public class UI extends SceneModule{
Gdx.app.exit();
}).width(w);
get().pad(20);
get().pad(Unit.dp.inPixels(20));
}};
get().setVisible(nplay);