Fixed pad shader/disconnect bugs

This commit is contained in:
Anuken
2019-02-21 14:08:42 -05:00
parent 5b7b50f555
commit 9c240850b8
11 changed files with 30 additions and 15 deletions
@@ -264,6 +264,7 @@ public abstract class Unit extends DestructibleEntity implements SaveTrait, Targ
}
if(isFlying()){
drownTime = 0f;
move(velocity.x * Time.delta(), velocity.y * Time.delta());
}else{
boolean onLiquid = floor.isLiquid;