Sector damage calculation fix
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@@ -26,6 +26,11 @@ public class LightningBulletType extends BulletType{
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return (lightningLength + lightningLengthRand/2f) * 6f;
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}
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@Override
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public float estimateDPS(){
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return super.estimateDPS() * Math.max(lightningLength / 2f, 1);
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}
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@Override
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public void draw(Bullet b){
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}
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