TeamEntry class implementation
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@@ -241,7 +241,7 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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Schematics.placeLaunchLoadout(spawnX, spawnY);
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//TODO this is only for testing
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state.rules.defaultTeam.items().add(Seq.with(ItemStack.with(Items.beryllium, 200, Items.graphite, 200)));
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state.rules.defaultTeam.items().add(Seq.with(ItemStack.with(Items.beryllium, 300, Items.graphite, 300)));
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//TODO proper waves
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state.rules.waves = !OS.hasProp("mindustry.debug");
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