More unit progress

This commit is contained in:
Anuken
2020-07-10 20:04:45 -04:00
parent d7e432f730
commit 9cb4645b11
30 changed files with 106 additions and 221 deletions

View File

@@ -1,139 +0,0 @@
package mindustry.io.legacy;
/*
Latest data: [build 81]
0 = Player
1 = Fire
2 = Puddle
3 = MinerDrone
4 = RepairDrone
5 = BuilderDrone
6 = GroundUnit
7 = GroundUnit
8 = GroundUnit
9 = GroundUnit
10 = GroundUnit
11 = FlyingUnit
12 = FlyingUnit
13 = Revenant
Before removal of lightining/bullet: [build 80]
0 = Player
1 = Fire
2 = Puddle
3 = Bullet
4 = Lightning
5 = MinerDrone
6 = RepairDrone
7 = BuilderDrone
8 = GroundUnit
9 = GroundUnit
10 = GroundUnit
11 = GroundUnit
12 = GroundUnit
13 = FlyingUnit
14 = FlyingUnit
15 = Revenant
Before addition of new units: [build 79 and below]
0 = Player
1 = Fire
2 = Puddle
3 = Bullet
4 = Lightning
5 = RepairDrone
6 = GroundUnit
7 = GroundUnit
8 = GroundUnit
9 = GroundUnit
10 = GroundUnit
11 = FlyingUnit
12 = FlyingUnit
13 = BuilderDrone
14 = Revenant
*/
public class LegacyTypeTable{
/*
0 = Player
1 = Fire
2 = Puddle
3 = Draug
4 = Spirit
5 = Phantom
6 = Dagger
7 = Crawler
8 = Titan
9 = Fortress
10 = Eruptor
11 = Wraith
12 = Ghoul
13 = Revenant
private static final Prov[] build81Table = {
Player::new,
Fire::new,
Puddle::new,
MinerDrone::new,
RepairDrone::new,
BuilderDrone::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
FlyingUnit::new,
FlyingUnit::new,
HoverUnit::new
};
private static final Prov[] build80Table = {
Player::new,
Fire::new,
Puddle::new,
Bullet::new,
Lightning::new,
MinerDrone::new,
RepairDrone::new,
BuilderDrone::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
FlyingUnit::new,
FlyingUnit::new,
HoverUnit::new
};
private static final Prov[] build79Table = {
Player::new,
Fire::new,
Puddle::new,
Bullet::new,
Lightning::new,
RepairDrone::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
GroundUnit::new,
FlyingUnit::new,
FlyingUnit::new,
BuilderDrone::new,
HoverUnit::new
};
public static Prov[] getTable(int build){
if(build == -1 || build == 81){
//return most recent one since that's probably it; not guaranteed
return build81Table;
}else if(build == 80){
return build80Table;
}else{
return build79Table;
}
}*/
}