Pathfinding fixes

This commit is contained in:
Anuken
2017-05-04 20:43:48 -04:00
parent b992a09c3c
commit 9cc0093752
5 changed files with 6 additions and 7 deletions

View File

@@ -2,6 +2,7 @@ package io.anuke.mindustry;
import static io.anuke.mindustry.Vars.*;
import io.anuke.mindustry.ai.Pathfind;
import io.anuke.mindustry.entities.*;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.core.Effects;
@@ -47,6 +48,8 @@ public class GameState{
int amount = wave;
Sounds.play("spawn");
Pathfind.updatePath();
for(int i = 0; i < amount; i ++){
int pos = i;