From 3dc70be516b8ecbbe196921a9bdb4718ec360b29 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E5=BD=AD=E7=91=9E=E6=9A=84?= Date: Wed, 13 Jan 2021 00:25:41 +0800 Subject: [PATCH] Update zh-TW translations (#4290) * Update zh-TW bundle, surge correction Changed surge ammo characteristic "shock". Thought "shock" as in only stunning or making the enemy flinch. It means shocking the enemy with electricity and deal bonus damage when the unit is covered in water. * Launch max UI * Minor correction wave spawning --- core/assets/bundles/bundle_zh_TW.properties | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties index 0264786742..780df32819 100644 --- a/core/assets/bundles/bundle_zh_TW.properties +++ b/core/assets/bundles/bundle_zh_TW.properties @@ -287,6 +287,7 @@ cancel = 取消 openlink = 開啟連結 copylink = 複製連結 back = 返回 +max = 最大量 crash.export = 匯出當機報告。 crash.none = 無當機報告。 crash.exported = 已匯出當機報告。 @@ -361,7 +362,7 @@ editor.center = 中心 workshop = 工作坊 waves.title = 波次 waves.remove = 移除 -waves.never = 〈永不〉 +waves.never = 〈永遠〉 waves.every = 每 waves.waves = 波次 waves.perspawn = 每次生成 @@ -743,7 +744,7 @@ bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格 bullet.incendiary = [stat]燃燒 bullet.sapping = [stat]吸血 bullet.homing = [stat]追蹤 -bullet.shock = [stat]震懾 +bullet.shock = [stat]電擊 bullet.frag = [stat]破片彈 bullet.buildingdamage = [stat]{0}%[lightgray] 建築傷害 bullet.knockback = [stat]{0}[lightgray]擊退