Fixed #2565
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@@ -96,24 +96,24 @@ public class IndexedRenderer implements Disposable{
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vertices[idx++] = v2;
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//tri2
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vertices[idx++] = x;
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vertices[idx++] = y;
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vertices[idx++] = color;
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vertices[idx++] = u;
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vertices[idx++] = v;
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vertices[idx++] = fx2;
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vertices[idx++] = y;
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vertices[idx++] = color;
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vertices[idx++] = u2;
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vertices[idx++] = v;
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vertices[idx++] = fx2;
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vertices[idx++] = fy2;
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vertices[idx++] = color;
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vertices[idx++] = u2;
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vertices[idx++] = v2;
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vertices[idx++] = fx2;
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vertices[idx++] = y;
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vertices[idx++] = color;
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vertices[idx++] = u2;
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vertices[idx++] = v;
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vertices[idx++] = x;
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vertices[idx++] = y;
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vertices[idx++] = color;
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vertices[idx++] = u;
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vertices[idx++] = v;
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mesh.updateVertices(index * vsize * 6, vertices);
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}
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@@ -155,6 +155,19 @@ public class IndexedRenderer implements Disposable{
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vertices[idx++] = u;
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vertices[idx++] = v;
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vertices[idx++] = x2;
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vertices[idx++] = y2;
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vertices[idx++] = color;
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vertices[idx++] = u;
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vertices[idx++] = v2;
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vertices[idx++] = x3;
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vertices[idx++] = y3;
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vertices[idx++] = color;
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vertices[idx++] = u2;
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vertices[idx++] = v2;
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//tri2
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vertices[idx++] = x3;
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vertices[idx++] = y3;
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vertices[idx++] = color;
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@@ -164,28 +177,15 @@ public class IndexedRenderer implements Disposable{
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vertices[idx++] = x4;
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vertices[idx++] = y4;
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vertices[idx++] = color;
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vertices[idx++] = u;
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vertices[idx++] = v2;
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vertices[idx++] = u2;
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vertices[idx++] = v;
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//tri2
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vertices[idx++] = x1;
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vertices[idx++] = y1;
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vertices[idx++] = color;
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vertices[idx++] = u;
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vertices[idx++] = v;
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vertices[idx++] = x2;
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vertices[idx++] = y2;
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vertices[idx++] = color;
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vertices[idx++] = u2;
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vertices[idx++] = v;
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vertices[idx++] = x3;
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vertices[idx++] = y3;
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vertices[idx++] = color;
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vertices[idx++] = u2;
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vertices[idx++] = v2;
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mesh.updateVertices(index * vsize * 6, vertices);
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}
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