Rearranged tech tree for turrets
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@@ -261,17 +261,17 @@ public class ErekirTechTree{
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node(diffuse, Seq.with(new OnSector(lake)), () -> {
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node(diffuse, Seq.with(new OnSector(lake)), () -> {
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node(sublimate, Seq.with(new OnSector(marsh)), () -> {
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node(sublimate, Seq.with(new OnSector(marsh)), () -> {
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node(titan, Seq.with(new OnSector(marsh)), () -> {
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node(afflict, Seq.with(new OnSector(ravine)), () -> {
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node(afflict, Seq.with(new OnSector(ravine)), () -> {
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node(titan, Seq.with(new OnSector(marsh)), () -> {
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});
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});
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});
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});
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});
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node(disperse, Seq.with(new OnSector(marsh)), () -> {
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node(disperse, Seq.with(new OnSector(marsh)), () -> {
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});
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});
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});
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});
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});
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node(radar, Seq.with(new Research(beamNode), new Research(turbineCondenser), new Research(tankFabricator), new OnSector(SectorPresets.aegis)), () -> {
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node(radar, Seq.with(new Research(beamNode), new Research(turbineCondenser), new Research(tankFabricator), new OnSector(SectorPresets.aegis)), () -> {
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