More difficulty tweaks, made sandbox work properly
This commit is contained in:
@@ -25,7 +25,7 @@ public class Input{
|
||||
//player is dead
|
||||
if(player.health <= 0) return;
|
||||
|
||||
if(Inputs.scrolled() && GameState.is(State.playing)){
|
||||
if(Inputs.scrolled() && !GameState.is(State.menu) && !Vars.ui.onDialog()){
|
||||
Vars.renderer.scaleCamera(Inputs.scroll());
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user