More difficulty tweaks, made sandbox work properly

This commit is contained in:
Anuken
2017-12-03 15:29:49 -05:00
parent 19a4dd41e3
commit 9dd2bfaeeb
42 changed files with 249 additions and 149 deletions

View File

@@ -1,16 +1,15 @@
package io.anuke.mindustry.resource;
public enum Mech{
normal("default"),
scout("scout"){{
standard,
scout{{
}};
public final String name;
public float speedBoost = 1f, damageBoost = 1f;
public int regenRate = 10;
public int health = 20;
private Mech(String name){
this.name = name;
private Mech(){
}
}

View File

@@ -43,8 +43,8 @@ public enum Recipe{
mortarturret(weapon, WeaponBlocks.mortarturret, stack(Item.steel, 20), stack(Item.titanium, 15)),
teslaturret(weapon, WeaponBlocks.teslaturret, stack(Item.steel, 10), stack(Item.titanium, 15), stack(Item.dirium, 15)),
plasmaturret(weapon, WeaponBlocks.plasmaturret, stack(Item.steel, 10), stack(Item.titanium, 10), stack(Item.dirium, 15)),
chainturret(weapon, WeaponBlocks.chainturret, stack(Item.steel, 35), stack(Item.titanium, 25), stack(Item.dirium, 35)),
titanturret(weapon, WeaponBlocks.titanturret, stack(Item.steel, 50), stack(Item.titanium, 45), stack(Item.dirium, 55)),
chainturret(weapon, WeaponBlocks.chainturret, stack(Item.steel, 50), stack(Item.titanium, 25), stack(Item.dirium, 35)),
titanturret(weapon, WeaponBlocks.titanturret, stack(Item.steel, 70), stack(Item.titanium, 50), stack(Item.dirium, 55)),
smelter(crafting, ProductionBlocks.smelter, stack(Item.stone, 40), stack(Item.iron, 40)),
crucible(crafting, ProductionBlocks.crucible, stack(Item.titanium, 40), stack(Item.steel, 40)),