From 9e84fc3167ed9bcdab9ba8271568ed69824b31be Mon Sep 17 00:00:00 2001 From: EggleEgg <125359838+EggleEgg@users.noreply.github.com> Date: Wed, 16 Apr 2025 23:21:26 +0200 Subject: [PATCH] Disperse ammo rebalance (#10670) * Update Blocks.java * Update Blocks.java * Update Blocks.java * Update Blocks.java * Almost missed the interaction --- core/src/mindustry/content/Blocks.java | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index 7993e93920..1dbaa22686 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -4617,6 +4617,7 @@ public class Blocks{ Items.thorium, new BasicBulletType(){{ damage = 90; reloadMultiplier = 0.85f; + rangeChange = -120f; speed = 9.5f; width = height = 16; pierceCap = 2; @@ -4631,7 +4632,7 @@ public class Blocks{ frontColor = Color.white; backColor = trailColor = hitColor = Color.valueOf("e89dbd"); trailChance = 0.44f; - ammoMultiplier = 2f; + ammoMultiplier = 1f; lifetime = 34f; rotationOffset = 90f; @@ -4641,10 +4642,8 @@ public class Blocks{ hitEffect = despawnEffect = Fx.hitBulletColor; }}, Items.silicon, new BasicBulletType(){{ - damage = 35; + damage = 37; homingPower = 0.045f; - - reloadMultiplier = 0.9f; speed = 9f; width = height = 16; shrinkY = 0.3f; @@ -4657,7 +4656,7 @@ public class Blocks{ smokeEffect = Fx.shootSmokeDisperse; frontColor = Pal.graphiteAmmoFront; backColor = trailColor = hitColor = Pal.graphiteAmmoBack; - ammoMultiplier = 3f; + ammoMultiplier = 4f; lifetime = 34f; rotationOffset = 90f;