diff --git a/core/src/mindustry/game/DefaultWaves.java b/core/src/mindustry/game/DefaultWaves.java index 0d9e29acce..d2250ec84e 100644 --- a/core/src/mindustry/game/DefaultWaves.java +++ b/core/src/mindustry/game/DefaultWaves.java @@ -206,5 +206,10 @@ public class DefaultWaves{ //{mono, poly, mega, quad, oct}, //do not attack {flare, horizon, zenith, antumbra, eclipse} }; + + //required progression: + //- main progression of units, up to wave ~20 + //- changes from + //- extra periodic patterns } } diff --git a/core/src/mindustry/world/blocks/power/BurnerGenerator.java b/core/src/mindustry/world/blocks/power/BurnerGenerator.java index 44dae83b25..d1743d8481 100644 --- a/core/src/mindustry/world/blocks/power/BurnerGenerator.java +++ b/core/src/mindustry/world/blocks/power/BurnerGenerator.java @@ -39,6 +39,13 @@ public class BurnerGenerator extends ItemLiquidGenerator{ Draw.rect(turbineRegions[1], x, y, -totalTime * turbineSpeed); Draw.rect(capRegion, x, y); + + if(hasLiquids){ + Draw.color(liquids.current().color); + Draw.alpha(liquids.currentAmount() / liquidCapacity); + Draw.rect(liquidRegion, x, y); + Draw.color(); + } } } }