Commandable blocks

This commit is contained in:
Anuken
2022-02-17 16:19:07 -05:00
parent 49a39d42e7
commit 9f3af412f0
12 changed files with 177 additions and 16 deletions

View File

@@ -177,6 +177,8 @@ public class Block extends UnlockableContent implements Senseable{
public int unitCapModifier = 0;
/** Whether the block can be tapped and selected to configure. */
public boolean configurable;
/** If true, this building can be selected like a unit when commanding. */
public boolean commandable;
/** If true, the building inventory can be shown with the config. */
public boolean allowConfigInventory = true;
/** If true, this block can be configured by logic. */

View File

@@ -3,6 +3,7 @@ package mindustry.world.blocks.units;
import arc.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.util.*;
import arc.util.io.*;
@@ -13,6 +14,7 @@ import mindustry.entities.units.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.logic.*;
import mindustry.type.*;
import mindustry.ui.*;
@@ -31,6 +33,7 @@ public class Reconstructor extends UnitBlock{
super(name);
regionRotated1 = 1;
regionRotated2 = 2;
commandable = true;
}
@Override
@@ -108,11 +111,22 @@ public class Reconstructor extends UnitBlock{
}
public class ReconstructorBuild extends UnitBuild{
public @Nullable Vec2 commandPos;
public float fraction(){
return progress / constructTime;
}
@Override
public Vec2 getCommandPosition(){
return commandPos;
}
@Override
public void onCommand(Vec2 target){
commandPos = target;
}
@Override
public boolean acceptUnitPayload(Unit unit){
return hasUpgrade(unit.type) && !upgrade(unit.type).isBanned();
@@ -213,6 +227,9 @@ public class Reconstructor extends UnitBlock{
//upgrade the unit
if(progress >= constructTime){
payload.unit = upgrade(payload.unit.type).create(payload.unit.team());
if(commandPos != null && payload.unit.isCommandable()){
payload.unit.command().commandPosition(commandPos);
}
progress %= 1f;
Effect.shake(2f, 3f, this);
Fx.producesmoke.at(this);
@@ -261,7 +278,7 @@ public class Reconstructor extends UnitBlock{
@Override
public byte version(){
return 1;
return 2;
}
@Override
@@ -269,16 +286,20 @@ public class Reconstructor extends UnitBlock{
super.write(write);
write.f(progress);
TypeIO.writeVecNullable(write, commandPos);
}
@Override
public void read(Reads read, byte revision){
super.read(read, revision);
if(revision == 1){
if(revision >= 1){
progress = read.f();
}
if(revision >= 2){
commandPos = TypeIO.readVecNullable(read);
}
}
}

View File

@@ -18,6 +18,7 @@ import mindustry.entities.units.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.logic.*;
import mindustry.type.*;
import mindustry.ui.*;
@@ -52,6 +53,7 @@ public class UnitAssembler extends PayloadBlock{
regionRotated1 = 1;
sync = true;
group = BlockGroup.units;
commandable = true;
}
public Rect getRect(Rect rect, float x, float y, int rotation){
@@ -190,6 +192,7 @@ public class UnitAssembler extends PayloadBlock{
//holds drone IDs that have been sent, but not synced yet - add to list as soon as possible
protected IntSeq whenSyncedUnits = new IntSeq();
public @Nullable Vec2 commandPos;
public Seq<Unit> units = new Seq<>();
public Seq<UnitAssemblerModuleBuild> modules = new Seq<>();
public PayloadSeq blocks = new PayloadSeq();
@@ -398,6 +401,9 @@ public class UnitAssembler extends PayloadBlock{
if(!net.client()){
var unit = plan.unit.create(team);
if(unit != null && unit.isCommandable()){
unit.command().commandPosition(commandPos);
}
unit.set(spawn.x + Mathf.range(0.001f), spawn.y + Mathf.range(0.001f));
unit.rotation = 90f;
unit.add();
@@ -546,6 +552,21 @@ public class UnitAssembler extends PayloadBlock{
plan.requirements.contains(b -> b.item == payload.content() && blocks.get(payload.content()) < b.amount);
}
@Override
public Vec2 getCommandPosition(){
return commandPos;
}
@Override
public void onCommand(Vec2 target){
commandPos = target;
}
@Override
public byte version(){
return 1;
}
@Override
public void write(Writes write){
super.write(write);
@@ -557,6 +578,7 @@ public class UnitAssembler extends PayloadBlock{
}
blocks.write(write);
TypeIO.writeVecNullable(write, commandPos);
}
@Override
@@ -571,6 +593,9 @@ public class UnitAssembler extends PayloadBlock{
whenSyncedUnits.clear();
blocks.read(read);
if(revision >= 1){
commandPos = TypeIO.readVecNullable(read);
}
}
}
}

View File

@@ -4,6 +4,7 @@ import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.style.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
@@ -15,6 +16,7 @@ import mindustry.entities.units.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.io.*;
import mindustry.logic.*;
import mindustry.type.*;
import mindustry.ui.*;
@@ -39,6 +41,7 @@ public class UnitFactory extends UnitBlock{
outputsPayload = true;
rotate = true;
regionRotated1 = 1;
commandable = true;
config(Integer.class, (UnitFactoryBuild tile, Integer i) -> {
if(!configurable) return;
@@ -143,12 +146,23 @@ public class UnitFactory extends UnitBlock{
}
public class UnitFactoryBuild extends UnitBuild{
public @Nullable Vec2 commandPos;
public int currentPlan = -1;
public float fraction(){
return currentPlan == -1 ? 0 : progress / plans.get(currentPlan).time;
}
@Override
public Vec2 getCommandPosition(){
return commandPos;
}
@Override
public void onCommand(Vec2 target){
commandPos = target;
}
@Override
public Object senseObject(LAccess sensor){
if(sensor == LAccess.config) return currentPlan == -1 ? null : plans.get(currentPlan).unit;
@@ -252,7 +266,11 @@ public class UnitFactory extends UnitBlock{
if(progress >= plan.time && consValid()){
progress %= 1f;
payload = new UnitPayload(plan.unit.create(team));
Unit unit = plan.unit.create(team);
if(commandPos != null && unit.isCommandable()){
unit.command().commandPosition(commandPos);
}
payload = new UnitPayload(unit);
payVector.setZero();
consume();
Events.fire(new UnitCreateEvent(payload.unit, this));
@@ -287,7 +305,7 @@ public class UnitFactory extends UnitBlock{
@Override
public byte version(){
return 1;
return 2;
}
@Override
@@ -295,6 +313,7 @@ public class UnitFactory extends UnitBlock{
super.write(write);
write.f(progress);
write.s(currentPlan);
TypeIO.writeVecNullable(write, commandPos);
}
@Override
@@ -302,6 +321,9 @@ public class UnitFactory extends UnitBlock{
super.read(read, revision);
progress = read.f();
currentPlan = read.s();
if(revision >= 2){
commandPos = TypeIO.readVecNullable(read);
}
}
}
}