Bundles updated / Fixed player name color changing join/leave text
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@@ -31,22 +31,14 @@ public class DesktopInput extends InputHandler{
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//controller info
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private float controlx, controly;
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private boolean controlling;
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/**
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* Current cursor type.
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*/
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/**Current cursor type.*/
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private CursorType cursorType = normal;
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/**
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* Position where the player started dragging a line.
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*/
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/**Position where the player started dragging a line.*/
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private int selectX, selectY;
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/**
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* Whether selecting mode is active.
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*/
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/**Whether selecting mode is active.*/
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private PlaceMode mode;
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/**
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* Animation scale for line.
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*/
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/**Animation scale for line.*/
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private float selectScale;
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public DesktopInput(Player player){
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@@ -54,9 +46,7 @@ public class DesktopInput extends InputHandler{
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this.section = "player_" + (player.playerIndex + 1);
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}
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/**
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* Draws a placement icon for a specific block.
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*/
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/**Draws a placement icon for a specific block.*/
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void drawPlace(int x, int y, Block block, int rotation){
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if(validPlace(x, y, block, rotation)){
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Draw.color();
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