Fixed setblock not being synced
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@@ -1349,7 +1349,7 @@ public class LExecutor{
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if(t == null) t = Team.derelict;
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if(tile.block() != b || tile.team() != t){
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tile.setBlock(b, t, Mathf.clamp(rotation.numi(), 0, 3));
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tile.setNet(b, t, Mathf.clamp(rotation.numi(), 0, 3));
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}
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}
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}
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