Fixed campaign idle boss spoofing
This commit is contained in:
@@ -73,7 +73,7 @@ public class SectorInfo{
|
||||
public boolean shown = false;
|
||||
|
||||
/** Special variables for simulation. */
|
||||
public float sumHealth, sumRps, sumDps, waveHealthBase, waveHealthSlope, waveDpsBase, waveDpsSlope, bossHealth, bossDps;
|
||||
public float sumHealth, sumRps, sumDps, waveHealthBase, waveHealthSlope, waveDpsBase, waveDpsSlope, bossHealth, bossDps, curEnemyHealth, curEnemyDps;
|
||||
/** Wave where first boss shows up. */
|
||||
public int bossWave = -1;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user