diff --git a/core/src/mindustry/type/ammo/ItemAmmoType.java b/core/src/mindustry/type/ammo/ItemAmmoType.java index dfa7871525..bb7c1ae725 100644 --- a/core/src/mindustry/type/ammo/ItemAmmoType.java +++ b/core/src/mindustry/type/ammo/ItemAmmoType.java @@ -46,7 +46,7 @@ public class ItemAmmoType implements AmmoType{ float range = unit.hitSize + this.range; - Building build = Units.closestBuilding(unit.team, unit.x, unit.y, range, u -> u.canResupply() && u.items.has(item)); + Building build = Units.closestBuilding(unit.team, unit.x, unit.y, range, u -> u.canResupply() && u.items != null && u.items.has(item)); if(build != null){ Fx.itemTransfer.at(build.x, build.y, ammoPerItem / 2f, item.color, unit);