Refactoring
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@@ -62,8 +62,6 @@ public class Rules{
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public int unitCap = 0;
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/** Sector for saves that have them.*/
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public @Nullable Sector sector;
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/** Region that save is on. Indicates campaign. TODO not implemented. */
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public @Nullable MapRegion region;
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/** Spawn layout. */
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public Array<SpawnGroup> spawns = new Array<>();
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/** Determines if there should be limited respawns. */
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