Time.delta cleanup / Basic mobile input

This commit is contained in:
Anuken
2020-07-19 12:21:21 -04:00
parent f9ed74c15a
commit a074010eb7
91 changed files with 414 additions and 247 deletions

View File

@@ -50,7 +50,7 @@ public class ForceFieldAbility implements Ability{
@Override
public void update(Unit unit){
if(unit.shield < max){
unit.shield += Time.delta() * regen;
unit.shield += Time.delta * regen;
}
if(unit.shield > 0){

View File

@@ -22,7 +22,7 @@ public class HealFieldAbility implements Ability{
@Override
public void update(Unit unit){
unit.timer1 += Time.delta();
unit.timer1 += Time.delta;
if(unit.timer1 >= reload){
wasHealed = false;

View File

@@ -23,7 +23,7 @@ public class ShieldFieldAbility implements Ability{
@Override
public void update(Unit unit){
unit.timer1 += Time.delta();
unit.timer1 += Time.delta;
if(unit.timer1 >= reload){
applied = false;

View File

@@ -24,7 +24,7 @@ public class StatusFieldAbility implements Ability{
@Override
public void update(Unit unit){
unit.timer2 += Time.delta();
unit.timer2 += Time.delta;
if(unit.timer2 >= reload){