diff --git a/.github/ISSUE_TEMPLATE/bug_report.md b/.github/ISSUE_TEMPLATE/bug_report.md
index dea711fef0..85459446aa 100644
--- a/.github/ISSUE_TEMPLATE/bug_report.md
+++ b/.github/ISSUE_TEMPLATE/bug_report.md
@@ -7,11 +7,9 @@ assignees: ''
---
-**Note**: Do not report any new bugs directly relating to the v6 campaign. They will not be fixed or considered at this time.
-
**Platform**: *Android/iOS/Mac/Windows/Linux*
-**Build**: *The build number under the title in the main menu. Required.*
+**Build**: *The build number under the title in the main menu. Required. "LATEST" IS NOT A VERSION, I NEED THE EXACT BUILD NUMBER OF YOUR GAME.*
**Issue**: *Explain your issue in detail.*
@@ -19,7 +17,7 @@ assignees: ''
**Link(s) to mod(s) used**: *The mod repositories or zip files that are related to the issue, if applicable.*
-**Save file**: *The save file you were playing on when the bug happened. REQUIRED for any issue that happens in-game.*
+**Save file**: *The (zipped) save file you were playing on when the bug happened. THIS IS REQUIRED FOR ANY ISSUE HAPPENING IN-GAME, REGARDLESS OF WHETHER YOU THINK IT HAPPENS EVERYWHERE. DO NOT DELETE OR OMIT THIS LINE UNLESS YOU ARE SURE THAT THE ISSUE DOES NOT HAPPEN IN-GAME.*
**Crash report**: *The contents of relevant crash report files. REQUIRED if you are reporting a crash.*
diff --git a/.travis.yml b/.travis.yml
index 6b1dfd72ac..11dbe8cd1e 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -10,7 +10,7 @@ script:
- git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
- cd ../MindustryBuilds
- echo ${TRAVIS_TAG}
-- if [ -n "$TRAVIS_TAG" ]; then echo versionName=5-fdroid-${TRAVIS_TAG:1}$'\n'versionCode=${TRAVIS_TAG:1} > version_fdroid.txt; git add .; git commit -m "Updating to build ${TRAVIS_TAG}"; fi
+- if [ -n "$TRAVIS_TAG" ]; then echo versionName=6-fdroid-${TRAVIS_TAG:1}$'\n'versionCode=${TRAVIS_TAG:1} > version_fdroid.txt; git add .; git commit -m "Updating to build ${TRAVIS_TAG}"; fi
- git tag ${TRAVIS_BUILD_NUMBER}
- git config --global user.name "Build Uploader"
- if [ "$TRAVIS_PULL_REQUEST" = "false" ]; then git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds ${TRAVIS_BUILD_NUMBER}; git push https://Anuken:${GH_PUSH_TOKEN}@github.com/Anuken/MindustryBuilds; fi
diff --git a/README.md b/README.md
index 5c9c797297..13f620832f 100644
--- a/README.md
+++ b/README.md
@@ -9,34 +9,34 @@ _[Trello Board](https://trello.com/b/aE2tcUwF/mindustry-40-plans)_
_[Wiki](https://mindustrygame.github.io/wiki)_
_[Javadoc](https://mindustrygame.github.io/docs/)_
-### Contributing
+## Contributing
See [CONTRIBUTING](CONTRIBUTING.md).
-### Building
+## Building
Bleeding-edge builds are generated automatically for every commit. You can see them [here](https://github.com/Anuken/MindustryBuilds/releases).
If you'd rather compile on your own, follow these instructions.
First, make sure you have [JDK 14](https://adoptopenjdk.net/) installed. Open a terminal in the root directory, `cd` to the Mindustry folder and run the following commands:
-#### Windows
+### Windows
_Running:_ `gradlew desktop:run`
_Building:_ `gradlew desktop:dist`
_Sprite Packing:_ `gradlew tools:pack`
-#### Linux/Mac OS
+### Linux/Mac OS
_Running:_ `./gradlew desktop:run`
_Building:_ `./gradlew desktop:dist`
_Sprite Packing:_ `./gradlew tools:pack`
-#### Server
+### Server
Server builds are bundled with each released build (in Releases). If you'd rather compile on your own, replace 'desktop' with 'server', e.g. `gradlew server:dist`.
-#### Android
+### Android
1. Install the Android SDK [here.](https://developer.android.com/studio#downloads) Make sure you're downloading the "Command line tools only", as Android Studio is not required.
2. Set the `ANDROID_HOME` environment variable to point to your unzipped Android SDK directory.
@@ -44,7 +44,9 @@ Server builds are bundled with each released build (in Releases). If you'd rathe
To debug the application on a connected phone, run `gradlew android:installDebug android:run`.
-##### Troubleshooting
+### Troubleshooting
+
+#### Permission Denied
If the terminal returns `Permission denied` or `Command not found` on Mac/Linux, run `chmod +x ./gradlew` before running `./gradlew`. *This is a one-time procedure.*
@@ -53,11 +55,11 @@ If the terminal returns `Permission denied` or `Command not found` on Mac/Linux,
Gradle may take up to several minutes to download files. Be patient.
After building, the output .JAR file should be in `/desktop/build/libs/Mindustry.jar` for desktop builds, and in `/server/build/libs/server-release.jar` for server builds.
-### Feature Requests
+## Feature Requests
Post feature requests and feedback [here](https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose).
-### Downloads
+## Downloads
[
s.name().contains("Sync")) || ann.serialize());
diff --git a/annotations/src/main/java/mindustry/annotations/misc/LogicStatementProcessor.java b/annotations/src/main/java/mindustry/annotations/misc/LogicStatementProcessor.java
index 64adc37c89..6e597bd002 100644
--- a/annotations/src/main/java/mindustry/annotations/misc/LogicStatementProcessor.java
+++ b/annotations/src/main/java/mindustry/annotations/misc/LogicStatementProcessor.java
@@ -43,9 +43,9 @@ public class LogicStatementProcessor extends BaseProcessor{
String name = c.annotation(RegisterStatement.class).value();
if(beganWrite){
- writer.nextControlFlow("else if(obj instanceof $T)", c.mirror());
+ writer.nextControlFlow("else if(obj.getClass() == $T.class)", c.mirror());
}else{
- writer.beginControlFlow("if(obj instanceof $T)", c.mirror());
+ writer.beginControlFlow("if(obj.getClass() == $T.class)", c.mirror());
beganWrite = true;
}
@@ -53,6 +53,7 @@ public class LogicStatementProcessor extends BaseProcessor{
writer.addStatement("out.append($S)", name);
Seq fields = c.fields();
+ fields.addAll(c.superclass().fields());
String readSt = "if(tokens[0].equals($S))";
if(beganRead){
diff --git a/annotations/src/main/resources/classids.properties b/annotations/src/main/resources/classids.properties
index 86ca440e1c..43a3517ff0 100644
--- a/annotations/src/main/resources/classids.properties
+++ b/annotations/src/main/resources/classids.properties
@@ -14,6 +14,8 @@ mindustry.entities.comp.EffectStateComp=9
mindustry.entities.comp.FireComp=10
mindustry.entities.comp.LaunchCoreComp=11
mindustry.entities.comp.PlayerComp=12
+mindustry.entities.comp.PosTeam=27
+mindustry.entities.comp.PosTeamDef=28
mindustry.entities.comp.PuddleComp=13
mindustry.type.Weather.WeatherStateComp=14
mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=15
diff --git a/annotations/src/main/resources/revisions/BuilderCommanderPayloadUnit/0.json b/annotations/src/main/resources/revisions/BuilderCommanderPayloadUnit/0.json
deleted file mode 100644
index 826bd02faf..0000000000
--- a/annotations/src/main/resources/revisions/BuilderCommanderPayloadUnit/0.json
+++ /dev/null
@@ -1 +0,0 @@
-{fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderMechUnit/0.json b/annotations/src/main/resources/revisions/BuilderMechUnit/0.json
deleted file mode 100644
index 0588266557..0000000000
--- a/annotations/src/main/resources/revisions/BuilderMechUnit/0.json
+++ /dev/null
@@ -1 +0,0 @@
-{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderMinerUnit/0.json b/annotations/src/main/resources/revisions/BuilderMinerUnit/0.json
deleted file mode 100644
index a4e818fd35..0000000000
--- a/annotations/src/main/resources/revisions/BuilderMinerUnit/0.json
+++ /dev/null
@@ -1 +0,0 @@
-{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:plans,type:arc.struct.Queue,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/Building/0.json b/annotations/src/main/resources/revisions/BuildingComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Building/0.json
rename to annotations/src/main/resources/revisions/BuildingComp/0.json
diff --git a/annotations/src/main/resources/revisions/Bullet/0.json b/annotations/src/main/resources/revisions/BulletComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Bullet/0.json
rename to annotations/src/main/resources/revisions/BulletComp/0.json
diff --git a/annotations/src/main/resources/revisions/Decal/0.json b/annotations/src/main/resources/revisions/DecalComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Decal/0.json
rename to annotations/src/main/resources/revisions/DecalComp/0.json
diff --git a/annotations/src/main/resources/revisions/EffectState/0.json b/annotations/src/main/resources/revisions/EffectStateComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/EffectState/0.json
rename to annotations/src/main/resources/revisions/EffectStateComp/0.json
diff --git a/annotations/src/main/resources/revisions/EffectState/1.json b/annotations/src/main/resources/revisions/EffectStateComp/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/EffectState/1.json
rename to annotations/src/main/resources/revisions/EffectStateComp/1.json
diff --git a/annotations/src/main/resources/revisions/EffectState/2.json b/annotations/src/main/resources/revisions/EffectStateComp/2.json
similarity index 100%
rename from annotations/src/main/resources/revisions/EffectState/2.json
rename to annotations/src/main/resources/revisions/EffectStateComp/2.json
diff --git a/annotations/src/main/resources/revisions/EffectState/3.json b/annotations/src/main/resources/revisions/EffectStateComp/3.json
similarity index 100%
rename from annotations/src/main/resources/revisions/EffectState/3.json
rename to annotations/src/main/resources/revisions/EffectStateComp/3.json
diff --git a/annotations/src/main/resources/revisions/EffectState/4.json b/annotations/src/main/resources/revisions/EffectStateComp/4.json
similarity index 100%
rename from annotations/src/main/resources/revisions/EffectState/4.json
rename to annotations/src/main/resources/revisions/EffectStateComp/4.json
diff --git a/annotations/src/main/resources/revisions/EffectState/5.json b/annotations/src/main/resources/revisions/EffectStateComp/5.json
similarity index 100%
rename from annotations/src/main/resources/revisions/EffectState/5.json
rename to annotations/src/main/resources/revisions/EffectStateComp/5.json
diff --git a/annotations/src/main/resources/revisions/Fire/0.json b/annotations/src/main/resources/revisions/FireComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Fire/0.json
rename to annotations/src/main/resources/revisions/FireComp/0.json
diff --git a/annotations/src/main/resources/revisions/Fire/1.json b/annotations/src/main/resources/revisions/FireComp/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Fire/1.json
rename to annotations/src/main/resources/revisions/FireComp/1.json
diff --git a/annotations/src/main/resources/revisions/ForceDraw/0.json b/annotations/src/main/resources/revisions/ForceDrawComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/ForceDraw/0.json
rename to annotations/src/main/resources/revisions/ForceDrawComp/0.json
diff --git a/annotations/src/main/resources/revisions/LaunchCore/0.json b/annotations/src/main/resources/revisions/LaunchCoreComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/LaunchCore/0.json
rename to annotations/src/main/resources/revisions/LaunchCoreComp/0.json
diff --git a/annotations/src/main/resources/revisions/LaunchPayload/0.json b/annotations/src/main/resources/revisions/LaunchPayloadComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/LaunchPayload/0.json
rename to annotations/src/main/resources/revisions/LaunchPayloadComp/0.json
diff --git a/annotations/src/main/resources/revisions/MechUnit/0.json b/annotations/src/main/resources/revisions/MechUnit/0.json
deleted file mode 100644
index 1779e118de..0000000000
--- a/annotations/src/main/resources/revisions/MechUnit/0.json
+++ /dev/null
@@ -1 +0,0 @@
-{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/MechUnit/1.json b/annotations/src/main/resources/revisions/MechUnit/1.json
deleted file mode 100644
index 66897ee06f..0000000000
--- a/annotations/src/main/resources/revisions/MechUnit/1.json
+++ /dev/null
@@ -1 +0,0 @@
-{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/Player/0.json b/annotations/src/main/resources/revisions/PlayerComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Player/0.json
rename to annotations/src/main/resources/revisions/PlayerComp/0.json
diff --git a/annotations/src/main/resources/revisions/PosTeamDef/0.json b/annotations/src/main/resources/revisions/PosTeamDef/0.json
new file mode 100644
index 0000000000..1c1e6c36ec
--- /dev/null
+++ b/annotations/src/main/resources/revisions/PosTeamDef/0.json
@@ -0,0 +1 @@
+{fields:[{name:team,type:mindustry.game.Team},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/Puddle/0.json b/annotations/src/main/resources/revisions/PuddleComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/Puddle/0.json
rename to annotations/src/main/resources/revisions/PuddleComp/0.json
diff --git a/annotations/src/main/resources/revisions/UnitEntity/0.json b/annotations/src/main/resources/revisions/UnitEntity/0.json
deleted file mode 100644
index 5431957381..0000000000
--- a/annotations/src/main/resources/revisions/UnitEntity/0.json
+++ /dev/null
@@ -1 +0,0 @@
-{fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:deactivated,type:boolean,size:1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/UnitEntity/1.json b/annotations/src/main/resources/revisions/UnitEntity/1.json
deleted file mode 100644
index dd8fdb2784..0000000000
--- a/annotations/src/main/resources/revisions/UnitEntity/1.json
+++ /dev/null
@@ -1 +0,0 @@
-{version:1,fields:[{name:ammo,type:float,size:4},{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mounts,type:"mindustry.entities.units.WeaponMount[]",size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Seq,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/WeatherState/0.json b/annotations/src/main/resources/revisions/WeatherStateComp/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/WeatherState/0.json
rename to annotations/src/main/resources/revisions/WeatherStateComp/0.json
diff --git a/annotations/src/main/resources/revisions/WeatherState/1.json b/annotations/src/main/resources/revisions/WeatherStateComp/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/WeatherState/1.json
rename to annotations/src/main/resources/revisions/WeatherStateComp/1.json
diff --git a/annotations/src/main/resources/revisions/WeatherState/2.json b/annotations/src/main/resources/revisions/WeatherStateComp/2.json
similarity index 100%
rename from annotations/src/main/resources/revisions/WeatherState/2.json
rename to annotations/src/main/resources/revisions/WeatherStateComp/2.json
diff --git a/annotations/src/main/resources/revisions/BlockUnitUnit/0.json b/annotations/src/main/resources/revisions/block/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BlockUnitUnit/0.json
rename to annotations/src/main/resources/revisions/block/0.json
diff --git a/annotations/src/main/resources/revisions/BlockUnitUnit/1.json b/annotations/src/main/resources/revisions/block/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BlockUnitUnit/1.json
rename to annotations/src/main/resources/revisions/block/1.json
diff --git a/annotations/src/main/resources/revisions/block/2.json b/annotations/src/main/resources/revisions/block/2.json
new file mode 100644
index 0000000000..b9ab081fe8
--- /dev/null
+++ b/annotations/src/main/resources/revisions/block/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/CommanderLegsUnit/0.json b/annotations/src/main/resources/revisions/corvus/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/CommanderLegsUnit/0.json
rename to annotations/src/main/resources/revisions/corvus/0.json
diff --git a/annotations/src/main/resources/revisions/CommanderLegsUnit/1.json b/annotations/src/main/resources/revisions/corvus/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/CommanderLegsUnit/1.json
rename to annotations/src/main/resources/revisions/corvus/1.json
diff --git a/annotations/src/main/resources/revisions/corvus/2.json b/annotations/src/main/resources/revisions/corvus/2.json
new file mode 100644
index 0000000000..b9ab081fe8
--- /dev/null
+++ b/annotations/src/main/resources/revisions/corvus/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/CommanderUnitWaterMove/0.json b/annotations/src/main/resources/revisions/flare/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/CommanderUnitWaterMove/0.json
rename to annotations/src/main/resources/revisions/flare/0.json
diff --git a/annotations/src/main/resources/revisions/CommanderUnitWaterMove/1.json b/annotations/src/main/resources/revisions/flare/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/CommanderUnitWaterMove/1.json
rename to annotations/src/main/resources/revisions/flare/1.json
diff --git a/annotations/src/main/resources/revisions/flare/2.json b/annotations/src/main/resources/revisions/flare/2.json
new file mode 100644
index 0000000000..b9ab081fe8
--- /dev/null
+++ b/annotations/src/main/resources/revisions/flare/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/CommanderMechUnit/0.json b/annotations/src/main/resources/revisions/mace/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/CommanderMechUnit/0.json
rename to annotations/src/main/resources/revisions/mace/0.json
diff --git a/annotations/src/main/resources/revisions/CommanderMechUnit/1.json b/annotations/src/main/resources/revisions/mace/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/CommanderMechUnit/1.json
rename to annotations/src/main/resources/revisions/mace/1.json
diff --git a/annotations/src/main/resources/revisions/mace/2.json b/annotations/src/main/resources/revisions/mace/2.json
new file mode 100644
index 0000000000..7b348dd022
--- /dev/null
+++ b/annotations/src/main/resources/revisions/mace/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderMinerPayloadUnit/0.json b/annotations/src/main/resources/revisions/mega/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderMinerPayloadUnit/0.json
rename to annotations/src/main/resources/revisions/mega/0.json
diff --git a/annotations/src/main/resources/revisions/BuilderMinerPayloadUnit/1.json b/annotations/src/main/resources/revisions/mega/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderMinerPayloadUnit/1.json
rename to annotations/src/main/resources/revisions/mega/1.json
diff --git a/annotations/src/main/resources/revisions/mega/2.json b/annotations/src/main/resources/revisions/mega/2.json
new file mode 100644
index 0000000000..87371c85dd
--- /dev/null
+++ b/annotations/src/main/resources/revisions/mega/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/MinerUnit/0.json b/annotations/src/main/resources/revisions/mono/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/MinerUnit/0.json
rename to annotations/src/main/resources/revisions/mono/0.json
diff --git a/annotations/src/main/resources/revisions/MinerUnit/1.json b/annotations/src/main/resources/revisions/mono/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/MinerUnit/1.json
rename to annotations/src/main/resources/revisions/mono/1.json
diff --git a/annotations/src/main/resources/revisions/mono/2.json b/annotations/src/main/resources/revisions/mono/2.json
new file mode 100644
index 0000000000..6a6cc37b39
--- /dev/null
+++ b/annotations/src/main/resources/revisions/mono/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderCommanderMechMinerUnit/0.json b/annotations/src/main/resources/revisions/nova/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderCommanderMechMinerUnit/0.json
rename to annotations/src/main/resources/revisions/nova/0.json
diff --git a/annotations/src/main/resources/revisions/BuilderCommanderMechMinerUnit/1.json b/annotations/src/main/resources/revisions/nova/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderCommanderMechMinerUnit/1.json
rename to annotations/src/main/resources/revisions/nova/1.json
diff --git a/annotations/src/main/resources/revisions/nova/2.json b/annotations/src/main/resources/revisions/nova/2.json
new file mode 100644
index 0000000000..541f5f8c57
--- /dev/null
+++ b/annotations/src/main/resources/revisions/nova/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:baseRotation,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/AmmoDistributeBuilderCommanderPayloadUnit/0.json b/annotations/src/main/resources/revisions/oct/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/AmmoDistributeBuilderCommanderPayloadUnit/0.json
rename to annotations/src/main/resources/revisions/oct/0.json
diff --git a/annotations/src/main/resources/revisions/oct/1.json b/annotations/src/main/resources/revisions/oct/1.json
new file mode 100644
index 0000000000..1e9e8f02c7
--- /dev/null
+++ b/annotations/src/main/resources/revisions/oct/1.json
@@ -0,0 +1 @@
+{version:1,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderMinerTrailUnit/0.json b/annotations/src/main/resources/revisions/poly/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderMinerTrailUnit/0.json
rename to annotations/src/main/resources/revisions/poly/0.json
diff --git a/annotations/src/main/resources/revisions/BuilderMinerUnit/1.json b/annotations/src/main/resources/revisions/poly/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderMinerUnit/1.json
rename to annotations/src/main/resources/revisions/poly/1.json
diff --git a/annotations/src/main/resources/revisions/poly/2.json b/annotations/src/main/resources/revisions/poly/2.json
new file mode 100644
index 0000000000..f210a1f05c
--- /dev/null
+++ b/annotations/src/main/resources/revisions/poly/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mineTile,type:mindustry.world.Tile},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderPayloadUnit/0.json b/annotations/src/main/resources/revisions/quad/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderPayloadUnit/0.json
rename to annotations/src/main/resources/revisions/quad/0.json
diff --git a/annotations/src/main/resources/revisions/BuilderPayloadUnit/1.json b/annotations/src/main/resources/revisions/quad/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderPayloadUnit/1.json
rename to annotations/src/main/resources/revisions/quad/1.json
diff --git a/annotations/src/main/resources/revisions/quad/2.json b/annotations/src/main/resources/revisions/quad/2.json
new file mode 100644
index 0000000000..c0af7d53a9
--- /dev/null
+++ b/annotations/src/main/resources/revisions/quad/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:payloads,type:arc.struct.Seq},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/LegsUnit/0.json b/annotations/src/main/resources/revisions/risso/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/LegsUnit/0.json
rename to annotations/src/main/resources/revisions/risso/0.json
diff --git a/annotations/src/main/resources/revisions/LegsUnit/1.json b/annotations/src/main/resources/revisions/risso/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/LegsUnit/1.json
rename to annotations/src/main/resources/revisions/risso/1.json
diff --git a/annotations/src/main/resources/revisions/risso/2.json b/annotations/src/main/resources/revisions/risso/2.json
new file mode 100644
index 0000000000..b9ab081fe8
--- /dev/null
+++ b/annotations/src/main/resources/revisions/risso/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/annotations/src/main/resources/revisions/BuilderLegsUnit/0.json b/annotations/src/main/resources/revisions/spiroct/0.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderLegsUnit/0.json
rename to annotations/src/main/resources/revisions/spiroct/0.json
diff --git a/annotations/src/main/resources/revisions/BuilderLegsUnit/1.json b/annotations/src/main/resources/revisions/spiroct/1.json
similarity index 100%
rename from annotations/src/main/resources/revisions/BuilderLegsUnit/1.json
rename to annotations/src/main/resources/revisions/spiroct/1.json
diff --git a/annotations/src/main/resources/revisions/spiroct/2.json b/annotations/src/main/resources/revisions/spiroct/2.json
new file mode 100644
index 0000000000..fe5760e693
--- /dev/null
+++ b/annotations/src/main/resources/revisions/spiroct/2.json
@@ -0,0 +1 @@
+{version:2,fields:[{name:ammo,type:float},{name:armor,type:float},{name:controller,type:mindustry.entities.units.UnitController},{name:elevation,type:float},{name:flag,type:double},{name:health,type:float},{name:isShooting,type:boolean},{name:mounts,type:"mindustry.entities.units.WeaponMount[]"},{name:plans,type:arc.struct.Queue},{name:rotation,type:float},{name:shield,type:float},{name:spawnedByCore,type:boolean},{name:stack,type:mindustry.type.ItemStack},{name:statuses,type:arc.struct.Seq},{name:team,type:mindustry.game.Team},{name:type,type:mindustry.type.UnitType},{name:x,type:float},{name:y,type:float}]}
\ No newline at end of file
diff --git a/build.gradle b/build.gradle
index e2a00358b6..c94a79598a 100644
--- a/build.gradle
+++ b/build.gradle
@@ -32,7 +32,7 @@ allprojects{
ext{
versionNumber = '6'
- if(!project.hasProperty("versionModifier")) versionModifier = 'alpha'
+ if(!project.hasProperty("versionModifier")) versionModifier = 'beta'
if(!project.hasProperty("versionType")) versionType = 'official'
appName = 'Mindustry'
steamworksVersion = '891ed912791e01fe9ee6237a6497e5212b85c256'
@@ -262,6 +262,8 @@ project(":ios"){
project(":core"){
apply plugin: "java-library"
+ compileJava.options.fork = true
+
task preGen{
outputs.upToDateWhen{ false }
generateLocales()
@@ -303,7 +305,7 @@ project(":core"){
compileOnly project(":annotations")
annotationProcessor project(":annotations")
- annotationProcessor 'com.github.Anuken:jabel:40eec868af'
+ annotationProcessor 'com.github.Anuken:jabel:34e4c172e65b3928cd9eabe1993654ea79c409cd'
}
}
diff --git a/core/assets-raw/sprites/blocks/environment/cliff.png b/core/assets-raw/sprites/blocks/environment/cliff.png
index 9d76c62084..0ea51ef09b 100644
Binary files a/core/assets-raw/sprites/blocks/environment/cliff.png and b/core/assets-raw/sprites/blocks/environment/cliff.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff0.png b/core/assets-raw/sprites/blocks/environment/cliff0.png
new file mode 100644
index 0000000000..17b24f68e1
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff0.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff1.png b/core/assets-raw/sprites/blocks/environment/cliff1.png
new file mode 100644
index 0000000000..03ff8dbf3d
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff1.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff2.png b/core/assets-raw/sprites/blocks/environment/cliff2.png
new file mode 100644
index 0000000000..dbf002cee5
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff2.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff3.png b/core/assets-raw/sprites/blocks/environment/cliff3.png
new file mode 100644
index 0000000000..e78a6f27ce
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff3.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff4.png b/core/assets-raw/sprites/blocks/environment/cliff4.png
new file mode 100644
index 0000000000..7800c59677
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff4.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff5.png b/core/assets-raw/sprites/blocks/environment/cliff5.png
new file mode 100644
index 0000000000..2e71f802f2
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff5.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff6.png b/core/assets-raw/sprites/blocks/environment/cliff6.png
new file mode 100644
index 0000000000..fceb598e3e
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff6.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/cliff7.png b/core/assets-raw/sprites/blocks/environment/cliff7.png
new file mode 100644
index 0000000000..5978387bbe
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/cliff7.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/dune-wall1.png b/core/assets-raw/sprites/blocks/environment/dune-wall1.png
index 923945dd74..64d13b3f24 100644
Binary files a/core/assets-raw/sprites/blocks/environment/dune-wall1.png and b/core/assets-raw/sprites/blocks/environment/dune-wall1.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/dune-wall2.png b/core/assets-raw/sprites/blocks/environment/dune-wall2.png
index 85783da449..5e3efcaae0 100644
Binary files a/core/assets-raw/sprites/blocks/environment/dune-wall2.png and b/core/assets-raw/sprites/blocks/environment/dune-wall2.png differ
diff --git a/core/assets-raw/sprites/blocks/environment/space.png b/core/assets-raw/sprites/blocks/environment/space.png
new file mode 100644
index 0000000000..bc38442fd1
Binary files /dev/null and b/core/assets-raw/sprites/blocks/environment/space.png differ
diff --git a/core/assets/baseparts/1603214918168.msch b/core/assets/baseparts/1603214918168.msch
new file mode 100644
index 0000000000..6d69a2c362
--- /dev/null
+++ b/core/assets/baseparts/1603214918168.msch
@@ -0,0 +1,2 @@
+mschx5
+!Ey-J(qG&'.}SmtWKuXGqYz\P?E:Y
ΤԢh)(%UDK(.%#V0FN#
\ No newline at end of file
diff --git a/core/assets/baseparts/1603214967392.msch b/core/assets/baseparts/1603214967392.msch
new file mode 100644
index 0000000000..0e30b20a82
--- /dev/null
+++ b/core/assets/baseparts/1603214967392.msch
@@ -0,0 +1 @@
+mschx%A ᧀZc\.z$dФ/t?3o`Ɲ.L<$NV!b>=e%80r"^!GKug9耦{S_@+$jW\oJSM ܅0?CThqW
\ No newline at end of file
diff --git a/core/assets/baseparts/1603214996033.msch b/core/assets/baseparts/1603214996033.msch
new file mode 100644
index 0000000000..83690987ae
--- /dev/null
+++ b/core/assets/baseparts/1603214996033.msch
@@ -0,0 +1,3 @@
+mschx%
+ ӪmicC/{bU~A>:n^Xvw?ŧ[56ů'gX|qa=SAsCNNA0Q=Mb9MIDҒbQAјٟZ}<
+sFU.BI
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215024189.msch b/core/assets/baseparts/1603215024189.msch
new file mode 100644
index 0000000000..75d8474c96
Binary files /dev/null and b/core/assets/baseparts/1603215024189.msch differ
diff --git a/core/assets/baseparts/1603215113546.msch b/core/assets/baseparts/1603215113546.msch
new file mode 100644
index 0000000000..bf1020f89f
--- /dev/null
+++ b/core/assets/baseparts/1603215113546.msch
@@ -0,0 +1,2 @@
+mschx%[n A}"
t'C$؎]
c.9gFcK8XƸ}>O}c|tt#-)䃑dqPҒr$b@*b2rtҳRZґ@Wr#
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215171294.msch b/core/assets/baseparts/1603215171294.msch
new file mode 100644
index 0000000000..eaef917ff3
--- /dev/null
+++ b/core/assets/baseparts/1603215171294.msch
@@ -0,0 +1,2 @@
+mschx%ᎃ Ai߃pB`M
+!0;060/oK8J\k a|Tk~Sq)O-h_|M%35V⾸Ӌ\[}ٱ#ⶼ@0-'hh0@W@JCi4bjp2gㄽ_]䡎Eӱ-K+.
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215272794.msch b/core/assets/baseparts/1603215272794.msch
new file mode 100644
index 0000000000..b2351a3857
--- /dev/null
+++ b/core/assets/baseparts/1603215272794.msch
@@ -0,0 +1 @@
+mschxMKn D1P$9yvtCY_%Jno>1-~K؎i?#BI%q;R8W;r˖#v)!F\7ٔoIy{4ïvg=!;^`4E`
ah:I:!u0hRFC7:TW0t=z*] %wX#H7G4}mWW03Įb6
e>
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215345320.msch b/core/assets/baseparts/1603215345320.msch
new file mode 100644
index 0000000000..8c97534bdf
--- /dev/null
+++ b/core/assets/baseparts/1603215345320.msch
@@ -0,0 +1,4 @@
+mschxEn@\E!dͲ:iҐqvfاȇP^]|g7Bw
+Vp]ln5'?|`npr};МC0O[vM߆4vpߑ'*HY~2dJNV(BLr+bHw-cKM52e*WR!KL{X#SAJR5dCV6r]m`t~H覵RvX
+2HNk{8'L^+y#
+pU%%%JAJ$?M
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215415778.msch b/core/assets/baseparts/1603215415778.msch
new file mode 100644
index 0000000000..6f7f75ab97
--- /dev/null
+++ b/core/assets/baseparts/1603215415778.msch
@@ -0,0 +1,2 @@
+mschx-k
+1MуP
PҮEdM?o2c1e_BϚ/guI08bI~e.pRwGO`madh{Nނ:'"IZ}äz}o)"
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215454977.msch b/core/assets/baseparts/1603215454977.msch
new file mode 100644
index 0000000000..c0a53057ed
Binary files /dev/null and b/core/assets/baseparts/1603215454977.msch differ
diff --git a/core/assets/baseparts/1603215491407.msch b/core/assets/baseparts/1603215491407.msch
new file mode 100644
index 0000000000..ba578a4a55
--- /dev/null
+++ b/core/assets/baseparts/1603215491407.msch
@@ -0,0 +1,2 @@
+mschx5ኃ01mj9(h~H½eufCn
+jgA7}~K>@
}cNOv2a=oc\D[=qt0&?S(Р(p=R$тJT&geJIMʴ*~#d|EE4I#tFxpzpzʤ3% h'/4ol```SfffG?J
(,
\ No newline at end of file
diff --git a/core/assets/baseparts/1603215563717.msch b/core/assets/baseparts/1603215563717.msch
new file mode 100644
index 0000000000..460c1d9f8b
Binary files /dev/null and b/core/assets/baseparts/1603215563717.msch differ
diff --git a/core/assets/baseparts/1603215697527.msch b/core/assets/baseparts/1603215697527.msch
new file mode 100644
index 0000000000..427e52f671
Binary files /dev/null and b/core/assets/baseparts/1603215697527.msch differ
diff --git a/core/assets/baseparts/1603215771822.msch b/core/assets/baseparts/1603215771822.msch
new file mode 100644
index 0000000000..68ee586ea5
Binary files /dev/null and b/core/assets/baseparts/1603215771822.msch differ
diff --git a/core/assets/baseparts/1603215801163.msch b/core/assets/baseparts/1603215801163.msch
new file mode 100644
index 0000000000..09b9033d84
--- /dev/null
+++ b/core/assets/baseparts/1603215801163.msch
@@ -0,0 +1 @@
+mschx-[ DJJaQMӵ~g&31dSo=-q[[LޭFqav.0[
SA/ciF(dPD~+
\ No newline at end of file
diff --git a/core/assets/baseparts/1603216038407.msch b/core/assets/baseparts/1603216038407.msch
new file mode 100644
index 0000000000..85865ba123
Binary files /dev/null and b/core/assets/baseparts/1603216038407.msch differ
diff --git a/core/assets/baseparts/1603216102310.msch b/core/assets/baseparts/1603216102310.msch
new file mode 100644
index 0000000000..a05dbc61ed
--- /dev/null
+++ b/core/assets/baseparts/1603216102310.msch
@@ -0,0 +1 @@
+mschx%[j0EoؓK]e258 ;SJI]">O}\_~Hy
!K)
%Q5KzFNR2L/9uۋX|iX9u+8pz&։mOh!>t^m1%(M6Ae)
\ No newline at end of file
diff --git a/core/assets/baseparts/1603216240041.msch b/core/assets/baseparts/1603216240041.msch
new file mode 100644
index 0000000000..c0960c09d5
--- /dev/null
+++ b/core/assets/baseparts/1603216240041.msch
@@ -0,0 +1,3 @@
+mschxMIR0EJk.cp
+*cZrF_\n?2^x(RvHg^}N'ς$6r4Tl"=ZނbA4W'&wt3-l`PC?6s}+iyf$15a-~Y/gD>X
\ No newline at end of file
diff --git a/core/assets/baseparts/1603222833941.msch b/core/assets/baseparts/1603222833941.msch
new file mode 100644
index 0000000000..565eecf779
Binary files /dev/null and b/core/assets/baseparts/1603222833941.msch differ
diff --git a/core/assets/baseparts/1603222912251.msch b/core/assets/baseparts/1603222912251.msch
new file mode 100644
index 0000000000..6b33abac34
Binary files /dev/null and b/core/assets/baseparts/1603222912251.msch differ
diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties
index 647901a572..f492a6f473 100644
--- a/core/assets/bundles/bundle.properties
+++ b/core/assets/bundles/bundle.properties
@@ -20,7 +20,7 @@ gameover = Game Over
gameover.pvp = The[accent] {0}[] team is victorious!
highscore = [accent]New highscore!
copied = Copied.
-indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
+indev.popup = [accent]v6[] is currently in [accent]beta[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- SFX and music are unfinished/missing\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
load.sound = Sounds
@@ -100,8 +100,7 @@ committingchanges = Comitting Changes
done = Done
feature.unsupported = Your device does not support this feature.
-mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub or Discord.
-mods.alpha = [accent](Alpha)
+mods.alphainfo = Keep in mind that mods are in alpha, and[scarlet] may be very buggy[].\nReport any issues you find to the Mindustry GitHub.
mods = Mods
mods.none = [lightgray]No mods found!
mods.guide = Modding Guide
@@ -285,12 +284,15 @@ selectschematic = [accent][[{0}][] to select+copy
pausebuilding = [accent][[{0}][] to pause building
resumebuilding = [scarlet][[{0}][] to resume building
wave = [accent]Wave {0}
+wave.cap = [accent]Wave {0}/{1}
wave.waiting = [lightgray]Wave in {0}
wave.waveInProgress = [lightgray]Wave in progress
waiting = [lightgray]Waiting...
waiting.players = Waiting for players...
wave.enemies = [lightgray]{0} Enemies Remaining
wave.enemy = [lightgray]{0} Enemy Remaining
+wave.guardianwarn = Guardian approaching in [accent]{0}[] waves.
+wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave.
loadimage = Load Image
saveimage = Save Image
unknown = Unknown
@@ -329,6 +331,7 @@ editor.generation = Generation:
editor.ingame = Edit In-Game
editor.publish.workshop = Publish On Workshop
editor.newmap = New Map
+editor.center = Center
workshop = Workshop
waves.title = Waves
waves.remove = Remove
@@ -418,6 +421,7 @@ filters.empty = [lightgray]No filters! Add one with the button below.
filter.distort = Distort
filter.noise = Noise
filter.enemyspawn = Enemy Spawn Select
+filter.spawnpath = Path To Spawn
filter.corespawn = Core Select
filter.median = Median
filter.oremedian = Ore Median
@@ -442,6 +446,7 @@ filter.option.amount = Amount
filter.option.block = Block
filter.option.floor = Floor
filter.option.flooronto = Target Floor
+filter.option.target = Target
filter.option.wall = Wall
filter.option.ore = Ore
filter.option.floor2 = Secondary Floor
@@ -475,7 +480,7 @@ requirement.research = Research {0}
requirement.capture = Capture {0}
bestwave = [lightgray]Best Wave: {0}
launch.text = Launch
-campaign.multiplayer = While playing multiplayer in campaign, you can only research using items from [accent]your[] sectors, [scarlet]not[] the host's sector that you are on right now.\n\nTo get items to [accent]your[] sectors in multiplayer, use a [accent]launch pad[].
+research.multiplayer = Only the host can research items.
uncover = Uncover
configure = Configure Loadout
#TODO
@@ -509,6 +514,7 @@ weather.rain.name = Rain
weather.snow.name = Snow
weather.sandstorm.name = Sandstorm
weather.sporestorm.name = Sporestorm
+weather.fog.name = Fog
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
@@ -518,6 +524,12 @@ sectors.resume = Resume
sectors.launch = Launch
sectors.select = Select
sectors.nonelaunch = [lightgray]none (sun)
+sectors.rename = Rename Sector
+sector.missingresources = [scarlet]Insufficient Core Resources
+
+planet.serpulo.name = Serpulo
+#TODO better name
+planet.sun.name = Sun
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Ground Zero
@@ -562,6 +574,10 @@ settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearsaves.confirm = Are you sure you want to clear all your saves?
settings.clearsaves = Clear Saves
+settings.clearresearch = Clear Research
+settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
+settings.clearcampaignsaves = Clear Campaign Saves
+settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
paused = [accent]< Paused >
clear = Clear
banned = [scarlet]Banned
@@ -572,50 +588,74 @@ info.title = Info
error.title = [scarlet]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+lastaccessed = [lightgray]Last Accessed: {0}
block.unknown = [lightgray]???
-blocks.powercapacity = Power Capacity
-blocks.powershot = Power/Shot
-blocks.damage = Damage
-blocks.targetsair = Targets Air
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Range
-blocks.size = Size
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Liquid Capacity
-blocks.powerrange = Power Range
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Power Use
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Item Capacity
-blocks.memorycapacity = Memory Capacity
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Drillables
-blocks.drillspeed = Base Drill Speed
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Health
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = Inaccuracy
-blocks.shots = Shots
-blocks.reload = Shots/Second
-blocks.ammo = Ammo
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
+stat.powercapacity = Power Capacity
+stat.powershot = Power/Shot
+stat.damage = Damage
+stat.targetsair = Targets Air
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Range
+stat.size = Size
+stat.displaysize = Display Size
+stat.liquidcapacity = Liquid Capacity
+stat.powerrange = Power Range
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Power Use
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Item Capacity
+stat.memorycapacity = Memory Capacity
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Drillables
+stat.drillspeed = Base Drill Speed
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Health
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = Inaccuracy
+stat.shots = Shots
+stat.reload = Shots/Second
+stat.ammo = Ammo
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
+stat.explosiveness = Explosiveness
+stat.basedeflectchance = Base Deflect Chance
+stat.lightningchance = Lightning Chance
+stat.lightningdamage = Lightning Damage
+stat.flammability = Flammability
+stat.radioactivity = Radioactivity
+stat.heatcapacity = HeatCapacity
+stat.viscosity = Viscosity
+stat.temperature = Temperature
+stat.speed = Speed
+stat.buildspeed = Build Speed
+stat.minespeed = Mine Speed
+stat.minetier = Mine Tier
+stat.payloadcapacity = Payload Capacity
+stat.commandlimit = Command Limit
+stat.abilities = Abilities
+
+ability.forcefield = Force Field
+ability.repairfield = Repair Field
+ability.statusfield = Status Field
+ability.unitspawn = {0} Factory
+ability.shieldregenfield = Shield Regen Field
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -627,6 +667,7 @@ bar.powerbalance = Power: {0}/s
bar.powerstored = Stored: {0}/{1}
bar.poweramount = Power: {0}
bar.poweroutput = Power Output: {0}
+bar.powerlines = Connections: {0}/{1}
bar.items = Items: {0}
bar.capacity = Capacity: {0}
bar.unitcap = {0} {1}/{2}
@@ -638,6 +679,8 @@ bar.progress = Build Progress
bar.input = Input
bar.output = Output
+units.processorcontrol = [lightgray]Processor Controlled
+
bullet.damage = [stat]{0}[lightgray] damage
bullet.splashdamage = [stat]{0}[lightgray] area dmg ~[stat] {1}[lightgray] tiles
bullet.incendiary = [stat]incendiary
@@ -645,12 +688,15 @@ bullet.homing = [stat]homing
bullet.shock = [stat]shock
bullet.frag = [stat]frag
bullet.knockback = [stat]{0}[lightgray] knockback
+bullet.pierce = [stat]{0}[lightgray]x pierce
+bullet.infinitepierce = [stat]pierce
bullet.freezing = [stat]freezing
bullet.tarred = [stat]tarred
bullet.multiplier = [stat]{0}[lightgray]x ammo multiplier
bullet.reload = [stat]{0}[lightgray]x fire rate
unit.blocks = blocks
+unit.blockssquared = blocks²
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
@@ -682,7 +728,6 @@ setting.linear.name = Linear Filtering
setting.hints.name = Hints
setting.flow.name = Display Resource Flow Rate
setting.buildautopause.name = Auto-Pause Building
-setting.mapcenter.name = Auto Center Map To Player
setting.animatedwater.name = Animated Fluids
setting.animatedshields.name = Animated Shields
setting.antialias.name = Antialias[lightgray] (requires restart)[]
@@ -716,7 +761,6 @@ setting.fullscreen.name = Fullscreen
setting.borderlesswindow.name = Borderless Window[lightgray] (restart may be required)
setting.fps.name = Show FPS & Ping
setting.smoothcamera.name = Smooth Camera
-setting.blockselectkeys.name = Show Block Select Keys
setting.vsync.name = VSync
setting.pixelate.name = Pixelate
setting.minimap.name = Show Minimap
@@ -863,6 +907,7 @@ content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
content.block.name = Blocks
+
item.copper.name = Copper
item.lead.name = Lead
item.coal.name = Coal
@@ -884,23 +929,6 @@ liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
-item.explosiveness = [lightgray]Explosiveness: {0}%
-item.flammability = [lightgray]Flammability: {0}%
-item.radioactivity = [lightgray]Radioactivity: {0}%
-
-unit.health = [lightgray]Health: {0}
-unit.speed = [lightgray]Speed: {0}
-unit.weapon = [lightgray]Weapon: {0}
-unit.itemcapacity = [lightgray]Item Capacity: {0}
-unit.minespeed = [lightgray]Mining Speed: {0}%
-unit.minepower = [lightgray]Mining Power: {0}
-unit.ability = [lightgray]Ability: {0}
-unit.buildspeed = [lightgray]Building Speed: {0}%
-
-liquid.heatcapacity = [lightgray]Heat Capacity: {0}
-liquid.viscosity = [lightgray]Viscosity: {0}
-liquid.temperature = [lightgray]Temperature: {0}
-
unit.dagger.name = Dagger
unit.mace.name = Mace
unit.fortress.name = Fortress
@@ -941,6 +969,7 @@ block.cliff.name = Cliff
block.sand-boulder.name = Sand Boulder
block.grass.name = Grass
block.slag.name = Slag
+block.space.name = Space
block.salt.name = Salt
block.salt-wall.name = Salt Wall
block.pebbles.name = Pebbles
@@ -986,6 +1015,7 @@ block.darksand-water.name = Dark Sand Water
block.char.name = Char
block.dacite.name = Dacite
block.dacite-wall.name = Dacite Wall
+block.dacite-boulder.name = Dacite Boulder
block.ice-snow.name = Ice Snow
block.stone-wall.name = Stone Wall
block.ice-wall.name = Ice Wall
@@ -1259,7 +1289,7 @@ block.rotary-pump.description = An advanced pump. Pumps more liquid, but require
block.thermal-pump.description = The ultimate pump.
block.conduit.description = Basic liquid transport block. Moves liquids forward. Used in conjunction with pumps and other conduits.
block.pulse-conduit.description = An advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
-block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
+block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nDoes not leak.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use for creating buffers in situations with non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
@@ -1310,5 +1340,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
-
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_be.properties b/core/assets/bundles/bundle_be.properties
index f62aba4377..590d8094f2 100644
--- a/core/assets/bundles/bundle_be.properties
+++ b/core/assets/bundles/bundle_be.properties
@@ -570,49 +570,49 @@ info.title = Інфармацыя
error.title = [crimson]Адбылася памылка
error.crashtitle = Адбылася памылка
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Уваход
-blocks.output = Выхад
-blocks.booster = Паскаральнік
-blocks.tiles = Неабходныя пліткі
-blocks.affinities = Павелічэнне эфектыўнасці
+stat.input = Уваход
+stat.output = Выхад
+stat.booster = Паскаральнік
+stat.tiles = Неабходныя пліткі
+stat.affinities = Павелічэнне эфектыўнасці
block.unknown = [lightgray]???
-blocks.powercapacity = Умяшчальнасць энергіі
-blocks.powershot = Энергія/Выстрэл
-blocks.damage = Страты
-blocks.targetsair = Паветраныя мэты
-blocks.targetsground = Наземныя мэты
-blocks.itemsmoved = Хуткасць перамяшчэння
-blocks.launchtime = Інтэрвал запускаў
-blocks.shootrange = Радыус дзеяння
-blocks.size = Памер
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Умяшчальнасць вадкасці
-blocks.powerrange = Далёкасць перадачы энергіі
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Колькасць злучэнняў
-blocks.poweruse = Спажывае энергіі
-blocks.powerdamage = Энергія/страты
-blocks.itemcapacity = Умяшчальнасць прадметаў
-blocks.basepowergeneration = Базавая генерацыя энергіі
-blocks.productiontime = Час вытворчасці
-blocks.repairtime = Час поўнай рэгенерацыі
-blocks.speedincrease = Павелічэнне хуткасці
-blocks.range = Радыус дзеяння
-blocks.drilltier = Бурит
-blocks.drillspeed = Базавая хуткасць свідравання
-blocks.boosteffect = паскараўся эфект
-blocks.maxunits = Максімальная колькасць актыўных адзінак
-blocks.health = Здароўе
-blocks.buildtime = Час будаўніцтва
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Кошт будаўніцтва
-blocks.inaccuracy = Роскід
-blocks.shots = Стрэлы
-blocks.reload = Стрэлы/секунду
-blocks.ammo = Боепрыпасы
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Умяшчальнасць энергіі
+stat.powershot = Энергія/Выстрэл
+stat.damage = Страты
+stat.targetsair = Паветраныя мэты
+stat.targetsground = Наземныя мэты
+stat.itemsmoved = Хуткасць перамяшчэння
+stat.launchtime = Інтэрвал запускаў
+stat.shootrange = Радыус дзеяння
+stat.size = Памер
+stat.displaysize = Display Size
+stat.liquidcapacity = Умяшчальнасць вадкасці
+stat.powerrange = Далёкасць перадачы энергіі
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Колькасць злучэнняў
+stat.poweruse = Спажывае энергіі
+stat.powerdamage = Энергія/страты
+stat.itemcapacity = Умяшчальнасць прадметаў
+stat.basepowergeneration = Базавая генерацыя энергіі
+stat.productiontime = Час вытворчасці
+stat.repairtime = Час поўнай рэгенерацыі
+stat.speedincrease = Павелічэнне хуткасці
+stat.range = Радыус дзеяння
+stat.drilltier = Бурит
+stat.drillspeed = Базавая хуткасць свідравання
+stat.boosteffect = паскараўся эфект
+stat.maxunits = Максімальная колькасць актыўных адзінак
+stat.health = Здароўе
+stat.buildtime = Час будаўніцтва
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Кошт будаўніцтва
+stat.inaccuracy = Роскід
+stat.shots = Стрэлы
+stat.reload = Стрэлы/секунду
+stat.ammo = Боепрыпасы
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Патрабуецца свідар лепей
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Вялікая турэль, якая можа ве
block.spectre.description = Масіўная двуствольное гармата. Страляе буйнымі бранябойнымі кулямі па паветраных і наземных мэтах.
block.meltdown.description = Масіўная лазерная гармата. Зараджае і страляе пастаянным лазерным прамянём ў бліжэйшых ворагаў. Патрабуецца астуджальная вадкасць для працы.
block.repair-point.description = Бесперапынна лечыць бліжэйшую пашкоджаную баявую адзінку або мех у сваім радыусе.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_cs.properties b/core/assets/bundles/bundle_cs.properties
index e0c66ff624..f9f98951dc 100644
--- a/core/assets/bundles/bundle_cs.properties
+++ b/core/assets/bundles/bundle_cs.properties
@@ -55,6 +55,7 @@ schematic.saved = Šablona byla uložena.
schematic.delete.confirm = Šablona bude kompletně vyhlazena.
schematic.rename = Přejmenovat šablonu
schematic.info = {0}x{1}, {2} bloků
+schematic.disabled = [scarlet]Šablony jsou zakázány[]\nNa této [accent]mapě[] nebo [accent]serveru[] nemůžeš používat šablony.
stat.wave = Vln poraženo: [accent]{0}
stat.enemiesDestroyed = Nepřátel zničeno: [accent]{0}[]
@@ -346,6 +347,7 @@ waves.invalid = Neplatné vlny ve schránce.
waves.copied = Vlny byly zkopírovány.
waves.none = Žádní nepřátelé nebyli definováni.\nVlny s prázdným rozložením budou automaticky upraveny na výchozí rozložení.
+#these are intentionally in lower case
wavemode.counts = počty
wavemode.totals = součty
wavemode.health = zdraví
@@ -471,22 +473,17 @@ requirement.wave = Dosáhni vlny {0} na mapě {1}
requirement.core = Znič nepřátelské jádro na mapě {0}
requirement.research = Vynalezeno {0}
requirement.capture = Polapeno {0}
-resume = Zpět do mapy:\n[lightgray]{0}[]
bestwave = [lightgray]Nejvyšší vlna: {0}
-launch = < VYSLAT >
launch.text = Vyslat
-launch.title = Vyslání bylo úspěšné
-launch.next = [lightgray]další možnost bude až ve vlně {0}[]
-launch.unable2 = [scarlet]Není možno se vyslat.[]
-launch.confirm = Toto vyšle veškeré suroviny ve Tvém jádře zpět.\nJiž se na tuto základnu nebudeš moci vrátit.
-launch.skip.confirm = Jestli teď zůstaneš, budeš moci odejít až po několika dalších vlnách.
+campaign.multiplayer = Když hraješ kampaň ve hře více hráčů, můžeš vynalézat pouze pomocí věcí ze [accent]svých[] sektorů, [scarlet]ne[] ze sektoru hostitele, kde jsi právě teď.\n\nAbys získal věci do [accent]svých[] sektorů ve hře více hráčů, použij [accent]vysílací plošinu[].
uncover = Odkrýt mapu
configure = Přizpůsobit vybavení
+#TODO
loadout = Načtení
resources = Zdroje
bannedblocks = Zakázané bloky
addall = Přidat vše
-launch.destination = Destination: {0}
+launch.destination = Cíl: {0}
configure.invalid = Hodnota musí být číslo mezi 0 a {0}.
zone.unlocked = [lightgray]Mapa {0} byla odemknuta.[]
zone.requirement.complete = Bylo dosaženo vlny {0},\nčímž byla splněna podmínka pro mapu {1}.
@@ -519,9 +516,10 @@ sectors.production = Výroba:
sectors.stored = Uskladněno:
sectors.resume = Pokračovat
sectors.launch = Vyslat
-sectors.select = Select
-sectors.nonelaunch = [lightgray]none (sun)
+sectors.select = Vybrat
+sectors.nonelaunch = [lightgray]žádné (slunce)[]
+#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Základní tábor
sector.craters.name = Krátery
sector.frozenForest.name = Zamrzlý les
@@ -534,6 +532,10 @@ sector.tarFields.name = Dehtová pole
sector.saltFlats.name = Solné nížiny
sector.fungalPass.name = Plísňový průsmyk
+#unused
+#sector.impact0078.name = Impact 0078
+#sector.crags.name = Crags
+
sector.groundZero.description = Optimální místo, kde znovu začít. Nízký výskyt nepřátel. Několik málo surovin.\nPosbírej co nejvíce olova a mědi.\nBěž dál.
sector.frozenForest.description = Dokonce až sem, blízko hor, se dokázaly spóry rozrůst. Mráz je však nemůže zadržet navěky.\n\nPusť se do práce za pomocí energie. Stav spalovací generátory. Nauč se, jak používat opravovací věže.
sector.saltFlats.description = Na okraji pouště leží Solné nížiny. V této lokaci se nachází jen několik málo surovin.\n\nNepřítel zde vybudoval zásobovací komplex. Znič jádro v jeho základně. Nenechej kámen na kameni.
@@ -570,49 +572,50 @@ info.title = Informace
error.title = [scarlet]Objevila se chyba[]
error.crashtitle = Objevila se chyba
unit.nobuild = [scarlet]Jednotka nemůže stavět
-blocks.input = Vstup
-blocks.output = Výstup
-blocks.booster = Posilovač
-blocks.tiles = Vyžadované dlaždice
-blocks.affinities = Synergie
+stat.input = Vstup
+stat.output = Výstup
+stat.booster = Posilovač
+stat.tiles = Vyžadované dlaždice
+stat.affinities = Synergie
block.unknown = [lightgray]???[]
-blocks.powercapacity = Kapacita energie
-blocks.powershot = Energie na 1 výstřel
-blocks.damage = Poškození
-blocks.targetsair = Zaměřuje vzdušné jednotky
-blocks.targetsground = Zaměřuje pozemní jednotky
-blocks.itemsmoved = Rychlost pohybu
-blocks.launchtime = Čas mezi vysláním
-blocks.shootrange = Dostřel
-blocks.size = Velikost
-blocks.displaysize = Velikost zobrazovače
-blocks.liquidcapacity = Kapacita kapalin
-blocks.powerrange = Rozsah energie
-blocks.linkrange = Dosah napojení
-blocks.instructions = Instrukce
-blocks.powerconnections = Nejvyšší počet spojení
-blocks.poweruse = Spotřeba energie
-blocks.powerdamage = Energie na jednotku poškození
-blocks.itemcapacity = Kapacita předmětů
-blocks.basepowergeneration = Základní generování energie
-blocks.productiontime = Čas produkce
-blocks.repairtime = Čas do úplné opravy
-blocks.speedincrease = Zvýšení rychlosti
-blocks.range = Dosah
-blocks.drilltier = Lze těžit
-blocks.drillspeed = Základní rychlost vrtu
-blocks.boosteffect = Účinek posílení
-blocks.maxunits = Nejvýše aktivních jednotek
-blocks.health = Životy
-blocks.buildtime = Čas stavby
-blocks.maxconsecutive = Nejvýše po sobě
-blocks.buildcost = Cena stavby
-blocks.inaccuracy = Nepřesnost
-blocks.shots = Střely
-blocks.reload = Střel za 1s
-blocks.ammo = Střelivo
-blocks.shieldhealth = Zdraví štítu
-blocks.cooldowntime = Čas na zchladnutí
+stat.powercapacity = Kapacita energie
+stat.powershot = Energie na 1 výstřel
+stat.damage = Poškození
+stat.targetsair = Zaměřuje vzdušné jednotky
+stat.targetsground = Zaměřuje pozemní jednotky
+stat.itemsmoved = Rychlost pohybu
+stat.launchtime = Čas mezi vysláním
+stat.shootrange = Dostřel
+stat.size = Velikost
+stat.displaysize = Velikost zobrazovače
+stat.liquidcapacity = Kapacita kapalin
+stat.powerrange = Rozsah energie
+stat.linkrange = Dosah napojení
+stat.instructions = Instrukce
+stat.powerconnections = Nejvyšší počet spojení
+stat.poweruse = Spotřeba energie
+stat.powerdamage = Energie na jednotku poškození
+stat.itemcapacity = Kapacita předmětů
+stat.memorycapacity = Kapacita paměti
+stat.basepowergeneration = Základní generování energie
+stat.productiontime = Čas produkce
+stat.repairtime = Čas do úplné opravy
+stat.speedincrease = Zvýšení rychlosti
+stat.range = Dosah
+stat.drilltier = Lze těžit
+stat.drillspeed = Základní rychlost vrtu
+stat.boosteffect = Účinek posílení
+stat.maxunits = Nejvýše aktivních jednotek
+stat.health = Životy
+stat.buildtime = Čas stavby
+stat.maxconsecutive = Nejvýše po sobě
+stat.buildcost = Cena stavby
+stat.inaccuracy = Nepřesnost
+stat.shots = Střely
+stat.reload = Střel za 1s
+stat.ammo = Střelivo
+stat.shieldhealth = Zdraví štítu
+stat.cooldowntime = Čas na zchladnutí
bar.drilltierreq = Je vyžadován lepší vrt
bar.noresources = Chybějí zdroje
@@ -635,6 +638,8 @@ bar.progress = Stavba v průběhu
bar.input = Vstup
bar.output = Výstup
+units.processorcontrol = [lightgray]Procesor je ovládán[]
+
bullet.damage = [stat]{0}[lightgray] poškození[]
bullet.splashdamage = [stat]{0}[lightgray] plošného poškození ~[stat] {1}[lightgray] dlaždic
bullet.incendiary = [stat]zápalné
@@ -822,6 +827,7 @@ mode.custom = Vlastní pravidla
rules.infiniteresources = Neomezeně surovin
rules.reactorexplosions = Výbuch reaktoru
+rules.schematic = Šablony povoleny
rules.wavetimer = Časovač vln
rules.waves = Vlny
rules.attack = Režim útoku
@@ -846,7 +852,8 @@ rules.title.enemy = Nepřátelé
rules.title.unit = Jednotky
rules.title.experimental = Experimentální
rules.title.environment = Environmentální
-rules.lighting = Světlo
+rules.lighting = Osvětlení
+rules.enemyLights = Světla nepřátel
rules.fire = Výstřel
rules.explosions = Výbušné poškození bloku/jednotky
rules.ambientlight = Světlo prostředí
@@ -915,8 +922,8 @@ unit.eclipse.name = Zatmění
unit.mono.name = Mono
unit.poly.name = Poly
unit.mega.name = Mega
-unit.quad.name = Quad
-unit.oct.name = Oct
+unit.quad.name = Tetra
+unit.oct.name = Hexo
unit.risso.name = Risso
unit.minke.name = Minke
unit.bryde.name = Bryde
@@ -928,7 +935,7 @@ unit.gamma.name = Gama
unit.scepter.name = Žezlo
unit.reign.name = Panovník
unit.vela.name = Vela
-unit.corvus.name = Corvus
+unit.corvus.name = Havran
block.resupply-point.name = Zásobovací místo
block.parallax.name = Paralaxa
@@ -1076,6 +1083,7 @@ block.unloader.name = Odbavovač
block.vault.name = Trezor
block.wave.name = Vlna
block.swarmer.name = Rojiště
+block.tsunami.name = Tsunami
block.salvo.name = Salva
block.ripple.name = Vlnění
block.phase-conveyor.name = Fázový přepravník
@@ -1112,8 +1120,9 @@ block.overdrive-projector.name = Urychlující projektor
block.force-projector.name = Silový projektor
block.arc.name = Oblouk
block.rtg-generator.name = RTG
-block.spectre.name = Spectre
-block.meltdown.name = Meltdown
+block.spectre.name = Přízrak
+block.meltdown.name = Rozpékač
+block.foreshadow.name = Znamení osudu
block.container.name = Kontejnér
block.launch-pad.name = Vysílací plošina
block.launch-pad-large.name = Velká vysílací plošina
@@ -1139,6 +1148,7 @@ block.hyper-processor.name = Hyperprocesor
block.logic-display.name = Zobrazovač logiky
block.large-logic-display.name = Velký zobrazovač logiky
block.memory-cell.name = Paměťová buňka
+block.memory-bank.name = Paměťová banka
team.blue.name = modrý
team.crux.name = červený
@@ -1302,4 +1312,4 @@ block.cyclone.description = Velká protiletecká a protipozemní střílna. Pál
block.spectre.description = Velká střílna s kanónem s dvěma hlavněmi. Střílí velké náboje, které pronikají brněním jak pozemních, tak vzdušných nepřátelských cílů.
block.meltdown.description = Masivní laserový kanón. Nabije se a pak pálí nepřetržitý laserový paprsek na nepřátele v okolí. Vyžaduje ke své funkci chlazení.
block.repair-point.description = Nepřetržitě léčí nejbližší poškozenou jednotku v poli své působnosti.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_da.properties b/core/assets/bundles/bundle_da.properties
index 0e9d2ce889..b65afebcd3 100644
--- a/core/assets/bundles/bundle_da.properties
+++ b/core/assets/bundles/bundle_da.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Power Capacity
-blocks.powershot = Power/Shot
-blocks.damage = Damage
-blocks.targetsair = Targets Air
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Range
-blocks.size = Size
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Liquid Capacity
-blocks.powerrange = Power Range
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Power Use
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Item Capacity
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Drillables
-blocks.drillspeed = Base Drill Speed
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Health
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = Inaccuracy
-blocks.shots = Shots
-blocks.reload = Shots/Second
-blocks.ammo = Ammo
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Power Capacity
+stat.powershot = Power/Shot
+stat.damage = Damage
+stat.targetsair = Targets Air
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Range
+stat.size = Size
+stat.displaysize = Display Size
+stat.liquidcapacity = Liquid Capacity
+stat.powerrange = Power Range
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Power Use
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Item Capacity
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Drillables
+stat.drillspeed = Base Drill Speed
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Health
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = Inaccuracy
+stat.shots = Shots
+stat.reload = Shots/Second
+stat.ammo = Ammo
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_de.properties b/core/assets/bundles/bundle_de.properties
index 67311e3451..5d02ed2f85 100644
--- a/core/assets/bundles/bundle_de.properties
+++ b/core/assets/bundles/bundle_de.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]Ein Fehler ist aufgetreten
error.crashtitle = Ein Fehler ist aufgetreten!
unit.nobuild = [scarlet]Einheit kann nicht bauen!
-blocks.input = Eingang
-blocks.output = Ausgang
-blocks.booster = Verstärkung
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Eingang
+stat.output = Ausgang
+stat.booster = Verstärkung
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Kapazität
-blocks.powershot = Stromverbrauch/Schuss
-blocks.damage = Schaden
-blocks.targetsair = Visiert Lufteinheiten an
-blocks.targetsground = Visiert Bodeneinheiten an
-blocks.itemsmoved = Bewegungsgeschwindigkeit
-blocks.launchtime = Zeit zwischen Starts
-blocks.shootrange = Reichweite
-blocks.size = Größe
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Flüssigkeitskapazität
-blocks.powerrange = Stromreichweite
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Maximale Stromverbindungen
-blocks.poweruse = Stromverbrauch
-blocks.powerdamage = Stromverbrauch/Schadenspunkt
-blocks.itemcapacity = Materialkapazität
-blocks.basepowergeneration = Basis-Stromerzeugung
-blocks.productiontime = Produktionszeit
-blocks.repairtime = Zeit zur vollständigen Reparatur
-blocks.speedincrease = Geschwindigkeitserhöhung
-blocks.range = Reichweite
-blocks.drilltier = Abbaubare Erze
-blocks.drillspeed = Bohrgeschwindigkeit
-blocks.boosteffect = Verstärkungseffekt
-blocks.maxunits = Max. aktive Einheiten
-blocks.health = Lebenspunkte
-blocks.buildtime = Baudauer
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Baukosten
-blocks.inaccuracy = Ungenauigkeit
-blocks.shots = Schüsse
-blocks.reload = Schüsse/Sekunde
-blocks.ammo = Munition
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Kapazität
+stat.powershot = Stromverbrauch/Schuss
+stat.damage = Schaden
+stat.targetsair = Visiert Lufteinheiten an
+stat.targetsground = Visiert Bodeneinheiten an
+stat.itemsmoved = Bewegungsgeschwindigkeit
+stat.launchtime = Zeit zwischen Starts
+stat.shootrange = Reichweite
+stat.size = Größe
+stat.displaysize = Display Size
+stat.liquidcapacity = Flüssigkeitskapazität
+stat.powerrange = Stromreichweite
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Maximale Stromverbindungen
+stat.poweruse = Stromverbrauch
+stat.powerdamage = Stromverbrauch/Schadenspunkt
+stat.itemcapacity = Materialkapazität
+stat.basepowergeneration = Basis-Stromerzeugung
+stat.productiontime = Produktionszeit
+stat.repairtime = Zeit zur vollständigen Reparatur
+stat.speedincrease = Geschwindigkeitserhöhung
+stat.range = Reichweite
+stat.drilltier = Abbaubare Erze
+stat.drillspeed = Bohrgeschwindigkeit
+stat.boosteffect = Verstärkungseffekt
+stat.maxunits = Max. aktive Einheiten
+stat.health = Lebenspunkte
+stat.buildtime = Baudauer
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Baukosten
+stat.inaccuracy = Ungenauigkeit
+stat.shots = Schüsse
+stat.reload = Schüsse/Sekunde
+stat.ammo = Munition
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Besserer Bohrer Benötigt
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Ein großer Schnellfeuer-Geschützturm.
block.spectre.description = Ein großer Geschützturm, der zwei starke Schüsse gleichzeitig abfeuert.
block.meltdown.description = Ein großer Geschützturm, der starke Strahlen mit großer Reichweite abfeuert.
block.repair-point.description = Heilt durchgehend die nächste befreundete, beschädigte Einheit in der Umgebung.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_es.properties b/core/assets/bundles/bundle_es.properties
index 8c538a6974..6c24039d7e 100644
--- a/core/assets/bundles/bundle_es.properties
+++ b/core/assets/bundles/bundle_es.properties
@@ -2,14 +2,14 @@ credits.text = Creado por [royal]Anuken[] - [sky]anukendev@gmail.com[]
credits = Créditos
contributors = Traductores y Contribuidores
discord = ¡Únete al Discord de Mindustry!
-link.discord.description = La sala oficial del Discord de Mindustry
+link.discord.description = El servidor official de Discord de Mindustry
link.reddit.description = El subreddit de Mindustry
link.github.description = Código fuente del juego
link.changelog.description = Lista de actualizaciones
-link.dev-builds.description = Versiones de desarrollo inestables
+link.dev-builds.description = Versiones en desarrollo inestables
link.trello.description = Tablero de Trello oficial para las características planificadas
link.itch.io.description = itch.io es la página donde podes descargar las versiones para PC y web
-link.google-play.description = Ficha en la Google Play Store
+link.google-play.description = Página de Mindustry en Google Play Store
link.f-droid.description = Página de F-Droid del juego
link.wiki.description = Wiki oficial de Mindustry
link.suggestions.description = Sugerir nuevas funciones
@@ -18,7 +18,7 @@ screenshot = Captura de pantalla guardada en {0}
screenshot.invalid = Mapa demasiado grande, no hay suficiente memoria para la captura de pantalla.
gameover = Tu núcleo ha sido destruido.
gameover.pvp = ¡El equipo[accent] {0}[] ha ganado!
-highscore = [accent]¡Nueva mejor puntuación!
+highscore = [accent]¡Nuevo récord de puntuación!
copied = Copiado.
indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
indev.notready = This part of the game isn't ready yet
@@ -38,12 +38,12 @@ be.ignore = Ignorar
be.noupdates = No se encontraron actualizaciones.
be.check = Revisando actualizaciones
-schematic = Esquemático
-schematic.add = Guardar esquemático...
-schematics = Esquemáticos
-schematic.replace = Un esquemático con ese nombre ya existe. ¿Deseas remplazarlo?
-schematic.exists = Un esquemático con ese nombre ya existe.
-schematic.import = Importar esquemático...
+schematic = Esquema
+schematic.add = Guardar esquema...
+schematics = Esquemas
+schematic.replace = Un esquema con ese nombre ya existe. ¿Deseas remplazarlo?
+schematic.exists = Un esquema con ese nombre ya existe.
+schematic.import = Importar esquema...
schematic.exportfile = Exportar archivo
schematic.importfile = Importar archivo
schematic.browseworkshop = Buscar en el Steam Workshop
@@ -570,49 +570,49 @@ info.title = [accent]Información
error.title = [crimson]Un error ha ocurrido.
error.crashtitle = Un error ha ocurrido.
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Entrada
-blocks.output = Salida
-blocks.booster = Potenciador
-blocks.tiles = Tiles requeridos
-blocks.affinities = Afinidades
+stat.input = Entrada
+stat.output = Salida
+stat.booster = Potenciador
+stat.tiles = Tiles requeridos
+stat.affinities = Afinidades
block.unknown = [lightgray]???
-blocks.powercapacity = Capacidad de Energía
-blocks.powershot = Energía/Disparo
-blocks.damage = Daño
-blocks.targetsair = Apunta al Aire
-blocks.targetsground = Apunta a Tierra
-blocks.itemsmoved = Velocidad de movimiento
-blocks.launchtime = Tiempo entre lanzamientos
-blocks.shootrange = Rango de Disparo
-blocks.size = Tamaño
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Capacidad de Líquidos
-blocks.powerrange = Rango de Energía
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Conexiones maximas
-blocks.poweruse = Consumo de Energía
-blocks.powerdamage = Energía/Daño
-blocks.itemcapacity = Capacidad de Objetos
-blocks.basepowergeneration = Generación de energía base
-blocks.productiontime = Tiempo de producción
-blocks.repairtime = Tiempo para Reparar Bloque Completamente
-blocks.speedincrease = Aumento de Velocidad
-blocks.range = Rango
-blocks.drilltier = Taladrables
-blocks.drillspeed = Velocidad Base del Taladro
-blocks.boosteffect = Efecto del Potenciador
-blocks.maxunits = Máximo de Unidades Activas
-blocks.health = Vida
-blocks.buildtime = Tiempo de construcción
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Coste de construcción
-blocks.inaccuracy = Imprecisión
-blocks.shots = Disparos
-blocks.reload = Recarga
-blocks.ammo = Munición
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Capacidad de Energía
+stat.powershot = Energía/Disparo
+stat.damage = Daño
+stat.targetsair = Apunta al Aire
+stat.targetsground = Apunta a Tierra
+stat.itemsmoved = Velocidad de movimiento
+stat.launchtime = Tiempo entre lanzamientos
+stat.shootrange = Rango de Disparo
+stat.size = Tamaño
+stat.displaysize = Display Size
+stat.liquidcapacity = Capacidad de Líquidos
+stat.powerrange = Rango de Energía
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Conexiones maximas
+stat.poweruse = Consumo de Energía
+stat.powerdamage = Energía/Daño
+stat.itemcapacity = Capacidad de Objetos
+stat.basepowergeneration = Generación de energía base
+stat.productiontime = Tiempo de producción
+stat.repairtime = Tiempo para Reparar Bloque Completamente
+stat.speedincrease = Aumento de Velocidad
+stat.range = Rango
+stat.drilltier = Taladrables
+stat.drillspeed = Velocidad Base del Taladro
+stat.boosteffect = Efecto del Potenciador
+stat.maxunits = Máximo de Unidades Activas
+stat.health = Vida
+stat.buildtime = Tiempo de construcción
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Coste de construcción
+stat.inaccuracy = Imprecisión
+stat.shots = Disparos
+stat.reload = Recarga
+stat.ammo = Munición
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Se requiere un mejor taladro.
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Una torre grande anti-aérea y anti-terrestre. Dispa
block.spectre.description = Un cañon masivo de dos barriles. Dispara balas perforantes a objetivos de aire y tierra.
block.meltdown.description = Un cañon láser masivo. Carga y dispara un rayo láser constante a enemigos cercanos. Requiere enfriamiento para operar.
block.repair-point.description = Repara la unidad dañada más cercana a su alrededor.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_et.properties b/core/assets/bundles/bundle_et.properties
index d5ac8cfb74..62b0002df6 100644
--- a/core/assets/bundles/bundle_et.properties
+++ b/core/assets/bundles/bundle_et.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]Viga
error.crashtitle = Viga
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Sisend
-blocks.output = Väljund
-blocks.booster = Kiirendaja
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Sisend
+stat.output = Väljund
+stat.booster = Kiirendaja
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Energiamahtuvus
-blocks.powershot = Energia ühikut/lasu kohta
-blocks.damage = Hävituspunkte
-blocks.targetsair = Sihib õhku
-blocks.targetsground = Sihib maapinnale
-blocks.itemsmoved = Transportimise kiirus
-blocks.launchtime = Aeg lendutõusude vahel
-blocks.shootrange = Ulatus
-blocks.size = Suurus
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Vedelike mahutavus
-blocks.powerrange = Energia ulatus
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Energiatarve
-blocks.powerdamage = Energiatarve hävituspunkti kohta
-blocks.itemcapacity = Ressursside mahutavus
-blocks.basepowergeneration = Energiatootlus
-blocks.productiontime = Tootmisaeg
-blocks.repairtime = Täieliku parandamise aeg
-blocks.speedincrease = Kiiruse suurenemine
-blocks.range = Ulatus
-blocks.drilltier = Kaevandatav
-blocks.drillspeed = Puurimise kiirus
-blocks.boosteffect = Kiirendaja mõju
-blocks.maxunits = Maks. aktiivseid väeüksuseid
-blocks.health = Elud
-blocks.buildtime = Ehitamise aeg
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Ehitamise maksumus
-blocks.inaccuracy = Ebatäpsus
-blocks.shots = Laske
-blocks.reload = Lasku/s
-blocks.ammo = Laskemoon
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Energiamahtuvus
+stat.powershot = Energia ühikut/lasu kohta
+stat.damage = Hävituspunkte
+stat.targetsair = Sihib õhku
+stat.targetsground = Sihib maapinnale
+stat.itemsmoved = Transportimise kiirus
+stat.launchtime = Aeg lendutõusude vahel
+stat.shootrange = Ulatus
+stat.size = Suurus
+stat.displaysize = Display Size
+stat.liquidcapacity = Vedelike mahutavus
+stat.powerrange = Energia ulatus
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Energiatarve
+stat.powerdamage = Energiatarve hävituspunkti kohta
+stat.itemcapacity = Ressursside mahutavus
+stat.basepowergeneration = Energiatootlus
+stat.productiontime = Tootmisaeg
+stat.repairtime = Täieliku parandamise aeg
+stat.speedincrease = Kiiruse suurenemine
+stat.range = Ulatus
+stat.drilltier = Kaevandatav
+stat.drillspeed = Puurimise kiirus
+stat.boosteffect = Kiirendaja mõju
+stat.maxunits = Maks. aktiivseid väeüksuseid
+stat.health = Elud
+stat.buildtime = Ehitamise aeg
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Ehitamise maksumus
+stat.inaccuracy = Ebatäpsus
+stat.shots = Laske
+stat.reload = Lasku/s
+stat.ammo = Laskemoon
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Nõuab paremat puuri
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Suur lendavate ja maapealsete väeüksuste vastane k
block.spectre.description = Massiivne kaheraudne kahur, mis tulistab soomuskatteid läbistavaid mürske nii lendavate kui ka maapealsete väeüksuste pihta.
block.meltdown.description = Massiivne laserkahur, mis tekitab püsiva energiakiire. Vajab töötamiseks jahutusvedelikku.
block.repair-point.description = Parandab kõige lähemal asuvat liitlaste väeüksust.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_eu.properties b/core/assets/bundles/bundle_eu.properties
index 5ef1a41b71..7afde97031 100644
--- a/core/assets/bundles/bundle_eu.properties
+++ b/core/assets/bundles/bundle_eu.properties
@@ -570,49 +570,49 @@ info.title = Informazioa
error.title = [crimson]Errore bat gertatu da
error.crashtitle = Errore bat gertatu da
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Sarrera
-blocks.output = Irteera
-blocks.booster = Indargarria
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Sarrera
+stat.output = Irteera
+stat.booster = Indargarria
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Energia-edukiera
-blocks.powershot = Energia/tiroko
-blocks.damage = Kaltea
-blocks.targetsair = Airera tirokatzen du
-blocks.targetsground = Lurrera tirokatzen du
-blocks.itemsmoved = Garraio-abiadura
-blocks.launchtime = Egozketen arteko denbora
-blocks.shootrange = Irismena
-blocks.size = Neurria
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Likido-edukiera
-blocks.powerrange = Energia irismena
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Gehieneko konexioak
-blocks.poweruse = Energia-erabilera
-blocks.powerdamage = Energia/Kaltea
-blocks.itemcapacity = Elementu-edukiera
-blocks.basepowergeneration = Oinarrizko energia sorrera
-blocks.productiontime = Eraikitze denbora
-blocks.repairtime = Blokearen konpontze denbora osoa
-blocks.speedincrease = Abiadura areagotzea
-blocks.range = Irismena
-blocks.drilltier = Ustiagarriak
-blocks.drillspeed = Oinarrizko ustiatze-abiadura
-blocks.boosteffect = Indartze-efektua
-blocks.maxunits = Gehieneko unitate aktiboak
-blocks.health = Osasuna
-blocks.buildtime = Eraikitze-denbora
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Eraikitze-kostua
-blocks.inaccuracy = Zehazgabetasuna
-blocks.shots = Tiroak
-blocks.reload = Tiroak/segundoko
-blocks.ammo = Munizioa
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Energia-edukiera
+stat.powershot = Energia/tiroko
+stat.damage = Kaltea
+stat.targetsair = Airera tirokatzen du
+stat.targetsground = Lurrera tirokatzen du
+stat.itemsmoved = Garraio-abiadura
+stat.launchtime = Egozketen arteko denbora
+stat.shootrange = Irismena
+stat.size = Neurria
+stat.displaysize = Display Size
+stat.liquidcapacity = Likido-edukiera
+stat.powerrange = Energia irismena
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Gehieneko konexioak
+stat.poweruse = Energia-erabilera
+stat.powerdamage = Energia/Kaltea
+stat.itemcapacity = Elementu-edukiera
+stat.basepowergeneration = Oinarrizko energia sorrera
+stat.productiontime = Eraikitze denbora
+stat.repairtime = Blokearen konpontze denbora osoa
+stat.speedincrease = Abiadura areagotzea
+stat.range = Irismena
+stat.drilltier = Ustiagarriak
+stat.drillspeed = Oinarrizko ustiatze-abiadura
+stat.boosteffect = Indartze-efektua
+stat.maxunits = Gehieneko unitate aktiboak
+stat.health = Osasuna
+stat.buildtime = Eraikitze-denbora
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Eraikitze-kostua
+stat.inaccuracy = Zehazgabetasuna
+stat.shots = Tiroak
+stat.reload = Tiroak/segundoko
+stat.ammo = Munizioa
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Zulagailu hobea behar da
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Aire zein lurreko defentsarako dorre handia. Torpedo
block.spectre.description = Kanoi bikoitz erraldoia. Blindajea zulatu dezaketen bala handiak tirokatzen ditu aireko zein lurreko xedeei.
block.meltdown.description = Laser kanoi erraldoia. Etengabeko laser izpi bat kargatu eta jauritzen die inguruko etsaiei. Hozgarria behar du jarduteko.
block.repair-point.description = Etengabe konpontzen du inguruko kaltetutako unitate hurbilena.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_fi.properties b/core/assets/bundles/bundle_fi.properties
index ae351b8764..30a231333c 100644
--- a/core/assets/bundles/bundle_fi.properties
+++ b/core/assets/bundles/bundle_fi.properties
@@ -570,49 +570,49 @@ info.title = Informaatio
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Sisääntulo
-blocks.output = Ulostulo
-blocks.booster = Tehostaja
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Sisääntulo
+stat.output = Ulostulo
+stat.booster = Tehostaja
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Energiakapasiteetti
-blocks.powershot = Energiaa/Ammus
-blocks.damage = Vahinko
-blocks.targetsair = Hyökkää ilmaan
-blocks.targetsground = Hyökkää maahan
-blocks.itemsmoved = Liikkumisnopeus
-blocks.launchtime = Aika laukaisujen välillä
-blocks.shootrange = Kantama
-blocks.size = Koko
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Nestekapasiteetti
-blocks.powerrange = Energiakantama
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Maksimimäärä yhdistyksiä
-blocks.poweruse = Energian käyttö
-blocks.powerdamage = Energia/Vahinko
-blocks.itemcapacity = Tavarakapasiteetti
-blocks.basepowergeneration = Perus energiantuotto
-blocks.productiontime = Tuotantoaika
-blocks.repairtime = Kokonaisen palikan korjausaika
-blocks.speedincrease = Nopeuden kasvu
-blocks.range = Etäisyys
-blocks.drilltier = Porattavat
-blocks.drillspeed = Kanta Poran Nopeus
-blocks.boosteffect = Tehostamisem vaikutus
-blocks.maxunits = Maksimimäärä yksikköjä
-blocks.health = Elämäpisteet
-blocks.buildtime = Rakentamisaika
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Rakentamishinta
-blocks.inaccuracy = Epätarkkuus
-blocks.shots = Ammusta
-blocks.reload = Ammusta/sekunnissa
-blocks.ammo = Ammus
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Energiakapasiteetti
+stat.powershot = Energiaa/Ammus
+stat.damage = Vahinko
+stat.targetsair = Hyökkää ilmaan
+stat.targetsground = Hyökkää maahan
+stat.itemsmoved = Liikkumisnopeus
+stat.launchtime = Aika laukaisujen välillä
+stat.shootrange = Kantama
+stat.size = Koko
+stat.displaysize = Display Size
+stat.liquidcapacity = Nestekapasiteetti
+stat.powerrange = Energiakantama
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Maksimimäärä yhdistyksiä
+stat.poweruse = Energian käyttö
+stat.powerdamage = Energia/Vahinko
+stat.itemcapacity = Tavarakapasiteetti
+stat.basepowergeneration = Perus energiantuotto
+stat.productiontime = Tuotantoaika
+stat.repairtime = Kokonaisen palikan korjausaika
+stat.speedincrease = Nopeuden kasvu
+stat.range = Etäisyys
+stat.drilltier = Porattavat
+stat.drillspeed = Kanta Poran Nopeus
+stat.boosteffect = Tehostamisem vaikutus
+stat.maxunits = Maksimimäärä yksikköjä
+stat.health = Elämäpisteet
+stat.buildtime = Rakentamisaika
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Rakentamishinta
+stat.inaccuracy = Epätarkkuus
+stat.shots = Ammusta
+stat.reload = Ammusta/sekunnissa
+stat.ammo = Ammus
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Parempi pora vaadittu
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_fil.properties b/core/assets/bundles/bundle_fil.properties
index 86c3c0737a..0fa6608526 100644
--- a/core/assets/bundles/bundle_fil.properties
+++ b/core/assets/bundles/bundle_fil.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [scarlet]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Power Capacity
-blocks.powershot = Power/Shot
-blocks.damage = Damage
-blocks.targetsair = Targets Air
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Range
-blocks.size = Size
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Liquid Capacity
-blocks.powerrange = Power Range
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Power Use
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Item Capacity
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Drillables
-blocks.drillspeed = Base Drill Speed
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Health
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = Inaccuracy
-blocks.shots = Shots
-blocks.reload = Shots/Second
-blocks.ammo = Ammo
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Power Capacity
+stat.powershot = Power/Shot
+stat.damage = Damage
+stat.targetsair = Targets Air
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Range
+stat.size = Size
+stat.displaysize = Display Size
+stat.liquidcapacity = Liquid Capacity
+stat.powerrange = Power Range
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Power Use
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Item Capacity
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Drillables
+stat.drillspeed = Base Drill Speed
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Health
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = Inaccuracy
+stat.shots = Shots
+stat.reload = Shots/Second
+stat.ammo = Ammo
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_fr.properties b/core/assets/bundles/bundle_fr.properties
index e7749d7347..925465c595 100644
--- a/core/assets/bundles/bundle_fr.properties
+++ b/core/assets/bundles/bundle_fr.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
unit.nobuild = [scarlet]Cette unité ne peut construire
-blocks.input = Entrée
-blocks.output = Sortie
-blocks.booster = Booster
-blocks.tiles = Pré-requis
-blocks.affinities = Affinités
+stat.input = Entrée
+stat.output = Sortie
+stat.booster = Booster
+stat.tiles = Pré-requis
+stat.affinities = Affinités
block.unknown = [lightgray]???
-blocks.powercapacity = Capacité d'énergie
-blocks.powershot = Énergie/Tir
-blocks.damage = Dégâts
-blocks.targetsair = Cibles Aériennes
-blocks.targetsground = Cibles Terrestres
-blocks.itemsmoved = Vitesse de Déplacement
-blocks.launchtime = Temps entre chaque lancement
-blocks.shootrange = Portée de tir
-blocks.size = Taille
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Capacité liquide
-blocks.powerrange = Portée électrique
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Nombre maximal de connections
-blocks.poweruse = Énergie utilisée
-blocks.powerdamage = Dégâts d'énergie
-blocks.itemcapacity = Stockage
-blocks.basepowergeneration = Production d'énergie
-blocks.productiontime = Durée de production
-blocks.repairtime = Durée de réparation complète du Bloc
-blocks.speedincrease = Accélération
-blocks.range = Portée
-blocks.drilltier = Forable
-blocks.drillspeed = Vitesse de forage de base
-blocks.boosteffect = Effet du Boost
-blocks.maxunits = Unités actives max
-blocks.health = Santé
-blocks.buildtime = Durée de construction
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Coût de construction
-blocks.inaccuracy = Imprécision
-blocks.shots = Tirs
-blocks.reload = Tirs/Seconde
-blocks.ammo = Munitions
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Capacité d'énergie
+stat.powershot = Énergie/Tir
+stat.damage = Dégâts
+stat.targetsair = Cibles Aériennes
+stat.targetsground = Cibles Terrestres
+stat.itemsmoved = Vitesse de Déplacement
+stat.launchtime = Temps entre chaque lancement
+stat.shootrange = Portée de tir
+stat.size = Taille
+stat.displaysize = Display Size
+stat.liquidcapacity = Capacité liquide
+stat.powerrange = Portée électrique
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Nombre maximal de connections
+stat.poweruse = Énergie utilisée
+stat.powerdamage = Dégâts d'énergie
+stat.itemcapacity = Stockage
+stat.basepowergeneration = Production d'énergie
+stat.productiontime = Durée de production
+stat.repairtime = Durée de réparation complète du Bloc
+stat.speedincrease = Accélération
+stat.range = Portée
+stat.drilltier = Forable
+stat.drillspeed = Vitesse de forage de base
+stat.boosteffect = Effet du Boost
+stat.maxunits = Unités actives max
+stat.health = Santé
+stat.buildtime = Durée de construction
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Coût de construction
+stat.inaccuracy = Imprécision
+stat.shots = Tirs
+stat.reload = Tirs/Seconde
+stat.ammo = Munitions
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Meilleure Foreuse Requise
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Une grande tourelle qui tire rapidement des débris
block.spectre.description = Une tourelle massive à double cannon et qui tire de puissantes balles perce-blindages simultanément.
block.meltdown.description = Une tourelle massive chargeant et tirant de puissants rayons lasers. Nécessite un liquide de refroidissement.
block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité.
-block.segment.description = Endommage et détruit les tirs ennemis. Cependant, les lasers ne peuvent pas être ciblés.
+block.segment.description = Endommage et détruit les tirs ennemis. Cependant, les lasers ne peuvent pas être ciblés.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_fr_BE.properties b/core/assets/bundles/bundle_fr_BE.properties
index 02fe5e58b1..869da14c46 100644
--- a/core/assets/bundles/bundle_fr_BE.properties
+++ b/core/assets/bundles/bundle_fr_BE.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Ressource(s) requise(s)
-blocks.output = Ressource(s) produite(s)
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Ressource(s) requise(s)
+stat.output = Ressource(s) produite(s)
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]Inconnu
-blocks.powercapacity = Capacité d'énergie
-blocks.powershot = Énergie/Tir
-blocks.damage = Damage
-blocks.targetsair = Cible les unités aériennes
-blocks.targetsground = Cible les unités terrestres
-blocks.itemsmoved = Vitesse de déplacement
-blocks.launchtime = Temps entre chaque lancement
-blocks.shootrange = Portée
-blocks.size = Taille
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Capacité en liquide
-blocks.powerrange = Distance de transmission
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Énergie utilisée
-blocks.powerdamage = Énergie/Dégâts
-blocks.itemcapacity = Stockage
-blocks.basepowergeneration = Production d'énergie de base
-blocks.productiontime = Temps de production
-blocks.repairtime = Temps pour la réparation totale du bloc
-blocks.speedincrease = Augmentation de la vitesse
-blocks.range = Portée
-blocks.drilltier = Forable
-blocks.drillspeed = Vitesse de forage de base
-blocks.boosteffect = Effet boostant
-blocks.maxunits = Maximum d'unitée active
-blocks.health = Santé
-blocks.buildtime = Temps de construction
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Coût de construction
-blocks.inaccuracy = Précision
-blocks.shots = Tirs
-blocks.reload = Tirs/Seconde
-blocks.ammo = Munition
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Capacité d'énergie
+stat.powershot = Énergie/Tir
+stat.damage = Damage
+stat.targetsair = Cible les unités aériennes
+stat.targetsground = Cible les unités terrestres
+stat.itemsmoved = Vitesse de déplacement
+stat.launchtime = Temps entre chaque lancement
+stat.shootrange = Portée
+stat.size = Taille
+stat.displaysize = Display Size
+stat.liquidcapacity = Capacité en liquide
+stat.powerrange = Distance de transmission
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Énergie utilisée
+stat.powerdamage = Énergie/Dégâts
+stat.itemcapacity = Stockage
+stat.basepowergeneration = Production d'énergie de base
+stat.productiontime = Temps de production
+stat.repairtime = Temps pour la réparation totale du bloc
+stat.speedincrease = Augmentation de la vitesse
+stat.range = Portée
+stat.drilltier = Forable
+stat.drillspeed = Vitesse de forage de base
+stat.boosteffect = Effet boostant
+stat.maxunits = Maximum d'unitée active
+stat.health = Santé
+stat.buildtime = Temps de construction
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Coût de construction
+stat.inaccuracy = Précision
+stat.shots = Tirs
+stat.reload = Tirs/Seconde
+stat.ammo = Munition
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Une grande tourelle à tir rapide.
block.spectre.description = Une grande tourelle qui tire deux balles puissantes à la fois.
block.meltdown.description = Une grande tourelle qui tire de puissants faisceaux à longue portée.
block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_hu.properties b/core/assets/bundles/bundle_hu.properties
index b28d471cdd..c24c9a24ee 100644
--- a/core/assets/bundles/bundle_hu.properties
+++ b/core/assets/bundles/bundle_hu.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Power Capacity
-blocks.powershot = Power/Shot
-blocks.damage = Damage
-blocks.targetsair = Targets Air
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Range
-blocks.size = Size
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Liquid Capacity
-blocks.powerrange = Power Range
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Power Use
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Item Capacity
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Drillables
-blocks.drillspeed = Base Drill Speed
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Health
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = Inaccuracy
-blocks.shots = Shots
-blocks.reload = Shots/Second
-blocks.ammo = Ammo
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Power Capacity
+stat.powershot = Power/Shot
+stat.damage = Damage
+stat.targetsair = Targets Air
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Range
+stat.size = Size
+stat.displaysize = Display Size
+stat.liquidcapacity = Liquid Capacity
+stat.powerrange = Power Range
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Power Use
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Item Capacity
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Drillables
+stat.drillspeed = Base Drill Speed
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Health
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = Inaccuracy
+stat.shots = Shots
+stat.reload = Shots/Second
+stat.ammo = Ammo
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_in_ID.properties b/core/assets/bundles/bundle_in_ID.properties
index 32aabb9eb5..e9f6f933eb 100644
--- a/core/assets/bundles/bundle_in_ID.properties
+++ b/core/assets/bundles/bundle_in_ID.properties
@@ -20,22 +20,22 @@ gameover = Permainan Habis
gameover.pvp = Tim[accent] {0}[] menang!
highscore = [accent]Rekor Baru!
copied = Tersalin.
-indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
-indev.notready = This part of the game isn't ready yet
+indevpopup = [accent]v6[] saat ini dalam versi [accent]alpha[].\n[lightgray]Artinya:[]\n[scarlet]- Kampanye belum sepenuhnya selesai[]\n- Beberapa konten tidak tersedia\n - Beberapa [scarlet]Unit AI[] tidak sepenuhnya bekerja\n- Beberapa unit belum sepenuhnya selesai\n- Semua yang kamu lihat dapat berubah atau dihapus sewaktu-waktu.\n\nLaporkan bug atau crash di [accent]Github[].
+indev.notready = Bagian tersebut saat ini belum siap
load.sound = Suara
load.map = Peta
load.image = Gambar
load.content = Konten
load.system = Sistem
-load.mod = Mods
+load.mod = Mod
load.scripts = Skrip
be.update = Versi Bleeding Edge terbaru tersedia:
be.update.confirm = Unduh dan ulang kembali sekarang?
be.updating = Memperbarui...
-be.ignore = Biarkan
-be.noupdates = Tidak ada hal baru yang ditemukan.
+be.ignore = Abaikan
+be.noupdates = Tidak ada pembaruan yang ditemukan.
be.check = Cek versi baru
schematic = Skema
@@ -52,9 +52,10 @@ schematic.copy.import = Impor dari papan klip
schematic.shareworkshop = Bagikan di Workshop
schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Balik Skema
schematic.saved = Skema telah disimpan.
-schematic.delete.confirm = Skema ini akan benar - benar dihapus
+schematic.delete.confirm = Skema ini akan benar-benar dihapus.
schematic.rename = Ganti nama Skema
schematic.info = {0}x{1}, {2} blok
+schematic.disabled = [scarlet]Skema dilarang[]\nAnda tidak diperbolehkan untuk menggunakan skema di [accent]peta[] atau [accent]server ini.
stat.wave = Gelombang Terkalahkan:[accent] {0}
stat.enemiesDestroyed = Musuh Terhancurkan:[accent] {0}
@@ -65,7 +66,7 @@ stat.delivered = Sumber Daya yang Diluncurkan:
stat.playtime = Waktu Bermain:[accent] {0}
stat.rank = Nilai Akhir: [accent]{0}
-globalitems = [accent]Global Items
+globalitems = [accent]Item Global
map.delete = Apakah Anda yakin ingin menghapus peta "[accent]{0}[]"?
level.highscore = Nilai Tertinggi: [accent]{0}
level.select = Pilih Level
@@ -85,7 +86,7 @@ close = Tutup
website = Situs Jaringan
quit = Keluar
save.quit = Simpan & Keluar
-maps = Maps
+maps = Peta
maps.browse = Cari Peta
continue = Lanjutkan
maps.none = [lightgray]Peta tidak ditemukan!
@@ -106,16 +107,16 @@ mods.none = [lightgray]Tidak ada mod yang ditemukan!
mods.guide = Panduan Modding
mods.report = Lapor Kesalahan
mods.openfolder = Buka Folder Mod
-mods.reload = mengulangi
-mods.reloadexit = game akan keluar, untuk mengulang mod.
+mods.reload = Muat Ulang
+mods.reloadexit = Game akan keluar, untuk mengulang mod.
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]Aktif
mod.disabled = [scarlet]Nonaktif
mod.disable = Aktif
-mod.content = konten:
+mod.content = Konten:
mod.delete.error = Tidak bisa menghapus mod. File mungkin sedang digunakan.
mod.requiresversion = [scarlet]Versi game minimal yang dibutuhkan: [accent]{0}
-mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
+mod.outdated = [scarlet]Tidak cocok dengan V6 (minGameVersion: 105)
mod.missingdependencies = [scarlet]Ketergantungan hilang: {0}
mod.erroredcontent = [scarlet]Konten Mengalami Kesalahan
mod.errors = Kesalahan terjadi disaat memuat konten.
@@ -125,22 +126,22 @@ mod.enable = Aktif
mod.requiresrestart = Game akan keluar untuk mengaktifkan mod.
mod.reloadrequired = [scarlet]Dibutuhkan untuk memuat ulang
mod.import = Impor Mod
-mod.import.file = Import File
+mod.import.file = Impor File
mod.import.github = Impor Mod GitHub
-mod.jarwarn = [scarlet]mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya!
+mod.jarwarn = [scarlet]Mod dari JAR sebenarnya tidak aman.[]\nPastikan anda mengimpor mod dari sumber terpercaya!
mod.item.remove = Item ini merupakan bagian dari mod[accent] '{0}'[] mod. Untuk dihilangkan, hapus mod ini.
mod.remove.confirm = Mod ini akan dihapus.
mod.author = [lightgray]Pencipta:[] {0}
mod.missing = Simpanan ini mengandung mod yang telah diperbarui atau sudah lama tidak dipasang. Kemungkinan akan terjadi perubahan. Apakah Anda yakin untuk memuatnya?\n[lightgray]Mods:\n{0}
mod.preview.missing = Sebelum memposting mod di workshop, kamu harus memberi foto pratinjau.\nBeri sebuah foto berformat[accent] preview.png[] ke dalam folder mod dan ulang kembali.
-mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda..
-mod.scripts.disable = perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!.
+mod.folder.missing = Hanya mod dengan format folder yang dapat diposting di workshop.\nUntuk mengubah mod menjadi folder, ekstrak file mod tersebut dan pastikan berbentuk sebuah folder, kemudian ulang game Anda atau mod Anda.
+mod.scripts.disable = Perangkat anda tidak mendukung mod berformat skrip/JS. Anda harus menonaktifkan mod untuk lanjut bermain!
about.button = Tentang
name = Nama:
noname = Pilih[accent] nama pemain[] dahulu.
-planetmap = Planet Map
-launchcore = Launch Core
+planetmap = Peta Planet
+launchcore = Luncurkan Inti
filename = Nama File:
unlocked = Konten baru terbuka!
completed = [accent]Terselesaikan
@@ -148,17 +149,17 @@ techtree = Cabang Teknologi
research.list = [lightgray]Penelitian:
research = Penelitian
researched = [lightgray]{0} telah diteliti.
-research.progress = {0}% complete
+research.progress = {0}% diteliti
players = {0} pemain aktif
players.single = {0} pemain aktif
-players.search = cari
-players.notfound = [gray]tidak ada pemain ditemukan
+players.search = Cari
+players.notfound = [gray]Tidak ada pemain ditemukan
server.closing = [accent]Menutup server...
server.kicked.kick = Anda telah dikeluarkan dari server!
server.kicked.whitelist = Anda tidak ada di dalam whitelist.
server.kicked.serverClose = Server ditutup.
server.kicked.vote = Anda dipilih untuk dikeluarkan. Sampai jumpa!
-server.kicked.clientOutdated = Client kadaluarsa! Perbarui mindustry Anda!
+server.kicked.clientOutdated = Client kadaluarsa! Perbarui game Anda!
server.kicked.serverOutdated = Server kadaluarsa! Tanya pemilik untuk memperbarui!
server.kicked.banned = Anda telah dilarang untuk memasuki server ini.
server.kicked.typeMismatch = Server ini tidak cocok dengan versi build Anda.
@@ -197,7 +198,7 @@ trace.mobile = Client Mobile: [accent]{0}
trace.modclient = Client Modifikasi: [accent]{0}
invalidid = Client ID tidak valid! Laporkan masalah.
server.bans = Pemain Dilarang Masuk
-server.bans.none = Tidak ada pemain yang diberiizin masuk!
+server.bans.none = Tidak ada pemain yang tidak diberi izin masuk!
server.admins = Admin
server.admins.none = Tidak ada admin!
server.add = Tambahkan Server
@@ -262,7 +263,7 @@ view.workshop = Lihat di Workshop
workshop.listing = Sunting Daftar Workshop
ok = OK
open = Buka
-customize = edit
+customize = Sunting Peraturan
cancel = Batal
openlink = Buka Tautan
copylink = Salin Tautan
@@ -335,7 +336,7 @@ waves.never =
waves.every = setiap
waves.waves = gelombang
waves.perspawn = per muncul
-waves.shields = shields/wave
+waves.shields = perisai/gelombang
waves.to = sampai
waves.guardian = Guardian
waves.preview = Pratinjau
@@ -346,9 +347,10 @@ waves.invalid = Gelombang tidak valid di papan klip.
waves.copied = Gelombang tersalin.
waves.none = Tidak ada musuh yang didefinisikan.\nIngat bahwa susunan gelombang yang kosong akan diubah menjadi susunan gelombang standar secara otomatis.
-wavemode.counts = counts
-wavemode.totals = totals
-wavemode.health = health
+#memang sengaja diberi huruf kecil
+wavemode.counts = jumlah
+wavemode.totals = total
+wavemode.health = darah
editor.default = [lightgray]
details = Detail...
@@ -357,9 +359,9 @@ editor.name = Nama:
editor.spawn = Munculkan Unit
editor.removeunit = Hapus Unit
editor.teams = Tim
-editor.errorload = Terjadi kesalahan saat memuat file:\n[accent]{0}
-editor.errorsave = Terjadi kesalahan saat menyimpan file:\n[accent]{0}
-editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'impor peta legacy ' di penyunting.
+editor.errorload = Terjadi kesalahan saat memuat file.
+editor.errorsave = Terjadi kesalahan saat menyimpan file.
+editor.errorimage = Itu gambar biasa, bukan peta. Jangan merubah ekstensi dan megharapkan akan berhasil.\n\nJika anda ingin mengimpor peta "Legacy", gunakan tombol 'Impor Peta Legacy ' di penyunting.
editor.errorlegacy = Peta ini terlalu tua, dan memakai format peta "legacy" yang tidak didukung lagi.
editor.errornot = Ini bukan merupakan file peta.
editor.errorheader = File peta ini bisa jadi tidak sah atau rusak.
@@ -415,8 +417,8 @@ toolmode.drawteams.description = Menggambar tim bukannya blok.
filters.empty = [lightgray]Tidak ada filter! Tambahkan dengan tombol dibawah.
filter.distort = Kerusakkan
filter.noise = Kebisingan
-filter.enemyspawn = Enemy Spawn Select
-filter.corespawn = Core Select
+filter.enemyspawn = Pilih Munculnya Musuh
+filter.corespawn = Pilih Inti
filter.median = Median
filter.oremedian = Median Bijih
filter.blend = Campur
@@ -436,7 +438,7 @@ filter.option.circle-scale = Ukuran Lingkaran
filter.option.octaves = Oktaf
filter.option.falloff = Kemerosotan
filter.option.angle = Sudut
-filter.option.amount = Amount
+filter.option.amount = Jumlah
filter.option.block = Blok
filter.option.floor = Lantai
filter.option.flooronto = Target Lantai
@@ -451,7 +453,7 @@ width = Lebar:
height = Tinggi:
menu = Menu
play = Bermain
-campaign = kampanye
+campaign = Kampanye
load = Memuat
save = Simpan
fps = FPS: {0}
@@ -469,24 +471,19 @@ locked = Terkunci
complete = [lightgray]Mencapai:
requirement.wave = Capai gelombang {0} dalam {1}
requirement.core = Hancurkan inti musuh dalam {0}
-requirement.research = Research {0}
-requirement.capture = Capture {0}
-resume = Lanjutkan Zona:\n[lightgray]{0}
+requirement.research = Kembangkan {0}
+requirement.capture = Kuasai {0}
bestwave = [lightgray]Gelombang Terbaik: {0}
-launch = < MELUNCUR >
-launch.text = Launch
-launch.title = Berhasil Meluncur
-launch.next = [lightgray]kesempatan berikutnya di gelombang {0}
-launch.unable2 = [scarlet]Tidak dapat MELUNCUR.[]
-launch.confirm = Ini akan meluncurkan semua sumber daya di inti.\nAnda tidak bisa kembali lagi ke tempat ini.
-launch.skip.confirm = Jika Anda lewati sekarang, Anda tidak akan dapat meluncur hingga gelombang berikutnya.
+launch.text = Luncurkan
+campaign.multiplayer = Saat bermain bersama di kampanye, Kamu hanya bisa kembangkan menggunakan item dari sektor [accent]kamu[], [scarlet]Bukan[] sektor milik host yang kamu berada sekarang.\n\nUntuk mendapatkan item tersebut ke sektor [accent]kamu[] saat bermain bersama, gunakan [accent]alas peluncur[].
uncover = Buka
configure = Konfigurasi Muatan
-loadout = Loadout
-resources = Resources
+#TODO
+loadout = Muatan
+resources = Sumber Daya
bannedblocks = Balok yang dilarang
-addall = Tambah Semu
-launch.destination = Destination: {0}
+addall = Tambah Semua
+launch.destination = Destinasi: {0}
configure.invalid = Jumlah harus berupa angka diantara 0 dan {0}.
zone.unlocked = [lightgray]{0} terbuka.
zone.requirement.complete = Gelombang {0} terselesaikan:\nPersyaratan zona {1} tercapai.
@@ -508,20 +505,21 @@ error.io = Terjadi kesalahan jaringan I/O.
error.any = Terjadi kesalahan Jaringan tidak diketahui.
error.bloom = Gagal untuk menginisialisasi bloom.\nPerangkat Anda mungkin tidak mendukung fitur ini.
-weather.rain.name = Rain
-weather.snow.name = Snow
-weather.sandstorm.name = Sandstorm
-weather.sporestorm.name = Sporestorm
+weather.rain.name = Hujan
+weather.snow.name = Salju
+weather.sandstorm.name = Badai Pasir
+weather.sporestorm.name = Badai Spora
-sectors.unexplored = [lightgray]Unexplored
-sectors.resources = Resources:
-sectors.production = Production:
-sectors.stored = Stored:
-sectors.resume = Resume
-sectors.launch = Launch
-sectors.select = Select
-sectors.nonelaunch = [lightgray]none (sun)
+sectors.unexplored = [lightgray]Belum Ditelusuri
+sectors.resources = Sumber Daya:
+sectors.production = Produksi:
+sectors.stored = Terisi:
+sectors.resume = Lanjutkan
+sectors.launch = Luncurkan
+sectors.select = Pilih
+sectors.nonelaunch = [lightgray]tidak ada
+#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
sector.frozenForest.name = Frozen Forest
@@ -534,8 +532,12 @@ sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
-sector.groundZero.description = lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya.\nKumpulkan timah dan tembaga sebanyak yang anda bisa.\nPindah.
-sector.frozenForest.description = disini, dekat dengan gunung, spora spora sudah menyebar. Temperatur yang sangat rendah tidak dapat mempertahankan selamanya.\n\nBerusaha untuk kekuatan. Bangun generator pembakaran. Pelajari cara menggunakan mender.
+#unused
+#sector.impact0078.name = Impact 0078
+#sector.crags.name = Crags
+
+sector.groundZero.description = Lokasi yang optimal untuk bermain satu kali lagi. Sangat sedikit musuh. Beberapa sumber daya.\nKumpulkan timah dan tembaga sebanyak yang anda bisa.\nPindah.
+sector.frozenForest.description = Disini, dekat dengan gunung, spora spora sudah menyebar. Temperatur yang sangat rendah tidak dapat mempertahankan selamanya.\n\nBerusaha untuk kekuatan. Bangun generator pembakaran. Pelajari cara menggunakan mender.
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
@@ -547,7 +549,7 @@ sector.nuclearComplex.description = A former facility for the production and pro
sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
settings.language = Bahasa
-settings.data = Game Data
+settings.data = Data Game
settings.reset = Atur ulang ke Default (standar)
settings.rebind = Ganti tombol
settings.resetKey = Atur ulang
@@ -558,65 +560,66 @@ settings.graphics = Grafik
settings.cleardata = Menghapus Data Permainan...
settings.clear.confirm = Anda yakin ingin menghapus data ini?\nWaktu tidak bisa diulang kembali!
settings.clearall.confirm = [scarlet]PERINGATAN![]\nIni akan menghapus semua data permainan, termasuk simpanan, peta, bukaan dan keybind.\nSetelah Anda menekan 'ok' permainan akan menghapus semua data dan keluar otomatis.
-settings.clearsaves.confirm = Are you sure you want to clear all your saves?
-settings.clearsaves = Clear Saves
+settings.clearsaves.confirm = Anda yakin ingin menghapus semua simpanan?
+settings.clearsaves = Bersihkan Simpanan
paused = [accent]< Jeda >
clear = Bersih
banned = [scarlet]Dilarang
-unplaceable.sectorcaptured = [scarlet]Requires captured sector
+unplaceable.sectorcaptured = [scarlet]Membutuhkan sektor yang dikuasai
yes = Ya
no = Tidak
info.title = Info
error.title = [crimson]Sebuah kesalahan telah terjadi
error.crashtitle = Sebuah kesalahan telah terjadi
-unit.nobuild = [scarlet]Unit can't build
-blocks.input = Masukan
-blocks.output = Pengeluaran
-blocks.booster = Pendorong
-blocks.tiles = Kotak yang dibutuhkan
-blocks.affinities = Afinitas
+unit.nobuild = [scarlet]Unit tidak dapat membangun
+stat.input = Masukan
+stat.output = Pengeluaran
+stat.booster = Pendorong
+stat.tiles = Kotak yang dibutuhkan
+stat.affinities = Afinitas
block.unknown = [lightgray]???
-blocks.powercapacity = Kapasitas Tenaga
-blocks.powershot = Tenaga/Tembakan
-blocks.damage = Kerusakan
-blocks.targetsair = Menargetkan Udara
-blocks.targetsground = Menargetkan Darat
-blocks.itemsmoved = Kecepatan Gerak
-blocks.launchtime = Waktu Diantara Peluncuran
-blocks.shootrange = Jarak
-blocks.size = Ukuran
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Kapasitas Zat Cair
-blocks.powerrange = Jarak Tenaga
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Koneksi Maksimal
-blocks.poweruse = Penggunaan Tenaga
-blocks.powerdamage = Tenaga/Pukulan
-blocks.itemcapacity = Kapasitas Item
-blocks.basepowergeneration = Basis Generasi Tenaga
-blocks.productiontime = Waktu Produksi
-blocks.repairtime = Waktu Memperbaiki Blok Penuh
-blocks.speedincrease = Tambahan Kecepatan
-blocks.range = Jarak
-blocks.drilltier = Sumber Daya yang Bisa di Bor
-blocks.drillspeed = Basis Kecepatan Bor
-blocks.boosteffect = Efek Pendorong
-blocks.maxunits = Maks Unit Aktif
-blocks.health = Darah
-blocks.buildtime = Waktu Pembuatan
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Biaya Bangunan
-blocks.inaccuracy = Jarak Melenceng
-blocks.shots = Tembakan
-blocks.reload = Tembakan/Detik
-blocks.ammo = Amunisi
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Kapasitas Tenaga
+stat.powershot = Tenaga/Tembakan
+stat.damage = Kerusakan
+stat.targetsair = Menargetkan Udara
+stat.targetsground = Menargetkan Darat
+stat.itemsmoved = Kecepatan Gerak
+stat.launchtime = Waktu Diantara Peluncuran
+stat.shootrange = Jarak
+stat.size = Ukuran
+stat.displaysize = Ukuran Tampilan
+stat.liquidcapacity = Kapasitas Zat Cair
+stat.powerrange = Jarak Tenaga
+stat.linkrange = Jarak Tautan
+stat.instructions = Instruksi
+stat.powerconnections = Koneksi Maksimal
+stat.poweruse = Penggunaan Tenaga
+stat.powerdamage = Tenaga/Pukulan
+stat.itemcapacity = Kapasitas Item
+stat.memorycapacity = Kapasitas Memori
+stat.basepowergeneration = Basis Generasi Tenaga
+stat.productiontime = Waktu Produksi
+stat.repairtime = Waktu Memperbaiki Blok Penuh
+stat.speedincrease = Tambahan Kecepatan
+stat.range = Jarak
+stat.drilltier = Sumber Daya yang Bisa di Bor
+stat.drillspeed = Basis Kecepatan Bor
+stat.boosteffect = Efek Pendorong
+stat.maxunits = Maks Unit Aktif
+stat.health = Darah
+stat.buildtime = Waktu Pembuatan
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Biaya Bangunan
+stat.inaccuracy = Jarak Melenceng
+stat.shots = Tembakan
+stat.reload = Tembakan/Detik
+stat.ammo = Amunisi
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Membutuhkan Bor yang Lebih Baik
-bar.noresources = Missing Resources
-bar.corereq = Core Base Required
+bar.noresources = Sumber Daya Tidak Ditemukan
+bar.corereq = Memerlukan Inti Dasar
bar.drillspeed = Kecepatan Bor: {0}/s
bar.pumpspeed = Kecepatan Pompa: {0}/s
bar.efficiency = Daya Guna: {0}%
@@ -655,16 +658,16 @@ unit.liquidunits = unit zat cair
unit.powerunits = unit tenaga
unit.degrees = derajat
unit.seconds = detik
-unit.minutes = mins
+unit.minutes = menit
unit.persecond = /detik
-unit.perminute = /min
+unit.perminute = /menit
unit.timesspeed = x kecepatan
unit.percent = %
unit.shieldhealth = shield health
unit.items = item
-unit.thousands = ribu
-unit.millions = juta
-unit.billions = b
+unit.thousands = rb
+unit.millions = jt
+unit.billions = m
category.general = Umum
category.power = Tenaga
category.liquids = Zat Cair
@@ -677,13 +680,13 @@ setting.shadows.name = Bayangan
setting.blockreplace.name = Usulan Blok Otomatis
setting.linear.name = Filter Bergaris
setting.hints.name = Petunjuk
-setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
+setting.flow.name = Tampilan Laju Aliran Sumber Daya
setting.buildautopause.name = Jeda Otomatis saat Membangun
-setting.mapcenter.name = Auto Center Map To Player
+setting.mapcenter.name = Pusatkan Peta Otomatis Ke Pemain
setting.animatedwater.name = Animasi Perairan
setting.animatedshields.name = Animasi Pelindung
setting.antialias.name = Antialiasi[lightgray] (membutuhkan restart)[]
-setting.playerindicators.name = Player Indicators
+setting.playerindicators.name = Indikasi Pemain
setting.indicators.name = Indikasi Musuh/Teman Lain
setting.autotarget.name = Target Secara Otomatis
setting.keyboard.name = Kontrol Mouse+Papan Ketik
@@ -702,7 +705,7 @@ setting.difficulty.name = Tingkat Kesulitan:
setting.screenshake.name = Layar Getar
setting.effects.name = Munculkan Efek
setting.destroyedblocks.name = Tunjukkan Blok yang Telah Hancur
-setting.blockstatus.name = Display Block Status
+setting.blockstatus.name = Tunjukan Status Blok
setting.conveyorpathfinding.name = Navigasi Pengantar Otomatis
setting.sensitivity.name = Sensitivitas Kontroler
setting.saveinterval.name = Jarak Menyimpan
@@ -712,15 +715,15 @@ setting.milliseconds = {0} milisekon
setting.fullscreen.name = Layar Penuh
setting.borderlesswindow.name = Jendela tak Berbatas[lightgray] (mungkin memerlukan mengulang kembali)
setting.fps.name = Tunjukkan FPS
-setting.smoothcamera.name = Smooth Camera
+setting.smoothcamera.name = Kamera Halus
setting.blockselectkeys.name = Tunjukkan Kunci Pilih Blok
setting.vsync.name = VSync
setting.pixelate.name = Mode Pixel[lightgray] (menonaktifkan animasi)
setting.minimap.name = Tunjukkan Peta Kecil
-setting.coreitems.name = Display Core Items (WIP)
+setting.coreitems.name = Tunjukkan Item Inti (WIP)
setting.position.name = Tunjukkan Posisi Pemain
setting.musicvol.name = Volume Musik
-setting.atmosphere.name = Show Planet Atmosphere
+setting.atmosphere.name = Tunjukkan Atmosfer Planet
setting.ambientvol.name = Volume Sekeliling
setting.mutemusic.name = Diamkan Musik
setting.sfxvol.name = Volume Efek Suara
@@ -738,30 +741,30 @@ public.beta = Ingat bahwa game versi beta tidak dapat membuat lobi publik.
uiscale.reset = Skala UI telah diubah.\nTekan "OK" untuk mengonfirmasi.\n[scarlet]Kembali dan keluar di[accent] {0}[] pengaturan...
uiscale.cancel = Batal & Keluar
setting.bloom.name = Bloom
-keybind.title = Ganti Kunci
-keybinds.mobile = [scarlet]Mayoritas kunci tidak mendukung mobile. Hanya gerakan dasar yang didukung.
+keybind.title = Ganti Tombol
+keybinds.mobile = [scarlet]Mayoritas tombol tidak didukung oleh perangkat ponsel Hanya gerakan dasar yang didukung.
category.general.name = Umum
category.view.name = Melihat
category.multiplayer.name = Bermain Bersama
-category.blocks.name = Block Select
+category.blocks.name = Pilih Blok
command.attack = Serang
command.rally = Kumpul/Patroli
command.retreat = Mundur
-command.idle = Idle
-placement.blockselectkeys = \n[lightgray]Kunci: [{0},
-keybind.respawn.name = Respawn
-keybind.control.name = Control Unit
+command.idle = Diam di Tempat
+placement.blockselectkeys = \n[lightgray]Tombol: [{0},
+keybind.respawn.name = Muncul Kembali
+keybind.control.name = Kontrol Unit
keybind.clear_building.name = Hapus Bangunan
-keybind.press = Tekan kunci...
-keybind.press.axis = Tekan sumbu atau kunci...
+keybind.press = Tekan tombol...
+keybind.press.axis = Tekan sumbu atau tombol...
keybind.screenshot.name = Tangkapan Layar Peta
keybind.toggle_power_lines.name = Aktifkan Tenaga Laser
-keybind.toggle_block_status.name = Toggle Block Statuses
-keybind.move_x.name = Pindah x
-keybind.move_y.name = Pindah y
-keybind.mouse_move.name = Ikut Mouse
-keybind.pan.name = Pan View
-keybind.boost.name = Boost
+keybind.toggle_block_status.name = Status Blok
+keybind.move_x.name = Pindah X
+keybind.move_y.name = Pindah Y
+keybind.mouse_move.name = Ikuti Mouse
+keybind.pan.name = Tampilan Geser
+keybind.boost.name = Dorongan
keybind.schematic_select.name = Pilih Daerah
keybind.schematic_menu.name = Menu Skema
keybind.schematic_flip_x.name = Balik Skema X
@@ -788,9 +791,9 @@ keybind.diagonal_placement.name = Penaruhan Diagonal
keybind.pick.name = Memilih Blok
keybind.break_block.name = Menghancurkan Blok
keybind.deselect.name = Batal Memilih
-keybind.pickupCargo.name = Pickup Cargo
-keybind.dropCargo.name = Drop Cargo
-keybind.command.name = Command
+keybind.pickupCargo.name = Muat Kargo
+keybind.dropCargo.name = Turunkan Kargo
+keybind.command.name = Perintah
keybind.shoot.name = Menembak
keybind.zoom.name = Perbesar
keybind.menu.name = Menu
@@ -801,7 +804,7 @@ keybind.chat.name = Pesan
keybind.player_list.name = Daftar pemain
keybind.console.name = Papan Konsol
keybind.rotate.name = Putar
-keybind.rotateplaced.name = Putar yang ada (Tekan)
+keybind.rotateplaced.name = Putar yang ada (Tekan dan Tahan)
keybind.toggle_menus.name = Muncul Tidaknya Menu
keybind.chat_history_prev.name = Sejarah Pesan Sebelumnya
keybind.chat_history_next.name = Sejarah Pesan Setelahnya
@@ -822,13 +825,14 @@ mode.custom = Pengaturan Modifikasi
rules.infiniteresources = Sumber Daya Tak Terbatas
rules.reactorexplosions = Ledakan Reaktor
+rules.schematic = Skema Diperbolehkan
rules.wavetimer = Pengaturan Waktu Gelombang
rules.waves = Gelombang
rules.attack = Mode Penyerangan
-rules.buildai = AI Building
+rules.buildai = Bangunan A.I.
rules.enemyCheat = Sumber Daya A.I Musuh (Tim Merah) Tak Terbatas
rules.blockhealthmultiplier = Multiplikasi Darah Blok
-rules.blockdamagemultiplier = Block Damage Multiplier
+rules.blockdamagemultiplier = Multiplikasi Kekuatan Blok
rules.unitbuildspeedmultiplier = Multiplikasi Kecepatan Munculnya Unit
rules.unithealthmultiplier = Multiplikasi Darah Unit
rules.unitdamagemultiplier = Multiplikasi Kekuatan Unit
@@ -836,23 +840,24 @@ rules.enemycorebuildradius = Dilarang Membangun Radius Inti Musuh :[lightgray] (
rules.wavespacing = Jarak Gelombang:[lightgray] (detik)
rules.buildcostmultiplier = Multiplikasi Harga Bangunan
rules.buildspeedmultiplier = Multiplikasi Waktu Pembuatan Bangunan
-rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstraksi Blok
+rules.deconstructrefundmultiplier = Penggembalian Dana Mendekonstruksi Blok
rules.waitForWaveToEnd = Gelombang menunggu musuh
rules.dropzoneradius = Radius Titik Muncul:[lightgray] (Blok)
-rules.unitammo = Units Require Ammo
+rules.unitammo = Unit Membutuhkan AMunisi
rules.title.waves = Gelombang
rules.title.resourcesbuilding = Sumber Daya & Bangunan
rules.title.enemy = Musuh
rules.title.unit = Unit
rules.title.experimental = Eksperimental
-rules.title.environment = Environment
+rules.title.environment = Lingkungan
rules.lighting = Penerangan
-rules.fire = Fire
-rules.explosions = Block/Unit Explosion Damage
+rules.enemyLights = Sinar dari Musuh
+rules.fire = Api
+rules.explosions = Kekuatan Ledakan Blok/Unit
rules.ambientlight = Sinar Disekeliling
-rules.weather = Weather
-rules.weather.frequency = Frequency:
-rules.weather.duration = Duration:
+rules.weather = Cuaca
+rules.weather.frequency = Frekuensi:
+rules.weather.duration = Durasi:
content.item.name = Item
content.liquid.name = Zat Cair
@@ -877,7 +882,7 @@ item.scrap.name = Kepingan
liquid.water.name = Air
liquid.slag.name = Terak
liquid.oil.name = Minyak
-liquid.cryofluid.name = Cairan Dingin
+liquid.cryofluid.name = Cairan Pendingin
item.explosiveness = [lightgray]Tingkat Keledakan: {0}%
item.flammability = [lightgray]Tingkat Kebakaran: {0}%
@@ -885,12 +890,12 @@ item.radioactivity = [lightgray]Tingkat Radioaktif: {0}%
unit.health = [lightgray]Darah: {0}
unit.speed = [lightgray]Kecepatan: {0}
-unit.weapon = [lightgray]Weapon: {0}
-unit.itemcapacity = [lightgray]Item Capacity: {0}
-unit.minespeed = [lightgray]Mining Speed: {0}%
-unit.minepower = [lightgray]Mining Power: {0}
-unit.ability = [lightgray]Ability: {0}
-unit.buildspeed = [lightgray]Building Speed: {0}%
+unit.weapon = [lightgray]Senjata: {0}
+unit.itemcapacity = [lightgray]Kapasitas Item: {0}
+unit.minespeed = [lightgray]Kecepatan Menambang: {0}%
+unit.minepower = [lightgray]Kekuatan Menambang: {0}
+unit.ability = [lightgray]Kemampuan: {0}
+unit.buildspeed = [lightgray]Kecepatan Membangun: {0}%
liquid.heatcapacity = [lightgray]Kapasitas Panas: {0}
liquid.viscosity = [lightgray]Kelekatan: {0}
@@ -930,7 +935,7 @@ unit.reign.name = Reign
unit.vela.name = Vela
unit.corvus.name = Corvus
-block.resupply-point.name = Resupply Point
+block.resupply-point.name = Titik Pemasok Ulang
block.parallax.name = Parallax
block.cliff.name = Cliff
block.sand-boulder.name = Batu Pasir
@@ -979,17 +984,17 @@ block.craters.name = Kawah
block.sand-water.name = Air Pasir
block.darksand-water.name = Air Pasir Hitam
block.char.name = Bara
-block.dacite.name = Dacite
-block.dacite-wall.name = Dacite Wall
+block.dacite.name = Dasit
+block.dacite-wall.name = Dinding Dasit
block.ice-snow.name = Salju Es
-block.stone-wall.name = Stone Wall
-block.ice-wall.name = Ice Wall
-block.snow-wall.name = Snow Wall
-block.dune-wall.name = Dune Wall
+block.stone-wall.name = Dinding Batu
+block.ice-wall.name = Dinding Es
+block.snow-wall.name = Dinding Salju
+block.dune-wall.name = Dinding Pasir
block.pine.name = Cemara
-block.dirt.name = Dirt
-block.dirt-wall.name = Dirt Wall
-block.mud.name = Mud
+block.dirt.name = Tanah
+block.dirt-wall.name = Dinding Tanah
+block.mud.name = Lumpur
block.white-tree-dead.name = Pohon Putih Mati
block.white-tree.name = Pohon Putih
block.spore-cluster.name = Kumpulan Spora
@@ -1005,7 +1010,7 @@ block.dark-panel-4.name = Panel Gelap 4
block.dark-panel-5.name = Panel Gelap 5
block.dark-panel-6.name = Panel Gelap 6
block.dark-metal.name = Besi Gelap
-block.basalt.name = Basalt
+block.basalt.name = Basal
block.hotrock.name = Batu Panas
block.magmarock.name = Batu Lahar
block.copper-wall.name = Dinding Tembaga
@@ -1021,13 +1026,13 @@ block.thorium-wall-large.name = Dinding Thorium Besar
block.door.name = Pintu
block.door-large.name = Pintu Besar
block.duo.name = Duo
-block.scorch.name = Penghangus
-block.scatter.name = Penabur
-block.hail.name = Penghujan
+block.scorch.name = Scorch
+block.scatter.name = Scatter
+block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Pengantar
block.titanium-conveyor.name = Pengantar Berbahan Titanium
-block.plastanium-conveyor.name = Plastanium Conveyor
+block.plastanium-conveyor.name = Pengantar Berbahan Plastanium
block.armored-conveyor.name = Pengantar Berlapis Pelindung
block.armored-conveyor.description = Memindahkan barang sama cepatnya dengan pengantar titanium, namun memiliki lebih banyak armor. Tidak dapat menerima masukan dari samping dari apapun kecuali dari pengantar.
block.junction.name = Simpangan
@@ -1074,10 +1079,11 @@ block.power-void.name = Penghilang Tenaga
block.power-source.name = Sumber Tenaga
block.unloader.name = Pembongkar Muatan
block.vault.name = Gudang
-block.wave.name = Ombak
-block.swarmer.name = Pengurung
+block.wave.name = Wave
+block.tsunami.name = Tsunami
+block.swarmer.name = Swarmer
block.salvo.name = Salvo
-block.ripple.name = Periak
+block.ripple.name = Ripple
block.phase-conveyor.name = Pengantar Berbahan Phase
block.bridge-conveyor.name = Jembatan Pengantar
block.plastanium-compressor.name = Kompresor Plastanium
@@ -1105,46 +1111,48 @@ block.mender.name = Reparator
block.mend-projector.name = Proyeksi Reparator
block.surge-wall.name = Dinding Listrik
block.surge-wall-large.name = Dinding Listrik Besar
-block.cyclone.name = Topan
-block.fuse.name = Padu
+block.cyclone.name = Cyclone
+block.fuse.name = Fuse
block.shock-mine.name = Ranjau Listrik
block.overdrive-projector.name = Proyeksi Pencepat
block.force-projector.name = Proyeksi Medan Gaya
-block.arc.name = Arca
+block.arc.name = Arc
block.rtg-generator.name = Generator RTG
-block.spectre.name = Iblis
-block.meltdown.name = Pelebur
+block.spectre.name = Spectre
+block.meltdown.name = Meltdown
+block.foreshadow.name = Foreshadow
block.container.name = Kontainer
block.launch-pad.name = Alas Peluncur
block.launch-pad-large.name = Alas Peluncur Besar
block.segment.name = Segment
-block.command-center.name = Command Center
-block.ground-factory.name = Ground Factory
-block.air-factory.name = Air Factory
-block.naval-factory.name = Naval Factory
-block.additive-reconstructor.name = Additive Reconstructor
-block.multiplicative-reconstructor.name = Multiplicative Reconstructor
-block.exponential-reconstructor.name = Exponential Reconstructor
-block.tetrative-reconstructor.name = Tetrative Reconstructor
-block.payload-conveyor.name = Mass Conveyor
-block.payload-router.name = Payload Router
-block.disassembler.name = Disassembler
-block.silicon-crucible.name = Silicon Crucible
-block.overdrive-dome.name = Overdrive Dome
+block.command-center.name = Pusat Perintah
+block.ground-factory.name = Pabrik Angkatan Darat
+block.air-factory.name = Pabrik Angkatan Udara
+block.naval-factory.name = Pabrik Angkatan Laut
+block.additive-reconstructor.name = Rekonstruktor Aditif
+block.multiplicative-reconstructor.name = Rekonstruktor Multiplikatif
+block.exponential-reconstructor.name = Rekonstruktor Eksponensial
+block.tetrative-reconstructor.name = Rekonstruktor Tetratif
+block.payload-conveyor.name = Pengantar Massa
+block.payload-router.name = Pengarah Massa
+block.disassembler.name = Pembongkar
+block.silicon-crucible.name = Multi-Lebur
+block.overdrive-dome.name = Kubah Proyeksi Percepat
-block.switch.name = Switch
-block.micro-processor.name = Micro Processor
-block.logic-processor.name = Logic Processor
-block.hyper-processor.name = Hyper Processor
-block.logic-display.name = Logic Display
-block.large-logic-display.name = Large Logic Display
-block.memory-cell.name = Memory Cell
+block.switch.name = Saklar
+block.micro-processor.name = Prosesor Mikro
+block.logic-processor.name = Prosesor Logika
+block.hyper-processor.name = Prosesor Cepat
+block.logic-display.name = Tampilan Logika
+block.large-logic-display.name = Tampilan Logika Besar
+block.memory-cell.name = Sel Memori
+block.memory-bank.name = Bank Memori
team.blue.name = biru
team.crux.name = merah
team.sharded.name = oranye
team.orange.name = jingga
-team.derelict.name = derelict
+team.derelict.name = abu-abu
team.green.name = hijau
team.purple.name = ungu
@@ -1235,7 +1243,7 @@ block.force-projector.description = Membentuk medan gaya berbentuk heksagon dise
block.shock-mine.description = Mencedera musuh yang menginjak ranjau. Hampir tak kasat mata kepada musuh.
block.conveyor.description = Blok transportasi dasar. Memindahkan item ke kubah ataupun pabrik. Bisa diputar.
block.titanium-conveyor.description = Blok transportasi canggih. Memindahkan item lebih cepat daripada pengantar biasa.
-block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
+block.plastanium-conveyor.description = Memindahkan barang secara bertumpuk.\nMenerima barang dari belakang, dan membaginya ke tiga arah di depan.\nMembutuhkan beberapa titik pemuat dan pembongkar untuk hasil yang maksimal.
block.junction.description = Berguna seperti jembatan untuk dua pengantar yang bersimpangan. Berguna di situasi dimana dua pengantar berbeda membawa bahan berbeda ke lokasi yang berbeda.
block.bridge-conveyor.description = Blok transportasi item canggih. bisa memindahkan item hingga 3 blok panjang melewati apapun lapangan atau bangunan.
block.phase-conveyor.description = Blok transportasi canggih. Menggunakan tenaga untuk teleportasi item ke sambungan pengantar phase melewati beberapa blok.
@@ -1302,4 +1310,4 @@ block.cyclone.description = Menara penembak beruntun besar.
block.spectre.description = Menara besar yang menembak dua peluru kuat sekaligus.
block.meltdown.description = Menara besar ini menembak sinar panjang yang kuat.
block.repair-point.description = Terus menerus memulihkan unit terluka disekitar.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Merusakkan dan menghancurkan proyektil yang datang. Proyektil laser tidak akan ditargetkan.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_it.properties b/core/assets/bundles/bundle_it.properties
index c10f894851..5fc3245ed6 100644
--- a/core/assets/bundles/bundle_it.properties
+++ b/core/assets/bundles/bundle_it.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore
unit.nobuild = [scarlet]L'unità non può costruire
-blocks.input = Ingresso
-blocks.output = Uscita
-blocks.booster = Potenziamenti
-blocks.tiles = Blocchi Richiesti
-blocks.affinities = Affinità
+stat.input = Ingresso
+stat.output = Uscita
+stat.booster = Potenziamenti
+stat.tiles = Blocchi Richiesti
+stat.affinities = Affinità
block.unknown = [lightgray]???
-blocks.powercapacity = Capacità Energetica
-blocks.powershot = Danno/Colpo
-blocks.damage = Danno
-blocks.targetsair = Attacca Nemici Aerei
-blocks.targetsground = Attacca Nemici Terreni
-blocks.itemsmoved = Velocità di Movimento
-blocks.launchtime = Tempo fra Decolli
-blocks.shootrange = Raggio
-blocks.size = Dimensioni
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Capacità del Liquido
-blocks.powerrange = Raggio Energia
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Connessioni Massime
-blocks.poweruse = Utilizzo Energia
-blocks.powerdamage = Energia/Danno
-blocks.itemcapacity = Capacità
-blocks.basepowergeneration = Generazione Energia di Base
-blocks.productiontime = Tempo di Produzione
-blocks.repairtime = Tempo di Riparazione Completa
-blocks.speedincrease = Aumento Velocità
-blocks.range = Raggio
-blocks.drilltier = Scavabili
-blocks.drillspeed = Velocità di Scavo Stabile
-blocks.boosteffect = Effetto Boost
-blocks.maxunits = Unità Attive Max
-blocks.health = Salute
-blocks.buildtime = Tempo di Costruzione
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Costo di Costruzione
-blocks.inaccuracy = Inaccuratezza
-blocks.shots = Colpi
-blocks.reload = Ricarica
-blocks.ammo = Munizioni
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Capacità Energetica
+stat.powershot = Danno/Colpo
+stat.damage = Danno
+stat.targetsair = Attacca Nemici Aerei
+stat.targetsground = Attacca Nemici Terreni
+stat.itemsmoved = Velocità di Movimento
+stat.launchtime = Tempo fra Decolli
+stat.shootrange = Raggio
+stat.size = Dimensioni
+stat.displaysize = Display Size
+stat.liquidcapacity = Capacità del Liquido
+stat.powerrange = Raggio Energia
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Connessioni Massime
+stat.poweruse = Utilizzo Energia
+stat.powerdamage = Energia/Danno
+stat.itemcapacity = Capacità
+stat.basepowergeneration = Generazione Energia di Base
+stat.productiontime = Tempo di Produzione
+stat.repairtime = Tempo di Riparazione Completa
+stat.speedincrease = Aumento Velocità
+stat.range = Raggio
+stat.drilltier = Scavabili
+stat.drillspeed = Velocità di Scavo Stabile
+stat.boosteffect = Effetto Boost
+stat.maxunits = Unità Attive Max
+stat.health = Salute
+stat.buildtime = Tempo di Costruzione
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Costo di Costruzione
+stat.inaccuracy = Inaccuratezza
+stat.shots = Colpi
+stat.reload = Ricarica
+stat.ammo = Munizioni
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Miglior Trivella Richiesta
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Una grande torretta a fuoco rapido.
block.spectre.description = Una grande torretta che spara due potenti proiettili contemporaneamente.
block.meltdown.description = Una grande torretta che spara un potente laser a lungo raggio.
block.repair-point.description = Cura continuamente l'unità danneggiata più vicina.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_ja.properties b/core/assets/bundles/bundle_ja.properties
index fdb915ff96..68c766e79b 100644
--- a/core/assets/bundles/bundle_ja.properties
+++ b/core/assets/bundles/bundle_ja.properties
@@ -570,49 +570,49 @@ info.title = 情報
error.title = [crimson]エラーが発生しました
error.crashtitle = エラーが発生しました
unit.nobuild = [scarlet]ユニットを構築できません
-blocks.input = 搬入
-blocks.output = 搬出
-blocks.booster = ブースト
-blocks.tiles = 必要なタイル
-blocks.affinities = 親和性
+stat.input = 搬入
+stat.output = 搬出
+stat.booster = ブースト
+stat.tiles = 必要なタイル
+stat.affinities = 親和性
block.unknown = [lightgray]???
-blocks.powercapacity = 電力容量
-blocks.powershot = 電力/ショット
-blocks.damage = ダメージ
-blocks.targetsair = 対空攻撃
-blocks.targetsground = 対地攻撃
-blocks.itemsmoved = 輸送速度
-blocks.launchtime = 発射の待機時間
-blocks.shootrange = 範囲
-blocks.size = 大きさ
-blocks.displaysize = Display Size
-blocks.liquidcapacity = 液体容量
-blocks.powerrange = 電力範囲
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = 最大接続数
-blocks.poweruse = 電力使用量
-blocks.powerdamage = 電力/ダメージ
-blocks.itemcapacity = アイテム容量
-blocks.basepowergeneration = 基本発電量
-blocks.productiontime = 製造速度
-blocks.repairtime = ブロックの完全修復速度
-blocks.speedincrease = 速度向上
-blocks.range = 範囲
-blocks.drilltier = ドリル
-blocks.drillspeed = 基本採掘速度
-blocks.boosteffect = ブースト効果
-blocks.maxunits = 最大ユニット数
-blocks.health = 耐久値
-blocks.buildtime = 建設時間
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = 建設費用
-blocks.inaccuracy = 誤差
-blocks.shots = ショット
-blocks.reload = リロード速度
-blocks.ammo = 弾薬
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = 電力容量
+stat.powershot = 電力/ショット
+stat.damage = ダメージ
+stat.targetsair = 対空攻撃
+stat.targetsground = 対地攻撃
+stat.itemsmoved = 輸送速度
+stat.launchtime = 発射の待機時間
+stat.shootrange = 範囲
+stat.size = 大きさ
+stat.displaysize = Display Size
+stat.liquidcapacity = 液体容量
+stat.powerrange = 電力範囲
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = 最大接続数
+stat.poweruse = 電力使用量
+stat.powerdamage = 電力/ダメージ
+stat.itemcapacity = アイテム容量
+stat.basepowergeneration = 基本発電量
+stat.productiontime = 製造速度
+stat.repairtime = ブロックの完全修復速度
+stat.speedincrease = 速度向上
+stat.range = 範囲
+stat.drilltier = ドリル
+stat.drillspeed = 基本採掘速度
+stat.boosteffect = ブースト効果
+stat.maxunits = 最大ユニット数
+stat.health = 耐久値
+stat.buildtime = 建設時間
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = 建設費用
+stat.inaccuracy = 誤差
+stat.shots = ショット
+stat.reload = リロード速度
+stat.ammo = 弾薬
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = より高性能なドリルを使用してください
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = 大型の連射型ターレットです。
block.spectre.description = 一度に2発の強力な弾を放つ大型のターレットです。
block.meltdown.description = 強力な長距離攻撃が可能な大型のターレットです。
block.repair-point.description = 近くの負傷したユニットを修復します。
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_ko.properties b/core/assets/bundles/bundle_ko.properties
index 87f3d00a1b..82bb299642 100644
--- a/core/assets/bundles/bundle_ko.properties
+++ b/core/assets/bundles/bundle_ko.properties
@@ -115,7 +115,7 @@ mod.disable = 비활성화
mod.content = 콘텐츠:
mod.delete.error = 모드를 삭제할 수 없습니다. 파일이 사용 중일 수 있습니다.
mod.requiresversion = [scarlet]필요한 최소 게임 버전: [accent]{0}
-mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
+mod.outdated = [scarlet]V6 전용이 아닌 모드 (minGameVersion: 105 누락)
mod.missingdependencies = [scarlet]누락된 요구 모드: {0}
mod.erroredcontent = [scarlet]콘텐츠 오류
mod.errors = 콘텐츠를 로드하는 동안 오류가 발생함.
@@ -148,7 +148,7 @@ techtree = 연구 기록
research.list = [lightgray]연구:
research = 연구
researched = [lightgray]{0} 연구 완료.
-research.progress = {0}% complete
+research.progress = {0}% 완료
players = {0} 플레이어들
players.single = {0} 플레이어
players.search = 검색
@@ -335,7 +335,7 @@ waves.never = 여기까지 유닛생성
waves.every = 매
waves.waves = 웨이브마다
waves.perspawn = 생성
-waves.shields = 보호막/웨이브
+waves.shields = 방어막/웨이브
waves.to = 부터
waves.guardian = 보호자
waves.preview = 미리보기
@@ -469,8 +469,8 @@ locked = 잠김
complete = [lightgray]해금 조건 :
requirement.wave = {1}지역에서 {0}웨이브 달성
requirement.core = {0}지역에서 적 코어를 파괴
-requirement.research = Research {0}
-requirement.capture = Capture {0}
+requirement.research = {0} 연구
+requirement.capture = {0} 점령
resume = 지역 재개:\n[lightgray]{0}
bestwave = [lightgray]최고 웨이브: {0}
launch = < 출격 >
@@ -508,10 +508,10 @@ error.io = 네트워크 I/O 오류.
error.any = 알 수 없는 네트워크 오류.
error.bloom = 블룸 그래픽 효과를 적용하지 못했습니다.\n당신의 기기가 이 기능을 지원하지 않는 것일 수도 있습니다.
-weather.rain.name = Rain
-weather.snow.name = Snow
-weather.sandstorm.name = Sandstorm
-weather.sporestorm.name = Sporestorm
+weather.rain.name = 비
+weather.snow.name = 눈
+weather.sandstorm.name = 모래폭풍
+weather.sporestorm.name = 포자폭풍
sectors.unexplored = [lightgray]Unexplored
sectors.resources = Resources:
@@ -570,49 +570,49 @@ info.title = 정보
error.title = [scarlet]오류가 발생했습니다.
error.crashtitle = 오류가 발생했습니다
unit.nobuild = [scarlet]이 유닛은 건설할 수 없습니다.
-blocks.input = 입력
-blocks.output = 출력
-blocks.booster = 가속
-blocks.tiles = 필요한 타일
-blocks.affinities = 친화력
+stat.input = 입력
+stat.output = 출력
+stat.booster = 가속
+stat.tiles = 필요한 타일
+stat.affinities = 친화력
block.unknown = [lightgray]???
-blocks.powercapacity = 전력 용량
-blocks.powershot = 전력/발
-blocks.damage = 공격력
-blocks.targetsair = 공중 공격
-blocks.targetsground = 지상 공격
-blocks.itemsmoved = 이동 속도
-blocks.launchtime = 출격 간격
-blocks.shootrange = 사거리
-blocks.size = 크기
-blocks.displaysize = Display Size
-blocks.liquidcapacity = 액체 용량
-blocks.powerrange = 전력 범위
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = 최대 연결 수
-blocks.poweruse = 전력 사용
-blocks.powerdamage = 전력/데미지
-blocks.itemcapacity = 저장 용량
-blocks.basepowergeneration = 기본 전력 생성량
-blocks.productiontime = 제작 시간
-blocks.repairtime = 전체 블록 수리시간
-blocks.speedincrease = 속도 증가
-blocks.range = 사거리
-blocks.drilltier = 드릴
-blocks.drillspeed = 기본 드릴 속도
-blocks.boosteffect = 가속 효과
-blocks.maxunits = 최대 활성 유닛수
-blocks.health = 체력
-blocks.buildtime = 건설 시간
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = 건설 재료
-blocks.inaccuracy = 오차각
-blocks.shots = 공격 속도
-blocks.reload = 발/초
-blocks.ammo = 탄약
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = 전력 용량
+stat.powershot = 전력/발
+stat.damage = 공격력
+stat.targetsair = 공중 공격
+stat.targetsground = 지상 공격
+stat.itemsmoved = 이동 속도
+stat.launchtime = 출격 간격
+stat.shootrange = 사거리
+stat.size = 크기
+stat.displaysize = Display Size
+stat.liquidcapacity = 액체 용량
+stat.powerrange = 전력 범위
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = 최대 연결 수
+stat.poweruse = 전력 사용
+stat.powerdamage = 전력/데미지
+stat.itemcapacity = 저장 용량
+stat.basepowergeneration = 기본 전력 생성량
+stat.productiontime = 제작 시간
+stat.repairtime = 전체 블록 수리시간
+stat.speedincrease = 속도 증가
+stat.range = 사거리
+stat.drilltier = 드릴
+stat.drillspeed = 기본 드릴 속도
+stat.boosteffect = 가속 효과
+stat.maxunits = 최대 활성 유닛수
+stat.health = 체력
+stat.buildtime = 건설 시간
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = 건설 재료
+stat.inaccuracy = 오차각
+stat.shots = 공격 속도
+stat.reload = 발/초
+stat.ammo = 탄약
+stat.shieldhealth = 보호막 체력
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = 더 좋은 드릴이 필요
bar.noresources = 자원 부족
@@ -1109,7 +1109,7 @@ block.cyclone.name = 사이클론
block.fuse.name = 퓨즈
block.shock-mine.name = 전격 지뢰
block.overdrive-projector.name = 과부하 프로젝터
-block.force-projector.name = 포스 프로젝터
+block.force-projector.name = 보호막 프로젝터
block.arc.name = 아크
block.rtg-generator.name = RTG 발전기
block.spectre.name = 스펙터
@@ -1118,27 +1118,27 @@ block.container.name = 컨테이너
block.launch-pad.name = 출격 패드
block.launch-pad-large.name = 대형 출격 패드
block.segment.name = 세그먼트
-block.command-center.name = Command Center
+block.command-center.name = 지휘소
block.ground-factory.name = 지상 공장
block.air-factory.name = 항공 공장
block.naval-factory.name = 해양 공장
block.additive-reconstructor.name = 첨가물 재구성기
block.multiplicative-reconstructor.name = 다중 재구성기
block.exponential-reconstructor.name = 지수 재구성기
-block.tetrative-reconstructor.name = 정서 재구성기
+block.tetrative-reconstructor.name = 발산 재구성기
block.payload-conveyor.name = 화물 컨베이어
block.payload-router.name = 화물 분배기
block.disassembler.name = 가속 분해기
block.silicon-crucible.name = 실리콘 도가니
block.overdrive-dome.name = 대형 과부하 프로젝터
-block.switch.name = Switch
-block.micro-processor.name = Micro Processor
-block.logic-processor.name = Logic Processor
-block.hyper-processor.name = Hyper Processor
-block.logic-display.name = Logic Display
-block.large-logic-display.name = Large Logic Display
-block.memory-cell.name = Memory Cell
+block.switch.name = 스위치
+block.micro-processor.name = 소형 프로세서
+block.logic-processor.name = 명령 프로세서
+block.hyper-processor.name = 하이퍼 프로세서
+block.logic-display.name = 화면
+block.large-logic-display.name = 대형 화면
+block.memory-cell.name = 기억 블록
team.blue.name = 파랑색 팀
team.crux.name = 빨강색 팀
@@ -1241,7 +1241,7 @@ block.bridge-conveyor.description = 고급 자원 운송 블록. 지형이나
block.phase-conveyor.description = 고급 자원 운송 블록. 전력을 사용하여 여러 타일을 통해 연결된 컨베이어로 자원을 순간이동 시킵니다.
block.sorter.description = 자원을 정렬합니다. 자원이 선택과 일치하면 앞방향으로 통과하며, 그렇지 않을 경우 왼쪽과 오른쪽으로 출력됩니다.
block.inverted-sorter.description = 표준 분류기와 같은 자원을 처리하지만, 대신 선택된 자원을 측면으로 출력합니다.
-block.router.description = 자원을 받아서 최대 3개의 다른 방향으로 동일하게 출력합니다. 하나의 소스에서 여러 대상으로 재료를 분할하는 데 유용합니다.\n\n[scarlet]공장에서 생산된 재료는 출력에 의해 막히게 되므로, 절대로 공장 옆에서 사용하지 마십시오.
+block.router.description = 자원을 받아서 최대 3개의 다른 방향으로 동일하게 출력합니다. 하나의 공급원에서 여러 대상으로 재료를 분할하는 데 유용합니다.\n\n[scarlet]공장에서 생산된 재료는 출력에 의해 막히게 되므로, 절대로 공장 옆에서 사용하지 마십시오.
block.distributor.description = 고급 분배기. 자원을 최대 7개의 다른 방향으로 동일하게 분할합니다.
block.overflow-gate.description = 전면 경로가 차단 된 경우에만 왼쪽과 오른쪽으로 출력됩니다.
block.underflow-gate.description = 오버플로 게이트의 반대. 왼쪽 및 오른쪽 경로가 차단되면 전면으로 출력됩니다.
@@ -1252,7 +1252,7 @@ block.thermal-pump.description = 가장 강력한 펌프.
block.conduit.description = 기본 액체 운송 블록. 액체를 앞으로 이동시킵미다. 펌프 및 기타 파이프와 함께 사용됩니다.
block.pulse-conduit.description = 고급 액체 운송 블록. 액체를 더 빠르게 운반하고 표준 파이프보다 더 많이 저장합니다.
block.plated-conduit.description = 펄스 파이프와 같은 속도로 이동하지만 더 높은 방어력을 가지고 있습니다. 파이프 이외의 물체로 측면의 액체를 받아들이지 않습니다.\n누설이 적습니다.
-block.liquid-router.description = 한 방향에서 액체를 받아 최대 3개의 다른 방향으로 동일하게 출력합니다. 일정량의 액체를 저장할 수도 있으며 한 소스에서 여러 대상으로 액체를 분할하는 데 유용합니다.
+block.liquid-router.description = 한 방향에서 액체를 받아 최대 3개의 다른 방향으로 동일하게 출력합니다. 일정량의 액체를 저장할 수도 있으며 한 공급원에서 여러 대상으로 액체를 분할하는 데 유용합니다.
block.liquid-tank.description = 대량의 액체를 저장합니다. 재료가 일정하지 않은 상황에서 버퍼를 생성하거나 중요한 블록을 냉각하기 위한 보호 장치로 사용하세요.
block.liquid-junction.description = 두 개의 교차 파이프를 위한 다리 역할을 합니다. 다른 액체를 다른 위치로 운반하는 두 개의 다른 파이프가 있는 상황에서 유용합니다.
block.bridge-conduit.description = 고급 액체 운송 블록. 지형이나 건물을 넘어 최대 3개 타일 위로 액체를 운반할 수 있습니다.
@@ -1302,4 +1302,4 @@ block.cyclone.description = 대공 및 대지 포탑. 근처 유닛에게 폭발
block.spectre.description = 거대한 이중 배럴 대포. 공중 및 지상 목표물에 큰 관통 철갑탄을 발사합니다.
block.meltdown.description = 거대한 레이저 대포. 근처의 적에게 지속적인 레이버 빔을 충전하여 발사합니다. 냉각수가 있어야 작동합니다.
block.repair-point.description = 주변에서 가장 가까운 유닛을 지속적으로 치료합니다.
-block.segment.description = 날아오는 발사체를 요격합니다. 레이저는 목표 대상이 아닙니다.
+block.segment.description = 날아오는 발사체를 요격합니다. 레이저는 목표 대상이 아닙니다.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_lt.properties b/core/assets/bundles/bundle_lt.properties
index a318c53f5f..2ebd273b5a 100644
--- a/core/assets/bundles/bundle_lt.properties
+++ b/core/assets/bundles/bundle_lt.properties
@@ -570,49 +570,49 @@ info.title = Informacija
error.title = [crimson]Įvyko klaida
error.crashtitle = Įvyko klaida
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Įeiga
-blocks.output = Išeiga
-blocks.booster = Stiprintuvas
-blocks.tiles = Privalomi
-blocks.affinities = Affinities
+stat.input = Įeiga
+stat.output = Išeiga
+stat.booster = Stiprintuvas
+stat.tiles = Privalomi
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Energijos Talpumas
-blocks.powershot = Energija per šūvį
-blocks.damage = Žala
-blocks.targetsair = Šaudo į oro taikinius
-blocks.targetsground = Šaudo į žemės taikinius
-blocks.itemsmoved = Judėjimo Greitis
-blocks.launchtime = Laikas Tarp Paleidimų
-blocks.shootrange = Atstumas
-blocks.size = Dydis
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Skysčių Talpumas
-blocks.powerrange = Energijos Skleidimo Atstumas
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Maks. Jungčių Kiekis
-blocks.poweruse = Energijos Suvartojimas
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Daiktų Talpumas
-blocks.basepowergeneration = Bazinis Energijos Generavimas
-blocks.productiontime = Gamybos Laikas
-blocks.repairtime = Pilnas bloko sutaisymo laikas
-blocks.speedincrease = Greičio Padidėjimas
-blocks.range = Atstumas
-blocks.drilltier = Gręžiama
-blocks.drillspeed = Bazinis Grąžto Greitis
-blocks.boosteffect = Pastiprinimo Efektas
-blocks.maxunits = Maks. Aktyvių Vienetų Kiekis
-blocks.health = Gyvybės
-blocks.buildtime = Statymo Laikas
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Statymo Kaina
-blocks.inaccuracy = Netikslumas
-blocks.shots = Šūviai
-blocks.reload = Šūviai per sekundę
-blocks.ammo = Šoviniai
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Energijos Talpumas
+stat.powershot = Energija per šūvį
+stat.damage = Žala
+stat.targetsair = Šaudo į oro taikinius
+stat.targetsground = Šaudo į žemės taikinius
+stat.itemsmoved = Judėjimo Greitis
+stat.launchtime = Laikas Tarp Paleidimų
+stat.shootrange = Atstumas
+stat.size = Dydis
+stat.displaysize = Display Size
+stat.liquidcapacity = Skysčių Talpumas
+stat.powerrange = Energijos Skleidimo Atstumas
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Maks. Jungčių Kiekis
+stat.poweruse = Energijos Suvartojimas
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Daiktų Talpumas
+stat.basepowergeneration = Bazinis Energijos Generavimas
+stat.productiontime = Gamybos Laikas
+stat.repairtime = Pilnas bloko sutaisymo laikas
+stat.speedincrease = Greičio Padidėjimas
+stat.range = Atstumas
+stat.drilltier = Gręžiama
+stat.drillspeed = Bazinis Grąžto Greitis
+stat.boosteffect = Pastiprinimo Efektas
+stat.maxunits = Maks. Aktyvių Vienetų Kiekis
+stat.health = Gyvybės
+stat.buildtime = Statymo Laikas
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Statymo Kaina
+stat.inaccuracy = Netikslumas
+stat.shots = Šūviai
+stat.reload = Šūviai per sekundę
+stat.ammo = Šoviniai
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Privalomas Geresnis Grąžtas
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Didelis bokštas puolantis, tiek žemę, tiek orą.
block.spectre.description = Milžiniškas dvivamzdis bokštas. Šaudo didelius, kiaurai per šarvus einančius šovinius į taikinius esančius ant žemės ir ore.
block.meltdown.description = Milžiniška lazerinė patranka. Užsikrauna ir šaudo lazerinius spindulius į aplinkinius priešus. Veikimui reikalingas aušinimo skystis.
block.repair-point.description = Pastoviai gydo artimiausius netoliese esančius vienetus.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_nl.properties b/core/assets/bundles/bundle_nl.properties
index 634b6eb00e..41d6e8a8fc 100644
--- a/core/assets/bundles/bundle_nl.properties
+++ b/core/assets/bundles/bundle_nl.properties
@@ -570,49 +570,49 @@ info.title = Informatie
error.title = [crimson]Een fout is opgetreden
error.crashtitle = Een fout is opgetreden
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Stroomcapaciteit
-blocks.powershot = Stroom/Schot
-blocks.damage = Schade
-blocks.targetsair = Luchtdoelwitten
-blocks.targetsground = Gronddoelwitten
-blocks.itemsmoved = Beweegingssnelheid
-blocks.launchtime = Tijd tussen lanceringen
-blocks.shootrange = Bereik
-blocks.size = Formaat
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Vloeistofcapaciteit
-blocks.powerrange = Stroombereik
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Maximale Hoeveelheid Connecties
-blocks.poweruse = Stroomverbruik
-blocks.powerdamage = Stroom/Schade
-blocks.itemcapacity = Materiaalcapaciteit
-blocks.basepowergeneration = Standaard Stroom Generatie
-blocks.productiontime = Productie Tijd
-blocks.repairtime = Volledige Blok Repareertijd
-blocks.speedincrease = Snelheidsverhoging
-blocks.range = Bereik
-blocks.drilltier = Valt te delven
-blocks.drillspeed = Standaard mine snelheid
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Maximaal Actieve Units
-blocks.health = Levenspunten
-blocks.buildtime = Bouwtijd
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Bouwkosten
-blocks.inaccuracy = Onnauwkeurigheid
-blocks.shots = Shoten
-blocks.reload = Schoten/Seconde
-blocks.ammo = Ammunitie
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Stroomcapaciteit
+stat.powershot = Stroom/Schot
+stat.damage = Schade
+stat.targetsair = Luchtdoelwitten
+stat.targetsground = Gronddoelwitten
+stat.itemsmoved = Beweegingssnelheid
+stat.launchtime = Tijd tussen lanceringen
+stat.shootrange = Bereik
+stat.size = Formaat
+stat.displaysize = Display Size
+stat.liquidcapacity = Vloeistofcapaciteit
+stat.powerrange = Stroombereik
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Maximale Hoeveelheid Connecties
+stat.poweruse = Stroomverbruik
+stat.powerdamage = Stroom/Schade
+stat.itemcapacity = Materiaalcapaciteit
+stat.basepowergeneration = Standaard Stroom Generatie
+stat.productiontime = Productie Tijd
+stat.repairtime = Volledige Blok Repareertijd
+stat.speedincrease = Snelheidsverhoging
+stat.range = Bereik
+stat.drilltier = Valt te delven
+stat.drillspeed = Standaard mine snelheid
+stat.boosteffect = Boost Effect
+stat.maxunits = Maximaal Actieve Units
+stat.health = Levenspunten
+stat.buildtime = Bouwtijd
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Bouwkosten
+stat.inaccuracy = Onnauwkeurigheid
+stat.shots = Shoten
+stat.reload = Schoten/Seconde
+stat.ammo = Ammunitie
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Betere miner nodig
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_nl_BE.properties b/core/assets/bundles/bundle_nl_BE.properties
index ce59b257f7..4f2ed1fdcd 100644
--- a/core/assets/bundles/bundle_nl_BE.properties
+++ b/core/assets/bundles/bundle_nl_BE.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Power Capacity
-blocks.powershot = Power/Shot
-blocks.damage = Damage
-blocks.targetsair = Targets Air
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Range
-blocks.size = Size
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Liquid Capacity
-blocks.powerrange = Power Range
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Power Use
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Item Capacity
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Drillables
-blocks.drillspeed = Base Drill Speed
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Health
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = Inaccuracy
-blocks.shots = Shots
-blocks.reload = Shots/Second
-blocks.ammo = Ammo
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Power Capacity
+stat.powershot = Power/Shot
+stat.damage = Damage
+stat.targetsair = Targets Air
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Range
+stat.size = Size
+stat.displaysize = Display Size
+stat.liquidcapacity = Liquid Capacity
+stat.powerrange = Power Range
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Power Use
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Item Capacity
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Drillables
+stat.drillspeed = Base Drill Speed
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Health
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = Inaccuracy
+stat.shots = Shots
+stat.reload = Shots/Second
+stat.ammo = Ammo
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_pl.properties b/core/assets/bundles/bundle_pl.properties
index 3760ea4ed2..84bf25d5e2 100644
--- a/core/assets/bundles/bundle_pl.properties
+++ b/core/assets/bundles/bundle_pl.properties
@@ -572,50 +572,51 @@ info.title = Informacje
error.title = [crimson]Wystąpił błąd
error.crashtitle = Wystąpił błąd
unit.nobuild = [scarlet]Jednostka nie może budować
-blocks.input = Wejście
-blocks.output = Wyjście
-blocks.booster = Wzmacniacz
-blocks.tiles = Wymagane Pola
-blocks.affinities = Uwydajnienie
+stat.input = Wejście
+stat.output = Wyjście
+stat.booster = Wzmacniacz
+stat.tiles = Wymagane Pola
+stat.affinities = Uwydajnienie
block.unknown = [lightgray]???
-blocks.powercapacity = Pojemność mocy
-blocks.powershot = moc/strzał
-blocks.damage = Obrażenia
-blocks.targetsair = Namierzanie wrogów powietrznych
-blocks.targetsground = Namierzanie wrogów lądowych
-blocks.itemsmoved = Prędkość poruszania się
-blocks.launchtime = Czas pomiędzy wystrzeleniami
-blocks.shootrange = Zasięg
-blocks.size = Rozmiar
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Pojemność cieczy
-blocks.powerrange = Zakres mocy
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Maksymalna ilość połączeń
-blocks.poweruse = Zużycie prądu
-blocks.powerdamage = Moc/Zniszczenia
-blocks.itemcapacity = Pojemność przedmiotów
-blocks.memorycapacity = Memory Capacity
-blocks.basepowergeneration = Podstawowa generacja mocy
-blocks.productiontime = Czas produkcji
-blocks.repairtime = Czas pełnej naprawy bloku
-blocks.speedincrease = Zwiększenie prędkości
-blocks.range = Zasięg
-blocks.drilltier = Co może wykopać
-blocks.drillspeed = Podstawowa szybkość kopania
-blocks.boosteffect = Efekt wzmocnienia
-blocks.maxunits = Maksymalna ilość jednostek
-blocks.health = Zdrowie
-blocks.buildtime = Czas budowy
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Koszt budowy
-blocks.inaccuracy = Niecelność
-blocks.shots = Strzały
-blocks.reload = Strzałów/sekundę
-blocks.ammo = Amunicja
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+
+stat.powercapacity = Pojemność mocy
+stat.powershot = moc/strzał
+stat.damage = Obrażenia
+stat.targetsair = Namierzanie wrogów powietrznych
+stat.targetsground = Namierzanie wrogów lądowych
+stat.itemsmoved = Prędkość poruszania się
+stat.launchtime = Czas pomiędzy wystrzeleniami
+stat.shootrange = Zasięg
+stat.size = Rozmiar
+stat.displaysize = Display Size
+stat.liquidcapacity = Pojemność cieczy
+stat.powerrange = Zakres mocy
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Maksymalna ilość połączeń
+stat.poweruse = Zużycie prądu
+stat.powerdamage = Moc/Zniszczenia
+stat.itemcapacity = Pojemność przedmiotów
+stat.memorycapacity = Memory Capacity
+stat.basepowergeneration = Podstawowa generacja mocy
+stat.productiontime = Czas produkcji
+stat.repairtime = Czas pełnej naprawy bloku
+stat.speedincrease = Zwiększenie prędkości
+stat.range = Zasięg
+stat.drilltier = Co może wykopać
+stat.drillspeed = Podstawowa szybkość kopania
+stat.boosteffect = Efekt wzmocnienia
+stat.maxunits = Maksymalna ilość jednostek
+stat.health = Zdrowie
+stat.buildtime = Czas budowy
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Koszt budowy
+stat.inaccuracy = Niecelność
+stat.shots = Strzały
+stat.reload = Strzałów/sekundę
+stat.ammo = Amunicja
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Wymagane Lepsze Wiertło
bar.noresources = Missing Resources
@@ -1311,4 +1312,3 @@ block.spectre.description = Duże działo dwulufowe, które strzela potężnymi
block.meltdown.description = Duże działo laserowe, które strzela potężnymi wiązkami dalekiego zasięgu. Wymaga chłodzenia.
block.repair-point.description = Bez przerw naprawia najbliższą uszkodzoną jednostkę w jego zasięgu.
block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
-
diff --git a/core/assets/bundles/bundle_pt_BR.properties b/core/assets/bundles/bundle_pt_BR.properties
index 7754faa059..7f2659d839 100644
--- a/core/assets/bundles/bundle_pt_BR.properties
+++ b/core/assets/bundles/bundle_pt_BR.properties
@@ -570,49 +570,49 @@ info.title = [accent]Informação
error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Entrada
-blocks.output = Saída
-blocks.booster = Apoio
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Entrada
+stat.output = Saída
+stat.booster = Apoio
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Capacidade de Energia
-blocks.powershot = Energia/tiro
-blocks.damage = Dano
-blocks.targetsair = Mira no ar
-blocks.targetsground = Mira no chão
-blocks.itemsmoved = Velocidade de movimento
-blocks.launchtime = Tempo entre Disparos.
-blocks.shootrange = Alcance
-blocks.size = Tamanho
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Capacidade de Líquido
-blocks.powerrange = Alcance da Energia
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Conexões Máximas
-blocks.poweruse = Uso de energia
-blocks.powerdamage = Dano/Poder
-blocks.itemcapacity = Capacidade de Itens
-blocks.basepowergeneration = Geração de poder base
-blocks.productiontime = Tempo de produção
-blocks.repairtime = Tempo de reparo total do bloco
-blocks.speedincrease = Aumento de velocidade
-blocks.range = Distância
-blocks.drilltier = Brocas
-blocks.drillspeed = Velocidade base da Broca
-blocks.boosteffect = Efeito do Impulso
-blocks.maxunits = Máximo de unidades ativas
-blocks.health = Saúde
-blocks.buildtime = Tempo de construção
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Custo de construção
-blocks.inaccuracy = Imprecisão
-blocks.shots = Tiros
-blocks.reload = Tiros por segundo
-blocks.ammo = Munição
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Capacidade de Energia
+stat.powershot = Energia/tiro
+stat.damage = Dano
+stat.targetsair = Mira no ar
+stat.targetsground = Mira no chão
+stat.itemsmoved = Velocidade de movimento
+stat.launchtime = Tempo entre Disparos.
+stat.shootrange = Alcance
+stat.size = Tamanho
+stat.displaysize = Display Size
+stat.liquidcapacity = Capacidade de Líquido
+stat.powerrange = Alcance da Energia
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Conexões Máximas
+stat.poweruse = Uso de energia
+stat.powerdamage = Dano/Poder
+stat.itemcapacity = Capacidade de Itens
+stat.basepowergeneration = Geração de poder base
+stat.productiontime = Tempo de produção
+stat.repairtime = Tempo de reparo total do bloco
+stat.speedincrease = Aumento de velocidade
+stat.range = Distância
+stat.drilltier = Brocas
+stat.drillspeed = Velocidade base da Broca
+stat.boosteffect = Efeito do Impulso
+stat.maxunits = Máximo de unidades ativas
+stat.health = Saúde
+stat.buildtime = Tempo de construção
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Custo de construção
+stat.inaccuracy = Imprecisão
+stat.shots = Tiros
+stat.reload = Tiros por segundo
+stat.ammo = Munição
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Broca melhor necessária.
bar.noresources = Missing Resources
@@ -1021,7 +1021,7 @@ block.thorium-wall-large.name = Muralha de Tório
block.door.name = Porta
block.door-large.name = Portão
block.duo.name = Torreta dupla
-block.scorch.name = Lança-fogo
+block.scorch.name = Lança-chamas
block.scatter.name = Dispersão
block.hail.name = Artilharia
block.lancer.name = Lanceiro
@@ -1038,8 +1038,8 @@ block.inverted-sorter.name = Ordenador invertido
block.message.name = Mensagem
block.illuminator.name = Iluminador
block.illuminator.description = Uma pequena, compacta e configurável fonte de luz. Precisa de energia para funcionar.
-block.overflow-gate.name = Comporta
-block.underflow-gate.name = Comporta invertida
+block.overflow-gate.name = Portão Sobrecarregado
+block.underflow-gate.name = Portão Sobrecarregado invertida
block.silicon-smelter.name = Fundidora de silicio
block.phase-weaver.name = Palheta de fase
block.pulverizer.name = Pulverizador
@@ -1077,7 +1077,7 @@ block.vault.name = Cofre
block.wave.name = Onda
block.swarmer.name = Enxame
block.salvo.name = Salvo
-block.ripple.name = Ondulação
+block.ripple.name = Morteiro
block.phase-conveyor.name = Transportador de Fase
block.bridge-conveyor.name = Esteira-Ponte
block.plastanium-compressor.name = Compressor de Plastânio
@@ -1087,8 +1087,8 @@ block.solar-panel.name = Painel Solar
block.solar-panel-large.name = Painel Solar Grande
block.oil-extractor.name = Bomba de Petróleo
block.repair-point.name = Ponto de Reparo
-block.pulse-conduit.name = Cano de Tinânio
-block.plated-conduit.name = Cano blindado
+block.pulse-conduit.name = Cano de Pulso
+block.plated-conduit.name = Cano Blindado
block.phase-conduit.name = Cano de Fase
block.liquid-router.name = Roteador de Líquido
block.liquid-tank.name = Tanque de Líquido
@@ -1110,7 +1110,7 @@ block.fuse.name = Fusivel
block.shock-mine.name = Mina de choque
block.overdrive-projector.name = Projetor de sobrecarga
block.force-projector.name = Projetor de campo de força
-block.arc.name = Bobina de Tesla
+block.arc.name = Tesla
block.rtg-generator.name = Gerador GTR
block.spectre.name = Espectro
block.meltdown.name = Fusão
@@ -1302,4 +1302,4 @@ block.cyclone.description = Uma grande torre que dispara balas explosivas que se
block.spectre.description = Um grande canhão massivo. Dispara grandes tiros perfuradores de blindagem em inimigos aéreos e terrestres.
block.meltdown.description = Um grande canhão laser massivo. Carrega e dispara um poderoso e persistente feixe nos seus inimigos. Requer uma refrigeração para ser operada.
block.repair-point.description = Continuamente repara a unidade danificada mais proxima.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Destrói projéteis inimigos. Projéteis de laser não são afetados.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_pt_PT.properties b/core/assets/bundles/bundle_pt_PT.properties
index 0b6948191b..c4b5070b3a 100644
--- a/core/assets/bundles/bundle_pt_PT.properties
+++ b/core/assets/bundles/bundle_pt_PT.properties
@@ -570,49 +570,49 @@ info.title = [accent]Informação
error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Entrada
-blocks.output = Saida
-blocks.booster = Booster
-blocks.tiles = Telhas Requeridas
-blocks.affinities = Afinidades
+stat.input = Entrada
+stat.output = Saida
+stat.booster = Booster
+stat.tiles = Telhas Requeridas
+stat.affinities = Afinidades
block.unknown = [lightgray]???
-blocks.powercapacity = Capacidade de Energia
-blocks.powershot = Energia/tiro
-blocks.damage = Dano
-blocks.targetsair = Mirar no ar
-blocks.targetsground = Mirar no chão
-blocks.itemsmoved = Velocidade de movimento
-blocks.launchtime = Tempo entre tiros
-blocks.shootrange = Alcance
-blocks.size = Tamanho
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Capacidade de Líquido
-blocks.powerrange = Alcance da Energia
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Uso de energia
-blocks.powerdamage = Dano/Poder
-blocks.itemcapacity = Capacidade de Itens
-blocks.basepowergeneration = Geração de poder base
-blocks.productiontime = Tempo de produção
-blocks.repairtime = Tempo de reparo total do bloco
-blocks.speedincrease = Aumento de velocidade
-blocks.range = Distância
-blocks.drilltier = Furáveis
-blocks.drillspeed = Velocidade da broca base
-blocks.boosteffect = Efeito do Boost
-blocks.maxunits = Máximo de unidades ativas
-blocks.health = Saúde
-blocks.buildtime = Tempo de construção
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Custo de construção
-blocks.inaccuracy = Imprecisão
-blocks.shots = Tiros
-blocks.reload = Tiros por segundo
-blocks.ammo = Munição
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Capacidade de Energia
+stat.powershot = Energia/tiro
+stat.damage = Dano
+stat.targetsair = Mirar no ar
+stat.targetsground = Mirar no chão
+stat.itemsmoved = Velocidade de movimento
+stat.launchtime = Tempo entre tiros
+stat.shootrange = Alcance
+stat.size = Tamanho
+stat.displaysize = Display Size
+stat.liquidcapacity = Capacidade de Líquido
+stat.powerrange = Alcance da Energia
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Uso de energia
+stat.powerdamage = Dano/Poder
+stat.itemcapacity = Capacidade de Itens
+stat.basepowergeneration = Geração de poder base
+stat.productiontime = Tempo de produção
+stat.repairtime = Tempo de reparo total do bloco
+stat.speedincrease = Aumento de velocidade
+stat.range = Distância
+stat.drilltier = Furáveis
+stat.drillspeed = Velocidade da broca base
+stat.boosteffect = Efeito do Boost
+stat.maxunits = Máximo de unidades ativas
+stat.health = Saúde
+stat.buildtime = Tempo de construção
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Custo de construção
+stat.inaccuracy = Imprecisão
+stat.shots = Tiros
+stat.reload = Tiros por segundo
+stat.ammo = Munição
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Broca melhor necessária.
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Uma grande torre de tiro rapido.
block.spectre.description = Uma grande torre que da dois tiros poderosos ao mesmo tempo.
block.meltdown.description = Uma grande torre que atira dois raios poderosos ao mesmo tempo.
block.repair-point.description = Continuamente repara a unidade danificada mais proxima.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties
index 221ab0aab6..aa9fd2f18d 100644
--- a/core/assets/bundles/bundle_ro.properties
+++ b/core/assets/bundles/bundle_ro.properties
@@ -55,6 +55,7 @@ schematic.saved = Schemă salvată.
schematic.delete.confirm = Schema această va fi ștearsă permanent.
schematic.rename = Redenumește Schema
schematic.info = {0}x{1}, {2} blocuri
+schematic.disabled = [scarlet]Schemele sunt dezactivate[]\nNu ai voie să folosești scheme pe această [accent]hartă[] sau [accent]server.
stat.wave = Valuri Învinse:[accent] {0}
stat.enemiesDestroyed = Inamici Distruși:[accent] {0}
@@ -290,6 +291,8 @@ waiting = [lightgray]În așteptare...
waiting.players = Se așteaptă jucătorii...
wave.enemies = [lightgray]Mai sunt {0} inamici
wave.enemy = [lightgray]Mai e {0} inamic
+wave.guardianwarn = Gardianul va veni în [accent]{0}[] valuri.
+wave.guardianwarn.one = Gardianul va veni într-[accent]un[] val.
loadimage = Încarcă Imagine
saveimage = Salvează Imagine
unknown = Necunoscut
@@ -328,6 +331,7 @@ editor.generation = Generare:
editor.ingame = Editează în Joc
editor.publish.workshop = Publică pe Workshop
editor.newmap = Hartă Nouă
+editor.center = Centrează
workshop = Workshop
waves.title = Valuri
waves.remove = Elimină
@@ -420,7 +424,7 @@ filter.corespawn = Selectare Nucleu
filter.median = Mediană
filter.oremedian = Mediană Minereu
filter.blend = Amestecare
-filter.defaultores = Miercuri Prestabilite
+filter.defaultores = Minereuri Prestabilite
filter.ore = Minereu
filter.rivernoise = Zgomot Vizual Râuri
filter.mirror = Oglindă
@@ -471,22 +475,16 @@ requirement.wave = Ajungi la valul {0} în {1}
requirement.core = Distruge Nucleu Inamic în{0}
requirement.research = Cercetează {0}
requirement.capture = Capturează {0}
-resume = Revin la Zonă:\n[lightgray]{0}
bestwave = [lightgray]Cel Mai Bun Val: {0}
-launch = < LANSARE >
launch.text = Lansează
-launch.title = Lansare Finalizată
-launch.next = [lightgray]următoarea ocazie la valul {0}
-launch.unable2 = [scarlet]Imposibil de LANSAT.[]
-launch.confirm = Asta va lansa toate resursele din nucleu.\nNu te vei mai putea întoarce la această bază.
-launch.skip.confirm = Dacă sari acum, Nu vei mai putea lansa decât valurile viitoare.
+campaign.multiplayer = Când joci muliplayer în campanie, nu poți cerceta noi tehnologii decât folosind materiale din sectoarele [accent]tale[], [scarlet]nu[] din sectorul gazdei jocului, unde te afli acum.\n\nPt a transfera materialele către sectoarele [accent]tale[] în multiplayer, folosește o [accent]platformă de lansare[].
uncover = Descoperă
configure = Configurează Încărcarea
loadout = Încărcare
resources = Resurse
bannedblocks = Blocuri Interzise
addall = Adaugă-le pe toate
-launch.destination = Destination: {0}
+launch.destination = Destinație: {0}
configure.invalid = Cantitatea trebuie să fie un număr între 0 și {0}.
zone.unlocked = [lightgray]{0} deblocat(ă).
zone.requirement.complete = Cerințele pt {0} finalizate:[lightgray]\n{1}
@@ -519,8 +517,8 @@ sectors.production = Producție:
sectors.stored = Stocat:
sectors.resume = Revino
sectors.launch = Lansare
-sectors.select = Select
-sectors.nonelaunch = [lightgray]none (sun)
+sectors.select = Selectează
+sectors.nonelaunch = [lightgray]nimic (soarele)
sector.groundZero.name = Ground Zero
sector.craters.name = The Craters
@@ -570,49 +568,51 @@ info.title = Info
error.title = [scarlet]A apărut o eroare.
error.crashtitle = A apărut o eroare.
unit.nobuild = [scarlet]Unitatea nu poate construi.
-blocks.input = Necesită
-blocks.output = Produce
-blocks.booster = Booster
-blocks.tiles = Teren Necesar
-blocks.affinities = Efecte Teren
+lastaccessed = [lightgray]Ultima Accesare: {0}
+stat.input = Necesită
+stat.output = Produce
+stat.booster = Booster
+stat.tiles = Teren Necesar
+stat.affinities = Efecte Teren
block.unknown = [lightgray]???
-blocks.powercapacity = Capacitate electrică
-blocks.powershot = Electricitate/Glonț
-blocks.damage = Forță
-blocks.targetsair = Lovește Aeronave
-blocks.targetsground = Lovește Artilerie
-blocks.itemsmoved = Viteza de Mișcare a Materialelor
-blocks.launchtime = Timp între Lansări
-blocks.shootrange = Rază
-blocks.size = Mărime
-blocks.displaysize = Mărimea Monitorului Logic
-blocks.liquidcapacity = Capacitate Lichid
-blocks.powerrange = Raza Electrică
-blocks.linkrange = Raza Legăturilor
-blocks.instructions = Instrucțiuni
-blocks.powerconnections = Maxim Conexiuni
-blocks.poweruse = Consum Electricitate
-blocks.powerdamage = Electricitate/Forța Glonțului
-blocks.itemcapacity = Capacitate Materiale
-blocks.basepowergeneration = Generare Electricitate (Bază)
-blocks.productiontime = Timp Producție
-blocks.repairtime = Durata Reparării Blocului
-blocks.speedincrease = Creștere Viteză
-blocks.range = Rază
-blocks.drilltier = Minabile
-blocks.drillspeed = Viteză Burghiu (Bază)
-blocks.boosteffect = Efect de Boost
-blocks.maxunits = Maxim Unități Active
-blocks.health = Viață
-blocks.buildtime = Timp Construcție
-blocks.maxconsecutive = Maxim Consecutive
-blocks.buildcost = Cost Construcție
-blocks.inaccuracy = Inacuratețe
-blocks.shots = Lovituri
-blocks.reload = Lovituri/Secundă
-blocks.ammo = Muniție
-blocks.shieldhealth = Viața Scutului
-blocks.cooldowntime = Timp de Reîncărcare
+stat.powercapacity = Capacitate electrică
+stat.powershot = Electricitate/Glonț
+stat.damage = Forță
+stat.targetsair = Lovește Aeronave
+stat.targetsground = Lovește Artilerie
+stat.itemsmoved = Viteza de Mișcare a Materialelor
+stat.launchtime = Timp între Lansări
+stat.shootrange = Rază
+stat.size = Mărime
+stat.displaysize = Mărimea Monitorului Logic
+stat.liquidcapacity = Capacitate Lichid
+stat.powerrange = Raza Electrică
+stat.linkrange = Raza Legăturilor
+stat.instructions = Instrucțiuni
+stat.powerconnections = Maxim Conexiuni
+stat.poweruse = Consum Electricitate
+stat.powerdamage = Electricitate/Forța Glonțului
+stat.itemcapacity = Capacitate Materiale
+stat.memorycapacity = Capacitate Memorie
+stat.basepowergeneration = Generare Electricitate (Bază)
+stat.productiontime = Timp Producție
+stat.repairtime = Durata Reparării Blocului
+stat.speedincrease = Creștere Viteză
+stat.range = Rază
+stat.drilltier = Minabile
+stat.drillspeed = Viteză Burghiu (Bază)
+stat.boosteffect = Efect de Boost
+stat.maxunits = Maxim Unități Active
+stat.health = Viață
+stat.buildtime = Timp Construcție
+stat.maxconsecutive = Maxim Consecutive
+stat.buildcost = Cost Construcție
+stat.inaccuracy = Inacuratețe
+stat.shots = Lovituri
+stat.reload = Lovituri/Secundă
+stat.ammo = Muniție
+stat.shieldhealth = Viața Scutului
+stat.cooldowntime = Timp de Reîncărcare
bar.drilltierreq = Burghiu Mai Bun Necesar
bar.noresources = Resurse lipsă
@@ -624,6 +624,7 @@ bar.powerbalance = Electricitate: {0}/s
bar.powerstored = Stocată: {0}/{1}
bar.poweramount = Electricitate: {0}
bar.poweroutput = Electricitate Produsă: {0}
+bar.powerlines = Conexiuni: {0}/{1}
bar.items = Materiale: {0}
bar.capacity = Capacitate: {0}
bar.unitcap = {0} {1}/{2}
@@ -635,6 +636,8 @@ bar.progress = Progres
bar.input = Necesită
bar.output = Produce
+units.processorcontrol = [lightgray]Controlat de Procesor
+
bullet.damage = [stat]{0}[lightgray] forță
bullet.splashdamage = [stat]{0}[lightgray] forță explozivă ~[stat] {1}[lightgray] pătrate
bullet.incendiary = [stat]incendiar
@@ -821,7 +824,8 @@ mode.attack.description = Distruge baza inamicului. \n[gray]E nevoie de un nucle
mode.custom = Reguli Personalizate
rules.infiniteresources = Resurse Infinite
-rules.reactorexplosions = Explozia Reactoarelor
+rules.reactorexplosions = Reactoarele Explodează
+rules.schematic = Se Pot Folosi Scheme
rules.wavetimer = Valuri pe Timp
rules.waves = Valuri
rules.attack = Modul Atac
@@ -846,7 +850,8 @@ rules.title.enemy = Inamici
rules.title.unit = Unități
rules.title.experimental = Experimental
rules.title.environment = Mediu
-rules.lighting = Luminozitate
+rules.lighting = Luminozitate Ambientală
+rules.enemyLights = Inamicii Luminează
rules.fire = Foc
rules.explosions = Explozia Deteriorează Blocul/Unitatea
rules.ambientlight = Ambient
@@ -936,6 +941,7 @@ block.cliff.name = Deal
block.sand-boulder.name = Bolovan de Nisip
block.grass.name = Iarbă
block.slag.name = Zgură
+block.space.name = Cosmos
block.salt.name = Sare
block.salt-wall.name = Perete de Sare
block.pebbles.name = Pietricele
@@ -1075,6 +1081,7 @@ block.power-source.name = Electricitate Infinită
block.unloader.name = Descărcător
block.vault.name = Seif
block.wave.name = Wave
+block.tsunami.name = Tsunami
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
@@ -1114,6 +1121,7 @@ block.arc.name = Arc
block.rtg-generator.name = Generator RTG
block.spectre.name = Specter
block.meltdown.name = Meltdown
+block.foreshadow.name = Foreshadow
block.container.name = Container
block.launch-pad.name = Platformă de Lansare
block.launch-pad-large.name = Platformă de Lansare Mare
@@ -1139,12 +1147,13 @@ block.hyper-processor.name = Hyperprocesor
block.logic-display.name = Monitor Logic
block.large-logic-display.name = Monitor Logic Mare
block.memory-cell.name = Celulă de Memorie
+block.memory-bank.name = Bancă de Memorie
team.blue.name = albastră
team.crux.name = roșie
team.sharded.name = portocalie
team.orange.name = portocalie
-team.derelict.name = abandon
+team.derelict.name = abandonat
team.green.name = verde
team.purple.name = mov
@@ -1251,7 +1260,7 @@ block.rotary-pump.description = O pompă avansată. Pompează mai mult lichid da
block.thermal-pump.description = Cea mai bună pompă.
block.conduit.description = Un bloc de transport al lichidelor. Împinge lichidele în față. Folosit cu pompe și alte conducte.
block.pulse-conduit.description = Un bloc avansat de transport al lichidelor. Transportă lichidele mai rapid și stochează mai mult decât conductele standard.
-block.plated-conduit.description = Transportă lichidele lafel de rapid precum conductele cu puls, dar este mai rezistent. Nu acceptă fluide din lateral de la altceva în afară de conducte.\nCurge mai puțin.
+block.plated-conduit.description = Transportă lichidele lafel de rapid precum conductele cu puls, dar este mai rezistentă. Nu acceptă fluide din lateral de la altceva în afară de conducte.\nLichidul nu se varsă la exterior.
block.liquid-router.description = Acceptă lichide dintr-o direcție și le distribuie în alte 3 direcții în mod egal. Poate stoca o anumită cantitate de lichid. Folositor pt a distribui lichidele dintr-o sursă către mai multe destinații.
block.liquid-tank.description = Stochează o mare cantitate de lichid. Util pt depozita lichide pt situațiile în care cererea de materiale nu e constantă sau ca extra securitate pt răcirea blocurilor vitale.
block.liquid-junction.description = Acționează ca un pod pt două conducte care se intersectează. Util în situația în care se intersectează 2 conducte diferite ce cară divesre lichide către diverse locații.
@@ -1302,4 +1311,4 @@ block.cyclone.description = O mare armă anti-artilerie și anti-aer. Trage cu g
block.spectre.description = O armă masivă cu două țevi. Trage cu gloanțe mari care găuresc armurile țintelor aeriene și artileriei.
block.meltdown.description = O armă cu laser masivă. Trage cu un laser continuu la inamicii din apropiere. Necesită răcitor pt a opera.
block.repair-point.description = Repară încontinuu cea mai deteriorată unitate din vecinătate.
-block.segment.description = Deteriorează și distruge proiectilele din apropiere. Laserele nu sunt afectate.
+block.segment.description = Deteriorează și distruge proiectilele din apropiere. Laserele nu sunt afectate.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_ru.properties b/core/assets/bundles/bundle_ru.properties
index 716cf580fa..078a1cf6f4 100644
--- a/core/assets/bundles/bundle_ru.properties
+++ b/core/assets/bundles/bundle_ru.properties
@@ -20,7 +20,7 @@ gameover = Игра окончена
gameover.pvp = [accent]{0}[] команда победила!
highscore = [accent]Новый рекорд!
copied = Скопировано.
-indev.popup = [accent]v6[] находится на стадии [accent]alpha[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Отсутствие контента\n- Большинство [scarlet]ИИ единиц[] не работает правильно\n- Множество единиц не готово\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[].
+indev.popup = [accent]v6[] находится на стадии [accent]beta[].\n[lightgray]Это означает следующее:[]\n[scarlet]- Кампания не завершена[]\n- Звуки и музыка не готовы/отсутствуют\n- Всё, что вы видите, может быть изменено или удалено.\n\nСообщайте о багах и вылетах на [accent]GitHub[].
indev.notready = Эта часть игры ещё не готова
load.sound = Звуки
@@ -291,6 +291,8 @@ waiting = [lightgray]Ожидание…
waiting.players = Ожидание игроков…
wave.enemies = [lightgray]Враги: {0}
wave.enemy = [lightgray]Остался {0} враг
+wave.guardianwarn = Волн до прибытия Стража: [accent]{0}[].
+wave.guardianwarn.one = [accent]{0}[] волна до прибытия Стража.
loadimage = Загрузить изображение
saveimage = Сохранить изображение
unknown = Неизвестно
@@ -329,6 +331,7 @@ editor.generation = Генерация:
editor.ingame = Редактировать в игре
editor.publish.workshop = Опубликовать в Мастерской
editor.newmap = Новая карта
+editor.center = Центрировать
workshop = Мастерская
waves.title = Волны
waves.remove = Удалить
@@ -473,19 +476,12 @@ requirement.wave = Достигните {0} волны в зоне {1}
requirement.core = Уничтожьте вражеское ядро в зоне {0}
requirement.research = Исследуйте {0}
requirement.capture = Захватите {0}
-resume = Возобновить зону:\n[lightgray]{0}
bestwave = [lightgray]Лучшая волна: {0}
-
-launch = < ЗАПУСК >
launch.text = Высадка
-launch.title = Запуск успешен
-launch.next = [lightgray]следующая возможность на {0}-той волне
-launch.unable2 = [scarlet]ЗАПУСК невозможен.[]
-launch.confirm = Это [accent]запустит[] все ресурсы в вашем ядре.\nВы не сможете вернуться на эту базу.
-launch.skip.confirm = Если вы пропустите сейчас, то вы не сможете произвести [accent]запуск[] до более поздних волн.
+campaign.multiplayer = В исследованиях, при игре в кампании по сети, вы можете использовать только [accent]свои[] предметы, а [scarlet]не[] предметы сектора, в котором находитесь.\n\nДля отправки предметов на [accent]свои[] сектора воспользуйтесь [accent]пусковой площадкой[].
uncover = Раскрыть
configure = Конфигурация выгрузки
-
+#TODO
loadout = Груз
resources = Ресурсы
bannedblocks = Запрещённые блоки
@@ -579,50 +575,51 @@ info.title = Информация
error.title = [scarlet]Произошла ошибка
error.crashtitle = Произошла ошибка
unit.nobuild = [scarlet]Боевая единица не может строить
-blocks.input = Вход
-blocks.output = Выход
-blocks.booster = Ускоритель
-blocks.tiles = Необходимые плитки
-blocks.affinities = Увеличение эффективности
+lastaccessed = [lightgray]Последняя конфигурация от {0}
+stat.input = Вход
+stat.output = Выход
+stat.booster = Ускоритель
+stat.tiles = Необходимые плитки
+stat.affinities = Увеличение эффективности
block.unknown = [lightgray]???
-blocks.powercapacity = Вместимость энергии
-blocks.powershot = Энергия/Выстрел
-blocks.damage = Урон
-blocks.targetsair = Воздушные цели
-blocks.targetsground = Наземные цели
-blocks.itemsmoved = Скорость перемещения
-blocks.launchtime = Интервал запусков
-blocks.shootrange = Радиус действия
-blocks.size = Размер
-blocks.displaysize = Размер дисплея
-blocks.liquidcapacity = Вместимость жидкости
-blocks.powerrange = Дальность передачи энергии
-blocks.linkrange = Дальность связи
-blocks.instructions = Инструкции
-blocks.powerconnections = Количество соединений
-blocks.poweruse = Потребляет энергии
-blocks.powerdamage = Энергия/урон
-blocks.itemcapacity = Вместимость предметов
-blocks.memorycapacity = Размер памяти
-blocks.basepowergeneration = Базовая генерация энергии
-blocks.productiontime = Время производства
-blocks.repairtime = Время полной регенерации
-blocks.speedincrease = Увеличение скорости
-blocks.range = Радиус действия
-blocks.drilltier = Бурит
-blocks.drillspeed = Базовая скорость бурения
-blocks.boosteffect = Ускоряющий эффект
-blocks.maxunits = Максимальное количество активных единиц
-blocks.health = Прочность
-blocks.buildtime = Время строительства
-blocks.maxconsecutive = Макс. последовательность
-blocks.buildcost = Стоимость строительства
-blocks.inaccuracy = Разброс
-blocks.shots = Выстрелы
-blocks.reload = Выстрелы/секунду
-blocks.ammo = Боеприпасы
-blocks.shieldhealth = Прочность щита
-blocks.cooldowntime = Время восстановления
+stat.powercapacity = Вместимость энергии
+stat.powershot = Энергия/Выстрел
+stat.damage = Урон
+stat.targetsair = Воздушные цели
+stat.targetsground = Наземные цели
+stat.itemsmoved = Скорость перемещения
+stat.launchtime = Интервал запусков
+stat.shootrange = Радиус действия
+stat.size = Размер
+stat.displaysize = Размер дисплея
+stat.liquidcapacity = Вместимость жидкости
+stat.powerrange = Дальность передачи энергии
+stat.linkrange = Дальность связи
+stat.instructions = Инструкции
+stat.powerconnections = Количество соединений
+stat.poweruse = Потребляет энергии
+stat.powerdamage = Энергия/урон
+stat.itemcapacity = Вместимость предметов
+stat.memorycapacity = Размер памяти
+stat.basepowergeneration = Базовая генерация энергии
+stat.productiontime = Время производства
+stat.repairtime = Время полной регенерации
+stat.speedincrease = Увеличение скорости
+stat.range = Радиус действия
+stat.drilltier = Бурит
+stat.drillspeed = Базовая скорость бурения
+stat.boosteffect = Ускоряющий эффект
+stat.maxunits = Максимальное количество активных единиц
+stat.health = Прочность
+stat.buildtime = Время строительства
+stat.maxconsecutive = Макс. последовательность
+stat.buildcost = Стоимость строительства
+stat.inaccuracy = Разброс
+stat.shots = Выстрелы
+stat.reload = Выстрелы/секунду
+stat.ammo = Боеприпасы
+stat.shieldhealth = Прочность щита
+stat.cooldowntime = Время восстановления
bar.drilltierreq = Требуется бур получше
bar.noresources = Недостаточно ресурсов
@@ -634,6 +631,7 @@ bar.powerbalance = Энергия: {0}/с
bar.powerstored = Накоплено: {0}/{1}
bar.poweramount = Энергия: {0}
bar.poweroutput = Выход энергии: {0}
+bar.powerlines = Подключений: {0}/{1}
bar.items = Предметы: {0}
bar.capacity = Вместимость: {0}
bar.unitcap = {0} {1}/{2}
@@ -645,6 +643,8 @@ bar.progress = Прогресс строительства
bar.input = Ввод
bar.output = Вывод
+units.processorcontrol = [lightgray]Управляется процессором
+
bullet.damage = [stat]{0}[lightgray] урона
bullet.splashdamage = [stat]{0}[lightgray] урона в радиусе ~[stat] {1}[lightgray] блоков
bullet.incendiary = [stat]зажигательный
@@ -652,18 +652,20 @@ bullet.homing = [stat]самонаводящийся
bullet.shock = [stat]шоковый
bullet.frag = [stat]осколочный
bullet.knockback = [stat]{0}[lightgray] отдачи
+bullet.pierce = [stat]{0}[lightgray]x пробитие
+bullet.infinitepierce = [stat]бесконечное пробитие
bullet.freezing = [stat]замораживающий
bullet.tarred = [stat]замедляющий, горючий
bullet.multiplier = [stat]{0}[lightgray]x множитель боеприпасов
bullet.reload = [stat]{0}[lightgray]x скорость стрельбы
-unit.blocks = блоки
+unit.blocks = блоков
unit.powersecond = единиц энергии/секунду
unit.liquidsecond = жидкостных единиц/секунду
unit.itemssecond = предметов/секунду
unit.liquidunits = жидкостных единиц
unit.powerunits = энерг. единиц
-unit.degrees = град.
+unit.degrees = °
unit.seconds = сек.
unit.minutes = мин.
unit.persecond = /сек
@@ -680,7 +682,7 @@ category.power = Энергия
category.liquids = Жидкости
category.items = Предметы
category.crafting = Ввод/Вывод
-category.shooting = Стрельба
+category.shooting = Стрельба/Действие
category.optional = Дополнительные улучшения
setting.landscape.name = Только альбомный (горизонтальный) режим
setting.shadows.name = Тени
@@ -858,6 +860,7 @@ rules.title.unit = Боевые единицы
rules.title.experimental = Экспериментально
rules.title.environment = Окружение
rules.lighting = Освещение
+rules.enemyLights = Вражеские огни
rules.fire = Огонь
rules.explosions = Урон от взрывов блоков/единиц
rules.ambientlight = Окружающий свет
@@ -938,7 +941,7 @@ unit.beta.name = Бета
unit.gamma.name = Гамма
unit.scepter.name = Скипетр
unit.reign.name = Власть
-# unit.vela.name = Vela
+unit.vela.name = Парус
unit.corvus.name = Ворон
block.resupply-point.name = Пункт снабжения
@@ -947,6 +950,7 @@ block.cliff.name = Скала
block.sand-boulder.name = Песчаный валун
block.grass.name = Трава
block.slag.name = Шлак
+block.space.name = Космос
block.salt.name = Соль
block.salt-wall.name = Соляная стена
block.pebbles.name = Галька
@@ -992,6 +996,7 @@ block.darksand-water.name = Тёмный песок с водой
block.char.name = Выжженная земля
block.dacite.name = Дацит
block.dacite-wall.name = Дацитовая стена
+block.dacite-boulder.name = Дацитовый валун
block.ice-snow.name = Заснеженный лёд
block.stone-wall.name = Каменная стена
block.ice-wall.name = Ледяная стена
@@ -1086,6 +1091,7 @@ block.power-source.name = Источник энергии
block.unloader.name = Разгрузчик
block.vault.name = Хранилище
block.wave.name = Волна
+block.tsunami.name = Цунами
block.swarmer.name = Роевик
block.salvo.name = Залп
block.ripple.name = Рябь
@@ -1125,6 +1131,7 @@ block.arc.name = Дуга
block.rtg-generator.name = Радиоизотопный термоэлектрический генератор
block.spectre.name = Спектр
block.meltdown.name = Испепелитель
+block.foreshadow.name = Знамение
block.container.name = Контейнер
block.launch-pad.name = Пусковая площадка
block.launch-pad-large.name = Большая пусковая площадка
@@ -1188,7 +1195,7 @@ item.metaglass.description = Сверхпрочный сплав стекла.
item.graphite.description = Минерализованный углерод, используемый для боеприпасов и электрических компонентов.
item.sand.description = Обычный материал, который широко используется при выплавке, как при легировании, так и в качестве флюса.
item.coal.description = Окаменелое растительное вещество, образовавшееся задолго до посева. Широко используется для производства топлива и ресурсов.
-item.titanium.description = Редкий сверхлёгкий металл, широко используемый для транспортировки жидкостей, буров и авиации.
+item.titanium.description = Редкий сверхлёгкий металл, широко используемый в транспортировке жидкостей, бурах и авиации.
item.thorium.description = Плотный радиоактивный металл, используемый в качестве структурной опоры и ядерного топлива.
item.scrap.description = Остатки старых сооружений и боевых единиц. Содержит небольшие количества многих различных металлов.
item.silicon.description = Чрезвычайно полезный полупроводник. Применяется в солнечных панелях, сложной электронике и самонаводящихся боеприпасах.
@@ -1206,12 +1213,12 @@ liquid.cryofluid.description = Инертная, неедкая жидкость
block.message.description = Сохраняет сообщение. Используется для связи между союзниками.
block.graphite-press.description = Сжимает куски угля в чистые листы графита.
block.multi-press.description = Обновлённая версия графитового пресса. Использует воду и энергию для быстрой и эффективной обработки угля.
-block.silicon-smelter.description = Соединяет песок с чистым углем. Производит кремний.
+block.silicon-smelter.description = Соединяет песок с чистым углём. Производит кремний.
block.kiln.description = Выплавляет песок и свинец в соединение, известное как метастекло. Требуется небольшое количество энергии для работы.
block.plastanium-compressor.description = Производит пластан из нефти и титана.
block.phase-weaver.description = Синтезирует фазовую ткань из радиоактивного тория и песка. Требуется огромное количество энергии для работы.
-block.alloy-smelter.description = Объединяет титан, свинец, кремний и медь для производства кинетического сплава.
-block.cryofluid-mixer.description = Смешивает воду и мелкий титановый порошок в криогенную жидкость. Неотъемлемая часть при использования ториевого реактора
+block.alloy-smelter.description = Использует титан, свинец, кремний и медь для производства кинетического сплава.
+block.cryofluid-mixer.description = Смешивает воду и мелкий титановый порошок в криогенную жидкость. Неотъемлемая часть при использовании ториевого реактора
block.blast-mixer.description = Раздавливает и смешивает скопления спор с пиротитом для получения взрывчатого вещества.
block.pyratite-mixer.description = Смешивает уголь, свинец и песок в легковоспламеняющийся пиротит.
block.melter.description = Плавит металлолом в шлак для дальнейшей обработки или использования в турелях «Волна».
@@ -1263,7 +1270,7 @@ block.rotary-pump.description = Продвинутый насос. Качает
block.thermal-pump.description = Наилучший насос.
block.conduit.description = Основной блок транспортировки жидкости. Перемещает жидкости вперед. Используется совместно с насосами и другими трубопроводами.
block.pulse-conduit.description = Улучшенный блок транспортировки жидкости. Транспортирует жидкости быстрее и хранит больше, чем стандартные трубопроводы.
-block.plated-conduit.description = Перемещает жидкости с той же скоростью, что и импульсные трубопроводы, но обладает большей прочностью. Не принимает жидкости со сторон, кроме как от других трубопроводов.\nПротекает меньше.
+block.plated-conduit.description = Перемещает жидкости с той же скоростью, что и импульсные трубопроводы, но обладает большей прочностью. Не принимает жидкости со сторон, кроме как от других трубопроводов.\nНе протекает.
block.liquid-router.description = Принимает жидкости из одного направления и выводит их до 3 других направлений в равной степени. Также может хранить определенное количество жидкости. Полезен для разделения жидкостей из одного источника на несколько целей.
block.liquid-tank.description = Хранит большое количество жидкости. Используется для создания буферов в ситуациях с непостоянной потребностью в материалах или в качестве защиты для охлаждения жизненно важных блоков.
block.liquid-junction.description = Действует как мост для двух пересекающихся трубопроводов. Полезен в ситуациях, когда два разных трубопровода переносят разные жидкости в разные места.
@@ -1314,4 +1321,4 @@ block.cyclone.description = Большая турель, которая може
block.spectre.description = Массивная двуствольная пушка. Стреляет крупными бронебойными снарядами по воздушным и наземным целям.
block.meltdown.description = Массивная лазерная пушка. Заряжает и стреляет постоянным лазерным лучом в ближайших врагов. Требуется охлаждающая жидкость для работы.
block.repair-point.description = Непрерывно лечит ближайшую поврежденную боевую единицу или мех в своём радиусе.
-block.segment.description = Повреждает и разрушает приближающиеся снаряды. Не взаимодействует с лазерными лучами.
+block.segment.description = Повреждает и разрушает приближающиеся снаряды. Не взаимодействует с лазерными лучами.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_sv.properties b/core/assets/bundles/bundle_sv.properties
index 0d29e6a89e..8d3942eccb 100644
--- a/core/assets/bundles/bundle_sv.properties
+++ b/core/assets/bundles/bundle_sv.properties
@@ -570,49 +570,49 @@ info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Inmatning
-blocks.output = Utmatning
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Inmatning
+stat.output = Utmatning
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Power Capacity
-blocks.powershot = Power/Shot
-blocks.damage = Skada
-blocks.targetsair = Targets Air
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Range
-blocks.size = Storlek
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Liquid Capacity
-blocks.powerrange = Power Range
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Power Use
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Item Capacity
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Drillables
-blocks.drillspeed = Base Drill Speed
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Health
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = Inaccuracy
-blocks.shots = Skott
-blocks.reload = Shots/Second
-blocks.ammo = Ammunition
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Power Capacity
+stat.powershot = Power/Shot
+stat.damage = Skada
+stat.targetsair = Targets Air
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Range
+stat.size = Storlek
+stat.displaysize = Display Size
+stat.liquidcapacity = Liquid Capacity
+stat.powerrange = Power Range
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Power Use
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Item Capacity
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Drillables
+stat.drillspeed = Base Drill Speed
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Health
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = Inaccuracy
+stat.shots = Skott
+stat.reload = Shots/Second
+stat.ammo = Ammunition
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Bättre Borr Krävs
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large anti-air and anti-ground turret. Fires explo
block.spectre.description = A massive dual-barreled cannon. Shoots large armor-piercing bullets at air and ground targets.
block.meltdown.description = A massive laser cannon. Charges and fires a persistent laser beam at nearby enemies. Requires coolant to operate.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_th.properties b/core/assets/bundles/bundle_th.properties
index 6a89ac29ca..1bf27c3387 100644
--- a/core/assets/bundles/bundle_th.properties
+++ b/core/assets/bundles/bundle_th.properties
@@ -7,21 +7,21 @@ link.reddit.description = ซับเรดดิท (subreddit) ของ Mind
link.github.description = source code ของเกม
link.changelog.description = รายการที่อัปเดต
link.dev-builds.description = เวอร์ชั่นระหว่างพัฒนา (ไม่เสถียร)
-link.trello.description = Official Trello board for planned features
-link.itch.io.description = itch.io page with PC downloads
-link.google-play.description = Google Play store listing
-link.f-droid.description = F-Droid catalogue listing
-link.wiki.description = Official Mindustry wiki
-link.suggestions.description = Suggest new features
+link.trello.description = Trello board ทางการสำหรับฟีเจอร์ต่างๆที่วางแผนไว้
+link.itch.io.description = หน้าเว็บ itch.io สำหรับดาวน์โหลดบน PC
+link.google-play.description = หน้า Google Play store ของเกม
+link.f-droid.description = หน้าแคตาลอค F-Droid ของเกม
+link.wiki.description = วิกิของ Mindustry อย่างเป็นทางการ
+link.suggestions.description = เสนอฟีเจอร์ใหม่
linkfail = ไม่สามารถเปิดลิ้งค์ได้\nคัดลอก URL ลงในคลิปบอร์ดแล้ว
screenshot = Screenshot บันทึกที่ {0}
screenshot.invalid = แมพใหญ่เกินไป, หน่วยความจำอาจจะไม่พอสำหรับ screenshot.
-gameover = Game Over
+gameover = จบเกม
gameover.pvp = ทีมที่ชนะคือทีม[accent] {0}[]!
highscore = [accent]คะแนนสูงสุดใหม่!
copied = คัดลอกแล้ว.
-indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
-indev.notready = This part of the game isn't ready yet
+indev.popup = [accent]เวอร์ชั่น v6[] ณ ขณะนี้อยู่ในช่วง [accent]alpha[].\n[lightgray]นั้นหมายถึง:[]\n[scarlet]- เคมเปญไม่ยังเสร็จสมบูรณ์ []\n- เนื้อหาบางอย่างขาดหาย\n - [scarlet]AI ของยูนิต[] ส่วนใหญ่ทำงานได้แบบไม่สมบูรณ์\n- ยูนิตส่วนมากยังไม่เสร็จ\n- ที่อย่างที่เห็นอาจเปลี่ยนแปลงได้หรือลบออกโดยสิ้นเชิงในอนาคต\n\nแจ้งบัคหรือปัญหาที่พบเจอได้ที่ [accent]Github[].
+indev.notready = ส่วนนี้ของเกมยังไม่พร้อมให้ใช้งาน
load.sound = เสียง
load.map = แมพ
@@ -31,7 +31,7 @@ load.system = ระบบ
load.mod = มอด
load.scripts = สคริปต์
-be.update = A new Bleeding Edge build is available:
+be.update = เวอร์ชั้นล่าสุดออกแล้ว:
be.update.confirm = ดาวน์โหลดเวอร์ชั่นใหม่แล้วรีสตาร์ทเลยไหม?
be.updating = กำลังอัปเดต...
be.ignore = ยกเลิก
@@ -42,7 +42,7 @@ schematic = แผนผัง
schematic.add = กำลังบันทึกแผนผัง...
schematics = แผนผัง
schematic.replace = มีแผนผังที่ใช้ชื่อนี้แล้ว. แทนที่เลยไหม?
-schematic.exists = A schematic by that name already exists.
+schematic.exists = มีแผนผังในชื่อนั้นอยู่แล้ว
schematic.import = นำเข้าแผนผัง...
schematic.exportfile = ส่งออกไฟล์
schematic.importfile = นำเข้าไฟล์
@@ -62,17 +62,17 @@ stat.built = จำนวนสิ่งก่อสร้างที่สร
stat.destroyed = จำนวนสิ่งก่อสร้างของศัตรูที่ทำลายไปได้:[accent] {0}
stat.deconstructed = จำนวนสิ่งก่อสร้างที่ถูกทำลายไป:[accent] {0}
stat.delivered = ทรัพยากรที่ส่งไปได้:
-stat.playtime = Time Played:[accent] {0}
+stat.playtime = ระยะเวลาที่เล่นไป:[accent] {0}
stat.rank = ระดับ: [accent]{0}
-globalitems = [accent]Global Items
+globalitems = [accent]ไอเท็มโกลบอล
map.delete = คุณแน่ใจหรือว่าจะลบแมพชื่อ "[accent]{0}[]"?
level.highscore = คะแนนสูงสุด: [accent]{0}
level.select = เลือกด่าน
level.mode = เกมโหมด:
coreattack = < แกนกลางกำลังถูกโจมตี! >
nearpoint = [[ [scarlet]ออกจากดรอปพอยท์ด่วน IMMEDIATELY[] ]\nการทำลายล้างกำลังใกล้เข้ามา
-database = ฐานข้อมูหลัง
+database = ฐานข้อมูลหลัก
savegame = เซฟเกม
loadgame = โหลดเกม
joingame = เข้าร่วมเกม
@@ -90,12 +90,12 @@ maps.browse = ค้นหาแมพ
continue = ต่อ
maps.none = [lightgray]ไม่มีแมพ!
invalid = ไม่ถูกต้อง
-pickcolor = Pick Color
+pickcolor = เลือกสี
preparingconfig = กำลังเตรียม Config
-preparingcontent = กำลังเตรียม Content
-uploadingcontent = กำลังอัปโหลด Content
+preparingcontent = กำลังเตรียมเนื้อหา
+uploadingcontent = กำลังอัปโหลดเนื้อหา
uploadingpreviewfile = กำลังอัปโหลดไฟล์พรีวิว
-committingchanges = Comitting Changes
+committingchanges = กำลังทำการเปลี่ยนแปลง
done = เรียบร้อย
feature.unsupported = อุปกรณ์ของคุณไม่รองรับฟีเจอร์นี้
@@ -106,53 +106,53 @@ mods.none = [lightgray]ไม่พบมอด!
mods.guide = คู่มือการทำมอด
mods.report = รายงานบัค
mods.openfolder = เปิดมอดโฟลเดอร์
-mods.reload = Reload
-mods.reloadexit = The game will now exit, to reload mods.
+mods.reload = โหลดใหม่
+mods.reloadexit = เกมจะออกเพื่อจะโหลดมอด
mod.display = [gray]Mod:[orange] {0}
mod.enabled = [lightgray]เปิดใช้งาน
mod.disabled = [scarlet]ปิดใช้งาน
mod.disable = ปิดใช้งาน
-mod.content = Content:
+mod.content = เนื้อหา:
mod.delete.error = ไม่สามารถลบมอดได้. ไฟล์อาจอยู่ในระหว่างการใช้งาน.
-mod.requiresversion = [scarlet]Requires min game version: [accent]{0}
-mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
+mod.requiresversion = [scarlet]เวอร์ชั่นเกมขั้นต่ำที่ต้องการ: [accent]{0}
+mod.outdated = [scarlet]ไม่สามารถใช้ได้ในเวอร์ชั่น V6 (ไม่มี minGameVersion: 105)
mod.missingdependencies = [scarlet]dependencies หาย: {0}
-mod.erroredcontent = [scarlet]Content Errors
-mod.errors = Errors have occurred loading content.
-mod.noerrorplay = [scarlet]You have mods with errors.[] Either disable the affected mods or fix the errors before playing.
+mod.erroredcontent = [scarlet]เนื้อหาผิดพลาด
+mod.errors = มีข้อผิดพลาดเกิดขึ้นระหว่าโหลดเนื้อหา
+mod.noerrorplay = [scarlet]คุณมีมอดที่มีข้อผิดพลาด.[] กรุณาปิดมอดนั้นๆหรือแก้ไขข้อผิดพลาดก่อนที่จะเล่น
mod.nowdisabled = [scarlet]มอด '{0}' ไม่มี dependencies:[accent] {1}\n[lightgray]จำเป็นต้องโหลดมอดพวกนี้ก่อน\nมอดนี้จะถูกปิดใช้งานโดยอัตโนมัติ
mod.enable = เปิดใช้งาน
mod.requiresrestart = เกมจะปิดลงเพื่อใส่มอด
mod.reloadrequired = [scarlet]จำเป็นต้องรีโหลด
mod.import = นำเข้ามอด
-mod.import.file = Import File
+mod.import.file = นำเข้าไฟล์
mod.import.github = นำเข้ามอดจาก Github
-mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
-mod.item.remove = This item is part of the[accent] '{0}'[] mod. To remove it, uninstall that mod.
+mod.jarwarn = [scarlet]มอดไฟล์ JAR นั้นค่อนข้างไม่ปลอดภัย.[]\nกรุณาเช็คให้แน่ใจว่าคุณนำเข้ามอดนี้จะแหล่งที่เชื่อถือได้!
+mod.item.remove = ไอเทมนี้เป็นส่วนหนึ่งของมอด[accent] '{0}'[]. หากต้องการนำออก กรุณาถอดการติดตั้งมอดนั้น
mod.remove.confirm = มอดนี้จะถูกลบ
mod.author = [lightgray]ผู้สร้าง:[] {0}
-mod.missing = เซฟนี้มีมอดที่คุณอัปเดตหรือไม่ได้ติดตั้งแล้ว. อาจทำให้เซฟเสีย. คุณแน่จะหรือว่าจะโหลดเซฟนี้?\n[lightgray]Mods:\n{0}
+mod.missing = เซฟนี้มีมอดที่คุณอัปเดตหรือไม่ได้ติดตั้งแล้ว. อาจทำให้เซฟเสีย. คุณแน่จะหรือว่าจะโหลดเซฟนี้?\n[lightgray]มอดที่ใช้:\n{0}
mod.preview.missing = ก่อนที่จะนำมอดไปลงใน workshop, คุณต้องใส่รูปพรีวิวก่อน\nใส่รูปชื่อ[accent] preview.png[] ลงในโฟลเดอร์ของมอดแล้วลองอีกครั้ง
mod.folder.missing = มอดที่อยู่ในรูปแบบโฟลเดอร์เท่านั้นที่สามารถลงใน workshop ได้\nunzip ไฟล์แล้วลบไฟล์ zip เก่า แล้วรีสตาร์ทเกมหรือรีโหลดมอด
-mod.scripts.disable = Your device does not support mods with scripts. You must disable these mods to play the game.
+mod.scripts.disable = เครื่องของคุณไม่รองรับมอดที่มี scripts. คุณจำเป็นต้องปิดมอดเหล่านี้ก่อนจึงจะสามารถเล่นได้.
about.button = เกี่ยวกับ
name = ชื่อ:
noname = ใส่ชื่อ[accent] ผู้เล่น[] ก่อน.
-planetmap = Planet Map
-launchcore = Launch Core
+planetmap = แผนที่ดาวเคราะห์
+launchcore = ส่ง Core
filename = ชื่อไฟล์:
-unlocked = content ใหม่ปลดล็อค!
+unlocked = เนื้อหาใหม่ปลดล็อค!
completed = [accent]สำเร็จ
techtree = ความคืบหน้าในการวิจัย
research.list = [lightgray]วิจัย:
research = วิจัย
researched = [lightgray]{0} วิจัยแล้ว.
-research.progress = {0}% complete
+research.progress = เสร็จแล้ว {0}%
players = {0} ผู้เล่น
players.single = {0} ผู้เล่น
-players.search = search
-players.notfound = [gray]no players found
+players.search = ค้นหา
+players.notfound = [gray]ไม่พบผู้เล่น
server.closing = [accent]กำลังปิดเซิฟเวอร์...
server.kicked.kick = คุณถูกเตะออกจากเซิฟเวอร์!
server.kicked.whitelist = คุณไม่ได้อยู่ใน whitelisted
@@ -168,8 +168,8 @@ server.kicked.nameInUse = มีคนที่ใช้ชืชื่อนี
server.kicked.nameEmpty = ชื่อของคุณไม่สามารถใช้ได้
server.kicked.idInUse = คุณเชื่อมต่อกับเซิฟเวอร์นี้อยู่แล้ว เราไม่อนุญาตให้เชื่อมต่อ 2 บัญชีในเซฟเวอร์เดียวกัน
server.kicked.customClient = เซิฟเวอร์นี้ไม่รองรับ builds ปรับแต่ง. กรุณาโหลดของ official.
-server.kicked.gameover = Game over!
-server.kicked.serverRestarting = The server is restarting.
+server.kicked.gameover = จบเกม!
+server.kicked.serverRestarting = เซิฟเวอร์กำลังเริ่มใหม่.
server.versions = เวอร์ชั่นของคุณ:[accent] {0}[]\nเวอร์ชั่นของเซิฟเวอร์:[accent] {1}[]
host.info = ปุ่ม [accent]โฮสต์[] นั้นโฮสต์เซฟเวอร์ที่พอร์ท [scarlet]6567[]. \nทุกคนที่อยู่ใน [lightgray]wifi หรือ local network[] เดียวกันจะสามารถเห็นเซิฟเวอร์ของคุณในลิสของเซิฟเวอร์ได้\n\nถ้าคุณต้องการให้ผู้เล่นอื่นๆสามารถเชื่อมต่อได้จากทุกที่โดยใช้ IP, จำเป็นจะต้องใช้การ [accent]port forwarding[] \n\n[lightgray]Note: ถ้าผู้เล่นคนใดมีปัญหาในการเชื่อมต่อ LAN ของคุณ เช็คให้แน่ใจว่าคุณได้อนุญาตให้ Mindustry เข้าถึง local network ของคุณในการตั้งค่า firewall. จำให้ว่า network สาธารณะบางครั้งไม่อนุญาตการค้นหาเซิฟเวอร์
join.info = คุณสามารถใส่ [accent]IP ของเซิฟเวอร์[] เพื่อที่จะเชื่อมต่อหรือค้นหา เซิฟเวอร์ที่ใช้[accent]local network[] จะสามารถเชื่อมโดยใช้\n LAN หรือ WAN ก็ได้\n\n[lightgray]โน้ต: เกมนี้ไม่มีระบบค้นหาเซิฟเวอร์ global ให้อัตโนมัติserver list; ถ้าคุณต้องการเชื่อมต่อกับเซิฟเวอร์โดยใช้ IP, คุณจำเป็นต้องถาม IP ผู้เล่นที่โฮสต์เซิฟเวอร์นั้นๆ.
@@ -185,9 +185,9 @@ server.refreshing = กำลังรีเฟรชเซิฟเวอร์
hosts.none = [lightgray]ไม่พบเซิฟเวอร์ใน local!
host.invalid = [scarlet]ไม่สามารถเชื่อมต่อกับโฮสต์ได้
-servers.local = Local Servers
-servers.remote = Remote Servers
-servers.global = Community Servers
+servers.local = เซิฟเวอร์ Local
+servers.remote = เซิฟเวอร์ Remote
+servers.global = เซิฟเวอร์ Community
trace = Trace ผู้เล่น/ แกะรอยผู้เล่น
trace.playername = ชื่อผู้เล่น: [accent]{0}
@@ -269,7 +269,7 @@ copylink = คัดลอกลิ้งค์
back = กลับ
data.export = ส่งออกข้อมูล
data.import = นำเข้าข้อมูล
-data.openfolder = Open Data Folder
+data.openfolder = เปิดโฟลเดอร์ข้อมูล
data.exported = ข้อมูลส่งออกแล้ว
data.invalid = นี่ไม่ใช่ข้อมูลเกมที่ถูกต้อง.
data.import.confirm = การนำเข้าข้อมูลจากภายนอกจะเขียนทับข้อมูลเก่า[scarlet]ทั้งหมด[]\n[accent]และไม่สามารถย้อนกลับได้![]\n\nหลังจากที่นำข้อมูลแล้วเกมจะปิดลงโดยทันที
@@ -278,7 +278,7 @@ quit.confirm.tutorial = คุณแน่ใจหรือว่าคุณ
loading = [accent]กำลังโหลด...
reloading = [accent]กำลังรีโหลดมอด...
saving = [accent]กำลังเซฟ...
-respawn = [accent][[{0}][] to respawn in core
+respawn = [accent][[{0}]][]เพื่อเกิดใหม่ที่ core
cancelbuilding = [accent][[{0}][]เพื่อเคลียแผน
selectschematic = [accent][[{0}][]เพื่อเลือกและคัดลอก
pausebuilding = [accent][[{0}][]เพื่อหยุดการสร้างชั่วคราว
@@ -315,7 +315,7 @@ publish.error = การเผยแพร่ไอเท็มดังต่
steam.error = ไม่สามารถเริ่ม Steam service ได้\nError: {0}
editor.brush = แปรง
-editor.openin = เปิดมน Editor
+editor.openin = เปิดใน Editor
editor.oregen = การเกิดของแร่
editor.oregen.info = การเกิดของแร่:
editor.mapinfo = ข้อมูลของแมพ
@@ -331,13 +331,13 @@ editor.newmap = แมพใหม่
workshop = Workshop
waves.title = Waves
waves.remove = ลบ
-waves.never =
+waves.never = <ไม่เคย>
waves.every = ทุกๆ
waves.waves = wave(s)
waves.perspawn = ต่อสปาวน์
-waves.shields = shields/wave
-waves.to = to
-waves.guardian = Guardian
+waves.shields = เกราะ/wave
+waves.to = ถึง
+waves.guardian = การ์เดียน
waves.preview = พรีวิว
waves.edit = แก้ไข...
waves.copy = คัดลอกไปยังคลิปบอร์ด
@@ -346,8 +346,8 @@ waves.invalid = waves ในคลิปบอร์ดไม่ถูกต้
waves.copied = คัดลอก Waves แล้ว
waves.none = ไม่ได้กำหนดศัตรู\nwave layouts เปล่าจะถูกแทนที่โดย layout ค่าเริ่มต้นของเกม
-wavemode.counts = counts
-wavemode.totals = totals
+wavemode.counts = จำนวน
+wavemode.totals = ทั้งหมด
wavemode.health = health
editor.default = [lightgray]<ค่าเริ่่มต้น>
@@ -415,8 +415,8 @@ toolmode.drawteams.description = วาดทีมแทนที่จะเ
filters.empty = [lightgray]ไม่มีฟิลเตอร์! เพิ่มด้วยปุ่มด้านล่างนี้
filter.distort = บิดเบือน
filter.noise = นอยส์
-filter.enemyspawn = Enemy Spawn Select
-filter.corespawn = Core Select
+filter.enemyspawn = เบือกที่เกิดศัตรู
+filter.corespawn = เลือก Core
filter.median = เฉลี่ย
filter.oremedian = เฉลี่ยแร่
filter.blend = ผสมผสาน
@@ -436,7 +436,7 @@ filter.option.circle-scale = สเกลวงกลม
filter.option.octaves = เลอะเลือน
filter.option.falloff = หลุด
filter.option.angle = มุม
-filter.option.amount = Amount
+filter.option.amount = จำนวน
filter.option.block = บล็อค
filter.option.floor = พื้น
filter.option.flooronto = พื้น Target
@@ -474,7 +474,7 @@ requirement.capture = Capture {0}
resume = เล่นต่อในโซน:\n[lightgray]{0}
bestwave = [lightgray]Wave สูงสุด: {0}
launch = < ส่ง >
-launch.text = Launch
+launch.text = ส่ง
launch.title = ส่งเรียบร้อย
launch.next = [lightgray]โอกาสครั้งหน้าที่ wave {0}
launch.unable2 = [scarlet]ไม่สามารถส่งได้[]
@@ -483,8 +483,8 @@ launch.skip.confirm = ถ้าคุณข้ามตอนนี้, คุ
uncover = เปิดเผย
configure = ตั้งค่า Loadout
loadout = Loadout
-resources = Resources
-bannedblocks = Banned Blocks
+resources = ทรัพยากร
+bannedblocks = บล็อคต้องห้าม
addall = เพิ่มทั้งหมด
launch.destination = Destination: {0}
configure.invalid = จำนวนต้อยู่ระหว่าง 0 ถึง {0}.
@@ -508,18 +508,18 @@ error.io = Network I/O error.
error.any = Unknown network error.
error.bloom = ไม่สามารถเริ่มต้น bloom ได้\nอุปกรณ์ของคุณอาจไม่รองรับ
-weather.rain.name = Rain
-weather.snow.name = Snow
-weather.sandstorm.name = Sandstorm
-weather.sporestorm.name = Sporestorm
+weather.rain.name = ฝน
+weather.snow.name = หิมะ
+weather.sandstorm.name = พายุทราย
+weather.sporestorm.name = พายุสปอร์
-sectors.unexplored = [lightgray]Unexplored
-sectors.resources = Resources:
-sectors.production = Production:
-sectors.stored = Stored:
-sectors.resume = Resume
-sectors.launch = Launch
-sectors.select = Select
+sectors.unexplored = [lightgray]ยังไม่ได้สำรวจ
+sectors.resources = ทรัพยากร:
+sectors.production = การผลิต:
+sectors.stored = เก็บ:
+sectors.resume = ทำต่อ
+sectors.launch = ส่ง
+sectors.select = เลือก
sectors.nonelaunch = [lightgray]none (sun)
sector.groundZero.name = Ground Zero
@@ -534,22 +534,22 @@ sector.tarFields.name = Tar Fields
sector.saltFlats.name = Salt Flats
sector.fungalPass.name = Fungal Pass
-sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
-sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
-sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
-sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
-sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
-sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
-sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
-sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
-sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
-sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
-sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
+sector.groundZero.description = ที่ที่ดีที่สุดในการเริ่มต้นอีกครั้ง. ศัตรูมีน้อย. ทรัพยากรน้อยฃ.\nเก็บตะกั่วและทองแดงให้ได้มากที่สุด.\nแล้วไปต่อ.
+sector.frozenForest.description = แม้แต่ที่นี่, ที่ที่อยู่ใกล้ภูเขา, สปอร์ก็ยังแพร่มาถึงที่นี่. อากาศที่เย็นเยือกไม่สามารถหยุดยั้งพวกมันได้ตลอดไป.\n\nเริ่มต้นการใช้ไฟฟ้า. สร้างเครื่องกำเนิดไฟฟ้าเผาไหม้ถ่าน. เรียนรู้ที่จะใช้เครื่องซ่อมแซม.
+sector.saltFlats.description = ณ ขอบของทะเลทราย เป็นที่ตั้งของ Salt Flats. สามารถพบทรัพยากรบางอย่างได้ที่นี่.\n\nศัตรูได้ตั้งฐานเก็บทรัพยากรไว้ที่นี่. ทำลาย core ของพวกมัน. อย่าให้มีอะไรเหลือ.
+sector.craters.description = น้ำขังอยู่ในหลุมอุกกาบาศนี้, ที่นี้เป็นอนุสรณ์ของสองคราม. ยึดพื้นที่นี่มา. เก็บทราย. เผากระจกเมต้า. ปั๊มน้ำเพื่อมาหล่อเย็นป้อมปืนและแท่นขุดเจาะ.
+sector.ruinousShores.description = ต่อจากของเสียต่างๆ, เป็นที่ตั้งของชายฝั่ง. ครั้งก่อน, ที่นี่เคยเป็นที่ตั้งของฐานป้องกันชายฝั่ง. ณ ตอนนี้แทบจะไม่เหลือแล้ว. มีเหลือแค่ระบบการป้องกันพื้นฐาน, ทุกอย่างที่เหลือถูกทำลายเหลือเพียงแค่เศษเหล็ก.\nทำการขยายการสำรวจต่อไป. ค้นพบกับเทคโนโลยีอีกครั้ง.
+sector.stainedMountains.description = เข้าลึกไปในพื้นที่ จะพบกับภูเขา, ซึ่งยังไม่ถูกสปอร์แตะต้อง.\nขุดไทเทเนียมที่อุดมสมบูรณ์ในพื้นที่นี้. เรียนรู้ที่จะใช้มัน.\n\nมีศัตรูมากขึ้นในบริเวณนี้. อย่าปล่อยให้พวกมันปล่อยยูนิตที่แข็งแกร่งที่สุดของพวกมันออกมา.
+sector.overgrowth.description = พื้นที่นี้ถูกปกคลุมไปด้วยพืช, ใกล้กับแหล่งกำเนิของสปอร์.\nศัตรูได้ตั้งฐานเฝ้าระวังไว้ที่นี่. สร้างยูนิตไททัน. ทำลายฐานซะ. แล้วนำสิ่งที่ถูกยึดไปกลับคืนมา.
+sector.tarFields.description = ขอบของพื้นที่ผลิตน้ำมัน, อยู่ระหว่างภูเขาและทะเลทราย. หนึ่งในพื้นที่ที่มีแหล่งน้ำมันดิบที่ใช้ได้.\nแม้ว่าจะถูกทิ้งร้าง, พื้นที่นี้ยังคงมีทัพของศัตรูอยู่ใกล้ๆ. อย่าประมาทกับพวกมัน.\n\n[lightgray]วิจัยเทคโนโลยีการแปรรูปน้ำมันหากเป็นไปได้.
+sector.desolateRift.description = เป็นพื้นที่ที่อันตรายมาก. ทรัพยากรมากมาย, แต่พื้นที่น้อย. ความเสี่ยงการโดนทำลายล้างสูง. ออกไปจากที่นี่ให้ไวที่สุด. อย่าถูกหลอกโดนระยะเวลาระหว่างการโจมตีของศัตรูที่เว้นไว้นานกว่าปกติ.
+sector.nuclearComplex.description = สถานที่ผลิตและแปรรูปทอเรี่ยมเก่า, ถูกทำลายกลายเป็นซาก.\n[lightgray]วิจัยทอเรี่ยมและวิธีการใช้มัน.\n\nศัตรูในบริเวณนี้มีจำนวนมาก, ตรวจตราหาผู้บุกรุกอยู่ตลอดเวลา.
+sector.fungalPass.description = พื้นที่ระหว่างพื้นที่สูงและต่ำของภูเขา, พื้นที่นี้เต็มไปด้วยสปอร์. ฐานลาดตระเวนขนาดเล็กของศัตรูตั้งอยู่ที่นี่.\nทำลายมันซะ.\nใช้ยูนิตเด็กเกอร์และครอว์เลอร์. ทำลาย core ทั้งสองซะ.
settings.language = ภาษา
settings.data = ข้อมูลเกม
settings.reset = รีเซ็ตเป็นค่าเริ่มต้น
-settings.rebind = Rebind
+settings.rebind = แก้ไขปุ่ม
settings.resetKey = Reset
settings.controls = การควบคุม
settings.game = เกม
@@ -558,65 +558,65 @@ settings.graphics = กราฟิก
settings.cleardata = เคลียร์ข้อมูลเกม...
settings.clear.confirm = คุณแน่ใจหรือว่าจะเคลียร์ข้อมูลเกม?\nสิ่งที่ทำไปแล้วจะไม่สามารถย้อนกลับได้!
settings.clearall.confirm = [scarlet]คำเตือน![]\nการกระทำนี้จะลบข้อมูลทั้งหมด นั้นรวมไปถึงเซฟ, แมพ, สิ่งที่ปลดล็อคแล้วและ keybinds.\nเมื่อคุณกด 'โอเค' เกมจะลบข้อมูลทุกอย่างและออกโดยอัตโนมัติ
-settings.clearsaves.confirm = Are you sure you want to clear all your saves?
-settings.clearsaves = Clear Saves
+settings.clearsaves.confirm = คุณแน่ใจหรือว่าคุณต้องการเคลียร์เซฟทั้งหมด?
+settings.clearsaves = เคลียร์เซฟ
paused = [accent]< หยุดชั่วคราว >
clear = เคลียร์
banned = [scarlet]แบน
-unplaceable.sectorcaptured = [scarlet]Requires captured sector
+unplaceable.sectorcaptured = [scarlet]ต้องการ captured sector
yes = ใช่
no = ไม่
info.title = ข้อมูล
error.title = [crimson]มีบางอย่างผิดพลาดเกิดขึ้น
error.crashtitle = มีบางอย่างผิดพลาดเกิดขึ้น
-unit.nobuild = [scarlet]Unit can't build
-blocks.input = นำเข้า
-blocks.output = ส่งออก
-blocks.booster = บูสเตอร์
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+unit.nobuild = [scarlet]ยูนิตไม่สามารถสร้างได้
+stat.input = นำเข้า
+stat.output = ส่งออก
+stat.booster = บูสเตอร์
+stat.tiles = ต้องการ Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = ความจุพลังงาน
-blocks.powershot = หน่วยพลังงาน/นัด
-blocks.damage = ดาเมจ
-blocks.targetsair = ยิงอากาศยาน
-blocks.targetsground = ยิงภาคพื้นดิน
-blocks.itemsmoved = ความเร็วเคลื่อนที่
-blocks.launchtime = เวลาระหว่างการส่ง
-blocks.shootrange = ระยะยิง
-blocks.size = ขนาด
-blocks.displaysize = Display Size
-blocks.liquidcapacity = จุของเหลว
-blocks.powerrange = ระยะพลังงาน
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = จำนวนการเชื่อมต่อสูงสุด
-blocks.poweruse = ใช้พลังงาน
-blocks.powerdamage = หน่วยพลังงาน/ดาเมจ
-blocks.itemcapacity = จุไอเท็ม
-blocks.basepowergeneration = กำเนิดพลังงานพื้นฐาน
-blocks.productiontime = เวลาที่ใช้ในการผลิต
-blocks.repairtime = เวลาที่ใช้ในการซ่อมแซมให้สมบูรณ์
-blocks.speedincrease = เพิ่มความเร็ว
-blocks.range = ระยะ
-blocks.drilltier = ขุดได้
-blocks.drillspeed = ความเร็วขุดพื้นฐาน
-blocks.boosteffect = แอฟเฟ็คของบูสต์
-blocks.maxunits = จำนวนยูนิตสูงสุด
-blocks.health = เลือด
-blocks.buildtime = เวลาในการสร้าง
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = ใช้
-blocks.inaccuracy = ความคลาดเคลื่อน
-blocks.shots = นัด
-blocks.reload = นัด/วินาที
-blocks.ammo = กระสุน
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = ความจุพลังงาน
+stat.powershot = หน่วยพลังงาน/นัด
+stat.damage = ดาเมจ
+stat.targetsair = ยิงอากาศยาน
+stat.targetsground = ยิงภาคพื้นดิน
+stat.itemsmoved = ความเร็วเคลื่อนที่
+stat.launchtime = เวลาระหว่างการส่ง
+stat.shootrange = ระยะยิง
+stat.size = ขนาด
+stat.displaysize = ขนาดที่โชว์
+stat.liquidcapacity = จุของเหลว
+stat.powerrange = ระยะพลังงาน
+stat.linkrange = Link Range
+stat.instructions = คำแนะนำ
+stat.powerconnections = จำนวนการเชื่อมต่อสูงสุด
+stat.poweruse = ใช้พลังงาน
+stat.powerdamage = หน่วยพลังงาน/ดาเมจ
+stat.itemcapacity = จุไอเท็ม
+stat.basepowergeneration = กำเนิดพลังงานพื้นฐาน
+stat.productiontime = เวลาที่ใช้ในการผลิต
+stat.repairtime = เวลาที่ใช้ในการซ่อมแซมให้สมบูรณ์
+stat.speedincrease = เพิ่มความเร็ว
+stat.range = ระยะ
+stat.drilltier = ขุดได้
+stat.drillspeed = ความเร็วขุดพื้นฐาน
+stat.boosteffect = แอฟเฟ็คของบูสต์
+stat.maxunits = จำนวนยูนิตสูงสุด
+stat.health = เลือด
+stat.buildtime = เวลาในการสร้าง
+stat.maxconsecutive = ติดต่อกันสูงสุด
+stat.buildcost = ใช้
+stat.inaccuracy = ความคลาดเคลื่อน
+stat.shots = นัด
+stat.reload = นัด/วินาที
+stat.ammo = กระสุน
+stat.shieldhealth = เลือดของเกราะ
+stat.cooldowntime = เวลา Cooldown
bar.drilltierreq = จำเป็นต้องใช้เครื่องขุดที่ดีกว่า
-bar.noresources = Missing Resources
-bar.corereq = Core Base Required
+bar.noresources = ทรัพยากรหาย
+bar.corereq = ฐาน Core ที่ต้องการ
bar.drillspeed = ความเร็วขุด: {0}/s
bar.pumpspeed = ความเร็วปั้ม: {0}/s
bar.efficiency = ประสิทธิภาพ: {0}%
@@ -627,7 +627,7 @@ bar.poweroutput = พลังงานออก: {0}
bar.items = ไอเท็ม: {0}
bar.capacity = ความจุ: {0}
bar.unitcap = {0} {1}/{2}
-bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
+bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[ยูนิตถูกปิด]
bar.liquid = ของเหลว
bar.heat = ความร้อน
bar.power = พลังงาน
@@ -660,11 +660,11 @@ unit.persecond = /วินาที
unit.perminute = /min
unit.timesspeed = เท่าเร็วขึ้น
unit.percent = %
-unit.shieldhealth = shield health
+unit.shieldhealth = เลือดเกราะ
unit.items = ไอเท็ม
-unit.thousands = k
-unit.millions = mil
-unit.billions = b
+unit.thousands = พัน
+unit.millions = ล้าน
+unit.billions = พันล้าน
category.general = ทั่วไป
category.power = พลังงาน
category.liquids = ของเหลว
@@ -677,13 +677,13 @@ setting.shadows.name = เงา
setting.blockreplace.name = แนะนำบล็อคโดยอัตโนมัติ
setting.linear.name = การกรองเชิงเส้น
setting.hints.name = คำแนะนำ
-setting.flow.name = Display Resource Flow Rate[scarlet] (experimental)
+setting.flow.name = แสดงอัตราการไหลของทรัพยากร[scarlet] (รุ่นทดลอง)
setting.buildautopause.name = หยุดสร้างชั่วคราวแบบอัตโนมัติ
-setting.mapcenter.name = Auto Center Map To Player
+setting.mapcenter.name = ปรับแมพให้อยู่ตรงกลางตามผู้เล่นโดยอัตโนมัติ
setting.animatedwater.name = แอนิเมชั่นน้ำ
setting.animatedshields.name = แอนิเมชั่นเกราะ
setting.antialias.name = Antialias[lightgray] (จำเป็นต้องรีสตาร์ท)[]
-setting.playerindicators.name = Player Indicators
+setting.playerindicators.name = ตัวบอกผู้เล่น
setting.indicators.name = ตัวบอกศัตรู/พักพวก
setting.autotarget.name = เล็งเป้าอัตโนมัติ
setting.keyboard.name = การควบคุมแบบ เม้าส์+คีย์บอร์ด
@@ -702,25 +702,25 @@ setting.difficulty.name = ระดับความยาก:
setting.screenshake.name = การสั่นของจอ
setting.effects.name = แสดงเอฟเฟ็ค
setting.destroyedblocks.name = แสดงบล็อคที่ถูกทำลาย
-setting.blockstatus.name = Display Block Status
+setting.blockstatus.name = แสดงสเตตัสของบล็อค
setting.conveyorpathfinding.name = Pathfinding
setting.sensitivity.name = ความไวของตัวควบคุม
setting.saveinterval.name = ระยะห่าวระหว่างเซฟ
setting.seconds = {0} วินาที
-setting.blockselecttimeout.name = Block Select Timeout
-setting.milliseconds = {0} milliseconds
+setting.blockselecttimeout.name = การหมดเวลาในการเลือกบล็อค
+setting.milliseconds = {0} มิลลิวินาที
setting.fullscreen.name = เต็มจอ
setting.borderlesswindow.name = วินโดว์แบบไร้ขอบ[lightgray] (อาจจะต้องรีตาร์ท)
setting.fps.name = แสดง FPS และ Ping
-setting.smoothcamera.name = Smooth Camera
-setting.blockselectkeys.name = Show Block Select Keys
+setting.smoothcamera.name = กล้องแบบสมูท
+setting.blockselectkeys.name = แสดงปุ่มเลือกบล็อค
setting.vsync.name = VSync
setting.pixelate.name = Pixelate[lightgray] (ปิดใช้งานแอนิเมชั่น)
setting.minimap.name = แสดงมินิแมพ
-setting.coreitems.name = Display Core Items (WIP)
+setting.coreitems.name = แสดงไอเท็มใน Core (ยังไม่เสร็จสมบูรณ์)
setting.position.name = แสดงตำแหน่งของผู้เล่น
setting.musicvol.name = ระดับเสียงเพลง
-setting.atmosphere.name = Show Planet Atmosphere
+setting.atmosphere.name = แสดงชั้นบรรยากาศของดาวเคราะห์
setting.ambientvol.name = ระดับเสียงล้อมรอบ
setting.mutemusic.name = ปิดเพลง
setting.sfxvol.name = ระดับเสียง SFX
@@ -728,10 +728,10 @@ setting.mutesound.name = ปิดเสียง
setting.crashreport.name = ส่งรายงานการแครชแบบไม่ระบุตัวตน
setting.savecreate.name = สร้างเซฟโดยอัตโนมัติ
setting.publichost.name = การมองเห็นเซิฟเวอร์สาธารณะ
-setting.playerlimit.name = Player Limit
+setting.playerlimit.name = จัดกัดผู้เล่น
setting.chatopacity.name = ความโปร่งแสงของแชท
setting.lasersopacity.name = ความโปร่งแสงของเลเซอร์พลังงาน
-setting.bridgeopacity.name = Bridge Opacity
+setting.bridgeopacity.name = ความโปร่งแสงของสะพาน
setting.playerchat.name = แสดงบับเบิ้ลแชทของผู้เล่น
public.confirm = คุณต้องการให้เกมของคุณเปิดเป็นสาธารณะหรือไม่?\n[accent]ทุกคนจะสามารถเข้าร่วมเกมของคุณได้.\n[lightgray]คุณสามารถเปลี่ยนการตั้งค่านี้ได้ที่ ตั้งค่า->เกม->การมองเห็นเซิฟเวอร์สาธารณะ.
public.beta = เกมเวอร์ชั่นเบต้าไม่สามารถเปิดเซิฟเวอร์สาธารณะได้
@@ -743,54 +743,54 @@ keybinds.mobile = [scarlet]การตั้งค่าปุ่มส่ว
category.general.name = ทั่วไป
category.view.name = วิว
category.multiplayer.name = ผู้เล่นหลายคน
-category.blocks.name = Block Select
+category.blocks.name = เลือกบล็อค
command.attack = โจมตี
command.rally = ชุมนุม
command.retreat = ถอยกลับ
-command.idle = Idle
+command.idle = อยู่เฉยๆ
placement.blockselectkeys = \n[lightgray]Key: [{0},
-keybind.respawn.name = Respawn
-keybind.control.name = Control Unit
+keybind.respawn.name = เกิดใหม่
+keybind.control.name = ควบคุมยูนิต
keybind.clear_building.name = เคลียร์สิ่งก็สร้าง
keybind.press = กดปุ่มใดก็ได้...
keybind.press.axis = กดแกนหรือปุ่มใดก็ได้...
keybind.screenshot.name = แมพ Screenshot
-keybind.toggle_power_lines.name = Toggle Power Lasers
-keybind.toggle_block_status.name = Toggle Block Statuses
+keybind.toggle_power_lines.name = เปิดปิดเลเซอร์พลังงาน
+keybind.toggle_block_status.name = เปิดปิดสถานะของบล็อค
keybind.move_x.name = เคลื่อนที่ในแกน x
keybind.move_y.name = เคลี่อนที่ในแกน y
keybind.mouse_move.name = ตามเม้าส์
-keybind.pan.name = Pan View
-keybind.boost.name = Boost
+keybind.pan.name = แพนวิว
+keybind.boost.name = บูสต์
keybind.schematic_select.name = เลือกภูมิภาค
keybind.schematic_menu.name = เมนู Schematic
keybind.schematic_flip_x.name = กลับ Schematic ในแกน X
keybind.schematic_flip_y.name = กลับ Schematic ในแกน Y
-keybind.category_prev.name = Previous Category
-keybind.category_next.name = Next Category
-keybind.block_select_left.name = Block Select Left
-keybind.block_select_right.name = Block Select Right
-keybind.block_select_up.name = Block Select Up
-keybind.block_select_down.name = Block Select Down
-keybind.block_select_01.name = Category/Block Select 1
-keybind.block_select_02.name = Category/Block Select 2
-keybind.block_select_03.name = Category/Block Select 3
-keybind.block_select_04.name = Category/Block Select 4
-keybind.block_select_05.name = Category/Block Select 5
-keybind.block_select_06.name = Category/Block Select 6
-keybind.block_select_07.name = Category/Block Select 7
-keybind.block_select_08.name = Category/Block Select 8
-keybind.block_select_09.name = Category/Block Select 9
-keybind.block_select_10.name = Category/Block Select 10
+keybind.category_prev.name = หมวดหมู่ก่อนหน้า
+keybind.category_next.name = หมวดหมู่ถ้ดไป
+keybind.block_select_left.name = เลือกบล็อค ซ้าย
+keybind.block_select_right.name = เลือกบล็อค ขวา
+keybind.block_select_up.name = เลือกบล็อค ขึ้น
+keybind.block_select_down.name = เลือกบล็อค ลง
+keybind.block_select_01.name = หมวดหมู่/เลือกบล็อค 1
+keybind.block_select_02.name = หมวดหมู่/เลือกบล็อค 2
+keybind.block_select_03.name = หมวดหมู่/เลือกบล็อค 3
+keybind.block_select_04.name = หมวดหมู่/เลือกบล็อค 4
+keybind.block_select_05.name = หมวดหมู่/เลือกบล็อค 5
+keybind.block_select_06.name = หมวดหมู่/เลือกบล็อค 6
+keybind.block_select_07.name = หมวดหมู่/เลือกบล็อค 7
+keybind.block_select_08.name = หมวดหมู่/เลือกบล็อค 8
+keybind.block_select_09.name = หมวดหมู่/เลือกบล็อค 9
+keybind.block_select_10.name = หมวดหมู่/เลือกบล็อค 10
keybind.fullscreen.name = เปิด/ปิด Fullscreen
keybind.select.name = เลือก/ยิง
keybind.diagonal_placement.name = วางเป็นแนวทแยง
keybind.pick.name = เลือกบล็อค
keybind.break_block.name = ทุบบล็อค
keybind.deselect.name = ยกเลิกการเบือก
-keybind.pickupCargo.name = Pickup Cargo
-keybind.dropCargo.name = Drop Cargo
-keybind.command.name = Command
+keybind.pickupCargo.name = ยกของขึ้น
+keybind.dropCargo.name = วางของลง
+keybind.command.name = คำสั่ง
keybind.shoot.name = ยิง
keybind.zoom.name = ซูม
keybind.menu.name = เมนู
@@ -811,7 +811,7 @@ keybind.zoom_minimap.name = ซูมมินิแมพ
mode.help.title = คำอธิบายโหมด
mode.survival.name = เอาชีวิตรอด
mode.survival.description = โหมดปกติ. ทรัพยากรมีจำกัดและ wave มาโดยอัตโนมัติ.\n[gray]ต้องมีสปาวน์ของศัตรูเพื่อที่จะเล่น.
-mode.sandbox.name = Sandbox
+mode.sandbox.name = โหมดอิสระ
mode.sandbox.description = ทรัพยาดรไม่จำกัดและ wave ไม่จับเวลา.
mode.editor.name = Editor
mode.pvp.name = PvP
@@ -825,10 +825,10 @@ rules.reactorexplosions = การระเบิดของ
rules.wavetimer = ตัวนับเวลาปล่อยคลื่น(รอบ)
rules.waves = คลื่น(รอบ)
rules.attack = โหมดการโจมตี
-rules.buildai = AI Building
+rules.buildai = สิ่ก่อสร้างของ AI
rules.enemyCheat = AI (ทีมสีแดง) มีทรัพยากรไม่จำกัด
rules.blockhealthmultiplier = พหุคูณเลือดของบล็อค
-rules.blockdamagemultiplier = Block Damage Multiplier
+rules.blockdamagemultiplier = พหุคูณดาเมจของบล็อค
rules.unitbuildspeedmultiplier = พหุคูณความเร็วในการสร้างยูนิต
rules.unithealthmultiplier = พหุคูณเลือดของยูนิต
rules.unitdamagemultiplier = พหุคูณพลังโจมตีของยูนิต
@@ -836,23 +836,23 @@ rules.enemycorebuildradius = รัศมีห้ามสร้างบริ
rules.wavespacing = ระยะเวลาระหว่างคลื่น(รอบ):[lightgray] (วินาที)
rules.buildcostmultiplier = พหุคูณจำนวนทรัพยากรที่ใช้ในการสร้าง
rules.buildspeedmultiplier = พหุคูณความเร็วในการสร้าง
-rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
+rules.deconstructrefundmultiplier = พหุคูณการคืนทรัพยากรเมื่อทำการทำลายสิ่งก่อสร้าง
rules.waitForWaveToEnd = คลื่น(รอบ)รอศัตรู
rules.dropzoneradius = รัศมีจุดเกิดของศัตรู:[lightgray] (ช่อง)
-rules.unitammo = Units Require Ammo
+rules.unitammo = ยูนิตต้องใช้กระสุน
rules.title.waves = คลื่น(รอบ)
rules.title.resourcesbuilding = ทรัพยากรและสิ่งก่อสร้าง
rules.title.enemy = ศัตรู
rules.title.unit = ยูนิต
rules.title.experimental = Experimental
-rules.title.environment = Environment
-rules.lighting = Lighting
-rules.fire = Fire
-rules.explosions = Block/Unit Explosion Damage
-rules.ambientlight = Ambient Light
-rules.weather = Weather
-rules.weather.frequency = Frequency:
-rules.weather.duration = Duration:
+rules.title.environment = สิ่งแวดล้อม
+rules.lighting = แสง
+rules.fire = ไฟ
+rules.explosions = ดาเมจบล็อค/ยูนิตระเบิด
+rules.ambientlight = แสงจากแวดล้อม
+rules.weather = สภาพอากาศ
+rules.weather.frequency = ความถี่:
+rules.weather.duration = ระยะเวลา:
content.item.name = ไอเท็ม
content.liquid.name = ของเหลว
@@ -885,73 +885,73 @@ item.radioactivity = [lightgray]ค่ากัมมันตภาพรัง
unit.health = [lightgray]เลือด: {0}
unit.speed = [lightgray]ความเร็ว: {0}
-unit.weapon = [lightgray]Weapon: {0}
-unit.itemcapacity = [lightgray]Item Capacity: {0}
-unit.minespeed = [lightgray]Mining Speed: {0}%
-unit.minepower = [lightgray]Mining Power: {0}
-unit.ability = [lightgray]Ability: {0}
-unit.buildspeed = [lightgray]Building Speed: {0}%
+unit.weapon = [lightgray]อาวุธ: {0}
+unit.itemcapacity = [lightgray]ความจุไอเท็ม: {0}
+unit.minespeed = [lightgray]ความเร็วการขุด: {0}%
+unit.minepower = [lightgray]ความแรงการขุด: {0}
+unit.ability = [lightgray]ความสามารถ: {0}
+unit.buildspeed = [lightgray]ความเร็วการสร้าง: {0}%
liquid.heatcapacity = [lightgray]ความจุความร้อน: {0}
liquid.viscosity = [lightgray]ความหนืด: {0}
liquid.temperature = [lightgray]อุณหภูมิ: {0}
unit.dagger.name = แด็กเกอร์
-unit.mace.name = Mace
+unit.mace.name = เมส
unit.fortress.name = ฟอร์เทรส
-unit.nova.name = Nova
-unit.pulsar.name = Pulsar
-unit.quasar.name = Quasar
+unit.nova.name = โนว่า
+unit.pulsar.name = พอวซ่า
+unit.quasar.name = ควอซ่า
unit.crawler.name = ครอว์เลอร์
-unit.atrax.name = Atrax
-unit.spiroct.name = Spiroct
-unit.arkyid.name = Arkyid
-unit.toxopid.name = Toxopid
-unit.flare.name = Flare
-unit.horizon.name = Horizon
-unit.zenith.name = Zenith
-unit.antumbra.name = Antumbra
-unit.eclipse.name = Eclipse
-unit.mono.name = Mono
-unit.poly.name = Poly
-unit.mega.name = Mega
-unit.quad.name = Quad
-unit.oct.name = Oct
-unit.risso.name = Risso
-unit.minke.name = Minke
-unit.bryde.name = Bryde
-unit.sei.name = Sei
-unit.omura.name = Omura
-unit.alpha.name = Alpha
-unit.beta.name = Beta
-unit.gamma.name = Gamma
-unit.scepter.name = Scepter
-unit.reign.name = Reign
-unit.vela.name = Vela
-unit.corvus.name = Corvus
+unit.atrax.name = เอแทรซ
+unit.spiroct.name = สปิรอคท์
+unit.arkyid.name = อาร์คิดย์
+unit.toxopid.name = โทโสพิด
+unit.flare.name = แฟลร์
+unit.horizon.name = ฮอไรซอน
+unit.zenith.name = ซีนิท
+unit.antumbra.name = แอนทัมบรา
+unit.eclipse.name = อีคลิปส์
+unit.mono.name = โมโน
+unit.poly.name = โพลี
+unit.mega.name = เมก้า
+unit.quad.name = ควอด
+unit.oct.name = ออกค์
+unit.risso.name = ริสโส
+unit.minke.name = มิงค์
+unit.bryde.name = ไบรดย์
+unit.sei.name = ไซย์
+unit.omura.name = โอมูร่า
+unit.alpha.name = อัลฟ่า
+unit.beta.name = บีตเา
+unit.gamma.name = แกมม่า
+unit.scepter.name = สเซปเตอร์
+unit.reign.name = เรน
+unit.vela.name = เวล่า
+unit.corvus.name = คอร์วัส
-block.resupply-point.name = Resupply Point
-block.parallax.name = Parallax
-block.cliff.name = Cliff
+block.resupply-point.name = จุดเติมของ
+block.parallax.name = พาราแล็ซ
+block.cliff.name = หน้าผ่า
block.sand-boulder.name = ก้อนหินทราย
block.grass.name = หญ้า
block.slag.name = Slag
block.salt.name = เกลือ
-block.salt-wall.name = Salt Wall
+block.salt-wall.name = กำแพงเกลือ
block.pebbles.name = ก้อนกรวด
block.tendrils.name = ไม้เลื้อย
-block.sand-wall.name = Sand Wall
+block.sand-wall.name = กำแพงทราย
block.spore-pine.name = ต้นสนสปอร์
-block.spore-wall.name = Spore Wall
-block.boulder.name = Boulder
-block.snow-boulder.name = Snow Boulder
+block.spore-wall.name = กำแพงสปอร์
+block.boulder.name = ก้อยหินใหญ่
+block.snow-boulder.name = หินหิมะใหญ่
block.snow-pine.name = ต้นสนที่คลุมหิมะ
block.shale.name = หินดินดาน
block.shale-boulder.name = ก้อนหินดินดาน
block.moss.name = ตะไคร่น้ำ
block.shrubs.name = พุ่มไม้
block.spore-moss.name = พุ่มไม้สปอร์
-block.shale-wall.name = Shale Wall
+block.shale-wall.name = กำแพงหินดินดาน
block.scrap-wall.name = กำแพงเศษเหล็ก
block.scrap-wall-large.name = กำแพงเศษเหล็กขนาดใหญ่
block.scrap-wall-huge.name = กำแพงเศษเหล็กขนาดใหญ่มาก
@@ -969,7 +969,7 @@ block.deepwater.name = น้ำลึก
block.water.name = น้ำ
block.tainted-water.name = น้ำเสีย
block.darksand-tainted-water.name = น้ำเสียบนทรายดำ
-block.tar.name = น้ำมันดิน
+block.tar.name = น้ำมันดิบ
block.stone.name = หิน
block.sand.name = ทราย
block.darksand.name = ทรายดำ
@@ -979,17 +979,17 @@ block.craters.name = หลุมอุกกาบาต
block.sand-water.name = น้ำบนทราย
block.darksand-water.name = น้ำบนทรายดำ
block.char.name = ถ่าน
-block.dacite.name = Dacite
-block.dacite-wall.name = Dacite Wall
+block.dacite.name = ดาไซต์
+block.dacite-wall.name = กำแพงดาไซต์
block.ice-snow.name = น้ำแข็งหิมะ
-block.stone-wall.name = Stone Wall
-block.ice-wall.name = Ice Wall
-block.snow-wall.name = Snow Wall
-block.dune-wall.name = Dune Wall
+block.stone-wall.name = กำแพงหิน
+block.ice-wall.name = กำแพงน้ำแข็ง
+block.snow-wall.name = กำแพงหิมะ
+block.dune-wall.name = กำแพงเนินทราย
block.pine.name = ต้นสน
-block.dirt.name = Dirt
-block.dirt-wall.name = Dirt Wall
-block.mud.name = Mud
+block.dirt.name = ดิน
+block.dirt-wall.name = กำแพงดิน
+block.mud.name = โคลน
block.white-tree-dead.name = ต้นไม้ขาวที่ตายแล้ว
block.white-tree.name = ต้มไม้ขาว
block.spore-cluster.name = กลุ่มสปอร์
@@ -1005,7 +1005,7 @@ block.dark-panel-4.name = แผ่นดำ 4
block.dark-panel-5.name = แผ่นดำ 5
block.dark-panel-6.name = แผ่นดำ 6
block.dark-metal.name = เหล็กดำ
-block.basalt.name = Basalt
+block.basalt.name = บะซอลต์
block.hotrock.name = หินร้อน
block.magmarock.name = หินแมกม่า
block.copper-wall.name = กำแพงทองแดง
@@ -1027,7 +1027,7 @@ block.hail.name = แฮล
block.lancer.name = แลนเซอร์
block.conveyor.name = สายพาน
block.titanium-conveyor.name = สายพานไทเทเนี่ยม
-block.plastanium-conveyor.name = Plastanium Conveyor
+block.plastanium-conveyor.name = สายพานพสาตตาเนี่ยม
block.armored-conveyor.name = สายพานเสริมเกราะ
block.armored-conveyor.description = เคลื่อนย้ายไอเท็มได้เร็วเทียบเท่าสายพานไทเทเนี่ยม แต่มีเกราะที่แข็งแรงกว่า ไม่สามารถรับไอเท็มจากด้านข้างและจากสายพานชนิดอื่นนอกจากสายพานชนิดเดียวกัน.
block.junction.name = ทางแยก
@@ -1036,10 +1036,10 @@ block.distributor.name = ตัวแจกจ่าย
block.sorter.name = เครื่องแยก
block.inverted-sorter.name = เครื่องแยกกลับด้าน
block.message.name = ตัวเก็บข้อความ
-block.illuminator.name = Illuminator
-block.illuminator.description = A small, compact, configurable light source. Requires power to function.
+block.illuminator.name = ตัวเปล่งแสง
+block.illuminator.description = แหล่งกำเนิดแสงขนาดเล็ก สามารถดัดแปลงได้. จำเป็นต้องใช้พลังงานในการทำงาน.
block.overflow-gate.name = ประตูระบายไอเทม
-block.underflow-gate.name = Underflow Gate
+block.underflow-gate.name = ประตูระบายไอเท็มย้อนกลับ
block.silicon-smelter.name = เตาเผาซิลิกอน
block.phase-weaver.name = เครื่องทอใยเฟส
block.pulverizer.name = เครื่องบด
@@ -1055,7 +1055,7 @@ block.surge-tower.name = เสาเสิร์จ
block.diode.name = ไดโอดแบตเตอรี่
block.battery.name = แบตเตอรี่
block.battery-large.name = แบตเตอรี่ขนาดใหญ่
-block.combustion-generator.name = เครื่องกำเนิดไฟฟ้าโดยการสันดาป
+block.combustion-generator.name = เครื่องกำเนิดไฟฟ้าเผาไหม้ถ่าน
block.steam-generator.name = เครื่องกำเนิดไฟฟ้าไอน้ำ
block.differential-generator.name = เครื่องกำเนิดไฟฟ้าดิฟเฟอเร่นเตอร์
block.impact-reactor.name = เตาปฏิกรณ์อัดกระแทก
@@ -1118,33 +1118,33 @@ block.container.name = ตู้เก็บของ
block.launch-pad.name = ฐานส่งของ
block.launch-pad-large.name = ฐานส่งของขนาดใหญ่
block.segment.name = Segment
-block.command-center.name = Command Center
-block.ground-factory.name = Ground Factory
-block.air-factory.name = Air Factory
-block.naval-factory.name = Naval Factory
-block.additive-reconstructor.name = Additive Reconstructor
-block.multiplicative-reconstructor.name = Multiplicative Reconstructor
-block.exponential-reconstructor.name = Exponential Reconstructor
+block.command-center.name = ศูนย์ควบคุม
+block.ground-factory.name = โรงงานภาคพื้นดิน
+block.air-factory.name = โรงงานภาคอากาศ
+block.naval-factory.name = โรงงานทางน้ำ
+block.additive-reconstructor.name = Reconstructor แบบบวก
+block.multiplicative-reconstructor.name = Reconstructor แบบคูณ
+block.exponential-reconstructor.name = Reconstructor แบบเอ็กโพเนนเชียว
block.tetrative-reconstructor.name = Tetrative Reconstructor
-block.payload-conveyor.name = Mass Conveyor
-block.payload-router.name = Payload Router
-block.disassembler.name = Disassembler
-block.silicon-crucible.name = Silicon Crucible
-block.overdrive-dome.name = Overdrive Dome
+block.payload-conveyor.name = สายพาน Mass
+block.payload-router.name = ตัวเปลี่ยเส้นทาง Payload
+block.disassembler.name = ตัวชำแหละ
+block.silicon-crucible.name = เบ้าหลอมซิลิคอน
+block.overdrive-dome.name = โดม Overdrive
-block.switch.name = Switch
-block.micro-processor.name = Micro Processor
-block.logic-processor.name = Logic Processor
-block.hyper-processor.name = Hyper Processor
-block.logic-display.name = Logic Display
-block.large-logic-display.name = Large Logic Display
-block.memory-cell.name = Memory Cell
+block.switch.name = สวิชต์
+block.micro-processor.name = ตัวประมวลผล Micro
+block.logic-processor.name = ตัวประมวลผล Logic
+block.hyper-processor.name = ตัวประมวลผล Hyper
+block.logic-display.name = ตัวแสดง Logic
+block.large-logic-display.name = ตัวแสดง Logic ขนาดใหญ่
+block.memory-cell.name = เซลล์ความจำ
team.blue.name = น้ำเงิน
team.crux.name = แดง
team.sharded.name = ส้ม
team.orange.name = ส้ม
-team.derelict.name = derelict
+team.derelict.name = ไม่มี
team.green.name = เขียว
team.purple.name = ม่วง
@@ -1208,12 +1208,12 @@ block.spore-press.description = อัดกระเปาะสปอร์ด
block.pulverizer.description = บดเศษเหล็กให้เป็นทรายละเอียด.
block.coal-centrifuge.description = ทำให้น้ำมันแข็งตัวเป็นก้อนถ่านหิน.
block.incinerator.description = ทำลายไอเท็มหรือของเหลวทุกอย่างที่ได้รับมา.
-block.power-void.description = ทิ้งพลังงานทั้งหมดที่ได้รับ. เฉพาะ Sandbox เท่านั้น.
-block.power-source.description = ส่งออกพลังงานไม่จำกัด. เฉพาะ Sandbox เท่านั้น.
-block.item-source.description = ส่งออกไอเท็มไม่จำกัด. เฉพาะ Sandbox เท่านั้น.
-block.item-void.description = ทำลายทุกไอเท็ม . เฉพาะ Sandbox เท่านั้น.
-block.liquid-source.description = ส่งออกของเหลวไม่จำกัด. เฉพาะ Sandbox เท่านั้น.
-block.liquid-void.description = Removes any liquids. Sandbox only.
+block.power-void.description = ทิ้งพลังงานทั้งหมดที่ได้รับ. เฉพาะ โหมดอิสระ เท่านั้น.
+block.power-source.description = ส่งออกพลังงานไม่จำกัด. เฉพาะ โหมดอิสระ เท่านั้น.
+block.item-source.description = ส่งออกไอเท็มไม่จำกัด. เฉพาะ โหมดอิสระ เท่านั้น.
+block.item-void.description = ทำลายทุกไอเท็ม . เฉพาะ โหมดอิสระ เท่านั้น.
+block.liquid-source.description = ส่งออกของเหลวไม่จำกัด. เฉพาะ โหมดอิสระ เท่านั้น.
+block.liquid-void.description = ทิ้งของเหลวทุกชนิด. เฉพาะ โหมดอิสระ เท่านั้น.
block.copper-wall.description = บล็อคป้องกันราคาถูก.\nมีประโยชน์สำหรับป้องกัน core และป้อมปืนใน wave แรกๆ.
block.copper-wall-large.description = บล็อคป้องกันราคาถูก.\nมีประโยชน์สำหรับป้องกัน core และป้อมปืนใน wave แรกๆ.\nคลอบคลุมหลายข่อง.
block.titanium-wall.description = บล็อคป้องกันแข็งแกร่งปานกลาง.\nป้องกันศัตรูได้ในระดับหนึ่ง.
@@ -1222,8 +1222,8 @@ block.plastanium-wall.description = กำแพงพิเศษที่ส
block.plastanium-wall-large.description = กำแพงพิเศษที่สามารถดูดซับไฟฟ้าและป้องกันการต่อไฟกับโหนดพลังงานโดยอัตโนมัติได้.\nคลอบคลุมหลายช่อง.
block.thorium-wall.description = บล็อคป้องกันที่แข็งแรง.\nป้องกันศัตรูได้อย่างดี.
block.thorium-wall-large.description = บล็อคป้องกันที่แข็งแรง.\nป้องกันศัตรูได้อย่างดี.\nคลอบคลุมหลายช่อง.
-block.phase-wall.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.
-block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nคลอบคลุมหลายช่อง.
+block.phase-wall.description = กำแพงที่เคลือบด้วยวัสดุสะท้อนพิเศษจำพวก phase. เบี่ยงเบนกระสุนส่วนใหญ่ที่รับมา.
+block.phase-wall-large.description = กำแพงที่เคลือบด้วยวัสดุสะท้อนพิเศษจำพวก phase. เบี่ยงเบนกระสุนส่วนใหญ่ที่รับมา.\nคลอบคลุมหลายช่อง.
block.surge-wall.description = บล็อคป้องกันที่มีทนทานสูง.\nสะสมพลังงานจากกระสุน, แล้วปล่อยออกมาแบบสุ่ม.
block.surge-wall-large.description = บล็อคป้องกันที่มีทนทานสูง.\nสะสมพลังงานจากกระสุน, แล้วปล่อยออกมาแบบสุ่ม.\nคลอบคลุมหลายช่อง.
block.door.description = ประตูขนาดเล็ก. สามารถเปิดได้โดยการกด.
@@ -1235,7 +1235,7 @@ block.force-projector.description = สร้างสนามพลังง
block.shock-mine.description = ดาเมจศัตรูที่เหยียบ. แถบจะล่องหนต่อศัตรู.
block.conveyor.description = บล็อคขนส่งไอเท็มพื้นฐาน. เคลื่อนไอเท็มไปข้างหน้าและใส่ลงบล็อคโดยอัตโนมัติ. สามารถหมุนได้.
block.titanium-conveyor.description = บล็อคขนส่งไอเท็มขั้นสูง. เคลื่อนไอเท็มเร็วกว่าสายพานทั่วไป.
-block.plastanium-conveyor.description = Moves items in batches.\nAccepts items at the back, and unloads them in three directions at the front.
+block.plastanium-conveyor.description = เคลื่อนย้ายไอเท็มเป็นชุด.\nรับไอดท็มจากด้านหลัง, และนำออกไปสามทางข้างหน้า.
block.junction.description = มีหน้าที่เป็นสะพานสำหรับสายพาน 2 สายข้ามกัน. มีประโยชน์สำหรับเวลาสายพาน 2 สายที่ขนไอเท็มมา 2 ชนิดไปยัง 2 สถานที่.
block.bridge-conveyor.description = บล็อคขนส่งไอเท็มขั้นสูง. ทำให้สามารถส่งไอเท็มข้ามบล็อคใดก็ได้ 3 ช่อง.
block.phase-conveyor.description = บล็อคขนส่งไอเท็มขั้นสูง. ใช้พลังงานเพื่อส่งไอเท็มไปยังสายพานเฟสอีกอัน ข้ามได้หลายช่อง.
@@ -1244,14 +1244,14 @@ block.inverted-sorter.description = แยกไอเท็มคล้าย
block.router.description = รับไอเท็มแล้วส่งออก 3 ทางเท่าๆกัน. มีประโยชน์สำหรับแยกไอเท็มจากแหล่งเดียวไปหลายที่.\n\n[scarlet]อย่าวางไว้ติดกับทางส่งไอเท็มเข้าเพราะของออกจะไปอุดตันได้.[]
block.distributor.description = เร้าเตอร์ขั้นสูง. แยกไอเท็มออก 7 ทางอย่างเท่าๆกัน.
block.overflow-gate.description = ของจะออกจากข้างๆเมื่อทางข้างหน้ถูกบล็อคเท่านั้น.
-block.underflow-gate.description = The opposite of an overflow gate. Outputs to the front if the left and right paths are blocked.
+block.underflow-gate.description = ตรงข้ามกับประตูระบายไอเท็ม. ส่งออกไอเท็มไปข้างหน้าหากทางซ้ายและขวาถูกบล็อค.
block.mass-driver.description = บล็อคขนส่งไอเท็มขั้นสุดยอด. รวบรวมไอเท็มจำนวนหนึ่งแล้วยิงไปหาแมสไดรเวอร์อีกอันที่อยู่ไกลออกไป. ต้องใช้พลังงานในการใช้งาน.
block.mechanical-pump.description = ปั๊มราคาถูก เอ้าพุธต์ช้า แต่ไม่ใช้พลังงาน.
block.rotary-pump.description = ปั๊มขั้นสูง. ปั๊มของเหลวได้มากขึ้นแค่ใช้พลังงาน.
block.thermal-pump.description = ปั๊มขั้นสุดยอด.
block.conduit.description = บล็อคขนส่งของเหลวพื้นฐาน. เคลื่อนของเหลวไปข้างหน้า. ใช้ร่วมกับปั๊มและรางน้ำอื่นๆ.
block.pulse-conduit.description = บล็อคขนส่งของเหลวขั้นสูง. เคลื่อนย้ายของเหลวเร็วขึ้นและเก็บเยอะกว่ารางน้ำธรรมดา.
-block.plated-conduit.description = Moves liquids at the same rate as pulse conduits, but possesses more armor. Does not accept fluids from the sides by anything other than conduits.\nLeaks less.
+block.plated-conduit.description = เคลื่อนย้ายของเหลวได้เร็วพอๆกับ ท่อน้ำพัลซ์, แต่มีเกราะที่หนากว่า. ไม่รับของเหลวจากด้านข้างจากอย่างอื่นนอกจากท่อน้ำด้วยกันเอง.\nรั่วน้อยกว่า.
block.liquid-router.description = รับของเหลวจากทางเดียวแล้วส่งออก 3 ทางเท่าๆกัน. สามารถเก็บของ้หลวได้จำนวนหนึ่ง. มีประโยชน์สำหรับการแยกของเหลวจากแหล่งเดียวไปหลายที่.
block.liquid-tank.description = เก็บของเหลวจำนวนมาก. ใช่สำหรับสร้างบัฟเฟอร์ในเวลาที่ความต้องการของทรัพยากรไม่คงที่หรือเป็นตัวเซฟสำหรับบล็อคที่จำเป็นต้องใช้การหล่อเย็น.
block.liquid-junction.description = ทำหน้าที่เป็นสะพานสำหรับรางน้ำ 2 รางที่ข้ามกันที่มีของเหลว 2 ชนิด ซึ่งต้องการจะไปคนละที่.
@@ -1302,4 +1302,4 @@ block.cyclone.description = ป้อมปืนต่อต้านอาก
block.spectre.description = ปืนใหญ่ลำกล้องคูขนาดยักษ์. ยิงกระสุนเจาะเกราะใส่ศัตรูทั้งบนอากาศและภาดพื้นดิน.
block.meltdown.description = ปืนใหญ่เลเซอร์ขนาดยักษ์. ชาร์จแล้วยิงลำแสงเลเซอร์ใส่ศัตรูที่อยู่ใกล้. จำเป็นต้องใช้สารหล่อเย็น.
block.repair-point.description = ซ่อมแซมยูนิตที่อยู่ในรัศมีอย่างต่อเนื่อง.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = ทำดาเมจและทำลายโปรเจกไตล์ที่กำลังเข้ามา. โปรเจกไตล์เลเซอร์จะไม่ถูกล็อคเป้าด้วยบล็อคนี้.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_tk.properties b/core/assets/bundles/bundle_tk.properties
index edfae05b29..cfac48c897 100644
--- a/core/assets/bundles/bundle_tk.properties
+++ b/core/assets/bundles/bundle_tk.properties
@@ -570,49 +570,49 @@ info.title = [accent]Bilgi
error.title = [crimson]Bir hata olustu
error.crashtitle = Bir hata olustu
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Input
-blocks.output = Output
-blocks.booster = Booster
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Input
+stat.output = Output
+stat.booster = Booster
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Guc kapasitesi
-blocks.powershot = Guc/Saldiri hizi
-blocks.damage = Damage
-blocks.targetsair = Havayi hedef alir mi?
-blocks.targetsground = Targets Ground
-blocks.itemsmoved = Move Speed
-blocks.launchtime = Time Between Launches
-blocks.shootrange = Menzil
-blocks.size = Buyukluk
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Sivi kapasitesi
-blocks.powerrange = Menzil
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Max Connections
-blocks.poweruse = Guc kullanimi
-blocks.powerdamage = Power/Damage
-blocks.itemcapacity = Esya kapasitesi
-blocks.basepowergeneration = Base Power Generation
-blocks.productiontime = Production Time
-blocks.repairtime = Block Full Repair Time
-blocks.speedincrease = Speed Increase
-blocks.range = Range
-blocks.drilltier = Kazilabilirler
-blocks.drillspeed = Ana kazma hizi
-blocks.boosteffect = Boost Effect
-blocks.maxunits = Max Active Units
-blocks.health = Can
-blocks.buildtime = Build Time
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = Build Cost
-blocks.inaccuracy = sekme
-blocks.shots = vuruslar
-blocks.reload = Yeniden doldurma
-blocks.ammo = Ammo
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Guc kapasitesi
+stat.powershot = Guc/Saldiri hizi
+stat.damage = Damage
+stat.targetsair = Havayi hedef alir mi?
+stat.targetsground = Targets Ground
+stat.itemsmoved = Move Speed
+stat.launchtime = Time Between Launches
+stat.shootrange = Menzil
+stat.size = Buyukluk
+stat.displaysize = Display Size
+stat.liquidcapacity = Sivi kapasitesi
+stat.powerrange = Menzil
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Max Connections
+stat.poweruse = Guc kullanimi
+stat.powerdamage = Power/Damage
+stat.itemcapacity = Esya kapasitesi
+stat.basepowergeneration = Base Power Generation
+stat.productiontime = Production Time
+stat.repairtime = Block Full Repair Time
+stat.speedincrease = Speed Increase
+stat.range = Range
+stat.drilltier = Kazilabilirler
+stat.drillspeed = Ana kazma hizi
+stat.boosteffect = Boost Effect
+stat.maxunits = Max Active Units
+stat.health = Can
+stat.buildtime = Build Time
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = Build Cost
+stat.inaccuracy = sekme
+stat.shots = vuruslar
+stat.reload = Yeniden doldurma
+stat.ammo = Ammo
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Better Drill Required
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = A large rapid fire turret.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_tr.properties b/core/assets/bundles/bundle_tr.properties
index 1fd6a6618e..395e062453 100644
--- a/core/assets/bundles/bundle_tr.properties
+++ b/core/assets/bundles/bundle_tr.properties
@@ -570,49 +570,49 @@ info.title = Bilgi
error.title = [crimson]Bir hata oldu
error.crashtitle = Bir hata oldu
unit.nobuild = [scarlet]Unit can't build
-blocks.input = Giriş
-blocks.output = Çıkış
-blocks.booster = Güçlendirici
-blocks.tiles = Required Tiles
-blocks.affinities = Affinities
+stat.input = Giriş
+stat.output = Çıkış
+stat.booster = Güçlendirici
+stat.tiles = Required Tiles
+stat.affinities = Affinities
block.unknown = [lightgray]???
-blocks.powercapacity = Enerji Kapasitesi
-blocks.powershot = Enerji/Atış
-blocks.damage = Hasar
-blocks.targetsair = Havayı Hedefler Mi
-blocks.targetsground = Yeri Hedefler Mi
-blocks.itemsmoved = Hareket Hızı
-blocks.launchtime = Fırlatmalar Arasındaki Süre
-blocks.shootrange = Menzil
-blocks.size = Boyut
-blocks.displaysize = Display Size
-blocks.liquidcapacity = Sıvı Kapasitesi
-blocks.powerrange = Enerji Menzili
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = Bağlantı sayısı
-blocks.poweruse = Enerji Kullanımı
-blocks.powerdamage = Enerji/Hasar
-blocks.itemcapacity = Eşya Kapasitesi
-blocks.basepowergeneration = Temel Enerji Üretimi
-blocks.productiontime = Üretim Süresi
-blocks.repairtime = Tamir Tamir Edilme Süresi
-blocks.speedincrease = Hız Artışı
-blocks.range = Menzil
-blocks.drilltier = Kazılabilenler
-blocks.drillspeed = Temel Matkap Hızı
-blocks.boosteffect = Hızlandırma Efekti
-blocks.maxunits = Maksimum Aktif Birim
-blocks.health = Can
-blocks.buildtime = İnşaat Süresi
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = İnşaat Fiyatı
-blocks.inaccuracy = İskalama Oranı
-blocks.shots = Atışlar
-blocks.reload = Atışlar/Sn
-blocks.ammo = Mermi
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Enerji Kapasitesi
+stat.powershot = Enerji/Atış
+stat.damage = Hasar
+stat.targetsair = Havayı Hedefler Mi
+stat.targetsground = Yeri Hedefler Mi
+stat.itemsmoved = Hareket Hızı
+stat.launchtime = Fırlatmalar Arasındaki Süre
+stat.shootrange = Menzil
+stat.size = Boyut
+stat.displaysize = Display Size
+stat.liquidcapacity = Sıvı Kapasitesi
+stat.powerrange = Enerji Menzili
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = Bağlantı sayısı
+stat.poweruse = Enerji Kullanımı
+stat.powerdamage = Enerji/Hasar
+stat.itemcapacity = Eşya Kapasitesi
+stat.basepowergeneration = Temel Enerji Üretimi
+stat.productiontime = Üretim Süresi
+stat.repairtime = Tamir Tamir Edilme Süresi
+stat.speedincrease = Hız Artışı
+stat.range = Menzil
+stat.drilltier = Kazılabilenler
+stat.drillspeed = Temel Matkap Hızı
+stat.boosteffect = Hızlandırma Efekti
+stat.maxunits = Maksimum Aktif Birim
+stat.health = Can
+stat.buildtime = İnşaat Süresi
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = İnşaat Fiyatı
+stat.inaccuracy = İskalama Oranı
+stat.shots = Atışlar
+stat.reload = Atışlar/Sn
+stat.ammo = Mermi
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = Daha İyi Matkap Gerekli
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = Büyük bir anti hava ve anti kara tareti. Yakının
block.spectre.description = Dev bir çift namlulu top. Hava ve kara birimlerine iri, zırh delici mermiler atar.
block.meltdown.description = Dev bir lazer topu. Yüklenip yakındaki düşmanlara uzun süreli lazer ışınları yollar. Çalışması için soğutucu gerekir.
block.repair-point.description = Kendisine en yakın hasarlı birimi tamir eder.
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_uk_UA.properties b/core/assets/bundles/bundle_uk_UA.properties
index df5bfc1db1..dfc4bae48b 100644
--- a/core/assets/bundles/bundle_uk_UA.properties
+++ b/core/assets/bundles/bundle_uk_UA.properties
@@ -1,4 +1,4 @@
-credits.text = Створив [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nЄ ігрові питання або помилки в перекладі?\nЗавітайте до офіційного Discord-сервера Mindustry\nв канал #український.\nПереклав українською: [blue]Prosta4ok_ua[green]#[yellow]6336
+credits.text = Створив [royal]Anuken[] — [sky]anukendev@gmail.com[]\n\nМаєте питання по грі або знайшли помилки в перекладі?\nДолучайтеся до офіційного сервера Mindustry у Discord\nв канал #українська.\nУкраїнський перекладач — Prosta4ok_ua#6336.
credits = Творці
contributors = Перекладачі та помічники
discord = Офіційний сервер Mindustry в Discord
@@ -21,7 +21,7 @@ gameover.pvp = [accent]{0}[] команда перемогла!
highscore = [accent]Новий рекорд!
copied = Скопійовано.
indev.popup = Наразі [accent]6.0[] знаходиться у стадії [accent]альфа[].\n[lightgray]Це означає наступне:[]\n- Не вистачає наповнення гри;\n- Більшість [scarlet]ШІ бойових одиниць[] не працює належним чином;\n- Багато одиниць [scarlet]відсутні[] або незавершені;\n- Кампанія повністю не є завершеною;\n- Усе, що ви бачите, може змінитися або видалитися.\n\nПовідомляйте про вади або збої на [accent]Github[], а про помилки в перекладі в Discord.
-indev.notready = Ця частина гри ще не готова
+indev.notready = Ця частина гри ще не готова.
load.sound = Звуки
load.map = Мапи
@@ -54,7 +54,8 @@ schematic.flip = [accent][[{0}][]/[accent][[{1}][]: Обернути схему
schematic.saved = Схема збережена.
schematic.delete.confirm = Ви справді хочете видалити цю схему?
schematic.rename = Перейменувати схему
-schematic.info = {0}x{1}, {2} блоків
+schematic.info = {0}x{1}, блоків: {2}
+schematic.disabled = [scarlet]Схеми вимкнені[]\nВам не дозволяється використовувати схеми на цій [accent]мапі[] чи [accent]сервері.
stat.wave = Хвиль відбито:[accent] {0}
stat.enemiesDestroyed = Противників знищено:[accent] {0}
@@ -471,22 +472,16 @@ requirement.wave = Досягніть хвилі {0} у зоні «{1}»
requirement.core = Знищте вороже ядро в зоні «{0}»
requirement.research = Research {0}
requirement.capture = Capture {0}
-resume = Відновити зону:\n[lightgray]{0}
bestwave = [lightgray]Найкраща хвиля: {0}
-launch = < ЗАПУСК >
launch.text = Запуск
-launch.title = Запуск вдалий
-launch.next = [lightgray]наступна можливість буде на {0}-тій хвилі
-launch.unable2 = [scarlet]ЗАПУСК неможливий.[]
-launch.confirm = Це видалить усі ресурси у вашому ядрі.\nВи не зможете повернутися до цієї бази.
-launch.skip.confirm = Якщо ви пропустите зараз, ви не зможете не запускати до більш пізніх хвиль.
+campaign.multiplayer = Коли ви граєте з кимось в кампанії, то ви можете дослідити лише використовуючи предмети з [accent]ваших[] секторів, [scarlet]гн[] з сектора власника, на якому ви перебуваєте прямо зараз.\n\nЗадля отримання предметів у [accent]своїх[] секторах в багатокористувацькій грі використайте [accent]Стартовий майданчик[].
uncover = Розкрити
configure = Налаштувати вивантаження
loadout = Вивантаження
resources = Ресурси
bannedblocks = Заборонені блоки
addall = Додати все
-launch.destination = Destination: {0}
+launch.destination = Пункт призначення: {0}
configure.invalid = Кількість має бути числом між 0 та {0}.
zone.unlocked = Зона «[lightgray]{0}» тепер розблокована.
zone.requirement.complete = Вимоги до зони «{0}» виконані:[lightgray]\n{1}
@@ -519,8 +514,8 @@ sectors.production = Виробництво:
sectors.stored = Зберігає:
sectors.resume = Продовжити
sectors.launch = Запуск
-sectors.select = Select
-sectors.nonelaunch = [lightgray]none (sun)
+sectors.select = Вибрати
+sectors.nonelaunch = [lightgray]нічого (сонце)
sector.groundZero.name = Відправний пункт
sector.craters.name = Кратери
@@ -570,49 +565,50 @@ info.title = Інформація
error.title = [crimson]Виникла помилка
error.crashtitle = Виникла помилка
unit.nobuild = [scarlet]Ця одиниця не може будувати
-blocks.input = Ввід
-blocks.output = Вивід
-blocks.booster = Прискорювач
-blocks.tiles = Необхідні плитки
-blocks.affinities = Збільшення ефективності
+stat.input = Ввід
+stat.output = Вивід
+stat.booster = Прискорювач
+stat.tiles = Необхідні плитки
+stat.affinities = Збільшення ефективності
block.unknown = [lightgray]???
-blocks.powercapacity = Місткість енергії
-blocks.powershot = Енергія за постріл
-blocks.damage = Шкода
-blocks.targetsair = Повітряні противники
-blocks.targetsground = Наземні противники
-blocks.itemsmoved = Швидкість переміщення
-blocks.launchtime = Час між запусками
-blocks.shootrange = Радіус дії
-blocks.size = Розмір
-blocks.displaysize = Розмір дисплею
-blocks.liquidcapacity = Рідинна місткість
-blocks.powerrange = Радіус передачі енергії
-blocks.linkrange = Радіус з’єднання
-blocks.instructions = Інструкції
-blocks.powerconnections = Максимальна кількість з’єднань
-blocks.poweruse = Енергії використовує
-blocks.powerdamage = Енергії за од. шкоди
-blocks.itemcapacity = Місткість предметів
-blocks.basepowergeneration = Базова генерація енергії
-blocks.productiontime = Час виробництва
-blocks.repairtime = Час повного відновлення блоку
-blocks.speedincrease = Збільшення швидкості
-blocks.range = Радіус дії
-blocks.drilltier = Видобуває
-blocks.drillspeed = Базова швидкість буріння
-blocks.boosteffect = Прискорювальний ефект
-blocks.maxunits = Максимальна кількість активних одиниць
-blocks.health = Здоров’я
-blocks.buildtime = Час будування
-blocks.maxconsecutive = Максимальна послідовність
-blocks.buildcost = Вартість будування
-blocks.inaccuracy = Розкид
-blocks.shots = Постріли
-blocks.reload = Постріли/секунду
-blocks.ammo = Боєприпаси
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = Місткість енергії
+stat.powershot = Енергія за постріл
+stat.damage = Шкода
+stat.targetsair = Повітряні противники
+stat.targetsground = Наземні противники
+stat.itemsmoved = Швидкість переміщення
+stat.launchtime = Час між запусками
+stat.shootrange = Радіус дії
+stat.size = Розмір
+stat.displaysize = Розмір дисплею
+stat.liquidcapacity = Рідинна місткість
+stat.powerrange = Радіус передачі енергії
+stat.linkrange = Радіус з’єднання
+stat.instructions = Інструкції
+stat.powerconnections = Максимальна кількість з’єднань
+stat.poweruse = Енергії використовує
+stat.powerdamage = Енергії за од. шкоди
+stat.itemcapacity = Місткість предметів
+stat.memorycapacity = Ємність пам’яті
+stat.basepowergeneration = Базова генерація енергії
+stat.productiontime = Час виробництва
+stat.repairtime = Час повного відновлення блоку
+stat.speedincrease = Збільшення швидкості
+stat.range = Радіус дії
+stat.drilltier = Видобуває
+stat.drillspeed = Базова швидкість буріння
+stat.boosteffect = Прискорювальний ефект
+stat.maxunits = Максимальна кількість активних одиниць
+stat.health = Здоров’я
+stat.buildtime = Час будування
+stat.maxconsecutive = Максимальна послідовність
+stat.buildcost = Вартість будування
+stat.inaccuracy = Розкид
+stat.shots = Постріли
+stat.reload = Постріли/секунду
+stat.ammo = Боєприпаси
+stat.shieldhealth = Міцність щита
+stat.cooldowntime = Тривалість охолодження
bar.drilltierreq = Потребується кращий бур
bar.noresources = Бракує ресурсів
@@ -660,7 +656,7 @@ unit.persecond = за секунду
unit.perminute = за хвилину
unit.timesspeed = x швидкість
unit.percent = %
-unit.shieldhealth = shield health
+unit.shieldhealth = міцність щита
unit.items = предм.
unit.thousands = тис
unit.millions = млн
@@ -788,14 +784,14 @@ keybind.diagonal_placement.name = Діагональне розміщення
keybind.pick.name = Вибрати блок
keybind.break_block.name = Зламати блок
keybind.deselect.name = Скасувати
-keybind.pickupCargo.name = Pickup Cargo
-keybind.dropCargo.name = Drop Cargo
-keybind.command.name = Command
+keybind.pickupCargo.name = Взяти вантаж
+keybind.dropCargo.name = Скинути вантаж
+keybind.command.name = Взяти командування над одиницями
keybind.shoot.name = Постріл
keybind.zoom.name = Наблизити
keybind.menu.name = Меню
keybind.pause.name = Пауза
-keybind.pause_building.name = Призупинити/Продовжити будування
+keybind.pause_building.name = Призупинити/продовжити будування
keybind.minimap.name = Мінімапа
keybind.chat.name = Чат
keybind.player_list.name = Список гравців
@@ -822,6 +818,7 @@ mode.custom = Користувацькі правила
rules.infiniteresources = Нескінченні ресурси
rules.reactorexplosions = Вибухи реактора
+rules.schematic = Використання схем дозволено
rules.wavetimer = Таймер для хвиль
rules.waves = Хвилі
rules.attack = Режим атаки
@@ -912,11 +909,11 @@ unit.horizon.name = Горизонт
unit.zenith.name = Зеніт
unit.antumbra.name = Тіньовик
unit.eclipse.name = Затьмарник
-unit.mono.name = Єдинак
-unit.poly.name = Багацько
+unit.mono.name = Моно
+unit.poly.name = Полі
unit.mega.name = Мега
-unit.quad.name = Quad
-unit.oct.name = Oct
+unit.quad.name = Квал
+unit.oct.name = Окт
unit.risso.name = Грампус
unit.minke.name = Смугач малий
unit.bryde.name = Смугач Брайда
@@ -927,8 +924,8 @@ unit.beta.name = Бета
unit.gamma.name = Гамма
unit.scepter.name = Верховна влада
unit.reign.name = Верховний Порядок
-unit.vela.name = Vela
-unit.corvus.name = Corvus
+unit.vela.name = Пульсар Вітрил
+unit.corvus.name = Ворон
block.resupply-point.name = Пункт постачання
block.parallax.name = Паралакс
@@ -989,7 +986,7 @@ block.dune-wall.name = Дюнова стіна
block.pine.name = Сосна
block.dirt.name = Ґрунт
block.dirt-wall.name = Ґрунтова стіна
-block.mud.name = Mud
+block.mud.name = Багно
block.white-tree-dead.name = Мертве біле дерево
block.white-tree.name = Біле дерево
block.spore-cluster.name = Скупчення спор
@@ -1130,7 +1127,7 @@ block.payload-conveyor.name = Вантажний конвеєр
block.payload-router.name = Розвантажувальний маршрутизатор
block.disassembler.name = Розбирач
block.silicon-crucible.name = Кремнієвий тигель
-block.overdrive-dome.name = Overdrive Dome
+block.overdrive-dome.name = Величний Прискорювач
block.switch.name = Перемикач
block.micro-processor.name = Мікропроцесор
@@ -1139,12 +1136,13 @@ block.hyper-processor.name = Гіперпроцесор
block.logic-display.name = Логічний дисплей
block.large-logic-display.name = Великий логічний дисплей
block.memory-cell.name = Комірка пам’яті
+block.memory-bank.name = Блок пам’яті
team.blue.name = Синя
team.crux.name = Червона
team.sharded.name = Помаранчева
team.orange.name = Помаранчева
-team.derelict.name = Залишена
+team.derelict.name = Знедолена
team.green.name = Зелена
team.purple.name = Фіолетова
@@ -1302,4 +1300,4 @@ block.cyclone.description = Велика протиповітряна та пр
block.spectre.description = Масивна двоствольна гармата. Стріляє великими бронебійними кулями в повітряні та наземні цілі.
block.meltdown.description = Масивна лазерна гармата. Заряджає і стріляє лазерним променем у найближчих противників. Для роботи потрібен теплоносій.
block.repair-point.description = Безперервно ремонтує найближчу пошкоджену бойову одиницю.
-block.segment.description = Пошкоджує та руйнує вхідні снаряди. Окрім лазерних.
+block.segment.description = Пошкоджує та руйнує вхідні снаряди. Окрім лазерних.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_zh_CN.properties b/core/assets/bundles/bundle_zh_CN.properties
index 506a29aa99..5744d3d0fd 100644
--- a/core/assets/bundles/bundle_zh_CN.properties
+++ b/core/assets/bundles/bundle_zh_CN.properties
@@ -1,4 +1,4 @@
-credits.text = 作者[royal]Anuken[] - [sky]anukendev@gmail.com[]
+credits.text = 作者[royal]Anuken[] - [sky]anukendev@gmail.com[] 译者[orange]老滑稽[] - [cyan]QQ:1290419934[]
credits = 致谢
contributors = 翻译者和贡献者
discord = 加入 Mindustry 的 Discord!
@@ -20,8 +20,8 @@ gameover = 游戏结束
gameover.pvp = [accent] {0}[]队获胜!
highscore = [accent]新纪录!
copied = 已复制。
-indev.popup = [accent]v6[] is currently in [accent]alpha[].\n[lightgray]This means:[]\n[scarlet]- The campaign is completely unfinished[]\n- Content is missing\n - Most [scarlet]Unit AI[] does not work properly\n- Many units are unfinished\n- Everything you see is subject to change or removal.\n\nReport bugs or crashes on [accent]Github[].
-indev.notready = This part of the game isn't ready yet
+indev.popup = [accent]v6[]仍在[accent]测试版[].\n[lightgray]这意味着:[]\n[scarlet]- 战役不完善[]\n- 内容不完整\n - 大多[scarlet]单位AI[]运行不佳\n- 单位系统不完整\n- 一切内容都可能发生变动或调整。\n\n向[accent]主群(QQ681962751)[]提交错误报告。
+indev.notready = 还没做好看NM
load.sound = 音乐加载中
load.map = 地图加载中
@@ -99,15 +99,15 @@ committingchanges = 正在提交更改
done = 已完成
feature.unsupported = 您的设备不支持此功能。
-mods.alphainfo = 请注意,测试版本(alpha)中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
-mods.alpha = [accent](Alpha)
+mods.alphainfo = 请注意,测试版本中的模组[scarlet]很容易存在缺陷[]。\n在 Mindustry 的 GitHub 或 Discord 上报告你发现的问题。
+mods.alpha = [accent](测试)
mods = 模组
mods.none = [lightgray]没有找到模组!
mods.guide = 模组制作教程
mods.report = 报告 Bug
mods.openfolder = 打开模组文件夹
mods.reload = 重载
-mods.reloadexit = The game will now exit, to reload mods.
+mods.reloadexit = 游戏将退出以重载模组。
mod.display = [gray]模组:[orange] {0}
mod.enabled = [lightgray]已启用
mod.disabled = [scarlet]已禁用
@@ -115,7 +115,7 @@ mod.disable = 禁用
mod.content = 内容:
mod.delete.error = 无法删除模组。可能文件被占用。
mod.requiresversion = [scarlet]所需的游戏版本:[accent]{0}
-mod.outdated = [scarlet]Not compatible with V6 (no minGameVersion: 105)
+mod.outdated = [scarlet]模组不兼容6.0(缺失 minGameVersion: 105)
mod.missingdependencies = [scarlet]缺少前置模组:{0}
mod.erroredcontent = [scarlet]内容错误
mod.errors = 读取内容时发生错误.
@@ -127,7 +127,7 @@ mod.reloadrequired = [scarlet]需要重启
mod.import = 导入模组
mod.import.file = 导入文件
mod.import.github = 从 GitHub 导入模组
-mod.jarwarn = [scarlet]JAR mods are inherently unsafe.[]\nMake sure you're importing this mod from a trustworthy source!
+mod.jarwarn = [scarlet]JAR模组存在危险性。[]\n请确保此模组来源安全可靠!
mod.item.remove = 这个物品是[accent] '{0}'[]模组的一部分. 删除物品需要先卸载此模组.
mod.remove.confirm = 此模组将被删除。
mod.author = [lightgray]作者:[] {0}
@@ -139,8 +139,8 @@ mod.scripts.disable = 你的设备不支持含有脚本的模组。必须禁用
about.button = 关于
name = 名字:
noname = 先取一个[accent]玩家名[]。
-planetmap = Planet Map
-launchcore = Launch Core
+planetmap = 行星地图
+launchcore = 发射核心
filename = 文件名:
unlocked = 解锁了新内容!
completed = [accent]己研究
@@ -148,14 +148,14 @@ techtree = 科技树
research.list = [lightgray]研究:
research = 研究
researched = [lightgray]{0}己研究。
-research.progress = {0}% complete
+research.progress = {0}% 完成度
players = {0} 位玩家在线
players.single = {0} 位玩家在线
players.search = search
players.notfound = [gray]没有找到玩家。
server.closing = [accent]服务器关闭…
server.kicked.kick = 你被踢出了服务器。
-server.kicked.whitelist = 你并没有受邀请在此服务器上游玩。(不在白名单中)
+server.kicked.whitelist = 你不在服务器白名单中。
server.kicked.serverClose = 服务器已关闭。
server.kicked.vote = 你被投票踢出了服务器。
server.kicked.clientOutdated = 客户端过旧,请更新你的游戏。
@@ -278,7 +278,7 @@ quit.confirm.tutorial = 确定要跳过教程?\n您可以通过[accent]设置-
loading = [accent]加载中…
reloading = [accent]重载模组中…
saving = [accent]保存中…
-respawn = [accent][[{0}][] to respawn in core
+respawn = [accent][[{0}][]来重生
cancelbuilding = [accent][[{0}][]来清除规划
selectschematic = [accent][[{0}][]来选择复制
pausebuilding = [accent][[{0}][]来暂停建造
@@ -335,9 +335,9 @@ waves.never = < 无限 >
waves.every = 每
waves.waves = 波
waves.perspawn = 每次生成
-waves.shields = shields/wave
+waves.shields = 护盾/波次
waves.to = 至
-waves.guardian = Guardian
+waves.guardian = 首领
waves.preview = 预览
waves.edit = 编辑…
waves.copy = 复制到剪贴板
@@ -346,9 +346,9 @@ waves.invalid = 剪贴板中的波次信息无效。
waves.copied = 波次信息已复制。
waves.none = 没有定义敌人。\n请注意,这将自动替换为默认的敌人列表。
-wavemode.counts = counts
-wavemode.totals = totals
-wavemode.health = health
+wavemode.counts = 数目
+wavemode.totals = 总和
+wavemode.health = 生命值
editor.default = [lightgray]<默认>
details = 详情…
@@ -415,8 +415,8 @@ toolmode.drawteams.description = 绘制团队而不是方块。
filters.empty = [lightgray]没有过滤条件!用下方的按钮添加。
filter.distort = 扭曲程度
filter.noise = 波动程度
-filter.enemyspawn = Enemy Spawn Select
-filter.corespawn = Core Select
+filter.enemyspawn = 敌人生成点选择
+filter.corespawn = 核心降落点选择
filter.median = 平均数
filter.oremedian = 矿石平均数
filter.blend = 混合程度
@@ -469,12 +469,12 @@ locked = 已锁定
complete = [lightgray]完成:
requirement.wave = {1}中的第{0}波次
requirement.core = 在{0}中摧毁敌方核心
-requirement.research = Research {0}
-requirement.capture = Capture {0}
+requirement.research = 研究 {0}
+requirement.capture = 占领 {0}
resume = 暂停:\n[lightgray]{0}
bestwave = [lightgray]最高波次:{0}
launch = < 发射 >
-launch.text = Launch
+launch.text = 发射
launch.title = 发射成功
launch.next = [lightgray]下个发射窗口在第{0}波
launch.unable2 = [scarlet]无法发射[]
@@ -482,11 +482,11 @@ launch.confirm = 您将装载并发射核心中的所有资源。\n此地图将
launch.skip.confirm = 如果现在跳过,在下一个发射窗口到来前,您都无法发射。
uncover = 解锁
configure = 设定装运的数量
-loadout = Loadout
-resources = Resources
+loadout = 装运
+resources = 资源
bannedblocks = 禁用建筑
addall = 添加所有
-launch.destination = Destination: {0}
+launch.destination = 目的地: {0}
configure.invalid = 数量必须是0到{0}之间的数字。
zone.unlocked = [lightgray]{0} 已解锁。
zone.requirement.complete = 完成{0}。\n已达成解锁{1}的要求。
@@ -508,43 +508,43 @@ error.io = 网络 I/O 错误。
error.any = 未知网络错误。
error.bloom = 未能初始化特效。\n您的设备可能不支持。
-weather.rain.name = Rain
-weather.snow.name = Snow
-weather.sandstorm.name = Sandstorm
-weather.sporestorm.name = Sporestorm
+weather.rain.name = 降雨
+weather.snow.name = 降雪
+weather.sandstorm.name = 沙尘暴
+weather.sporestorm.name = 孢子雾
-sectors.unexplored = [lightgray]Unexplored
-sectors.resources = Resources:
-sectors.production = Production:
-sectors.stored = Stored:
-sectors.resume = Resume
-sectors.launch = Launch
-sectors.select = Select
-sectors.nonelaunch = [lightgray]none (sun)
+sectors.unexplored = [lightgray]未探索
+sectors.resources = 资源:
+sectors.production = 产出:
+sectors.stored = 贮存:
+sectors.resume = 继续
+sectors.launch = 发射
+sectors.select = 选择
+sectors.nonelaunch = [lightgray]无 (太阳)
-sector.groundZero.name = Ground Zero
-sector.craters.name = The Craters
-sector.frozenForest.name = Frozen Forest
-sector.ruinousShores.name = Ruinous Shores
-sector.stainedMountains.name = Stained Mountains
-sector.desolateRift.name = Desolate Rift
-sector.nuclearComplex.name = Nuclear Production Complex
-sector.overgrowth.name = Overgrowth
-sector.tarFields.name = Tar Fields
-sector.saltFlats.name = Salt Flats
-sector.fungalPass.name = Fungal Pass
+sector.groundZero.name = 零号地区
+sector.craters.name = 陨石带
+sector.frozenForest.name = 冰冻森林
+sector.ruinousShores.name = 遗迹海岸
+sector.stainedMountains.name = 绵延群山
+sector.desolateRift.name = 荒芜裂谷
+sector.nuclearComplex.name = 核裂阵
+sector.overgrowth.name = 增生区
+sector.tarFields.name = 油田
+sector.saltFlats.name = 盐碱荒滩
+sector.crags.name = 悬崖
-sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
-sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
-sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
-sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
-sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
-sector.stainedMountains.description = Further inland lie the mountains, yet untainted by spores.\nExtract the abundant titanium in this area. Learn how to use it.\n\nThe enemy presence is greater here. Do not give them time to send their strongest units.
-sector.overgrowth.description = This area is overgrown, closer to the source of the spores.\nThe enemy has established an outpost here. Build Titan units. Destroy it. Reclaim that which was lost.
-sector.tarFields.description = The outskirts of an oil production zone, between the mountains and desert. One of the few areas with usable tar reserves.\nAlthough abandoned, this area has some dangerous enemy forces nearby. Do not underestimate them.\n\n[lightgray]Research oil processing technology if possible.
-sector.desolateRift.description = An extremely dangerous zone. Plentiful resources, but little space. High risk of destruction. Leave as soon as possible. Do not be fooled by the long spacing between enemy attacks.
-sector.nuclearComplex.description = A former facility for the production and processing of thorium, reduced to ruins.\n[lightgray]Research the thorium and its many uses.\n\nThe enemy is present here in great numbers, constantly scouting for attackers.
-sector.fungalPass.description = A transition area between high mountains and lower, spore-ridden lands. A small enemy reconnaissance base is located here.\nDestroy it.\nUse Dagger and Crawler units. Take out the two cores.
+sector.groundZero.description = 踏上旅程的最佳位置。这儿的敌人威胁很小,但资源也少。\n收集尽可能多的铅和铜。\n出发吧!
+sector.frozenForest.description = 即使是靠近山脉的这里,孢子也已经扩散。他们不能长期停留在寒冷的温度中。\n\n开始运用电力。建造火力发电机并学会使用修理者。
+sector.saltFlats.description = 在沙漠的郊区有盐滩。在这个地方几乎找不到资源。\n\n敌人在这里建立了一个资源存储区。摧毁他们的核心。不要留下任何东西。
+sector.craters.description = 水在这个火山口积聚,这是旧战争的遗迹。夺下该区域。收集沙子来冶炼玻璃。用水泵抽水来加速炮塔和钻头。
+sector.ruinousShores.description = 穿过荒地,就是海岸线。这个地方曾经建造了一个海岸防御线。但现在所剩无几,只有最基本的防御结构仍然毫发无损,其他一切都被摧毁了。\n继续向外扩展。继续研究科技。
+sector.stainedMountains.description = 在更远的内陆地区是山脉,但这里没有被孢子污染。\n这一地区分布着丰富的钛,学习如何使用它。\n\n这里的敌人势力更大,不要给他们时间派出最强的部队。
+sector.overgrowth.description = 这个地区靠近孢子的来源,因此生长过度。\n敌人在这里建立了一个前哨站。建造尖刀单位来摧毁它并找回丢失的东西。
+sector.tarFields.description = 产油区边缘,位于山脉和沙漠之间。它少数几个有石油储量的地区之一。\n尽管被废弃,这附近仍有一些危险的敌方单位。不要低估他们。\n\n[lightgray]如果可能,研究石油加工技术。
+sector.desolateRift.description = 非常危险的区域。这儿的资源丰富但空间很小。敌人十分危险。尽快离开,不要被敌人的攻击间隔太长所愚弄。
+sector.nuclearComplex.description = 以前生产和加工钍的设施已变成废墟。\n[lightgray]研究钍及其多种用途。\n\n敌人在这里大量存在,不断消灭入侵者。
+sector.fungalPass.description = 介于高山和低矮孢子丛生的土地之间的过渡地带。这里有一个小型的敌方侦察基地。\n侦察它。\n使用尖刀和爬行者单位来摧毁两个核心。
settings.language = 语言
settings.data = 游戏数据
@@ -558,65 +558,65 @@ settings.graphics = 图像
settings.cleardata = 清除游戏数据…
settings.clear.confirm = 您确定要清除此数据?\n此操作无法撤销!
settings.clearall.confirm = [scarlet]警告![]\n这将清除所有数据,包括存档、地图、解锁和按键绑定。\n按「是」后,游戏将删除所有数据并自动退出。
-settings.clearsaves.confirm = Are you sure you want to clear all your saves?
-settings.clearsaves = Clear Saves
+settings.clearsaves.confirm = 您确定要清除存档?
+settings.clearsaves = 清除存档
paused = [accent]< 暂停 >
clear = 清除
banned = [scarlet]已禁止
-unplaceable.sectorcaptured = [scarlet]Requires captured sector
+unplaceable.sectorcaptured = [scarlet]需要占领区块
yes = 是
no = 否
info.title = [accent]详情
error.title = [crimson]发生了一个错误
error.crashtitle = 发生了一个错误
unit.nobuild = [scarlet]单位未能建造
-blocks.input = 输入
-blocks.output = 输出
-blocks.booster = 增强物品/液体
-blocks.tiles = 所需地型
-blocks.affinities = 相关
+stat.input = 输入
+stat.output = 输出
+stat.booster = 增强物品/液体
+stat.tiles = 所需地型
+stat.affinities = 相关
block.unknown = [lightgray]???
-blocks.powercapacity = 能量容量
-blocks.powershot = 能量/发射
-blocks.damage = 伤害
-blocks.targetsair = 攻击空中单位
-blocks.targetsground = 攻击地面单位
-blocks.itemsmoved = 移动速度
-blocks.launchtime = 发射间隔时间
-blocks.shootrange = 范围
-blocks.size = 尺寸
-blocks.displaysize = Display Size
-blocks.liquidcapacity = 液体容量
-blocks.powerrange = 能量范围
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = 最多连接
-blocks.poweruse = 使用能量
-blocks.powerdamage = 功率/损伤
-blocks.itemcapacity = 物品容量
-blocks.basepowergeneration = 基础能源输出
-blocks.productiontime = 生产时间
-blocks.repairtime = 建筑完全修复时间
-blocks.speedincrease = 提速
-blocks.range = 范围
-blocks.drilltier = 可钻探矿物
-blocks.drillspeed = 基础钻探速度
-blocks.boosteffect = 增强效果
-blocks.maxunits = 最大单位数量
-blocks.health = 生命值
-blocks.buildtime = 建造时间
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = 建造花费
-blocks.inaccuracy = 误差
-blocks.shots = 发射数
-blocks.reload = 每秒发射数
-blocks.ammo = 弹药
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = 能量容量
+stat.powershot = 能量/发射
+stat.damage = 伤害
+stat.targetsair = 攻击空中单位
+stat.targetsground = 攻击地面单位
+stat.itemsmoved = 移动速度
+stat.launchtime = 发射间隔时间
+stat.shootrange = 范围
+stat.size = 尺寸
+stat.displaysize = 显示尺寸
+stat.liquidcapacity = 液体容量
+stat.powerrange = 能量范围
+stat.linkrange = 连接范围
+stat.instructions = 指令数量
+stat.powerconnections = 最多连接
+stat.poweruse = 使用能量
+stat.powerdamage = 功率/损伤
+stat.itemcapacity = 物品容量
+stat.basepowergeneration = 基础能源输出
+stat.productiontime = 生产时间
+stat.repairtime = 建筑完全修复时间
+stat.speedincrease = 提速
+stat.range = 范围
+stat.drilltier = 可钻探矿物
+stat.drillspeed = 基础钻探速度
+stat.boosteffect = 增强效果
+stat.maxunits = 最大单位数量
+stat.health = 生命值
+stat.buildtime = 建造时间
+stat.maxconsecutive = 最大连续
+stat.buildcost = 建造花费
+stat.inaccuracy = 误差
+stat.shots = 发射数
+stat.reload = 每秒发射数
+stat.ammo = 弹药
+stat.shieldhealth = 盾容
+stat.cooldowntime = 冷却时间
bar.drilltierreq = 需要更好的钻头
-bar.noresources = Missing Resources
-bar.corereq = Core Base Required
+bar.noresources = 缺失资源
+bar.corereq = 缺失核心基座
bar.drillspeed = 挖掘速度:{0}/秒
bar.pumpspeed = 泵压速度:{0}/秒
bar.efficiency = 效率:{0}%
@@ -627,7 +627,7 @@ bar.poweroutput = 能量输出:{0}
bar.items = 物品:{0}
bar.capacity = 容量:{0}
bar.unitcap = {0} {1}/{2}
-bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[unit disabled]
+bar.limitreached = [scarlet] {0} / {1}[white] {2}\n[lightgray][[单位上限]
bar.liquid = 液体
bar.heat = 热量
bar.power = 电力
@@ -639,7 +639,7 @@ bullet.damage = [stat]{0}[lightgray] 伤害
bullet.splashdamage = [stat]{0}[lightgray] 范围伤害 ~[stat] {1}[lightgray] 格
bullet.incendiary = [stat] 燃烧
bullet.homing = [stat] 追踪
-bullet.shock = [stat] 击晕
+bullet.shock = [stat] 电击
bullet.frag = [stat] 分裂
bullet.knockback = [stat]{0}[lightgray] 击退
bullet.freezing = [stat] 冰冻
@@ -655,16 +655,16 @@ unit.liquidunits = 液体
unit.powerunits = 能量
unit.degrees = 度
unit.seconds = 秒
-unit.minutes = mins
+unit.minutes = 分
unit.persecond = /秒
-unit.perminute = /min
+unit.perminute = /分
unit.timesspeed = 倍 速度
unit.percent = %
-unit.shieldhealth = shield health
+unit.shieldhealth = 盾容
unit.items = 物品
-unit.thousands = k
-unit.millions = mil
-unit.billions = b
+unit.thousands = K
+unit.millions = M
+unit.billions = B
category.general = 普通
category.power = 能量
category.liquids = 液体
@@ -720,7 +720,7 @@ setting.minimap.name = 显示小地图
setting.coreitems.name = 显示核心 (开发中)
setting.position.name = 显示玩家坐标
setting.musicvol.name = 音乐音量
-setting.atmosphere.name = Show Planet Atmosphere
+setting.atmosphere.name = 显示行星大气层
setting.ambientvol.name = 环境音量
setting.mutemusic.name = 无音乐
setting.sfxvol.name = 音效音量
@@ -743,14 +743,14 @@ keybinds.mobile = [scarlet]这里的大多数按键绑定在移动设备上都
category.general.name = 常规
category.view.name = 视图
category.multiplayer.name = 多人
-category.blocks.name = Block Select
+category.blocks.name = 选择方块
command.attack = 攻击
command.rally = 集合
command.retreat = 撤退
-command.idle = Idle
+command.idle = 闲置
placement.blockselectkeys = \n[lightgray]按键:[{0},
keybind.respawn.name = 重生
-keybind.control.name = Control Unit
+keybind.control.name = 控制单位
keybind.clear_building.name = 清除建筑
keybind.press = 请按一个键…
keybind.press.axis = 请按一个轴或键…
@@ -760,8 +760,8 @@ keybind.toggle_block_status.name = 显隐方块状态
keybind.move_x.name = 水平移动
keybind.move_y.name = 竖直移动
keybind.mouse_move.name = 跟随鼠标
-keybind.pan.name = Pan View
-keybind.boost.name = 推送
+keybind.pan.name = 平移视图
+keybind.boost.name = 推进
keybind.schematic_select.name = 选择区域
keybind.schematic_menu.name = 蓝图目录
keybind.schematic_flip_x.name = 水平翻转
@@ -788,9 +788,9 @@ keybind.diagonal_placement.name = 斜线建造
keybind.pick.name = 选择建筑
keybind.break_block.name = 破坏建筑
keybind.deselect.name = 取消选择
-keybind.pickupCargo.name = Pickup Cargo
-keybind.dropCargo.name = Drop Cargo
-keybind.command.name = Command
+keybind.pickupCargo.name = 拾取货物
+keybind.dropCargo.name = 释放货物
+keybind.command.name = 指挥
keybind.shoot.name = 射击
keybind.zoom.name = 缩放
keybind.menu.name = 菜单
@@ -825,10 +825,10 @@ rules.reactorexplosions = 反应堆爆炸
rules.wavetimer = 波次计时器
rules.waves = 波次
rules.attack = 攻击模式
-rules.buildai = AI Building
+rules.buildai = AI建造
rules.enemyCheat = 敌人(红队)无限资源
rules.blockhealthmultiplier = 建筑生命倍数
-rules.blockdamagemultiplier = Block Damage Multiplier
+rules.blockdamagemultiplier = 建筑伤害倍数
rules.unitbuildspeedmultiplier = 单位生产速度倍数
rules.unithealthmultiplier = 单位生命倍数
rules.unitdamagemultiplier = 单位伤害倍数
@@ -839,20 +839,20 @@ rules.buildspeedmultiplier = 建设时间倍数
rules.deconstructrefundmultiplier = 拆除返还倍数
rules.waitForWaveToEnd = 等待敌人时间
rules.dropzoneradius = 敌人出生点禁区大小:[lightgray](格)
-rules.unitammo = Units Require Ammo
+rules.unitammo = 单位消耗子弹
rules.title.waves = 波次
rules.title.resourcesbuilding = 资源和建造
rules.title.enemy = 敌人
rules.title.unit = 单位
rules.title.experimental = 实验性
-rules.title.environment = Environment
+rules.title.environment = 环境性
rules.lighting = 光照
rules.fire = Fire
-rules.explosions = Block/Unit Explosion Damage
+rules.explosions = 建筑/单位爆炸伤害
rules.ambientlight = 环境光
-rules.weather = Weather
-rules.weather.frequency = Frequency:
-rules.weather.duration = Duration:
+rules.weather = 气候
+rules.weather.frequency = 频率:
+rules.weather.duration = 时长:
content.item.name = 物品
content.liquid.name = 液体
@@ -897,61 +897,61 @@ liquid.viscosity = [lightgray]粘度:{0}
liquid.temperature = [lightgray]温度:{0}
unit.dagger.name = 尖刀
-unit.mace.name = Mace
+unit.mace.name = 牙狼
unit.fortress.name = 堡垒
-unit.nova.name = Nova
-unit.pulsar.name = Pulsar
-unit.quasar.name = Quasar
-unit.crawler.name = 爬行者
-unit.atrax.name = Atrax
-unit.spiroct.name = Spiroct
-unit.arkyid.name = Arkyid
-unit.toxopid.name = Toxopid
-unit.flare.name = Flare
-unit.horizon.name = Horizon
-unit.zenith.name = Zenith
-unit.antumbra.name = Antumbra
-unit.eclipse.name = Eclipse
-unit.mono.name = Mono
-unit.poly.name = Poly
-unit.mega.name = Mega
-unit.quad.name = Quad
-unit.oct.name = Oct
-unit.risso.name = Risso
-unit.minke.name = Minke
-unit.bryde.name = Bryde
-unit.sei.name = Sei
-unit.omura.name = Omura
-unit.alpha.name = Alpha
-unit.beta.name = Beta
-unit.gamma.name = Gamma
-unit.scepter.name = Scepter
-unit.reign.name = Reign
-unit.vela.name = Vela
-unit.corvus.name = Corvus
+unit.nova.name = 新星
+unit.pulsar.name = 脉冲星
+unit.quasar.name = 超星
+unit.crawler.name = 爬虫
+unit.atrax.name = 火蛛
+unit.spiroct.name = 天蝎
+unit.arkyid.name = 血蛭
+unit.toxopid.name = 毒蟒
+unit.flare.name = 星耀
+unit.horizon.name = 天垠
+unit.zenith.name = 苍穹
+unit.antumbra.name = 半影
+unit.eclipse.name = 日蚀
+unit.mono.name = 独影
+unit.poly.name = 聚幻
+unit.mega.name = 巨像
+unit.quad.name = 雷霆
+unit.oct.name = 要塞
+unit.risso.name = 梭鱼
+unit.minke.name = 刺鲸
+unit.bryde.name = 虎鲨
+unit.sei.name = 湖妖
+unit.omura.name = 海神
+unit.alpha.name = 阿尔法
+unit.beta.name = 贝塔
+unit.gamma.name = 伽玛
+unit.scepter.name = 权杖
+unit.reign.name = 君王
+unit.vela.name = 灾星
+unit.corvus.name = 死星
-block.resupply-point.name = Resupply Point
-block.parallax.name = Parallax
+block.resupply-point.name = 补给点
+block.parallax.name = 阻滞光束
block.cliff.name = 悬崖
block.sand-boulder.name = 沙砂巨石
block.grass.name = 草地
block.slag.name = 矿渣
block.salt.name = 盐碱地
-block.salt-wall.name = Salt Wall
+block.salt-wall.name = 盐墙
block.pebbles.name = 鹅卵石
block.tendrils.name = 卷须
-block.sand-wall.name = Sand Wall
+block.sand-wall.name = 沙墙
block.spore-pine.name = 孢子树
-block.spore-wall.name = Spore Wall
-block.boulder.name = Boulder
-block.snow-boulder.name = Snow Boulder
+block.spore-wall.name = 孢子墙
+block.boulder.name = 巨石
+block.snow-boulder.name = 雪石
block.snow-pine.name = 雪树
block.shale.name = 页岩地
block.shale-boulder.name = 页岩巨石
block.moss.name = 苔藓地
block.shrubs.name = 灌木丛
block.spore-moss.name = 孢子苔藓地
-block.shale-wall.name = Shale Wall
+block.shale-wall.name = 页岩墙
block.scrap-wall.name = 废墙
block.scrap-wall-large.name = 大型废墙
block.scrap-wall-huge.name = 巨型废墙
@@ -979,17 +979,17 @@ block.craters.name = 陨石坑
block.sand-water.name = 沙 水
block.darksand-water.name = 暗沙 水
block.char.name = 焦土
-block.dacite.name = Dacite
-block.dacite-wall.name = Dacite Wall
+block.dacite.name = 英安岩
+block.dacite-wall.name = 英安岩墙
block.ice-snow.name = 冰雪地
-block.stone-wall.name = Stone Wall
-block.ice-wall.name = Ice Wall
-block.snow-wall.name = Snow Wall
-block.dune-wall.name = Dune Wall
+block.stone-wall.name = 石墙
+block.ice-wall.name = 冰墙
+block.snow-wall.name = 雪墙
+block.dune-wall.name = 沙丘岩
block.pine.name = 松树
-block.dirt.name = Dirt
-block.dirt-wall.name = Dirt Wall
-block.mud.name = Mud
+block.dirt.name = 泥土
+block.dirt-wall.name = 泥土墙
+block.mud.name = 泥巴
block.white-tree-dead.name = 枯萎的白树
block.white-tree.name = 白树
block.spore-cluster.name = 孢子簇
@@ -1005,7 +1005,7 @@ block.dark-panel-4.name = 暗面板4
block.dark-panel-5.name = 暗面板5
block.dark-panel-6.name = 暗面板6
block.dark-metal.name = 暗金属
-block.basalt.name = Basalt
+block.basalt.name = 玄武岩
block.hotrock.name = 热石头
block.magmarock.name = 岩浆石头
block.copper-wall.name = 铜墙
@@ -1081,8 +1081,8 @@ block.ripple.name = 浪涌
block.phase-conveyor.name = 相织物传送带桥
block.bridge-conveyor.name = 传送带桥
block.plastanium-compressor.name = 塑钢压缩机
-block.pyratite-mixer.name = 硫混合器
-block.blast-mixer.name = 爆炸混合器
+block.pyratite-mixer.name = 硫化物混合器
+block.blast-mixer.name = 爆炸物混合器
block.solar-panel.name = 太阳能板
block.solar-panel-large.name = 大型太阳能板
block.oil-extractor.name = 石油钻井
@@ -1101,12 +1101,12 @@ block.blast-drill.name = 爆破钻头
block.thermal-pump.name = 热能泵
block.thermal-generator.name = 热能发电机
block.alloy-smelter.name = 合金冶炼厂
-block.mender.name = 修理者
+block.mender.name = 修复器
block.mend-projector.name = 修理投影器
block.surge-wall.name = 波动墙
block.surge-wall-large.name = 大型波动墙
-block.cyclone.name = 气旋炮
-block.fuse.name = 雷光炮
+block.cyclone.name = 气旋
+block.fuse.name = 雷光
block.shock-mine.name = 脉冲地雷
block.overdrive-projector.name = 超速投影器
block.force-projector.name = 力墙投影器
@@ -1117,28 +1117,28 @@ block.meltdown.name = 熔毁
block.container.name = 容器
block.launch-pad.name = 发射台
block.launch-pad-large.name = 大型发射台
-block.segment.name = 分割机
-block.command-center.name = Command Center
-block.ground-factory.name = 地面工厂
-block.air-factory.name = Air Factory
-block.naval-factory.name = Naval Factory
-block.additive-reconstructor.name = Additive Reconstructor
-block.multiplicative-reconstructor.name = Multiplicative Reconstructor
-block.exponential-reconstructor.name = Exponential Reconstructor
-block.tetrative-reconstructor.name = Tetrative Reconstructor
-block.payload-conveyor.name = Mass Conveyor
-block.payload-router.name = Payload Router
-block.disassembler.name = Disassembler
-block.silicon-crucible.name = Silicon Crucible
-block.overdrive-dome.name = Overdrive Dome
+block.segment.name = 裂解光束
+block.command-center.name = 指挥中心
+block.ground-factory.name = 陆战单位工厂
+block.air-factory.name = 空战单位工厂
+block.naval-factory.name = 海战单位工厂
+block.additive-reconstructor.name = 数增级单位重构工厂
+block.multiplicative-reconstructor.name = 倍增级单位重构工厂
+block.exponential-reconstructor.name = 幂乘级单位重构工厂
+block.tetrative-reconstructor.name = 无量级单位重构工厂
+block.payload-conveyor.name = 载荷传送带
+block.payload-router.name = 载荷路由器
+block.disassembler.name = 分离机
+block.silicon-crucible.name = 热能坩埚
+block.overdrive-dome.name = 超速场投射器
-block.switch.name = Switch
-block.micro-processor.name = Micro Processor
-block.logic-processor.name = Logic Processor
-block.hyper-processor.name = Hyper Processor
-block.logic-display.name = Logic Display
-block.large-logic-display.name = Large Logic Display
-block.memory-cell.name = Memory Cell
+block.switch.name = 开关
+block.micro-processor.name = 微型处理器
+block.logic-processor.name = 逻辑处理器
+block.hyper-processor.name = 超频处理器
+block.logic-display.name = 逻辑显示屏
+block.large-logic-display.name = 大型逻辑显示屏
+block.memory-cell.name = 存储单元
team.blue.name = 蓝
team.crux.name = 红
@@ -1299,7 +1299,7 @@ block.salvo.description = 双管炮的升级版。中型,快速射出一串子
block.fuse.description = 大型近程炮塔,发射三道刺穿敌人的短程光束。
block.ripple.description = 大型远程炮台,非常强力,向远处的敌人投射一簇弹药。
block.cyclone.description = 大型炮塔,对空对地,发射在敌人周围引爆的爆炸物。
-block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的穿甲弹药。
+block.spectre.description = 超大型炮塔,对空对地,一次射出两颗强大的破甲弹。
block.meltdown.description = 超大型激光炮塔,充能之后持续发射光束,需要冷却剂。
-block.repair-point.description = 持续治疗其附近伤势最重的单位。
-block.segment.description = 对行进中的导弹进行破坏和摧毁, 除激光以外.
+block.repair-point.description = 持续治疗其附近受损最严重的单位。
+block.segment.description = 摧毁袭来的除激光以外的子弹或导弹.
\ No newline at end of file
diff --git a/core/assets/bundles/bundle_zh_TW.properties b/core/assets/bundles/bundle_zh_TW.properties
index 85efa9a527..e495f4b768 100644
--- a/core/assets/bundles/bundle_zh_TW.properties
+++ b/core/assets/bundles/bundle_zh_TW.properties
@@ -570,49 +570,49 @@ info.title = 資訊
error.title = [crimson]發生錯誤
error.crashtitle = 發生錯誤
unit.nobuild = [scarlet]單位不能建造
-blocks.input = 輸入
-blocks.output = 輸出
-blocks.booster = 強化
-blocks.tiles = 需求方塊
-blocks.affinities = 親和方塊
+stat.input = 輸入
+stat.output = 輸出
+stat.booster = 強化
+stat.tiles = 需求方塊
+stat.affinities = 親和方塊
block.unknown = [lightgray]???
-blocks.powercapacity = 蓄電量
-blocks.powershot = 能量/射擊
-blocks.damage = 傷害
-blocks.targetsair = 攻擊空中目標
-blocks.targetsground = 攻擊地面目標
-blocks.itemsmoved = 移動速度
-blocks.launchtime = 發射間隔
-blocks.shootrange = 範圍
-blocks.size = 尺寸
-blocks.displaysize = Display Size
-blocks.liquidcapacity = 液體容量
-blocks.powerrange = 輸出範圍
-blocks.linkrange = Link Range
-blocks.instructions = Instructions
-blocks.powerconnections = 最大連接數
-blocks.poweruse = 能量使用
-blocks.powerdamage = 能量/傷害
-blocks.itemcapacity = 物品容量
-blocks.basepowergeneration = 基礎能量生產
-blocks.productiontime = 生產時間
-blocks.repairtime = 方塊完全修復時間
-blocks.speedincrease = 速度提升
-blocks.range = 範圍
-blocks.drilltier = 可鑽取礦物
-blocks.drillspeed = 基本鑽取速度
-blocks.boosteffect = 提升效應
-blocks.maxunits = 最大活躍單位
-blocks.health = 耐久度
-blocks.buildtime = 建設時間
-blocks.maxconsecutive = Max Consecutive
-blocks.buildcost = 建造成本
-blocks.inaccuracy = 誤差
-blocks.shots = 射擊數
-blocks.reload = 射擊次數/秒
-blocks.ammo = 彈藥
-blocks.shieldhealth = Shield Health
-blocks.cooldowntime = Cooldown Time
+stat.powercapacity = 蓄電量
+stat.powershot = 能量/射擊
+stat.damage = 傷害
+stat.targetsair = 攻擊空中目標
+stat.targetsground = 攻擊地面目標
+stat.itemsmoved = 移動速度
+stat.launchtime = 發射間隔
+stat.shootrange = 範圍
+stat.size = 尺寸
+stat.displaysize = Display Size
+stat.liquidcapacity = 液體容量
+stat.powerrange = 輸出範圍
+stat.linkrange = Link Range
+stat.instructions = Instructions
+stat.powerconnections = 最大連接數
+stat.poweruse = 能量使用
+stat.powerdamage = 能量/傷害
+stat.itemcapacity = 物品容量
+stat.basepowergeneration = 基礎能量生產
+stat.productiontime = 生產時間
+stat.repairtime = 方塊完全修復時間
+stat.speedincrease = 速度提升
+stat.range = 範圍
+stat.drilltier = 可鑽取礦物
+stat.drillspeed = 基本鑽取速度
+stat.boosteffect = 提升效應
+stat.maxunits = 最大活躍單位
+stat.health = 耐久度
+stat.buildtime = 建設時間
+stat.maxconsecutive = Max Consecutive
+stat.buildcost = 建造成本
+stat.inaccuracy = 誤差
+stat.shots = 射擊數
+stat.reload = 射擊次數/秒
+stat.ammo = 彈藥
+stat.shieldhealth = Shield Health
+stat.cooldowntime = Cooldown Time
bar.drilltierreq = 需要更好的鑽頭
bar.noresources = Missing Resources
@@ -1302,4 +1302,4 @@ block.cyclone.description = 一種對空和對地的大型砲塔。向附近單
block.spectre.description = 一種雙炮管的巨型砲塔。向空中及地面敵人發射大型的穿甲彈。
block.meltdown.description = 一種巨型激光砲塔。充能並發射持續性的激光光束。需要冷卻液以運作。
block.repair-point.description = 持續治療附近最近的受損單位。
-block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
+block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
\ No newline at end of file
diff --git a/core/assets/contributors b/core/assets/contributors
index 69de5a3d8e..9f1cf8c9f4 100644
--- a/core/assets/contributors
+++ b/core/assets/contributors
@@ -95,3 +95,4 @@ ThePlayerA
YellOw139
PetrGasparik
LeoDog896
+Summet
diff --git a/core/assets/icons/icons.properties b/core/assets/icons/icons.properties
index b07514ea1b..417ed98b34 100755
--- a/core/assets/icons/icons.properties
+++ b/core/assets/icons/icons.properties
@@ -313,3 +313,4 @@
63423=memory-bank|block-memory-bank-medium
63422=foreshadow|block-foreshadow-medium
63421=tsunami|block-tsunami-medium
+63420=space|block-space-medium
diff --git a/core/assets/maps/archipelago.msav b/core/assets/maps/archipelago.msav
new file mode 100644
index 0000000000..24764ccf20
Binary files /dev/null and b/core/assets/maps/archipelago.msav differ
diff --git a/core/assets/maps/caldera.msav b/core/assets/maps/caldera.msav
index 4ed0889f5e..57bb5c382f 100644
Binary files a/core/assets/maps/caldera.msav and b/core/assets/maps/caldera.msav differ
diff --git a/core/assets/maps/craters.msav b/core/assets/maps/craters.msav
index b879701ae6..04c1aa73d3 100644
Binary files a/core/assets/maps/craters.msav and b/core/assets/maps/craters.msav differ
diff --git a/core/assets/maps/fork.msav b/core/assets/maps/fork.msav
index 0a6a82d226..2fd62bd91b 100644
Binary files a/core/assets/maps/fork.msav and b/core/assets/maps/fork.msav differ
diff --git a/core/assets/maps/fortress.msav b/core/assets/maps/fortress.msav
index c5f58e0380..db60a0490d 100644
Binary files a/core/assets/maps/fortress.msav and b/core/assets/maps/fortress.msav differ
diff --git a/core/assets/maps/frozenForest.msav b/core/assets/maps/frozenForest.msav
index a2a1f52354..0eb9f1fe56 100644
Binary files a/core/assets/maps/frozenForest.msav and b/core/assets/maps/frozenForest.msav differ
diff --git a/core/assets/maps/fungalPass.msav b/core/assets/maps/fungalPass.msav
index c154c2e4db..1e3a26f520 100644
Binary files a/core/assets/maps/fungalPass.msav and b/core/assets/maps/fungalPass.msav differ
diff --git a/core/assets/maps/glacier.msav b/core/assets/maps/glacier.msav
index 1494079697..83a4f07437 100644
Binary files a/core/assets/maps/glacier.msav and b/core/assets/maps/glacier.msav differ
diff --git a/core/assets/maps/islands.msav b/core/assets/maps/islands.msav
index 48e13f8b6f..90159d57e0 100644
Binary files a/core/assets/maps/islands.msav and b/core/assets/maps/islands.msav differ
diff --git a/core/assets/maps/labyrinth.msav b/core/assets/maps/labyrinth.msav
index 7501a592ad..d63ca28bf9 100644
Binary files a/core/assets/maps/labyrinth.msav and b/core/assets/maps/labyrinth.msav differ
diff --git a/core/assets/maps/maze.msav b/core/assets/maps/maze.msav
index ea34efa876..25386f23c4 100644
Binary files a/core/assets/maps/maze.msav and b/core/assets/maps/maze.msav differ
diff --git a/core/assets/maps/moltenLake.msav b/core/assets/maps/moltenLake.msav
new file mode 100644
index 0000000000..a409307c6f
Binary files /dev/null and b/core/assets/maps/moltenLake.msav differ
diff --git a/core/assets/maps/mudFlats.msav b/core/assets/maps/mudFlats.msav
new file mode 100644
index 0000000000..1ba2e25ceb
Binary files /dev/null and b/core/assets/maps/mudFlats.msav differ
diff --git a/core/assets/maps/ruinousShores.msav b/core/assets/maps/ruinousShores.msav
index a0ef267a99..41e957c0ff 100644
Binary files a/core/assets/maps/ruinousShores.msav and b/core/assets/maps/ruinousShores.msav differ
diff --git a/core/assets/maps/saltFlats.msav b/core/assets/maps/saltFlats.msav
index 9a70ba342a..556b33700f 100644
Binary files a/core/assets/maps/saltFlats.msav and b/core/assets/maps/saltFlats.msav differ
diff --git a/core/assets/maps/shattered.msav b/core/assets/maps/shattered.msav
index cad5016e9d..549e42cab7 100644
Binary files a/core/assets/maps/shattered.msav and b/core/assets/maps/shattered.msav differ
diff --git a/core/assets/maps/tarFields.msav b/core/assets/maps/tarFields.msav
index 06eaed164d..bf8b306f95 100644
Binary files a/core/assets/maps/tarFields.msav and b/core/assets/maps/tarFields.msav differ
diff --git a/core/assets/maps/tendrils.msav b/core/assets/maps/tendrils.msav
index 178c11a03e..825437d6c5 100644
Binary files a/core/assets/maps/tendrils.msav and b/core/assets/maps/tendrils.msav differ
diff --git a/core/assets/maps/triad.msav b/core/assets/maps/triad.msav
index a693b02cba..fd25effa9c 100644
Binary files a/core/assets/maps/triad.msav and b/core/assets/maps/triad.msav differ
diff --git a/core/assets/maps/veins.msav b/core/assets/maps/veins.msav
index 6ad97e728a..744dbaf99d 100644
Binary files a/core/assets/maps/veins.msav and b/core/assets/maps/veins.msav differ
diff --git a/core/assets/maps/wasteland.msav b/core/assets/maps/wasteland.msav
index f7bb73595e..b00e76fd12 100644
Binary files a/core/assets/maps/wasteland.msav and b/core/assets/maps/wasteland.msav differ
diff --git a/core/assets/scripts/base.js b/core/assets/scripts/base.js
index c6d7be846b..ace7d878ee 100755
--- a/core/assets/scripts/base.js
+++ b/core/assets/scripts/base.js
@@ -9,8 +9,8 @@ const readBytes = path => Vars.mods.getScripts().readBytes(path)
const loadMusic = path => Vars.mods.getScripts().loadMusic(path)
const loadSound = path => Vars.mods.getScripts().loadSound(path)
-var scriptName = "base.js"
-var modName = "none"
+let scriptName = "base.js"
+let modName = "none"
const print = text => log(modName + "/" + scriptName, text);
diff --git a/core/assets/shaders/default.frag b/core/assets/shaders/default.frag
new file mode 100644
index 0000000000..93be3cffc9
--- /dev/null
+++ b/core/assets/shaders/default.frag
@@ -0,0 +1,9 @@
+varying lowp vec4 v_color;
+varying lowp vec4 v_mix_color;
+varying vec2 v_texCoords;
+uniform sampler2D u_texture;
+
+void main(){
+ vec4 c = texture2D(u_texture, v_texCoords);
+ gl_FragColor = v_color * mix(c, vec4(v_mix_color.rgb, c.a), v_mix_color.a);
+}
\ No newline at end of file
diff --git a/core/assets/shaders/planet.vert b/core/assets/shaders/planet.vert
index f500af0ecf..4723e2bfff 100755
--- a/core/assets/shaders/planet.vert
+++ b/core/assets/shaders/planet.vert
@@ -10,7 +10,7 @@ uniform vec3 u_ambientColor;
varying vec4 v_col;
-const vec3 diffuse = vec3(0);
+const vec3 diffuse = vec3(0.01);
const float shinefalloff = 4.0;
const float shinelen = 0.2;
diff --git a/core/assets/shaders/space.frag b/core/assets/shaders/space.frag
new file mode 100755
index 0000000000..4b95cf7438
--- /dev/null
+++ b/core/assets/shaders/space.frag
@@ -0,0 +1,23 @@
+#define HIGHP
+#define NSCALE 2700.0
+#define CAMSCALE (NSCALE*5.0)
+
+uniform sampler2D u_texture;
+uniform sampler2D u_stars;
+
+uniform vec2 u_campos;
+uniform vec2 u_ccampos;
+uniform vec2 u_resolution;
+uniform float u_time;
+
+varying vec2 v_texCoords;
+
+void main(){
+ vec2 c = v_texCoords.xy;
+ vec2 coords = vec2(c.x * u_resolution.x, c.y * u_resolution.y);
+
+ vec4 color = texture2D(u_texture, c);
+ color.rgb = texture2D(u_stars, coords/NSCALE + vec2(-0.1, -0.1) + u_ccampos / CAMSCALE).rgb;
+
+ gl_FragColor = color;
+}
\ No newline at end of file
diff --git a/core/assets/sprites/block_colors.png b/core/assets/sprites/block_colors.png
index ccbd6ed7e2..c297dccdf7 100644
Binary files a/core/assets/sprites/block_colors.png and b/core/assets/sprites/block_colors.png differ
diff --git a/core/assets/sprites/fallback/sprites.atlas b/core/assets/sprites/fallback/sprites.atlas
index 13e8478d73..fd8aece5ae 100644
--- a/core/assets/sprites/fallback/sprites.atlas
+++ b/core/assets/sprites/fallback/sprites.atlas
@@ -7862,1456 +7862,3318 @@ filter: nearest,nearest
repeat: none
basalt-edge
rotate: false
- xy: 1, 395
+ xy: 1, 399
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
basalt1
rotate: false
- xy: 1561, 459
+ xy: 2005, 463
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
basalt2
rotate: false
- xy: 1595, 459
+ xy: 1299, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
basalt3
rotate: false
- xy: 1629, 459
+ xy: 1333, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
char1
rotate: false
- xy: 1663, 459
+ xy: 1367, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
char2
rotate: false
- xy: 1697, 459
+ xy: 1401, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
char3
rotate: false
- xy: 1731, 459
+ xy: 1435, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
cliff
rotate: false
- xy: 1765, 459
+ xy: 1469, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+cliff0
+ rotate: false
+ xy: 589, 137
+ size: 64, 64
+ orig: 64, 64
+ offset: 0, 0
+ index: -1
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+ size: 64, 64
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rotate: false
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
sand-water1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water3
rotate: false
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+ xy: 1489, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand1
rotate: false
- xy: 1327, 359
+ xy: 1913, 197
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand2
rotate: false
- xy: 1361, 359
+ xy: 1913, 163
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand3
rotate: false
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+ xy: 1285, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
scrap1
rotate: false
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+ xy: 1523, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
scrap2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
scrap3
rotate: false
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+ xy: 1591, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale-edge
rotate: false
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+ xy: 491, 203
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
shale-wall-large
rotate: false
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+ xy: 1117, 233
size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
shale-wall1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale-wall2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale3
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shrubs-large
rotate: false
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+ xy: 1051, 101
size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
shrubs1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shrubs2
rotate: false
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+ xy: 1829, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
slag
rotate: false
- xy: 1837, 357
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
slag-edge
rotate: false
- xy: 589, 297
+ xy: 589, 301
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
snow-edge
rotate: false
- xy: 687, 395
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
snow-pine
rotate: false
- xy: 1461, 443
+ xy: 1249, 249
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
snow-wall-large
rotate: false
- xy: 1213, 427
+ xy: 1117, 167
size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
snow-wall1
rotate: false
- xy: 1973, 357
+ xy: 1325, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow-wall2
rotate: false
- xy: 1531, 323
+ xy: 1359, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow1
rotate: false
- xy: 1871, 357
+ xy: 1897, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow2
rotate: false
- xy: 1905, 357
+ xy: 1931, 129
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow3
rotate: false
- xy: 1939, 357
+ xy: 1291, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+space
+ rotate: false
+ xy: 1393, 95
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+space-edge
+ rotate: false
+ xy: 393, 7
+ size: 96, 96
+ orig: 96, 96
+ offset: 0, 0
+ index: -1
spawn
rotate: false
- xy: 1565, 323
+ xy: 1427, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-moss-edge
rotate: false
- xy: 393, 3
+ xy: 491, 105
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
spore-moss1
rotate: false
- xy: 1599, 323
+ xy: 1461, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-moss2
rotate: false
- xy: 1633, 323
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-moss3
rotate: false
- xy: 1667, 323
+ xy: 1529, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-pine
rotate: false
- xy: 1511, 443
+ xy: 1183, 133
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
spore-wall-large
rotate: false
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+ xy: 1183, 233
size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
spore-wall1
rotate: false
- xy: 1701, 323
+ xy: 1563, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-wall2
rotate: false
- xy: 1735, 323
+ xy: 1597, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone-edge
rotate: false
- xy: 491, 101
+ xy: 589, 203
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
stone-wall-large
rotate: false
- xy: 1345, 427
+ xy: 1117, 101
size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
stone-wall1
rotate: false
- xy: 1871, 323
+ xy: 1733, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone-wall2
rotate: false
- xy: 1905, 323
+ xy: 1767, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone1
rotate: false
- xy: 1769, 323
+ xy: 1631, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone2
rotate: false
- xy: 1803, 323
+ xy: 1665, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone3
rotate: false
- xy: 1837, 323
+ xy: 1699, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tainted-water
rotate: false
- xy: 1939, 323
+ xy: 1801, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tainted-water-edge
rotate: false
- xy: 589, 199
+ xy: 687, 301
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
tar
rotate: false
- xy: 1973, 323
+ xy: 1835, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tar-edge
rotate: false
- xy: 687, 297
+ xy: 785, 399
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
tendrils1
rotate: false
- xy: 2007, 357
+ xy: 1869, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tendrils2
rotate: false
- xy: 2007, 323
+ xy: 1903, 95
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tendrils3
rotate: false
- xy: 889, 325
+ xy: 1291, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
thorium1
rotate: false
- xy: 923, 325
+ xy: 1325, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
thorium2
rotate: false
- xy: 889, 291
+ xy: 1359, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
thorium3
rotate: false
- xy: 957, 325
+ xy: 1393, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium1
rotate: false
- xy: 889, 257
+ xy: 1427, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium2
rotate: false
- xy: 923, 291
+ xy: 1461, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium3
rotate: false
- xy: 991, 325
+ xy: 1495, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
water
rotate: false
- xy: 923, 257
+ xy: 1529, 61
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
water-edge
rotate: false
- xy: 785, 395
+ xy: 491, 7
size: 96, 96
orig: 96, 96
offset: 0, 0
@@ -10505,128 +12367,142 @@ editor-snow3
orig: 32, 32
offset: 0, 0
index: -1
-editor-spawn
+editor-space
rotate: false
xy: 559, 269
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+space-icon-editor
+ rotate: false
+ xy: 559, 269
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+editor-spawn
+ rotate: false
+ xy: 593, 303
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
editor-spore-moss1
- rotate: false
- xy: 593, 303
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-spore-moss-icon-editor
- rotate: false
- xy: 593, 303
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-editor-spore-moss2
rotate: false
xy: 593, 269
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-editor-spore-moss3
+spore-moss-icon-editor
+ rotate: false
+ xy: 593, 269
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+editor-spore-moss2
rotate: false
xy: 627, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+editor-spore-moss3
+ rotate: false
+ xy: 627, 367
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
editor-stone1
- rotate: false
- xy: 627, 367
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-stone-icon-editor
- rotate: false
- xy: 627, 367
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-editor-stone2
rotate: false
xy: 661, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-editor-stone3
+stone-icon-editor
+ rotate: false
+ xy: 661, 401
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+editor-stone2
rotate: false
xy: 627, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-editor-tainted-water
+editor-stone3
rotate: false
xy: 661, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+editor-tainted-water
+ rotate: false
+ xy: 695, 401
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
tainted-water-icon-editor
rotate: false
- xy: 661, 367
+ xy: 695, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tar
rotate: false
- xy: 695, 401
+ xy: 627, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tar-icon-editor
rotate: false
- xy: 695, 401
+ xy: 627, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tendrils1
rotate: false
- xy: 627, 299
+ xy: 661, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tendrils2
rotate: false
- xy: 661, 333
+ xy: 695, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tendrils3
rotate: false
- xy: 695, 367
+ xy: 729, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-water
rotate: false
- xy: 729, 401
+ xy: 661, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
water-icon-editor
rotate: false
- xy: 729, 401
+ xy: 661, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10675,7 +12551,7 @@ ground-factory-icon-editor
index: -1
hail-icon-editor
rotate: false
- xy: 661, 299
+ xy: 695, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10689,14 +12565,14 @@ hyper-processor-icon-editor
index: -1
ice-wall-icon-editor
rotate: false
- xy: 695, 333
+ xy: 729, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
illuminator-icon-editor
rotate: false
- xy: 729, 367
+ xy: 763, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10710,35 +12586,35 @@ impact-reactor-icon-editor
index: -1
incinerator-icon-editor
rotate: false
- xy: 763, 401
+ xy: 695, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
inverted-sorter-icon-editor
rotate: false
- xy: 695, 299
+ xy: 729, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-source-icon-editor
rotate: false
- xy: 729, 333
+ xy: 763, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-void-icon-editor
rotate: false
- xy: 763, 367
+ xy: 797, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
junction-icon-editor
rotate: false
- xy: 797, 401
+ xy: 729, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10787,21 +12663,21 @@ launch-pad-large-icon-editor
index: -1
liquid-junction-icon-editor
rotate: false
- xy: 729, 299
+ xy: 763, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-router-icon-editor
rotate: false
- xy: 763, 333
+ xy: 797, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-source-icon-editor
rotate: false
- xy: 797, 367
+ xy: 831, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10815,7 +12691,7 @@ liquid-tank-icon-editor
index: -1
liquid-void-icon-editor
rotate: false
- xy: 831, 401
+ xy: 763, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10850,7 +12726,7 @@ mechanical-drill-icon-editor
index: -1
mechanical-pump-icon-editor
rotate: false
- xy: 763, 299
+ xy: 797, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10864,7 +12740,7 @@ meltdown-icon-editor
index: -1
melter-icon-editor
rotate: false
- xy: 797, 333
+ xy: 831, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10878,7 +12754,7 @@ memory-bank-icon-editor
index: -1
memory-cell-icon-editor
rotate: false
- xy: 831, 367
+ xy: 865, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10892,21 +12768,21 @@ mend-projector-icon-editor
index: -1
mender-icon-editor
rotate: false
- xy: 865, 401
+ xy: 797, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
message-icon-editor
rotate: false
- xy: 797, 299
+ xy: 831, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
micro-processor-icon-editor
rotate: false
- xy: 831, 333
+ xy: 865, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10955,7 +12831,7 @@ overdrive-projector-icon-editor
index: -1
overflow-gate-icon-editor
rotate: false
- xy: 865, 367
+ xy: 831, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10983,28 +12859,28 @@ payload-router-icon-editor
index: -1
pebbles-icon-editor
rotate: false
- xy: 831, 299
+ xy: 865, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
phase-conduit-icon-editor
rotate: false
- xy: 865, 333
+ xy: 865, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
phase-conveyor-icon-editor
rotate: false
- xy: 865, 299
+ xy: 627, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
phase-wall-icon-editor
rotate: false
- xy: 627, 265
+ xy: 661, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11039,14 +12915,14 @@ plastanium-compressor-icon-editor
index: -1
plastanium-conveyor-icon-editor
rotate: false
- xy: 661, 265
+ xy: 695, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
plastanium-wall-icon-editor
rotate: false
- xy: 695, 265
+ xy: 729, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11060,7 +12936,7 @@ plastanium-wall-large-icon-editor
index: -1
plated-conduit-icon-editor
rotate: false
- xy: 729, 265
+ xy: 763, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11074,7 +12950,7 @@ pneumatic-drill-icon-editor
index: -1
power-node-icon-editor
rotate: false
- xy: 763, 265
+ xy: 797, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11088,28 +12964,28 @@ power-node-large-icon-editor
index: -1
power-source-icon-editor
rotate: false
- xy: 797, 265
+ xy: 831, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
power-void-icon-editor
rotate: false
- xy: 831, 265
+ xy: 865, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
pulse-conduit-icon-editor
rotate: false
- xy: 865, 265
+ xy: 899, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
pulverizer-icon-editor
rotate: false
- xy: 899, 401
+ xy: 899, 367
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11123,7 +12999,7 @@ pyratite-mixer-icon-editor
index: -1
repair-point-icon-editor
rotate: false
- xy: 899, 367
+ xy: 899, 333
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11151,7 +13027,7 @@ rotary-pump-icon-editor
index: -1
router-icon-editor
rotate: false
- xy: 899, 333
+ xy: 899, 299
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11165,7 +13041,7 @@ rtg-generator-icon-editor
index: -1
salt-wall-icon-editor
rotate: false
- xy: 899, 299
+ xy: 899, 265
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11179,21 +13055,21 @@ salvo-icon-editor
index: -1
sand-boulder-icon-editor
rotate: false
- xy: 899, 265
+ xy: 459, 235
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-wall-icon-editor
rotate: false
- xy: 459, 235
+ xy: 459, 201
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water-icon-editor
rotate: false
- xy: 459, 201
+ xy: 493, 235
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11207,7 +13083,7 @@ scatter-icon-editor
index: -1
scorch-icon-editor
rotate: false
- xy: 493, 235
+ xy: 459, 167
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11228,7 +13104,7 @@ scrap-wall-huge-icon-editor
index: -1
scrap-wall-icon-editor
rotate: false
- xy: 459, 167
+ xy: 493, 201
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11256,28 +13132,28 @@ separator-icon-editor
index: -1
shale-boulder-icon-editor
rotate: false
- xy: 493, 201
+ xy: 527, 235
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale-wall-icon-editor
rotate: false
- xy: 527, 235
+ xy: 493, 167
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shock-mine-icon-editor
rotate: false
- xy: 493, 167
+ xy: 527, 201
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shrubs-icon-editor
rotate: false
- xy: 527, 201
+ xy: 561, 235
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11305,7 +13181,7 @@ snow-boulder-icon-editor
index: -1
snow-icon-editor
rotate: false
- xy: 561, 235
+ xy: 527, 167
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11319,14 +13195,14 @@ snow-pine-icon-editor
index: -1
snow-wall-icon-editor
rotate: false
- xy: 527, 167
+ xy: 561, 201
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
solar-panel-icon-editor
rotate: false
- xy: 561, 201
+ xy: 561, 167
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11340,14 +13216,14 @@ solar-panel-large-icon-editor
index: -1
sorter-icon-editor
rotate: false
- xy: 561, 167
+ xy: 463, 133
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spawn-icon-editor
rotate: false
- xy: 463, 133
+ xy: 463, 99
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11382,7 +13258,7 @@ spore-press-icon-editor
index: -1
spore-wall-icon-editor
rotate: false
- xy: 463, 99
+ xy: 497, 133
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11396,7 +13272,7 @@ steam-generator-icon-editor
index: -1
stone-wall-icon-editor
rotate: false
- xy: 497, 133
+ xy: 497, 99
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11410,7 +13286,7 @@ surge-tower-icon-editor
index: -1
surge-wall-icon-editor
rotate: false
- xy: 497, 99
+ xy: 531, 133
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11431,14 +13307,14 @@ swarmer-icon-editor
index: -1
switch-icon-editor
rotate: false
- xy: 531, 133
+ xy: 531, 99
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tendrils-icon-editor
rotate: false
- xy: 531, 99
+ xy: 565, 133
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11473,7 +13349,7 @@ thorium-reactor-icon-editor
index: -1
thorium-wall-icon-editor
rotate: false
- xy: 565, 133
+ xy: 565, 99
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11494,14 +13370,14 @@ thruster-icon-editor
index: -1
titanium-conveyor-icon-editor
rotate: false
- xy: 565, 99
+ xy: 469, 65
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium-wall-icon-editor
rotate: false
- xy: 469, 65
+ xy: 469, 31
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11522,14 +13398,14 @@ tsunami-icon-editor
index: -1
underflow-gate-icon-editor
rotate: false
- xy: 469, 31
+ xy: 503, 65
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
unloader-icon-editor
rotate: false
- xy: 503, 65
+ xy: 503, 31
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11584,7 +13460,7 @@ alpha-bg
index: -1
bar
rotate: false
- xy: 1048, 560
+ xy: 950, 175
size: 27, 36
split: 9, 9, 9, 9
orig: 27, 36
@@ -11592,7 +13468,7 @@ bar
index: -1
bar-top
rotate: false
- xy: 1455, 483
+ xy: 950, 213
size: 27, 36
split: 9, 10, 9, 10
orig: 27, 36
@@ -11607,21 +13483,21 @@ block-additive-reconstructor-large
index: -1
block-additive-reconstructor-medium
rotate: false
- xy: 1627, 618
+ xy: 1571, 647
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-additive-reconstructor-small
rotate: false
- xy: 1013, 359
+ xy: 2023, 789
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-additive-reconstructor-tiny
rotate: false
- xy: 327, 1
+ xy: 1549, 553
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11642,21 +13518,21 @@ block-air-factory-large
index: -1
block-air-factory-medium
rotate: false
- xy: 1665, 647
+ xy: 1605, 647
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-air-factory-small
rotate: false
- xy: 2023, 881
+ xy: 1489, 399
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-air-factory-tiny
rotate: false
- xy: 881, 1
+ xy: 1009, 47
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11670,28 +13546,28 @@ block-air-factory-xlarge
index: -1
block-alloy-smelter-large
rotate: false
- xy: 651, 274
+ xy: 651, 283
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-alloy-smelter-medium
rotate: false
- xy: 1699, 647
+ xy: 1639, 647
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-alloy-smelter-small
rotate: false
- xy: 2023, 855
+ xy: 950, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-alloy-smelter-tiny
rotate: false
- xy: 899, 1
+ xy: 301, 1
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11705,28 +13581,28 @@ block-alloy-smelter-xlarge
index: -1
block-arc-large
rotate: false
- xy: 551, 141
+ xy: 596, 191
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-arc-medium
rotate: false
- xy: 2014, 907
+ xy: 1825, 689
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-arc-small
rotate: false
- xy: 2023, 829
+ xy: 979, 204
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-arc-tiny
rotate: false
- xy: 917, 1
+ xy: 319, 1
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11740,28 +13616,28 @@ block-arc-xlarge
index: -1
block-armored-conveyor-large
rotate: false
- xy: 451, 74
+ xy: 646, 241
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-armored-conveyor-medium
rotate: false
- xy: 1909, 689
+ xy: 881, 571
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-armored-conveyor-small
rotate: false
- xy: 2023, 803
+ xy: 979, 178
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-armored-conveyor-tiny
rotate: false
- xy: 935, 1
+ xy: 337, 1
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11775,28 +13651,28 @@ block-armored-conveyor-xlarge
index: -1
block-basalt-large
rotate: false
- xy: 646, 232
+ xy: 701, 324
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-basalt-medium
rotate: false
- xy: 1989, 857
+ xy: 915, 571
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-basalt-small
rotate: false
- xy: 781, 690
+ xy: 979, 152
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-basalt-tiny
rotate: false
- xy: 953, 1
+ xy: 1403, 333
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11810,35 +13686,35 @@ block-basalt-xlarge
index: -1
block-battery-large
rotate: false
- xy: 401, 34
+ xy: 501, 74
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-battery-large-large
rotate: false
- xy: 443, 32
+ xy: 693, 282
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-battery-large-medium
rotate: false
- xy: 1661, 613
+ xy: 877, 537
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-battery-large-small
rotate: false
- xy: 1251, 427
+ xy: 1455, 367
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-battery-large-tiny
rotate: false
- xy: 971, 1
+ xy: 331, 598
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11852,21 +13728,21 @@ block-battery-large-xlarge
index: -1
block-battery-medium
rotate: false
- xy: 1695, 613
+ xy: 911, 537
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-battery-small
rotate: false
- xy: 1420, 461
+ xy: 1421, 346
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-battery-tiny
rotate: false
- xy: 989, 1
+ xy: 309, 672
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11880,28 +13756,28 @@ block-battery-xlarge
index: -1
block-blast-drill-large
rotate: false
- xy: 501, 100
+ xy: 688, 240
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-blast-drill-medium
rotate: false
- xy: 351, 6
+ xy: 877, 503
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-blast-drill-small
rotate: false
- xy: 1277, 427
+ xy: 485, 6
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-blast-drill-tiny
rotate: false
- xy: 1007, 1
+ xy: 331, 580
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11915,28 +13791,28 @@ block-blast-drill-xlarge
index: -1
block-blast-mixer-large
rotate: false
- xy: 543, 99
+ xy: 451, 35
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-blast-mixer-medium
rotate: false
- xy: 881, 563
+ xy: 911, 503
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-blast-mixer-small
rotate: false
- xy: 1303, 427
+ xy: 1013, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-blast-mixer-tiny
rotate: false
- xy: 1025, 1
+ xy: 1681, 345
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11950,28 +13826,28 @@ block-blast-mixer-xlarge
index: -1
block-block-forge-large
rotate: false
- xy: 593, 133
+ xy: 493, 32
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-block-forge-medium
rotate: false
- xy: 915, 563
+ xy: 877, 469
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-block-forge-small
rotate: false
- xy: 1329, 427
+ xy: 1039, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-block-forge-tiny
rotate: false
- xy: 1043, 1
+ xy: 355, 6
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11985,28 +13861,28 @@ block-block-forge-xlarge
index: -1
block-block-loader-large
rotate: false
- xy: 585, 91
+ xy: 401, 8
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-block-loader-medium
rotate: false
- xy: 877, 529
+ xy: 911, 469
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-block-loader-small
rotate: false
- xy: 1484, 489
+ xy: 1065, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-block-loader-tiny
rotate: false
- xy: 1061, 1
+ xy: 373, 6
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12020,28 +13896,28 @@ block-block-loader-xlarge
index: -1
block-block-unloader-large
rotate: false
- xy: 493, 58
+ xy: 551, 91
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-block-unloader-medium
rotate: false
- xy: 877, 495
+ xy: 877, 435
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-block-unloader-small
rotate: false
- xy: 1510, 489
+ xy: 1091, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-block-unloader-tiny
rotate: false
- xy: 1079, 1
+ xy: 1421, 328
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12055,28 +13931,28 @@ block-block-unloader-xlarge
index: -1
block-boulder-large
rotate: false
- xy: 535, 57
+ xy: 751, 536
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-boulder-medium
rotate: false
- xy: 911, 529
+ xy: 911, 435
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-boulder-small
rotate: false
- xy: 1355, 433
+ xy: 1117, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-boulder-tiny
rotate: false
- xy: 1097, 1
+ xy: 1403, 315
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12090,28 +13966,28 @@ block-boulder-xlarge
index: -1
block-bridge-conduit-large
rotate: false
- xy: 577, 49
+ xy: 751, 494
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-bridge-conduit-medium
rotate: false
- xy: 877, 461
+ xy: 877, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-bridge-conduit-small
rotate: false
- xy: 1115, 393
+ xy: 1143, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-bridge-conduit-tiny
rotate: false
- xy: 331, 598
+ xy: 1421, 310
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12125,28 +14001,28 @@ block-bridge-conduit-xlarge
index: -1
block-bridge-conveyor-large
rotate: false
- xy: 485, 16
+ xy: 793, 536
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-bridge-conveyor-medium
rotate: false
- xy: 911, 495
+ xy: 911, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-bridge-conveyor-small
rotate: false
- xy: 1081, 375
+ xy: 1169, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-bridge-conveyor-tiny
rotate: false
- xy: 1096, 193
+ xy: 1371, 307
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12160,28 +14036,28 @@ block-bridge-conveyor-xlarge
index: -1
block-char-large
rotate: false
- xy: 527, 15
+ xy: 751, 452
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-char-medium
rotate: false
- xy: 877, 427
+ xy: 1673, 647
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-char-small
rotate: false
- xy: 1076, 349
+ xy: 1195, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-char-tiny
rotate: false
- xy: 464, 14
+ xy: 1373, 289
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12195,28 +14071,28 @@ block-char-xlarge
index: -1
block-cliff-large
rotate: false
- xy: 569, 7
+ xy: 793, 494
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-cliff-medium
rotate: false
- xy: 911, 461
+ xy: 1707, 649
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-cliff-small
rotate: false
- xy: 1446, 457
+ xy: 1221, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-cliff-tiny
rotate: false
- xy: 309, 672
+ xy: 1373, 271
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12230,28 +14106,28 @@ block-cliff-xlarge
index: -1
block-coal-centrifuge-large
rotate: false
- xy: 751, 536
+ xy: 835, 536
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-coal-centrifuge-medium
rotate: false
- xy: 877, 393
+ xy: 1741, 658
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-coal-centrifuge-small
rotate: false
- xy: 1472, 457
+ xy: 1007, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-coal-centrifuge-tiny
rotate: false
- xy: 1534, 221
+ xy: 1373, 253
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12265,28 +14141,28 @@ block-coal-centrifuge-xlarge
index: -1
block-combustion-generator-large
rotate: false
- xy: 751, 494
+ xy: 751, 410
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-combustion-generator-medium
rotate: false
- xy: 911, 427
+ xy: 1909, 731
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-combustion-generator-small
rotate: false
- xy: 1498, 463
+ xy: 1033, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-combustion-generator-tiny
rotate: false
- xy: 1552, 221
+ xy: 1373, 235
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12300,28 +14176,28 @@ block-combustion-generator-xlarge
index: -1
block-command-center-large
rotate: false
- xy: 793, 536
+ xy: 793, 452
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-command-center-medium
rotate: false
- xy: 911, 393
+ xy: 1867, 709
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-command-center-small
rotate: false
- xy: 1524, 463
+ xy: 1059, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-command-center-tiny
rotate: false
- xy: 331, 580
+ xy: 1439, 323
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12335,28 +14211,28 @@ block-command-center-xlarge
index: -1
block-conduit-large
rotate: false
- xy: 751, 452
+ xy: 835, 494
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-conduit-medium
rotate: false
- xy: 877, 359
+ xy: 1499, 597
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-conduit-small
rotate: false
- xy: 1107, 367
+ xy: 1085, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-conduit-tiny
rotate: false
- xy: 1510, 195
+ xy: 1457, 323
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12370,28 +14246,28 @@ block-conduit-xlarge
index: -1
block-container-large
rotate: false
- xy: 793, 494
+ xy: 751, 368
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-container-medium
rotate: false
- xy: 911, 359
+ xy: 1951, 749
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-container-small
rotate: false
- xy: 1102, 341
+ xy: 1111, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-container-tiny
rotate: false
- xy: 1563, 495
+ xy: 1475, 323
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12405,28 +14281,28 @@ block-container-xlarge
index: -1
block-conveyor-large
rotate: false
- xy: 835, 536
+ xy: 793, 410
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-conveyor-medium
rotate: false
- xy: 872, 325
+ xy: 1007, 589
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-conveyor-small
rotate: false
- xy: 1102, 315
+ xy: 1137, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-conveyor-tiny
rotate: false
- xy: 1570, 216
+ xy: 1493, 323
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12440,35 +14316,35 @@ block-conveyor-xlarge
index: -1
block-copper-wall-large
rotate: false
- xy: 751, 410
+ xy: 835, 452
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-copper-wall-large-large
rotate: false
- xy: 793, 452
+ xy: 793, 368
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-copper-wall-large-medium
rotate: false
- xy: 906, 325
+ xy: 1041, 589
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-copper-wall-large-small
rotate: false
- xy: 1102, 289
+ xy: 1163, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-copper-wall-large-tiny
rotate: false
- xy: 1534, 203
+ xy: 1439, 305
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12482,21 +14358,21 @@ block-copper-wall-large-xlarge
index: -1
block-copper-wall-medium
rotate: false
- xy: 869, 291
+ xy: 1075, 589
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-copper-wall-small
rotate: false
- xy: 1102, 263
+ xy: 1189, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-copper-wall-tiny
rotate: false
- xy: 1552, 203
+ xy: 1457, 305
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12510,28 +14386,28 @@ block-copper-wall-xlarge
index: -1
block-core-foundation-large
rotate: false
- xy: 835, 494
+ xy: 835, 410
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-core-foundation-medium
rotate: false
- xy: 903, 291
+ xy: 1109, 589
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-core-foundation-small
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block-core-foundation-tiny
rotate: false
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+ xy: 1475, 305
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orig: 16, 16
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@@ -12545,28 +14421,28 @@ block-core-foundation-xlarge
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block-core-nucleus-large
rotate: false
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+ xy: 835, 368
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block-core-nucleus-medium
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block-core-nucleus-small
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block-core-nucleus-tiny
rotate: false
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+ xy: 1493, 305
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orig: 16, 16
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@@ -12580,28 +14456,28 @@ block-core-nucleus-xlarge
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block-core-shard-large
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+ xy: 646, 199
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block-core-shard-medium
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block-core-shard-small
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block-core-shard-tiny
rotate: false
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@@ -12615,28 +14491,28 @@ block-core-shard-xlarge
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block-craters-large
rotate: false
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+ xy: 688, 198
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block-craters-medium
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block-craters-small
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block-craters-tiny
rotate: false
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@@ -12650,28 +14526,28 @@ block-craters-xlarge
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block-cryofluid-mixer-large
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block-cryofluid-mixer-medium
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block-cryofluid-mixer-small
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block-cryofluid-mixer-tiny
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orig: 16, 16
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@@ -12685,28 +14561,28 @@ block-cryofluid-mixer-xlarge
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block-cultivator-large
rotate: false
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+ xy: 535, 7
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block-cultivator-medium
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block-cultivator-small
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block-cultivator-tiny
rotate: false
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orig: 16, 16
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@@ -12720,28 +14596,28 @@ block-cultivator-xlarge
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block-cyclone-large
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+ xy: 596, 149
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block-cyclone-medium
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block-cyclone-small
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block-cyclone-tiny
rotate: false
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+ xy: 2030, 883
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12755,28 +14631,28 @@ block-cyclone-xlarge
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block-dacite-boulder-large
rotate: false
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+ xy: 638, 157
size: 40, 40
orig: 40, 40
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block-dacite-boulder-medium
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orig: 32, 32
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block-dacite-boulder-small
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block-dacite-boulder-tiny
rotate: false
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+ xy: 2030, 865
size: 16, 16
orig: 16, 16
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@@ -12790,56 +14666,56 @@ block-dacite-boulder-xlarge
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block-dacite-large
rotate: false
- xy: 788, 326
+ xy: 680, 156
size: 40, 40
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block-dacite-medium
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block-dacite-small
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block-dacite-tiny
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block-dacite-wall-large
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block-dacite-wall-medium
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block-dacite-wall-small
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block-dacite-wall-tiny
rotate: false
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orig: 16, 16
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@@ -12860,28 +14736,28 @@ block-dacite-xlarge
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block-dark-metal-large
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+ xy: 593, 65
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block-dark-metal-medium
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block-dark-metal-small
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block-dark-metal-tiny
rotate: false
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+ xy: 1697, 379
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orig: 16, 16
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@@ -12895,28 +14771,28 @@ block-dark-metal-xlarge
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block-dark-panel-1-large
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block-dark-panel-1-medium
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block-dark-panel-1-small
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block-dark-panel-1-tiny
rotate: false
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orig: 16, 16
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@@ -12930,28 +14806,28 @@ block-dark-panel-1-xlarge
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block-dark-panel-2-large
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block-dark-panel-2-medium
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block-dark-panel-2-small
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block-dark-panel-2-tiny
rotate: false
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size: 16, 16
orig: 16, 16
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@@ -12965,28 +14841,28 @@ block-dark-panel-2-xlarge
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block-dark-panel-3-large
rotate: false
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size: 40, 40
orig: 40, 40
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block-dark-panel-3-medium
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block-dark-panel-3-small
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index: -1
block-dark-panel-3-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13000,28 +14876,28 @@ block-dark-panel-3-xlarge
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block-dark-panel-4-large
rotate: false
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orig: 40, 40
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block-dark-panel-4-medium
rotate: false
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block-dark-panel-4-small
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block-dark-panel-4-tiny
rotate: false
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+ xy: 1343, 155
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13035,28 +14911,28 @@ block-dark-panel-4-xlarge
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block-dark-panel-5-large
rotate: false
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+ xy: 730, 240
size: 40, 40
orig: 40, 40
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block-dark-panel-5-medium
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block-dark-panel-5-small
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block-dark-panel-5-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13070,28 +14946,28 @@ block-dark-panel-5-xlarge
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block-dark-panel-6-large
rotate: false
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orig: 40, 40
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block-dark-panel-6-medium
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block-dark-panel-6-small
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block-dark-panel-6-tiny
rotate: false
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+ xy: 1343, 119
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13105,49 +14981,49 @@ block-dark-panel-6-xlarge
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block-darksand-large
rotate: false
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+ xy: 722, 156
size: 40, 40
orig: 40, 40
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index: -1
block-darksand-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
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block-darksand-small
rotate: false
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size: 24, 24
orig: 24, 24
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block-darksand-tainted-water-large
rotate: false
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+ xy: 722, 114
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-darksand-tainted-water-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
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block-darksand-tainted-water-small
rotate: false
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orig: 24, 24
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block-darksand-tainted-water-tiny
rotate: false
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+ xy: 1655, 324
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13161,35 +15037,35 @@ block-darksand-tainted-water-xlarge
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block-darksand-tiny
rotate: false
- xy: 1536, 495
+ xy: 1652, 306
size: 16, 16
orig: 16, 16
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block-darksand-water-large
rotate: false
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size: 40, 40
orig: 40, 40
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block-darksand-water-medium
rotate: false
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size: 32, 32
orig: 32, 32
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block-darksand-water-small
rotate: false
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block-darksand-water-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13210,28 +15086,28 @@ block-darksand-xlarge
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block-deepwater-large
rotate: false
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size: 40, 40
orig: 40, 40
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block-deepwater-medium
rotate: false
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size: 32, 32
orig: 32, 32
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block-deepwater-small
rotate: false
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block-deepwater-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13245,28 +15121,28 @@ block-deepwater-xlarge
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block-differential-generator-large
rotate: false
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+ xy: 577, 7
size: 40, 40
orig: 40, 40
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block-differential-generator-medium
rotate: false
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block-differential-generator-small
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block-differential-generator-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13280,28 +15156,28 @@ block-differential-generator-xlarge
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block-diode-large
rotate: false
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+ xy: 777, 282
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-diode-medium
rotate: false
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size: 32, 32
orig: 32, 32
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block-diode-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-diode-tiny
rotate: false
- xy: 1604, 480
+ xy: 1511, 319
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13315,56 +15191,56 @@ block-diode-xlarge
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block-dirt-large
rotate: false
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+ xy: 772, 240
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dirt-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dirt-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
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block-dirt-tiny
rotate: false
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size: 16, 16
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index: -1
block-dirt-wall-large
rotate: false
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size: 40, 40
orig: 40, 40
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index: -1
block-dirt-wall-medium
rotate: false
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+ xy: 1741, 590
size: 32, 32
orig: 32, 32
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index: -1
block-dirt-wall-small
rotate: false
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orig: 24, 24
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index: -1
block-dirt-wall-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13385,28 +15261,28 @@ block-dirt-xlarge
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block-disassembler-large
rotate: false
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+ xy: 764, 156
size: 40, 40
orig: 40, 40
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block-disassembler-medium
rotate: false
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+ xy: 1993, 815
size: 32, 32
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block-disassembler-small
rotate: false
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block-disassembler-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13420,28 +15296,28 @@ block-disassembler-xlarge
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block-distributor-large
rotate: false
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+ xy: 764, 114
size: 40, 40
orig: 40, 40
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block-distributor-medium
rotate: false
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size: 32, 32
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block-distributor-small
rotate: false
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block-distributor-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13455,35 +15331,35 @@ block-distributor-xlarge
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block-door-large
rotate: false
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+ xy: 819, 284
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-door-large-large
rotate: false
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block-door-large-medium
rotate: false
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block-door-large-small
rotate: false
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orig: 24, 24
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index: -1
block-door-large-tiny
rotate: false
- xy: 1563, 387
+ xy: 1547, 301
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13497,21 +15373,21 @@ block-door-large-xlarge
index: -1
block-door-medium
rotate: false
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+ xy: 1977, 713
size: 32, 32
orig: 32, 32
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block-door-small
rotate: false
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+ xy: 1005, 195
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orig: 24, 24
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index: -1
block-door-tiny
rotate: false
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+ xy: 1565, 307
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13525,28 +15401,28 @@ block-door-xlarge
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block-dune-wall-large
rotate: false
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+ xy: 861, 284
size: 40, 40
orig: 40, 40
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index: -1
block-dune-wall-medium
rotate: false
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index: -1
block-dune-wall-small
rotate: false
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block-dune-wall-tiny
rotate: false
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+ xy: 1583, 307
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13560,28 +15436,28 @@ block-dune-wall-xlarge
index: -1
block-duo-large
rotate: false
- xy: 1031, 933
+ xy: 806, 156
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-duo-medium
rotate: false
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+ xy: 1961, 645
size: 32, 32
orig: 32, 32
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block-duo-small
rotate: false
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block-duo-tiny
rotate: false
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+ xy: 1601, 298
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orig: 16, 16
offset: 0, 0
@@ -13595,28 +15471,28 @@ block-duo-xlarge
index: -1
block-exponential-reconstructor-large
rotate: false
- xy: 1073, 933
+ xy: 806, 114
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-exponential-reconstructor-medium
rotate: false
- xy: 1745, 579
+ xy: 1775, 658
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-exponential-reconstructor-small
rotate: false
- xy: 1867, 519
+ xy: 1031, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-exponential-reconstructor-tiny
rotate: false
- xy: 1581, 405
+ xy: 1565, 289
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13630,28 +15506,28 @@ block-exponential-reconstructor-xlarge
index: -1
block-force-projector-large
rotate: false
- xy: 1115, 933
+ xy: 903, 284
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-force-projector-medium
rotate: false
- xy: 1763, 613
+ xy: 1775, 624
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-force-projector-small
rotate: false
- xy: 1893, 519
+ xy: 1057, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-force-projector-tiny
rotate: false
- xy: 1581, 387
+ xy: 1583, 289
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13665,28 +15541,28 @@ block-force-projector-xlarge
index: -1
block-foreshadow-large
rotate: false
- xy: 1157, 933
+ xy: 821, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-foreshadow-medium
rotate: false
- xy: 1767, 647
+ xy: 1775, 590
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-foreshadow-small
rotate: false
- xy: 1919, 519
+ xy: 1057, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-foreshadow-tiny
rotate: false
- xy: 1575, 369
+ xy: 1601, 280
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13700,28 +15576,28 @@ block-foreshadow-xlarge
index: -1
block-fuse-large
rotate: false
- xy: 1199, 933
+ xy: 863, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-fuse-medium
rotate: false
- xy: 1779, 579
+ xy: 1809, 655
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-fuse-small
rotate: false
- xy: 1945, 519
+ xy: 1083, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-fuse-tiny
rotate: false
- xy: 1575, 351
+ xy: 1619, 293
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13735,28 +15611,28 @@ block-fuse-xlarge
index: -1
block-graphite-press-large
rotate: false
- xy: 1241, 933
+ xy: 905, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-graphite-press-medium
rotate: false
- xy: 1797, 613
+ xy: 1809, 621
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-graphite-press-small
rotate: false
- xy: 1971, 519
+ xy: 1083, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-graphite-press-tiny
rotate: false
- xy: 1575, 333
+ xy: 1619, 275
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13770,28 +15646,28 @@ block-graphite-press-xlarge
index: -1
block-grass-large
rotate: false
- xy: 1283, 933
+ xy: 947, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-grass-medium
rotate: false
- xy: 1801, 647
+ xy: 1809, 587
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-grass-small
rotate: false
- xy: 1997, 519
+ xy: 1109, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-grass-tiny
rotate: false
- xy: 1575, 315
+ xy: 1361, 191
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13805,28 +15681,28 @@ block-grass-xlarge
index: -1
block-ground-factory-large
rotate: false
- xy: 1325, 933
+ xy: 989, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ground-factory-medium
rotate: false
- xy: 1813, 579
+ xy: 1843, 641
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ground-factory-small
rotate: false
- xy: 2023, 519
+ xy: 1109, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ground-factory-tiny
rotate: false
- xy: 1599, 462
+ xy: 1361, 173
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13840,28 +15716,28 @@ block-ground-factory-xlarge
index: -1
block-hail-large
rotate: false
- xy: 1367, 933
+ xy: 1031, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-hail-medium
rotate: false
- xy: 1831, 613
+ xy: 1843, 607
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-hail-small
rotate: false
- xy: 1581, 498
+ xy: 1135, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-hail-tiny
rotate: false
- xy: 1599, 444
+ xy: 1361, 155
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13875,28 +15751,28 @@ block-hail-xlarge
index: -1
block-hotrock-large
rotate: false
- xy: 1409, 933
+ xy: 1073, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-hotrock-medium
rotate: false
- xy: 1835, 647
+ xy: 1843, 573
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-hotrock-small
rotate: false
- xy: 1607, 498
+ xy: 1135, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-hotrock-tiny
rotate: false
- xy: 1599, 426
+ xy: 1361, 137
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13910,28 +15786,28 @@ block-hotrock-xlarge
index: -1
block-hyper-processor-large
rotate: false
- xy: 1451, 933
+ xy: 1115, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-hyper-processor-medium
rotate: false
- xy: 1847, 579
+ xy: 1877, 629
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-hyper-processor-small
rotate: false
- xy: 1633, 493
+ xy: 1161, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-hyper-processor-tiny
rotate: false
- xy: 1599, 408
+ xy: 1361, 119
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13945,49 +15821,49 @@ block-hyper-processor-xlarge
index: -1
block-ice-large
rotate: false
- xy: 1493, 933
+ xy: 1157, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ice-medium
rotate: false
- xy: 1865, 613
+ xy: 1877, 595
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ice-small
rotate: false
- xy: 1659, 493
+ xy: 1161, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ice-snow-large
rotate: false
- xy: 1535, 933
+ xy: 1199, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ice-snow-medium
rotate: false
- xy: 1869, 647
+ xy: 1877, 561
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ice-snow-small
rotate: false
- xy: 1685, 493
+ xy: 1187, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ice-snow-tiny
rotate: false
- xy: 1599, 390
+ xy: 1366, 101
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14001,35 +15877,35 @@ block-ice-snow-xlarge
index: -1
block-ice-tiny
rotate: false
- xy: 1593, 369
+ xy: 1379, 199
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-ice-wall-large
rotate: false
- xy: 1577, 933
+ xy: 1241, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ice-wall-medium
rotate: false
- xy: 1903, 655
+ xy: 1911, 613
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ice-wall-small
rotate: false
- xy: 1711, 493
+ xy: 1187, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ice-wall-tiny
rotate: false
- xy: 1593, 351
+ xy: 1379, 181
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14050,28 +15926,28 @@ block-ice-xlarge
index: -1
block-illuminator-large
rotate: false
- xy: 1619, 933
+ xy: 1283, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-illuminator-medium
rotate: false
- xy: 1937, 647
+ xy: 1911, 579
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-illuminator-small
rotate: false
- xy: 1737, 493
+ xy: 1213, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-illuminator-tiny
rotate: false
- xy: 1593, 333
+ xy: 1379, 163
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14085,28 +15961,28 @@ block-illuminator-xlarge
index: -1
block-impact-reactor-large
rotate: false
- xy: 1661, 933
+ xy: 1325, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-impact-reactor-medium
rotate: false
- xy: 1881, 579
+ xy: 1945, 611
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-impact-reactor-small
rotate: false
- xy: 1763, 493
+ xy: 1213, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-impact-reactor-tiny
rotate: false
- xy: 1593, 315
+ xy: 1379, 145
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14120,28 +15996,28 @@ block-impact-reactor-xlarge
index: -1
block-incinerator-large
rotate: false
- xy: 1703, 933
+ xy: 1367, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-incinerator-medium
rotate: false
- xy: 1899, 613
+ xy: 1945, 577
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-incinerator-small
rotate: false
- xy: 1789, 493
+ xy: 1005, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-incinerator-tiny
rotate: false
- xy: 1596, 297
+ xy: 1379, 127
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14155,28 +16031,28 @@ block-incinerator-xlarge
index: -1
block-inverted-sorter-large
rotate: false
- xy: 1745, 933
+ xy: 1409, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-inverted-sorter-medium
rotate: false
- xy: 1933, 613
+ xy: 1911, 545
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-inverted-sorter-small
rotate: false
- xy: 1815, 493
+ xy: 1031, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-inverted-sorter-tiny
rotate: false
- xy: 1596, 279
+ xy: 1384, 109
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14190,28 +16066,28 @@ block-inverted-sorter-xlarge
index: -1
block-item-source-large
rotate: false
- xy: 1787, 933
+ xy: 1451, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-item-source-medium
rotate: false
- xy: 1915, 579
+ xy: 1945, 543
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-item-source-small
rotate: false
- xy: 1841, 493
+ xy: 1057, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-item-source-tiny
rotate: false
- xy: 1596, 261
+ xy: 1384, 91
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14225,28 +16101,28 @@ block-item-source-xlarge
index: -1
block-item-void-large
rotate: false
- xy: 1829, 933
+ xy: 1493, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-item-void-medium
rotate: false
- xy: 1949, 579
+ xy: 1979, 611
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-item-void-small
rotate: false
- xy: 1867, 493
+ xy: 1083, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-item-void-tiny
rotate: false
- xy: 1596, 243
+ xy: 1373, 73
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14260,28 +16136,28 @@ block-item-void-xlarge
index: -1
block-junction-large
rotate: false
- xy: 1871, 933
+ xy: 1535, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-junction-medium
rotate: false
- xy: 1967, 613
+ xy: 1979, 577
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-junction-small
rotate: false
- xy: 1893, 493
+ xy: 1109, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-junction-tiny
rotate: false
- xy: 1617, 462
+ xy: 1391, 73
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14295,28 +16171,28 @@ block-junction-xlarge
index: -1
block-kiln-large
rotate: false
- xy: 1913, 933
+ xy: 1577, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-kiln-medium
rotate: false
- xy: 1971, 647
+ xy: 1979, 543
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-kiln-small
rotate: false
- xy: 1919, 493
+ xy: 1135, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-kiln-tiny
rotate: false
- xy: 1617, 444
+ xy: 1383, 55
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14330,28 +16206,28 @@ block-kiln-xlarge
index: -1
block-lancer-large
rotate: false
- xy: 1955, 933
+ xy: 1619, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-lancer-medium
rotate: false
- xy: 1977, 681
+ xy: 1995, 645
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-lancer-small
rotate: false
- xy: 1945, 493
+ xy: 1161, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-lancer-tiny
rotate: false
- xy: 1617, 426
+ xy: 1383, 37
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14365,28 +16241,28 @@ block-lancer-xlarge
index: -1
block-large-logic-display-large
rotate: false
- xy: 845, 891
+ xy: 1661, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-large-logic-display-medium
rotate: false
- xy: 1983, 579
+ xy: 2003, 679
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-large-logic-display-small
rotate: false
- xy: 1971, 493
+ xy: 1187, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-large-logic-display-tiny
rotate: false
- xy: 1617, 408
+ xy: 1383, 19
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14400,28 +16276,28 @@ block-large-logic-display-xlarge
index: -1
block-laser-drill-large
rotate: false
- xy: 887, 891
+ xy: 1703, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-laser-drill-medium
rotate: false
- xy: 2001, 613
+ xy: 2011, 713
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-laser-drill-small
rotate: false
- xy: 1997, 493
+ xy: 1213, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-laser-drill-tiny
rotate: false
- xy: 1617, 390
+ xy: 1383, 1
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14435,35 +16311,35 @@ block-laser-drill-xlarge
index: -1
block-launch-pad-large
rotate: false
- xy: 929, 891
+ xy: 1745, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-launch-pad-large-large
rotate: false
- xy: 971, 891
+ xy: 1787, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-launch-pad-large-medium
rotate: false
- xy: 2005, 647
+ xy: 2013, 611
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-launch-pad-large-small
rotate: false
- xy: 2023, 493
+ xy: 979, 126
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-launch-pad-large-tiny
rotate: false
- xy: 1611, 372
+ xy: 1401, 55
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14477,21 +16353,21 @@ block-launch-pad-large-xlarge
index: -1
block-launch-pad-medium
rotate: false
- xy: 1989, 823
+ xy: 2013, 577
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-launch-pad-small
rotate: false
- xy: 1355, 407
+ xy: 976, 100
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-launch-pad-tiny
rotate: false
- xy: 1611, 354
+ xy: 1401, 37
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14505,28 +16381,28 @@ block-launch-pad-xlarge
index: -1
block-liquid-junction-large
rotate: false
- xy: 1013, 891
+ xy: 1829, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-junction-medium
rotate: false
- xy: 1988, 789
+ xy: 2013, 543
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-junction-small
rotate: false
- xy: 1381, 433
+ xy: 1005, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-junction-tiny
rotate: false
- xy: 1611, 336
+ xy: 1401, 19
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14540,28 +16416,28 @@ block-liquid-junction-xlarge
index: -1
block-liquid-router-large
rotate: false
- xy: 1055, 891
+ xy: 1871, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-router-medium
rotate: false
- xy: 1987, 755
+ xy: 1536, 605
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-router-small
rotate: false
- xy: 1381, 407
+ xy: 1031, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-router-tiny
rotate: false
- xy: 1611, 318
+ xy: 1401, 1
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14575,28 +16451,28 @@ block-liquid-router-xlarge
index: -1
block-liquid-source-large
rotate: false
- xy: 1097, 891
+ xy: 1913, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-source-medium
rotate: false
- xy: 1986, 721
+ xy: 1571, 613
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-source-small
rotate: false
- xy: 1407, 434
+ xy: 1057, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-source-tiny
rotate: false
- xy: 1614, 300
+ xy: 1703, 561
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14610,28 +16486,28 @@ block-liquid-source-xlarge
index: -1
block-liquid-tank-large
rotate: false
- xy: 1139, 891
+ xy: 1955, 933
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-tank-medium
rotate: false
- xy: 869, 257
+ xy: 1605, 613
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-tank-small
rotate: false
- xy: 1407, 408
+ xy: 1083, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-tank-tiny
rotate: false
- xy: 1614, 282
+ xy: 1721, 563
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14645,28 +16521,28 @@ block-liquid-tank-xlarge
index: -1
block-liquid-void-large
rotate: false
- xy: 1181, 891
+ xy: 845, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-void-medium
rotate: false
- xy: 903, 257
+ xy: 1639, 613
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-void-small
rotate: false
- xy: 1433, 431
+ xy: 1109, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-void-tiny
rotate: false
- xy: 1614, 264
+ xy: 1688, 306
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14680,28 +16556,28 @@ block-liquid-void-xlarge
index: -1
block-logic-display-large
rotate: false
- xy: 1223, 891
+ xy: 887, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-logic-display-medium
rotate: false
- xy: 937, 257
+ xy: 1673, 613
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-logic-display-small
rotate: false
- xy: 1459, 431
+ xy: 1135, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-logic-display-tiny
rotate: false
- xy: 1614, 246
+ xy: 1637, 288
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14715,28 +16591,28 @@ block-logic-display-xlarge
index: -1
block-logic-processor-large
rotate: false
- xy: 1265, 891
+ xy: 929, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-logic-processor-medium
rotate: false
- xy: 1091, 571
+ xy: 1707, 581
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-logic-processor-small
rotate: false
- xy: 1433, 405
+ xy: 1161, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-logic-processor-tiny
rotate: false
- xy: 1629, 372
+ xy: 1655, 288
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14750,28 +16626,28 @@ block-logic-processor-xlarge
index: -1
block-magmarock-large
rotate: false
- xy: 1307, 891
+ xy: 971, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-magmarock-medium
rotate: false
- xy: 1125, 555
+ xy: 1741, 556
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-magmarock-small
rotate: false
- xy: 1459, 405
+ xy: 1187, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-magmarock-tiny
rotate: false
- xy: 1629, 354
+ xy: 1673, 288
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14785,28 +16661,28 @@ block-magmarock-xlarge
index: -1
block-mass-driver-large
rotate: false
- xy: 1349, 891
+ xy: 1013, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mass-driver-medium
rotate: false
- xy: 1159, 555
+ xy: 1775, 556
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mass-driver-small
rotate: false
- xy: 1485, 431
+ xy: 1213, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mass-driver-tiny
rotate: false
- xy: 1629, 336
+ xy: 1691, 288
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14820,28 +16696,28 @@ block-mass-driver-xlarge
index: -1
block-mechanical-drill-large
rotate: false
- xy: 1391, 891
+ xy: 1055, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mechanical-drill-medium
rotate: false
- xy: 1193, 555
+ xy: 1809, 553
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mechanical-drill-small
rotate: false
- xy: 1485, 405
+ xy: 1002, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mechanical-drill-tiny
rotate: false
- xy: 1629, 318
+ xy: 1637, 270
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14855,28 +16731,28 @@ block-mechanical-drill-xlarge
index: -1
block-mechanical-pump-large
rotate: false
- xy: 1433, 891
+ xy: 1097, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mechanical-pump-medium
rotate: false
- xy: 1227, 555
+ xy: 1843, 539
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mechanical-pump-small
rotate: false
- xy: 1511, 437
+ xy: 1028, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mechanical-pump-tiny
rotate: false
- xy: 1632, 300
+ xy: 1655, 270
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14890,28 +16766,28 @@ block-mechanical-pump-xlarge
index: -1
block-meltdown-large
rotate: false
- xy: 1475, 891
+ xy: 1139, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-meltdown-medium
rotate: false
- xy: 1261, 555
+ xy: 1877, 527
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-meltdown-small
rotate: false
- xy: 1511, 411
+ xy: 1054, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-meltdown-tiny
rotate: false
- xy: 1632, 282
+ xy: 1673, 270
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14925,28 +16801,28 @@ block-meltdown-xlarge
index: -1
block-melter-large
rotate: false
- xy: 1517, 891
+ xy: 1181, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-melter-medium
rotate: false
- xy: 1295, 555
+ xy: 1911, 511
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-melter-small
rotate: false
- xy: 1537, 437
+ xy: 1080, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-melter-tiny
rotate: false
- xy: 1632, 264
+ xy: 1691, 270
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14960,28 +16836,28 @@ block-melter-xlarge
index: -1
block-memory-bank-large
rotate: false
- xy: 1559, 891
+ xy: 1223, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-memory-bank-medium
rotate: false
- xy: 1329, 555
+ xy: 1945, 509
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-memory-bank-small
rotate: false
- xy: 1537, 411
+ xy: 1106, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-memory-bank-tiny
rotate: false
- xy: 1632, 246
+ xy: 1721, 545
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14995,28 +16871,28 @@ block-memory-bank-xlarge
index: -1
block-memory-cell-large
rotate: false
- xy: 1601, 891
+ xy: 1265, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-memory-cell-medium
rotate: false
- xy: 1363, 555
+ xy: 1979, 509
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-memory-cell-small
rotate: false
- xy: 1185, 369
+ xy: 1132, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-memory-cell-tiny
rotate: false
- xy: 1635, 475
+ xy: 1739, 538
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15030,28 +16906,28 @@ block-memory-cell-xlarge
index: -1
block-mend-projector-large
rotate: false
- xy: 1643, 891
+ xy: 1307, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mend-projector-medium
rotate: false
- xy: 1397, 555
+ xy: 2013, 509
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mend-projector-small
rotate: false
- xy: 1174, 237
+ xy: 1158, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mend-projector-tiny
rotate: false
- xy: 1635, 457
+ xy: 1757, 538
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15065,28 +16941,28 @@ block-mend-projector-xlarge
index: -1
block-mender-large
rotate: false
- xy: 1685, 891
+ xy: 1349, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mender-medium
rotate: false
- xy: 1431, 555
+ xy: 1449, 576
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mender-small
rotate: false
- xy: 1174, 211
+ xy: 1184, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mender-tiny
rotate: false
- xy: 1653, 475
+ xy: 1775, 538
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15100,28 +16976,28 @@ block-mender-xlarge
index: -1
block-message-large
rotate: false
- xy: 1727, 891
+ xy: 1391, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-message-medium
rotate: false
- xy: 1465, 555
+ xy: 1570, 579
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-message-small
rotate: false
- xy: 1245, 399
+ xy: 1210, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-message-tiny
rotate: false
- xy: 1635, 439
+ xy: 1705, 527
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15135,28 +17011,28 @@ block-message-xlarge
index: -1
block-metal-floor-2-large
rotate: false
- xy: 1769, 891
+ xy: 1433, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-2-medium
rotate: false
- xy: 1499, 555
+ xy: 1604, 579
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-2-small
rotate: false
- xy: 1271, 401
+ xy: 1009, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-2-tiny
rotate: false
- xy: 1653, 457
+ xy: 1705, 509
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15170,28 +17046,28 @@ block-metal-floor-2-xlarge
index: -1
block-metal-floor-3-large
rotate: false
- xy: 1811, 891
+ xy: 1475, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-3-medium
rotate: false
- xy: 1533, 555
+ xy: 1638, 579
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-3-small
rotate: false
- xy: 1297, 401
+ xy: 1035, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-3-tiny
rotate: false
- xy: 1671, 475
+ xy: 1704, 491
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15205,28 +17081,28 @@ block-metal-floor-3-xlarge
index: -1
block-metal-floor-5-large
rotate: false
- xy: 1853, 891
+ xy: 1517, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-5-medium
rotate: false
- xy: 1567, 555
+ xy: 1672, 579
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-5-small
rotate: false
- xy: 1323, 401
+ xy: 1061, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-5-tiny
rotate: false
- xy: 1635, 421
+ xy: 1704, 473
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15240,28 +17116,28 @@ block-metal-floor-5-xlarge
index: -1
block-metal-floor-damaged-large
rotate: false
- xy: 1895, 891
+ xy: 1559, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-damaged-medium
rotate: false
- xy: 1601, 550
+ xy: 636, 81
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-damaged-small
rotate: false
- xy: 1511, 385
+ xy: 1087, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-damaged-tiny
rotate: false
- xy: 1653, 439
+ xy: 1704, 455
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15275,28 +17151,28 @@ block-metal-floor-damaged-xlarge
index: -1
block-metal-floor-large
rotate: false
- xy: 1937, 891
+ xy: 1601, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-medium
rotate: false
- xy: 1635, 545
+ xy: 670, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-small
rotate: false
- xy: 1537, 385
+ xy: 1113, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-tiny
rotate: false
- xy: 1671, 457
+ xy: 1704, 437
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15310,28 +17186,28 @@ block-metal-floor-xlarge
index: -1
block-micro-processor-large
rotate: false
- xy: 859, 849
+ xy: 1643, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-micro-processor-medium
rotate: false
- xy: 1669, 545
+ xy: 704, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-micro-processor-small
rotate: false
- xy: 1180, 341
+ xy: 1139, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-micro-processor-tiny
rotate: false
- xy: 1689, 475
+ xy: 1704, 419
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15345,28 +17221,28 @@ block-micro-processor-xlarge
index: -1
block-moss-large
rotate: false
- xy: 859, 807
+ xy: 1685, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-moss-medium
rotate: false
- xy: 1703, 545
+ xy: 738, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-moss-small
rotate: false
- xy: 1180, 315
+ xy: 1165, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-moss-tiny
rotate: false
- xy: 1635, 403
+ xy: 1715, 401
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15380,28 +17256,28 @@ block-moss-xlarge
index: -1
block-mud-large
rotate: false
- xy: 901, 849
+ xy: 1727, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mud-medium
rotate: false
- xy: 1737, 545
+ xy: 772, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mud-small
rotate: false
- xy: 1180, 289
+ xy: 1191, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mud-tiny
rotate: false
- xy: 1653, 421
+ xy: 1715, 383
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15415,28 +17291,28 @@ block-mud-xlarge
index: -1
block-multi-press-large
rotate: false
- xy: 859, 765
+ xy: 1769, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-multi-press-medium
rotate: false
- xy: 1771, 545
+ xy: 806, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-multi-press-small
rotate: false
- xy: 1180, 263
+ xy: 1217, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-multi-press-tiny
rotate: false
- xy: 1671, 439
+ xy: 1715, 365
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15450,28 +17326,28 @@ block-multi-press-xlarge
index: -1
block-multiplicative-reconstructor-large
rotate: false
- xy: 901, 807
+ xy: 1811, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-multiplicative-reconstructor-medium
rotate: false
- xy: 1805, 545
+ xy: 635, 47
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-multiplicative-reconstructor-small
rotate: false
- xy: 1200, 237
+ xy: 1447, 341
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-multiplicative-reconstructor-tiny
rotate: false
- xy: 1689, 457
+ xy: 1723, 520
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15485,28 +17361,28 @@ block-multiplicative-reconstructor-xlarge
index: -1
block-naval-factory-large
rotate: false
- xy: 943, 849
+ xy: 1853, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-naval-factory-medium
rotate: false
- xy: 1839, 545
+ xy: 669, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-naval-factory-small
rotate: false
- xy: 1200, 211
+ xy: 1236, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-naval-factory-tiny
rotate: false
- xy: 1707, 475
+ xy: 1741, 520
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15520,28 +17396,28 @@ block-naval-factory-xlarge
index: -1
block-oil-extractor-large
rotate: false
- xy: 859, 723
+ xy: 1895, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-oil-extractor-medium
rotate: false
- xy: 1873, 545
+ xy: 703, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-oil-extractor-small
rotate: false
- xy: 1211, 372
+ xy: 1243, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-oil-extractor-tiny
rotate: false
- xy: 1653, 403
+ xy: 1759, 520
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15555,28 +17431,28 @@ block-oil-extractor-xlarge
index: -1
block-ore-coal-large
rotate: false
- xy: 901, 765
+ xy: 1937, 891
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-coal-medium
rotate: false
- xy: 1907, 545
+ xy: 737, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-coal-small
rotate: false
- xy: 1237, 373
+ xy: 1523, 545
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-coal-tiny
rotate: false
- xy: 1671, 421
+ xy: 1777, 520
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15590,28 +17466,28 @@ block-ore-coal-xlarge
index: -1
block-ore-copper-large
rotate: false
- xy: 943, 807
+ xy: 859, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-copper-medium
rotate: false
- xy: 1941, 545
+ xy: 771, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-copper-small
rotate: false
- xy: 1263, 373
+ xy: 1523, 519
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-copper-tiny
rotate: false
- xy: 1689, 439
+ xy: 1723, 502
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15625,28 +17501,28 @@ block-ore-copper-xlarge
index: -1
block-ore-lead-large
rotate: false
- xy: 985, 849
+ xy: 859, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-lead-medium
rotate: false
- xy: 1975, 545
+ xy: 805, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-lead-small
rotate: false
- xy: 1289, 375
+ xy: 1522, 493
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-lead-tiny
rotate: false
- xy: 1707, 457
+ xy: 1741, 502
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15660,28 +17536,28 @@ block-ore-lead-xlarge
index: -1
block-ore-scrap-large
rotate: false
- xy: 859, 681
+ xy: 901, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-scrap-medium
rotate: false
- xy: 2009, 545
+ xy: 619, 13
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-scrap-small
rotate: false
- xy: 1315, 375
+ xy: 1522, 467
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-scrap-tiny
rotate: false
- xy: 1725, 475
+ xy: 1759, 502
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15695,28 +17571,28 @@ block-ore-scrap-xlarge
index: -1
block-ore-thorium-large
rotate: false
- xy: 901, 723
+ xy: 859, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-thorium-medium
rotate: false
- xy: 974, 325
+ xy: 653, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-thorium-small
rotate: false
- xy: 1341, 375
+ xy: 1522, 441
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-thorium-tiny
rotate: false
- xy: 1671, 403
+ xy: 1777, 502
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15730,28 +17606,28 @@ block-ore-thorium-xlarge
index: -1
block-ore-titanium-large
rotate: false
- xy: 943, 765
+ xy: 943, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-titanium-medium
rotate: false
- xy: 971, 291
+ xy: 687, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-titanium-small
rotate: false
- xy: 1367, 381
+ xy: 1522, 415
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-titanium-tiny
rotate: false
- xy: 1689, 421
+ xy: 1722, 484
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15765,28 +17641,28 @@ block-ore-titanium-xlarge
index: -1
block-overdrive-dome-large
rotate: false
- xy: 985, 807
+ xy: 901, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-overdrive-dome-medium
rotate: false
- xy: 971, 257
+ xy: 721, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-overdrive-dome-small
rotate: false
- xy: 1393, 381
+ xy: 1515, 389
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-overdrive-dome-tiny
rotate: false
- xy: 1707, 439
+ xy: 1722, 466
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15800,28 +17676,28 @@ block-overdrive-dome-xlarge
index: -1
block-overdrive-projector-large
rotate: false
- xy: 1027, 849
+ xy: 859, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-overdrive-projector-medium
rotate: false
- xy: 688, 240
+ xy: 755, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-overdrive-projector-small
rotate: false
- xy: 1419, 379
+ xy: 1489, 373
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-overdrive-projector-tiny
rotate: false
- xy: 1725, 457
+ xy: 1740, 484
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15835,28 +17711,28 @@ block-overdrive-projector-xlarge
index: -1
block-overflow-gate-large
rotate: false
- xy: 901, 681
+ xy: 985, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-overflow-gate-medium
rotate: false
- xy: 688, 206
+ xy: 789, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-overflow-gate-small
rotate: false
- xy: 1445, 379
+ xy: 1515, 363
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-overflow-gate-tiny
rotate: false
- xy: 1743, 475
+ xy: 1722, 448
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15870,28 +17746,28 @@ block-overflow-gate-xlarge
index: -1
block-parallax-large
rotate: false
- xy: 943, 723
+ xy: 943, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-parallax-medium
rotate: false
- xy: 722, 250
+ xy: 823, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-parallax-small
rotate: false
- xy: 1471, 379
+ xy: 1241, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-parallax-tiny
rotate: false
- xy: 1689, 403
+ xy: 1740, 466
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15905,28 +17781,28 @@ block-parallax-xlarge
index: -1
block-payload-conveyor-large
rotate: false
- xy: 985, 765
+ xy: 901, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-payload-conveyor-medium
rotate: false
- xy: 756, 250
+ xy: 839, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-payload-conveyor-small
rotate: false
- xy: 1367, 355
+ xy: 1247, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-payload-conveyor-tiny
rotate: false
- xy: 1707, 421
+ xy: 1758, 484
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15940,28 +17816,28 @@ block-payload-conveyor-xlarge
index: -1
block-payload-router-large
rotate: false
- xy: 1027, 807
+ xy: 859, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-payload-router-medium
rotate: false
- xy: 722, 216
+ xy: 840, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-payload-router-small
rotate: false
- xy: 1393, 355
+ xy: 1243, 273
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-payload-router-tiny
rotate: false
- xy: 1725, 439
+ xy: 1722, 430
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15975,28 +17851,28 @@ block-payload-router-xlarge
index: -1
block-pebbles-large
rotate: false
- xy: 1069, 849
+ xy: 1027, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pebbles-medium
rotate: false
- xy: 790, 250
+ xy: 857, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pebbles-small
rotate: false
- xy: 1419, 353
+ xy: 1243, 247
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pebbles-tiny
rotate: false
- xy: 1743, 457
+ xy: 1740, 448
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16010,28 +17886,28 @@ block-pebbles-xlarge
index: -1
block-phase-conduit-large
rotate: false
- xy: 943, 681
+ xy: 985, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-conduit-medium
rotate: false
- xy: 756, 216
+ xy: 873, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-conduit-small
rotate: false
- xy: 1445, 353
+ xy: 1243, 221
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-conduit-tiny
rotate: false
- xy: 1761, 475
+ xy: 1758, 466
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16045,28 +17921,28 @@ block-phase-conduit-xlarge
index: -1
block-phase-conveyor-large
rotate: false
- xy: 985, 723
+ xy: 943, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-conveyor-medium
rotate: false
- xy: 824, 250
+ xy: 891, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-conveyor-small
rotate: false
- xy: 1471, 353
+ xy: 1239, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-conveyor-tiny
rotate: false
- xy: 1707, 403
+ xy: 1776, 484
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16080,35 +17956,35 @@ block-phase-conveyor-xlarge
index: -1
block-phase-wall-large
rotate: false
- xy: 1027, 765
+ xy: 901, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-wall-large-large
rotate: false
- xy: 1069, 807
+ xy: 1069, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-wall-large-medium
rotate: false
- xy: 790, 216
+ xy: 814, 248
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-wall-large-small
rotate: false
- xy: 1497, 359
+ xy: 1239, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-wall-large-tiny
rotate: false
- xy: 1725, 421
+ xy: 1740, 430
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16122,21 +17998,21 @@ block-phase-wall-large-xlarge
index: -1
block-phase-wall-medium
rotate: false
- xy: 824, 216
+ xy: 814, 214
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-wall-small
rotate: false
- xy: 1523, 359
+ xy: 1239, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-wall-tiny
rotate: false
- xy: 1743, 439
+ xy: 1758, 448
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16150,28 +18026,28 @@ block-phase-wall-xlarge
index: -1
block-phase-weaver-large
rotate: false
- xy: 1111, 849
+ xy: 1027, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-weaver-medium
rotate: false
- xy: 858, 223
+ xy: 848, 250
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-weaver-small
rotate: false
- xy: 1549, 359
+ xy: 1239, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-weaver-tiny
rotate: false
- xy: 1761, 457
+ xy: 1776, 466
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16185,28 +18061,28 @@ block-phase-weaver-xlarge
index: -1
block-pine-large
rotate: false
- xy: 985, 681
+ xy: 985, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pine-medium
rotate: false
- xy: 892, 223
+ xy: 848, 216
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pine-small
rotate: false
- xy: 1497, 333
+ xy: 1273, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pine-tiny
rotate: false
- xy: 1779, 475
+ xy: 1758, 430
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16220,28 +18096,28 @@ block-pine-xlarge
index: -1
block-plastanium-compressor-large
rotate: false
- xy: 1027, 723
+ xy: 943, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-compressor-medium
rotate: false
- xy: 926, 223
+ xy: 882, 250
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-compressor-small
rotate: false
- xy: 1523, 333
+ xy: 1267, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-compressor-tiny
rotate: false
- xy: 1725, 403
+ xy: 1776, 448
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16255,28 +18131,28 @@ block-plastanium-compressor-xlarge
index: -1
block-plastanium-conveyor-large
rotate: false
- xy: 1069, 765
+ xy: 901, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-conveyor-medium
rotate: false
- xy: 960, 223
+ xy: 882, 216
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-conveyor-small
rotate: false
- xy: 1549, 333
+ xy: 1269, 273
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-conveyor-tiny
rotate: false
- xy: 1743, 421
+ xy: 1776, 430
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16290,35 +18166,35 @@ block-plastanium-conveyor-xlarge
index: -1
block-plastanium-wall-large
rotate: false
- xy: 1111, 807
+ xy: 1111, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-wall-large-large
rotate: false
- xy: 1153, 849
+ xy: 1069, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-wall-large-medium
rotate: false
- xy: 688, 172
+ xy: 916, 250
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-wall-large-small
rotate: false
- xy: 1119, 185
+ xy: 1269, 247
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-wall-large-tiny
rotate: false
- xy: 1761, 439
+ xy: 1733, 412
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16332,21 +18208,21 @@ block-plastanium-wall-large-xlarge
index: -1
block-plastanium-wall-medium
rotate: false
- xy: 722, 182
+ xy: 916, 216
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-wall-small
rotate: false
- xy: 1119, 159
+ xy: 1269, 221
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-wall-tiny
rotate: false
- xy: 1779, 457
+ xy: 1733, 394
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16360,28 +18236,28 @@ block-plastanium-wall-xlarge
index: -1
block-plated-conduit-large
rotate: false
- xy: 1027, 681
+ xy: 1027, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plated-conduit-medium
rotate: false
- xy: 756, 182
+ xy: 848, 182
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plated-conduit-small
rotate: false
- xy: 1145, 185
+ xy: 1265, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plated-conduit-tiny
rotate: false
- xy: 1797, 475
+ xy: 1751, 412
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16395,28 +18271,28 @@ block-plated-conduit-xlarge
index: -1
block-pneumatic-drill-large
rotate: false
- xy: 1069, 723
+ xy: 985, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pneumatic-drill-medium
rotate: false
- xy: 790, 182
+ xy: 848, 148
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pneumatic-drill-small
rotate: false
- xy: 1119, 133
+ xy: 1265, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pneumatic-drill-tiny
rotate: false
- xy: 1743, 403
+ xy: 1733, 376
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16430,35 +18306,35 @@ block-pneumatic-drill-xlarge
index: -1
block-power-node-large
rotate: false
- xy: 1111, 765
+ xy: 943, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-node-large-large
rotate: false
- xy: 1153, 807
+ xy: 1153, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-node-large-medium
rotate: false
- xy: 824, 182
+ xy: 848, 114
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-node-large-small
rotate: false
- xy: 1145, 159
+ xy: 1265, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-node-large-tiny
rotate: false
- xy: 1761, 421
+ xy: 1751, 394
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16472,21 +18348,21 @@ block-power-node-large-xlarge
index: -1
block-power-node-medium
rotate: false
- xy: 858, 189
+ xy: 874, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-node-small
rotate: false
- xy: 1171, 185
+ xy: 1265, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-node-tiny
rotate: false
- xy: 1779, 439
+ xy: 1769, 412
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16500,28 +18376,28 @@ block-power-node-xlarge
index: -1
block-power-source-large
rotate: false
- xy: 1195, 849
+ xy: 1111, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-source-medium
rotate: false
- xy: 892, 189
+ xy: 882, 182
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-source-small
rotate: false
- xy: 1119, 107
+ xy: 1262, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-source-tiny
rotate: false
- xy: 1797, 457
+ xy: 1751, 376
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16535,28 +18411,28 @@ block-power-source-xlarge
index: -1
block-power-void-large
rotate: false
- xy: 1069, 681
+ xy: 1069, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-void-medium
rotate: false
- xy: 926, 189
+ xy: 916, 182
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-void-small
rotate: false
- xy: 1145, 133
+ xy: 1299, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-void-tiny
rotate: false
- xy: 1815, 475
+ xy: 1769, 394
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16570,28 +18446,28 @@ block-power-void-xlarge
index: -1
block-pulse-conduit-large
rotate: false
- xy: 1111, 723
+ xy: 1027, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pulse-conduit-medium
rotate: false
- xy: 960, 189
+ xy: 882, 148
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pulse-conduit-small
rotate: false
- xy: 1171, 159
+ xy: 1293, 299
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pulse-conduit-tiny
rotate: false
- xy: 1761, 403
+ xy: 1769, 376
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16605,28 +18481,28 @@ block-pulse-conduit-xlarge
index: -1
block-pulverizer-large
rotate: false
- xy: 1153, 765
+ xy: 985, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pulverizer-medium
rotate: false
- xy: 677, 138
+ xy: 882, 114
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pulverizer-small
rotate: false
- xy: 1197, 185
+ xy: 1295, 273
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pulverizer-tiny
rotate: false
- xy: 1779, 421
+ xy: 1733, 358
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16640,28 +18516,28 @@ block-pulverizer-xlarge
index: -1
block-pyratite-mixer-large
rotate: false
- xy: 1195, 807
+ xy: 1195, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pyratite-mixer-medium
rotate: false
- xy: 994, 223
+ xy: 916, 148
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pyratite-mixer-small
rotate: false
- xy: 1119, 81
+ xy: 1295, 247
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pyratite-mixer-tiny
rotate: false
- xy: 1797, 439
+ xy: 1751, 358
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16675,28 +18551,28 @@ block-pyratite-mixer-xlarge
index: -1
block-repair-point-large
rotate: false
- xy: 1237, 849
+ xy: 1153, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-repair-point-medium
rotate: false
- xy: 994, 189
+ xy: 916, 114
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-repair-point-small
rotate: false
- xy: 1145, 107
+ xy: 1295, 221
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-repair-point-tiny
rotate: false
- xy: 1815, 457
+ xy: 1769, 358
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16710,28 +18586,28 @@ block-repair-point-xlarge
index: -1
block-resupply-point-large
rotate: false
- xy: 1111, 681
+ xy: 1111, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-resupply-point-medium
rotate: false
- xy: 711, 138
+ xy: 908, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-resupply-point-small
rotate: false
- xy: 1171, 133
+ xy: 1291, 195
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-resupply-point-tiny
rotate: false
- xy: 1833, 475
+ xy: 1787, 412
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16745,28 +18621,28 @@ block-resupply-point-xlarge
index: -1
block-ripple-large
rotate: false
- xy: 1153, 723
+ xy: 1069, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ripple-medium
rotate: false
- xy: 711, 104
+ xy: 907, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ripple-small
rotate: false
- xy: 1197, 159
+ xy: 1291, 169
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ripple-tiny
rotate: false
- xy: 1779, 403
+ xy: 1787, 394
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16780,28 +18656,28 @@ block-ripple-xlarge
index: -1
block-rotary-pump-large
rotate: false
- xy: 1195, 765
+ xy: 1027, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-rotary-pump-medium
rotate: false
- xy: 745, 148
+ xy: 925, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-rotary-pump-small
rotate: false
- xy: 1119, 55
+ xy: 1291, 143
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-rotary-pump-tiny
rotate: false
- xy: 1797, 421
+ xy: 1787, 376
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16815,28 +18691,28 @@ block-rotary-pump-xlarge
index: -1
block-router-large
rotate: false
- xy: 1237, 807
+ xy: 1237, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-router-medium
rotate: false
- xy: 779, 148
+ xy: 941, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-router-small
rotate: false
- xy: 1145, 81
+ xy: 1291, 117
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-router-tiny
rotate: false
- xy: 1815, 439
+ xy: 1787, 358
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16850,28 +18726,28 @@ block-router-xlarge
index: -1
block-rtg-generator-large
rotate: false
- xy: 1279, 849
+ xy: 1195, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-rtg-generator-medium
rotate: false
- xy: 745, 114
+ xy: 942, 80
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-rtg-generator-small
rotate: false
- xy: 1171, 107
+ xy: 1288, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-rtg-generator-tiny
rotate: false
- xy: 1833, 457
+ xy: 1794, 484
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16885,56 +18761,56 @@ block-rtg-generator-xlarge
index: -1
block-salt-large
rotate: false
- xy: 1153, 681
+ xy: 1153, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-salt-medium
rotate: false
- xy: 779, 114
+ xy: 959, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-salt-small
rotate: false
- xy: 1197, 133
+ xy: 1269, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-salt-tiny
rotate: false
- xy: 1851, 475
+ xy: 1794, 466
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-salt-wall-large
rotate: false
- xy: 1195, 723
+ xy: 1111, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-salt-wall-medium
rotate: false
- xy: 813, 148
+ xy: 975, 46
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-salt-wall-small
rotate: false
- xy: 1119, 29
+ xy: 1325, 331
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-salt-wall-tiny
rotate: false
- xy: 1797, 403
+ xy: 1794, 448
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16955,28 +18831,28 @@ block-salt-xlarge
index: -1
block-salvo-large
rotate: false
- xy: 1237, 765
+ xy: 1069, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-salvo-medium
rotate: false
- xy: 813, 114
+ xy: 993, 12
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-salvo-small
rotate: false
- xy: 1145, 55
+ xy: 1351, 331
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-salvo-tiny
rotate: false
- xy: 1815, 421
+ xy: 1794, 430
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16990,28 +18866,28 @@ block-salvo-xlarge
index: -1
block-sand-boulder-large
rotate: false
- xy: 1279, 807
+ xy: 1279, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-boulder-medium
rotate: false
- xy: 745, 80
+ xy: 1533, 571
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-boulder-small
rotate: false
- xy: 1171, 81
+ xy: 1295, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-boulder-tiny
rotate: false
- xy: 1833, 439
+ xy: 1805, 412
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17025,56 +18901,56 @@ block-sand-boulder-xlarge
index: -1
block-sand-large
rotate: false
- xy: 1321, 849
+ xy: 1237, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-medium
rotate: false
- xy: 779, 80
+ xy: 1483, 563
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-small
rotate: false
- xy: 1197, 107
+ xy: 1377, 325
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-tiny
rotate: false
- xy: 1851, 457
+ xy: 1805, 394
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-sand-wall-large
rotate: false
- xy: 1195, 681
+ xy: 1195, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-wall-medium
rotate: false
- xy: 813, 80
+ xy: 1567, 545
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-wall-small
rotate: false
- xy: 1145, 29
+ xy: 1314, 91
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-wall-tiny
rotate: false
- xy: 1869, 475
+ xy: 1805, 376
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17088,28 +18964,28 @@ block-sand-wall-xlarge
index: -1
block-sand-water-large
rotate: false
- xy: 1237, 723
+ xy: 1153, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-water-medium
rotate: false
- xy: 847, 148
+ xy: 1601, 545
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-water-small
rotate: false
- xy: 1171, 55
+ xy: 1321, 65
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-water-tiny
rotate: false
- xy: 1815, 403
+ xy: 1805, 358
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17130,28 +19006,28 @@ block-sand-xlarge
index: -1
block-scatter-large
rotate: false
- xy: 1279, 765
+ xy: 1111, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scatter-medium
rotate: false
- xy: 847, 114
+ xy: 1635, 545
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scatter-small
rotate: false
- xy: 1197, 81
+ xy: 1549, 519
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scatter-tiny
rotate: false
- xy: 1833, 421
+ xy: 1391, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17165,28 +19041,28 @@ block-scatter-xlarge
index: -1
block-scorch-large
rotate: false
- xy: 1321, 807
+ xy: 1321, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scorch-medium
rotate: false
- xy: 847, 80
+ xy: 1669, 545
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scorch-small
rotate: false
- xy: 1171, 29
+ xy: 1548, 493
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scorch-tiny
rotate: false
- xy: 1851, 439
+ xy: 1391, 269
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17200,28 +19076,28 @@ block-scorch-xlarge
index: -1
block-scrap-wall-gigantic-large
rotate: false
- xy: 1363, 849
+ xy: 1279, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-gigantic-medium
rotate: false
- xy: 881, 155
+ xy: 979, 537
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-gigantic-small
rotate: false
- xy: 1197, 55
+ xy: 1575, 519
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-gigantic-tiny
rotate: false
- xy: 1869, 457
+ xy: 1391, 251
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17235,28 +19111,28 @@ block-scrap-wall-gigantic-xlarge
index: -1
block-scrap-wall-huge-large
rotate: false
- xy: 1237, 681
+ xy: 1237, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-huge-medium
rotate: false
- xy: 881, 121
+ xy: 979, 503
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-huge-small
rotate: false
- xy: 1197, 29
+ xy: 1548, 467
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-huge-tiny
rotate: false
- xy: 1887, 475
+ xy: 1391, 233
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17270,35 +19146,35 @@ block-scrap-wall-huge-xlarge
index: -1
block-scrap-wall-large
rotate: false
- xy: 1279, 723
+ xy: 1195, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-large-large
rotate: false
- xy: 1321, 765
+ xy: 1153, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-large-medium
rotate: false
- xy: 915, 155
+ xy: 979, 469
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-large-small
rotate: false
- xy: 1119, 3
+ xy: 1574, 493
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-large-tiny
rotate: false
- xy: 1833, 403
+ xy: 1409, 292
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17312,21 +19188,21 @@ block-scrap-wall-large-xlarge
index: -1
block-scrap-wall-medium
rotate: false
- xy: 881, 87
+ xy: 979, 435
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-small
rotate: false
- xy: 1145, 3
+ xy: 1601, 519
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-tiny
rotate: false
- xy: 1851, 421
+ xy: 1409, 274
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17340,28 +19216,28 @@ block-scrap-wall-xlarge
index: -1
block-segment-large
rotate: false
- xy: 1363, 807
+ xy: 1363, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-segment-medium
rotate: false
- xy: 915, 121
+ xy: 979, 401
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-segment-small
rotate: false
- xy: 1171, 3
+ xy: 1548, 441
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-segment-tiny
rotate: false
- xy: 1869, 439
+ xy: 1409, 256
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17375,28 +19251,28 @@ block-segment-xlarge
index: -1
block-separator-large
rotate: false
- xy: 1405, 849
+ xy: 1321, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-separator-medium
rotate: false
- xy: 949, 155
+ xy: 1013, 555
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-separator-small
rotate: false
- xy: 1197, 3
+ xy: 1574, 467
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-separator-tiny
rotate: false
- xy: 1887, 457
+ xy: 1409, 238
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17410,28 +19286,28 @@ block-separator-xlarge
index: -1
block-shale-boulder-large
rotate: false
- xy: 1279, 681
+ xy: 1279, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shale-boulder-medium
rotate: false
- xy: 915, 87
+ xy: 1047, 555
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shale-boulder-small
rotate: false
- xy: 1206, 343
+ xy: 1600, 493
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shale-boulder-tiny
rotate: false
- xy: 1905, 475
+ xy: 1427, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17445,56 +19321,56 @@ block-shale-boulder-xlarge
index: -1
block-shale-large
rotate: false
- xy: 1321, 723
+ xy: 1237, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shale-medium
rotate: false
- xy: 949, 121
+ xy: 1013, 521
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shale-small
rotate: false
- xy: 1206, 317
+ xy: 1627, 519
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shale-tiny
rotate: false
- xy: 1851, 403
+ xy: 1445, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-shale-wall-large
rotate: false
- xy: 1363, 765
+ xy: 1195, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shale-wall-medium
rotate: false
- xy: 983, 155
+ xy: 1081, 555
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shale-wall-small
rotate: false
- xy: 1206, 291
+ xy: 1548, 415
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shale-wall-tiny
rotate: false
- xy: 1869, 421
+ xy: 1427, 269
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17515,28 +19391,28 @@ block-shale-xlarge
index: -1
block-shock-mine-large
rotate: false
- xy: 1405, 807
+ xy: 1405, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shock-mine-medium
rotate: false
- xy: 949, 87
+ xy: 1013, 487
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shock-mine-small
rotate: false
- xy: 1206, 265
+ xy: 1541, 389
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shock-mine-tiny
rotate: false
- xy: 1887, 439
+ xy: 1463, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17550,28 +19426,28 @@ block-shock-mine-xlarge
index: -1
block-shrubs-large
rotate: false
- xy: 1447, 849
+ xy: 1363, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shrubs-medium
rotate: false
- xy: 983, 121
+ xy: 1047, 521
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shrubs-small
rotate: false
- xy: 1226, 239
+ xy: 1574, 441
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shrubs-tiny
rotate: false
- xy: 1905, 457
+ xy: 1427, 251
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17585,28 +19461,28 @@ block-shrubs-xlarge
index: -1
block-silicon-crucible-large
rotate: false
- xy: 1321, 681
+ xy: 1321, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-silicon-crucible-medium
rotate: false
- xy: 983, 87
+ xy: 1115, 555
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-silicon-crucible-small
rotate: false
- xy: 1226, 213
+ xy: 1600, 467
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-silicon-crucible-tiny
rotate: false
- xy: 1923, 475
+ xy: 1445, 269
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17620,28 +19496,28 @@ block-silicon-crucible-xlarge
index: -1
block-silicon-smelter-large
rotate: false
- xy: 1363, 723
+ xy: 1279, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-silicon-smelter-medium
rotate: false
- xy: 1017, 155
+ xy: 1013, 453
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-silicon-smelter-small
rotate: false
- xy: 1223, 185
+ xy: 1626, 493
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-silicon-smelter-tiny
rotate: false
- xy: 1869, 403
+ xy: 1481, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17655,28 +19531,28 @@ block-silicon-smelter-xlarge
index: -1
block-slag-large
rotate: false
- xy: 1405, 765
+ xy: 1237, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-slag-medium
rotate: false
- xy: 1017, 121
+ xy: 1047, 487
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-slag-small
rotate: false
- xy: 1223, 159
+ xy: 1653, 519
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-slag-tiny
rotate: false
- xy: 1887, 421
+ xy: 1445, 251
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17690,28 +19566,28 @@ block-slag-xlarge
index: -1
block-snow-boulder-large
rotate: false
- xy: 1447, 807
+ xy: 1447, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-boulder-medium
rotate: false
- xy: 1017, 87
+ xy: 1081, 521
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-boulder-small
rotate: false
- xy: 1223, 133
+ xy: 1541, 363
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-boulder-tiny
rotate: false
- xy: 1905, 439
+ xy: 1463, 269
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17725,42 +19601,42 @@ block-snow-boulder-xlarge
index: -1
block-snow-large
rotate: false
- xy: 1489, 849
+ xy: 1405, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-medium
rotate: false
- xy: 881, 53
+ xy: 1149, 555
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-pine-large
rotate: false
- xy: 1363, 681
+ xy: 1363, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-pine-medium
rotate: false
- xy: 915, 53
+ xy: 1013, 419
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-pine-small
rotate: false
- xy: 1223, 107
+ xy: 1574, 415
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-pine-tiny
rotate: false
- xy: 1923, 457
+ xy: 1463, 251
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17774,42 +19650,42 @@ block-snow-pine-xlarge
index: -1
block-snow-small
rotate: false
- xy: 1223, 81
+ xy: 1567, 389
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-tiny
rotate: false
- xy: 1941, 475
+ xy: 1481, 269
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-snow-wall-large
rotate: false
- xy: 1405, 723
+ xy: 1321, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-wall-medium
rotate: false
- xy: 949, 53
+ xy: 1047, 453
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-wall-small
rotate: false
- xy: 1223, 55
+ xy: 1600, 441
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-wall-tiny
rotate: false
- xy: 1887, 403
+ xy: 1481, 251
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17830,35 +19706,35 @@ block-snow-xlarge
index: -1
block-solar-panel-large
rotate: false
- xy: 1447, 765
+ xy: 1279, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-solar-panel-large-large
rotate: false
- xy: 1489, 807
+ xy: 1489, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-solar-panel-large-medium
rotate: false
- xy: 983, 53
+ xy: 1081, 487
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-solar-panel-large-small
rotate: false
- xy: 1223, 29
+ xy: 1626, 467
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-solar-panel-large-tiny
rotate: false
- xy: 1905, 421
+ xy: 1427, 233
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17872,21 +19748,21 @@ block-solar-panel-large-xlarge
index: -1
block-solar-panel-medium
rotate: false
- xy: 1017, 53
+ xy: 1115, 521
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-solar-panel-small
rotate: false
- xy: 1223, 3
+ xy: 1652, 493
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-solar-panel-tiny
rotate: false
- xy: 1923, 439
+ xy: 1445, 233
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17900,28 +19776,28 @@ block-solar-panel-xlarge
index: -1
block-sorter-large
rotate: false
- xy: 1531, 849
+ xy: 1447, 807
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sorter-medium
rotate: false
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+ xy: 1183, 555
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sorter-small
rotate: false
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+ xy: 1567, 363
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sorter-tiny
rotate: false
- xy: 1941, 457
+ xy: 1463, 233
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17933,1304 +19809,1339 @@ block-sorter-xlarge
orig: 48, 48
offset: 0, 0
index: -1
-block-spawn-large
+block-space-large
rotate: false
- xy: 1405, 681
+ xy: 1405, 765
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spawn-medium
+block-space-medium
rotate: false
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+ xy: 1047, 419
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spawn-small
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rotate: false
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+ xy: 1600, 415
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spawn-tiny
+block-space-tiny
rotate: false
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+ xy: 1481, 233
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spawn-xlarge
+block-space-xlarge
rotate: false
xy: 451, 566
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spectre-large
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rotate: false
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+ xy: 1363, 723
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
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rotate: false
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+ xy: 1081, 453
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
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rotate: false
- xy: 1341, 349
+ xy: 1593, 389
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spectre-tiny
+block-spawn-tiny
rotate: false
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+ xy: 1409, 220
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spectre-xlarge
+block-spawn-xlarge
rotate: false
xy: 351, 416
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-cluster-large
+block-spectre-large
rotate: false
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+ xy: 1321, 681
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spore-cluster-medium
+block-spectre-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
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+block-spectre-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spore-cluster-tiny
+block-spectre-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
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rotate: false
xy: 401, 466
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-moss-large
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rotate: false
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+ xy: 1531, 849
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
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rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
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size: 24, 24
orig: 24, 24
offset: 0, 0
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rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
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rotate: false
xy: 451, 516
size: 48, 48
orig: 48, 48
offset: 0, 0
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-block-spore-pine-large
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size: 40, 40
orig: 40, 40
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size: 32, 32
orig: 32, 32
offset: 0, 0
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orig: 24, 24
offset: 0, 0
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size: 16, 16
orig: 16, 16
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xy: 501, 566
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orig: 48, 48
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orig: 40, 40
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orig: 32, 32
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orig: 24, 24
offset: 0, 0
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orig: 48, 48
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orig: 40, 40
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orig: 24, 24
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xy: 501, 516
size: 48, 48
orig: 48, 48
offset: 0, 0
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orig: 24, 24
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xy: 401, 266
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orig: 48, 48
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orig: 40, 40
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orig: 32, 32
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orig: 48, 48
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orig: 24, 24
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orig: 48, 48
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orig: 24, 24
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orig: 16, 16
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orig: 48, 48
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orig: 40, 40
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orig: 32, 32
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orig: 24, 24
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xy: 651, 516
size: 48, 48
orig: 48, 48
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orig: 40, 40
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xy: 701, 566
size: 48, 48
orig: 48, 48
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orig: 40, 40
offset: 0, 0
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orig: 32, 32
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orig: 24, 24
offset: 0, 0
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rotate: false
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orig: 16, 16
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rotate: false
xy: 351, 166
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
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rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
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rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
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rotate: false
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orig: 24, 24
offset: 0, 0
index: -1
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orig: 16, 16
offset: 0, 0
index: -1
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rotate: false
xy: 401, 216
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
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rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
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rotate: false
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orig: 16, 16
offset: 0, 0
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rotate: false
xy: 451, 266
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orig: 48, 48
offset: 0, 0
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orig: 40, 40
offset: 0, 0
index: -1
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orig: 32, 32
offset: 0, 0
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orig: 24, 24
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rotate: false
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orig: 48, 48
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orig: 40, 40
offset: 0, 0
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orig: 32, 32
offset: 0, 0
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orig: 24, 24
offset: 0, 0
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orig: 16, 16
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rotate: false
xy: 551, 366
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orig: 48, 48
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
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orig: 32, 32
offset: 0, 0
index: -1
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rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
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+block-white-tree-dead-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-white-tree-xlarge
+block-white-tree-dead-xlarge
rotate: false
xy: 601, 416
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
+block-white-tree-large
+ rotate: false
+ xy: 1615, 681
+ size: 40, 40
+ orig: 40, 40
+ offset: 0, 0
+ index: -1
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+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+block-white-tree-small
+ rotate: false
+ xy: 1053, 13
+ size: 24, 24
+ orig: 24, 24
+ offset: 0, 0
+ index: -1
+block-white-tree-tiny
+ rotate: false
+ xy: 1553, 199
+ size: 16, 16
+ orig: 16, 16
+ offset: 0, 0
+ index: -1
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+ rotate: false
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+ size: 48, 48
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button
rotate: false
- xy: 1437, 652
+ xy: 1273, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19238,7 +21149,7 @@ button
index: -1
button-disabled
rotate: false
- xy: 1133, 652
+ xy: 1007, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19246,7 +21157,7 @@ button-disabled
index: -1
button-down
rotate: false
- xy: 1133, 623
+ xy: 1951, 812
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19254,7 +21165,7 @@ button-down
index: -1
button-edge-1
rotate: false
- xy: 1171, 652
+ xy: 1007, 623
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19262,7 +21173,7 @@ button-edge-1
index: -1
button-edge-2
rotate: false
- xy: 1171, 623
+ xy: 1045, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19270,7 +21181,7 @@ button-edge-2
index: -1
button-edge-3
rotate: false
- xy: 1209, 652
+ xy: 1951, 783
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19278,7 +21189,7 @@ button-edge-3
index: -1
button-edge-4
rotate: false
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+ xy: 1045, 623
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19286,7 +21197,7 @@ button-edge-4
index: -1
button-right-disabled
rotate: false
- xy: 1209, 623
+ xy: 1045, 623
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19294,7 +21205,7 @@ button-right-disabled
index: -1
button-edge-over-4
rotate: false
- xy: 1247, 652
+ xy: 1083, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19302,7 +21213,7 @@ button-edge-over-4
index: -1
button-over
rotate: false
- xy: 1247, 623
+ xy: 1083, 623
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19310,7 +21221,7 @@ button-over
index: -1
button-red
rotate: false
- xy: 1285, 652
+ xy: 1121, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19318,7 +21229,7 @@ button-red
index: -1
button-right
rotate: false
- xy: 1323, 623
+ xy: 1159, 623
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19326,7 +21237,7 @@ button-right
index: -1
button-right-down
rotate: false
- xy: 1285, 623
+ xy: 1121, 623
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19334,7 +21245,7 @@ button-right-down
index: -1
button-right-over
rotate: false
- xy: 1323, 652
+ xy: 1159, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19342,7 +21253,7 @@ button-right-over
index: -1
button-select
rotate: false
- xy: 1492, 281
+ xy: 1079, 39
size: 24, 24
split: 4, 4, 4, 4
orig: 24, 24
@@ -19350,7 +21261,7 @@ button-select
index: -1
button-square
rotate: false
- xy: 1399, 652
+ xy: 1235, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19358,7 +21269,7 @@ button-square
index: -1
button-square-down
rotate: false
- xy: 1361, 652
+ xy: 1197, 652
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19366,7 +21277,7 @@ button-square-down
index: -1
button-square-over
rotate: false
- xy: 1361, 623
+ xy: 1197, 623
size: 36, 27
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diff --git a/core/assets/sprites/sprites.atlas b/core/assets/sprites/sprites.atlas
index 303a643a31..75be83066e 100644
--- a/core/assets/sprites/sprites.atlas
+++ b/core/assets/sprites/sprites.atlas
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ice-snow-edge
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ice-wall-large
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ice-wall1
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ice1
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ice2
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ice3
rotate: false
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lead1
rotate: false
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lead2
rotate: false
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lead3
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magmarock1
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magmarock2
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rotate: false
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metal-floor
rotate: false
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metal-floor-2
rotate: false
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metal-floor-2-edge
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metal-floor-3
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metal-floor-3-edge
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metal-floor-5
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metal-floor-5-edge
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metal-floor-damaged-edge
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metal-floor-damaged1
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metal-floor-damaged2
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metal-floor-damaged3
rotate: false
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metal-floor-edge
rotate: false
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moss-edge
rotate: false
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moss1
rotate: false
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moss2
rotate: false
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moss3
rotate: false
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mud-edge
rotate: false
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orig: 96, 96
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mud1
rotate: false
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mud2
rotate: false
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orig: 32, 32
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mud3
rotate: false
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size: 32, 32
orig: 32, 32
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ore-coal1
rotate: false
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size: 32, 32
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ore-coal2
rotate: false
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size: 32, 32
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ore-coal3
rotate: false
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ore-copper1
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ore-copper2
rotate: false
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ore-copper3
rotate: false
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size: 32, 32
orig: 32, 32
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ore-lead1
rotate: false
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ore-lead2
rotate: false
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ore-lead3
rotate: false
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ore-scrap1
rotate: false
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ore-scrap2
rotate: false
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size: 32, 32
orig: 32, 32
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ore-scrap3
rotate: false
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size: 32, 32
orig: 32, 32
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ore-thorium1
rotate: false
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size: 32, 32
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ore-thorium2
rotate: false
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size: 32, 32
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ore-thorium3
rotate: false
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size: 32, 32
orig: 32, 32
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ore-titanium1
rotate: false
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size: 32, 32
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ore-titanium2
rotate: false
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size: 32, 32
orig: 32, 32
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ore-titanium3
rotate: false
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size: 32, 32
orig: 32, 32
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pebbles1
rotate: false
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size: 32, 32
orig: 32, 32
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pebbles2
rotate: false
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size: 32, 32
orig: 32, 32
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pebbles3
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
pine
rotate: false
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size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
salt
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
salt-edge
rotate: false
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
salt-wall-large
rotate: false
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size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
salt-wall1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
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salt-wall2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-edge
rotate: false
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
sand-wall-large
rotate: false
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size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
sand-wall1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-wall2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
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sand-water
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water-edge
rotate: false
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
sand-water1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water3
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand3
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
scrap1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
scrap2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
scrap3
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale-edge
rotate: false
- xy: 1275, 51
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
shale-wall-large
rotate: false
- xy: 2161, 181
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size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
shale-wall1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale-wall2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale2
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale3
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shrubs-large
rotate: false
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+ xy: 2425, 53
size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
shrubs1
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shrubs2
rotate: false
- xy: 3595, 179
+ xy: 1767, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
slag
rotate: false
- xy: 3629, 179
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
slag-edge
rotate: false
- xy: 1373, 149
+ xy: 1373, 153
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
snow-edge
rotate: false
- xy: 1373, 51
+ xy: 1373, 55
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
snow-pine
rotate: false
- xy: 2491, 197
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size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
snow-wall-large
rotate: false
- xy: 2293, 181
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size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
snow-wall1
rotate: false
- xy: 3765, 179
+ xy: 1937, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow-wall2
rotate: false
- xy: 3799, 179
+ xy: 1971, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow1
rotate: false
- xy: 3663, 179
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow2
rotate: false
- xy: 3697, 179
+ xy: 1869, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
snow3
rotate: false
- xy: 3731, 179
+ xy: 1903, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+space
+ rotate: false
+ xy: 2005, 19
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+space-edge
+ rotate: false
+ xy: 1471, 153
+ size: 96, 96
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+ offset: 0, 0
+ index: -1
spawn
rotate: false
- xy: 3833, 179
+ xy: 2039, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-moss-edge
rotate: false
- xy: 1471, 149
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
spore-moss1
rotate: false
- xy: 3867, 179
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-moss2
rotate: false
- xy: 3901, 179
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-moss3
rotate: false
- xy: 3935, 179
+ xy: 2141, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-pine
rotate: false
- xy: 51, 1
+ xy: 51, 5
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
spore-wall-large
rotate: false
- xy: 2359, 181
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size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
spore-wall1
rotate: false
- xy: 3969, 179
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spore-wall2
rotate: false
- xy: 4003, 179
+ xy: 2209, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone-edge
rotate: false
- xy: 1471, 51
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size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
stone-wall-large
rotate: false
- xy: 2425, 181
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size: 64, 64
orig: 64, 64
offset: 0, 0
index: -1
stone-wall1
rotate: false
- xy: 1801, 147
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone-wall2
rotate: false
- xy: 1835, 147
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone1
rotate: false
- xy: 4037, 179
+ xy: 2243, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone2
rotate: false
- xy: 1733, 15
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
stone3
rotate: false
- xy: 1767, 147
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tainted-water
rotate: false
- xy: 1869, 147
+ xy: 2413, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tainted-water-edge
rotate: false
- xy: 1569, 149
+ xy: 1569, 55
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
tar
rotate: false
- xy: 1903, 147
+ xy: 2447, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tar-edge
rotate: false
- xy: 1569, 51
+ xy: 1667, 153
size: 96, 96
orig: 96, 96
offset: 0, 0
index: -1
tendrils1
rotate: false
- xy: 1937, 147
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tendrils2
rotate: false
- xy: 1971, 147
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tendrils3
rotate: false
- xy: 2005, 147
+ xy: 2549, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
thorium1
rotate: false
- xy: 2039, 147
+ xy: 2583, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
thorium2
rotate: false
- xy: 2073, 147
+ xy: 2617, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
thorium3
rotate: false
- xy: 2107, 147
+ xy: 2651, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium1
rotate: false
- xy: 2141, 147
+ xy: 2685, 1
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium2
rotate: false
- xy: 2175, 147
+ xy: 2719, 1
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium3
rotate: false
- xy: 2209, 147
+ xy: 2753, 17
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
water
rotate: false
- xy: 2243, 147
+ xy: 2787, 17
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
water-edge
rotate: false
- xy: 1667, 149
+ xy: 1667, 55
size: 96, 96
orig: 96, 96
offset: 0, 0
@@ -10487,128 +12349,142 @@ editor-snow3
orig: 32, 32
offset: 0, 0
index: -1
-editor-spawn
+editor-space
rotate: false
xy: 2331, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+space-icon-editor
+ rotate: false
+ xy: 2331, 263
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+editor-spawn
+ rotate: false
+ xy: 2365, 263
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
editor-spore-moss1
- rotate: false
- xy: 2365, 263
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-spore-moss-icon-editor
- rotate: false
- xy: 2365, 263
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-editor-spore-moss2
rotate: false
xy: 2399, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-editor-spore-moss3
+spore-moss-icon-editor
+ rotate: false
+ xy: 2399, 263
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+editor-spore-moss2
rotate: false
xy: 2433, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+editor-spore-moss3
+ rotate: false
+ xy: 2467, 263
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
editor-stone1
- rotate: false
- xy: 2467, 263
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-stone-icon-editor
- rotate: false
- xy: 2467, 263
- size: 32, 32
- orig: 32, 32
- offset: 0, 0
- index: -1
-editor-stone2
rotate: false
xy: 2501, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-editor-stone3
+stone-icon-editor
+ rotate: false
+ xy: 2501, 263
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+editor-stone2
rotate: false
xy: 2535, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-editor-tainted-water
+editor-stone3
rotate: false
xy: 2569, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
+editor-tainted-water
+ rotate: false
+ xy: 2603, 263
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
tainted-water-icon-editor
rotate: false
- xy: 2569, 263
+ xy: 2603, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tar
rotate: false
- xy: 2603, 263
+ xy: 2637, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tar-icon-editor
rotate: false
- xy: 2603, 263
+ xy: 2637, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tendrils1
rotate: false
- xy: 2637, 263
+ xy: 2671, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tendrils2
rotate: false
- xy: 2671, 263
+ xy: 2705, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-tendrils3
rotate: false
- xy: 2705, 263
+ xy: 2739, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
editor-water
rotate: false
- xy: 2739, 263
+ xy: 2773, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
water-icon-editor
rotate: false
- xy: 2739, 263
+ xy: 2773, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10657,7 +12533,7 @@ ground-factory-icon-editor
index: -1
hail-icon-editor
rotate: false
- xy: 2773, 263
+ xy: 2807, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10671,14 +12547,14 @@ hyper-processor-icon-editor
index: -1
ice-wall-icon-editor
rotate: false
- xy: 2807, 263
+ xy: 2841, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
illuminator-icon-editor
rotate: false
- xy: 2841, 263
+ xy: 2875, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10692,35 +12568,35 @@ impact-reactor-icon-editor
index: -1
incinerator-icon-editor
rotate: false
- xy: 2875, 263
+ xy: 2909, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
inverted-sorter-icon-editor
rotate: false
- xy: 2909, 263
+ xy: 2943, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-source-icon-editor
rotate: false
- xy: 2943, 263
+ xy: 2977, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-void-icon-editor
rotate: false
- xy: 2977, 263
+ xy: 3011, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
junction-icon-editor
rotate: false
- xy: 3011, 263
+ xy: 3045, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10769,21 +12645,21 @@ launch-pad-large-icon-editor
index: -1
liquid-junction-icon-editor
rotate: false
- xy: 3045, 263
+ xy: 3079, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-router-icon-editor
rotate: false
- xy: 3079, 263
+ xy: 3113, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-source-icon-editor
rotate: false
- xy: 3113, 263
+ xy: 3147, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10797,7 +12673,7 @@ liquid-tank-icon-editor
index: -1
liquid-void-icon-editor
rotate: false
- xy: 3147, 263
+ xy: 3181, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10832,7 +12708,7 @@ mechanical-drill-icon-editor
index: -1
mechanical-pump-icon-editor
rotate: false
- xy: 3181, 263
+ xy: 3215, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10846,7 +12722,7 @@ meltdown-icon-editor
index: -1
melter-icon-editor
rotate: false
- xy: 3215, 263
+ xy: 3249, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10860,7 +12736,7 @@ memory-bank-icon-editor
index: -1
memory-cell-icon-editor
rotate: false
- xy: 3249, 263
+ xy: 3283, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10874,21 +12750,21 @@ mend-projector-icon-editor
index: -1
mender-icon-editor
rotate: false
- xy: 3283, 263
+ xy: 3317, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
message-icon-editor
rotate: false
- xy: 3317, 263
+ xy: 3351, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
micro-processor-icon-editor
rotate: false
- xy: 3351, 263
+ xy: 3385, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10937,7 +12813,7 @@ overdrive-projector-icon-editor
index: -1
overflow-gate-icon-editor
rotate: false
- xy: 3385, 263
+ xy: 3419, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -10965,28 +12841,28 @@ payload-router-icon-editor
index: -1
pebbles-icon-editor
rotate: false
- xy: 3419, 263
+ xy: 3453, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
phase-conduit-icon-editor
rotate: false
- xy: 3453, 263
+ xy: 3487, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
phase-conveyor-icon-editor
rotate: false
- xy: 3487, 263
+ xy: 3521, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
phase-wall-icon-editor
rotate: false
- xy: 3521, 263
+ xy: 3555, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11021,14 +12897,14 @@ plastanium-compressor-icon-editor
index: -1
plastanium-conveyor-icon-editor
rotate: false
- xy: 3555, 263
+ xy: 3589, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
plastanium-wall-icon-editor
rotate: false
- xy: 3589, 263
+ xy: 3623, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11042,7 +12918,7 @@ plastanium-wall-large-icon-editor
index: -1
plated-conduit-icon-editor
rotate: false
- xy: 3623, 263
+ xy: 3657, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11056,7 +12932,7 @@ pneumatic-drill-icon-editor
index: -1
power-node-icon-editor
rotate: false
- xy: 3657, 263
+ xy: 3691, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11070,28 +12946,28 @@ power-node-large-icon-editor
index: -1
power-source-icon-editor
rotate: false
- xy: 3691, 263
+ xy: 3725, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
power-void-icon-editor
rotate: false
- xy: 3725, 263
+ xy: 3759, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
pulse-conduit-icon-editor
rotate: false
- xy: 3759, 263
+ xy: 3793, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
pulverizer-icon-editor
rotate: false
- xy: 3793, 263
+ xy: 3827, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11105,7 +12981,7 @@ pyratite-mixer-icon-editor
index: -1
repair-point-icon-editor
rotate: false
- xy: 3827, 263
+ xy: 3861, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11133,7 +13009,7 @@ rotary-pump-icon-editor
index: -1
router-icon-editor
rotate: false
- xy: 3861, 263
+ xy: 3895, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11147,7 +13023,7 @@ rtg-generator-icon-editor
index: -1
salt-wall-icon-editor
rotate: false
- xy: 3895, 263
+ xy: 3929, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11161,21 +13037,21 @@ salvo-icon-editor
index: -1
sand-boulder-icon-editor
rotate: false
- xy: 3929, 263
+ xy: 3963, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-wall-icon-editor
rotate: false
- xy: 3963, 263
+ xy: 3997, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
sand-water-icon-editor
rotate: false
- xy: 3997, 263
+ xy: 4031, 263
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11189,7 +13065,7 @@ scatter-icon-editor
index: -1
scorch-icon-editor
rotate: false
- xy: 4031, 263
+ xy: 2263, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11210,7 +13086,7 @@ scrap-wall-huge-icon-editor
index: -1
scrap-wall-icon-editor
rotate: false
- xy: 2263, 229
+ xy: 2297, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11238,28 +13114,28 @@ separator-icon-editor
index: -1
shale-boulder-icon-editor
rotate: false
- xy: 2297, 229
+ xy: 2331, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shale-wall-icon-editor
rotate: false
- xy: 2331, 229
+ xy: 2365, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shock-mine-icon-editor
rotate: false
- xy: 2365, 229
+ xy: 2399, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
shrubs-icon-editor
rotate: false
- xy: 2399, 229
+ xy: 2433, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11287,7 +13163,7 @@ snow-boulder-icon-editor
index: -1
snow-icon-editor
rotate: false
- xy: 2433, 229
+ xy: 2467, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11301,14 +13177,14 @@ snow-pine-icon-editor
index: -1
snow-wall-icon-editor
rotate: false
- xy: 2467, 229
+ xy: 2501, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
solar-panel-icon-editor
rotate: false
- xy: 2501, 229
+ xy: 2535, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11322,14 +13198,14 @@ solar-panel-large-icon-editor
index: -1
sorter-icon-editor
rotate: false
- xy: 2535, 229
+ xy: 2569, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
spawn-icon-editor
rotate: false
- xy: 2569, 229
+ xy: 2603, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11364,7 +13240,7 @@ spore-press-icon-editor
index: -1
spore-wall-icon-editor
rotate: false
- xy: 2603, 229
+ xy: 2637, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11378,7 +13254,7 @@ steam-generator-icon-editor
index: -1
stone-wall-icon-editor
rotate: false
- xy: 2637, 229
+ xy: 2671, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11392,7 +13268,7 @@ surge-tower-icon-editor
index: -1
surge-wall-icon-editor
rotate: false
- xy: 2671, 229
+ xy: 2705, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11413,14 +13289,14 @@ swarmer-icon-editor
index: -1
switch-icon-editor
rotate: false
- xy: 2705, 229
+ xy: 2739, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
tendrils-icon-editor
rotate: false
- xy: 2739, 229
+ xy: 2773, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11455,7 +13331,7 @@ thorium-reactor-icon-editor
index: -1
thorium-wall-icon-editor
rotate: false
- xy: 2773, 229
+ xy: 2807, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11476,14 +13352,14 @@ thruster-icon-editor
index: -1
titanium-conveyor-icon-editor
rotate: false
- xy: 2807, 229
+ xy: 2841, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
titanium-wall-icon-editor
rotate: false
- xy: 2841, 229
+ xy: 2875, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11504,14 +13380,14 @@ tsunami-icon-editor
index: -1
underflow-gate-icon-editor
rotate: false
- xy: 2875, 229
+ xy: 2909, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
unloader-icon-editor
rotate: false
- xy: 2909, 229
+ xy: 2943, 229
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -11566,7 +13442,7 @@ alpha-bg
index: -1
bar
rotate: false
- xy: 1869, 1
+ xy: 2343, 150
size: 27, 36
split: 9, 9, 9, 9
orig: 27, 36
@@ -11574,7 +13450,7 @@ bar
index: -1
bar-top
rotate: false
- xy: 1801, 1
+ xy: 3550, 139
size: 27, 36
split: 9, 10, 9, 10
orig: 27, 36
@@ -11582,28 +13458,28 @@ bar-top
index: -1
block-additive-reconstructor-large
rotate: false
- xy: 1078, 371
+ xy: 1004, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-additive-reconstructor-medium
rotate: false
- xy: 881, 1
+ xy: 3587, 253
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-additive-reconstructor-small
rotate: false
- xy: 3682, 351
+ xy: 1605, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-additive-reconstructor-tiny
rotate: false
- xy: 3640, 395
+ xy: 881, 1
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11617,28 +13493,28 @@ block-additive-reconstructor-xlarge
index: -1
block-air-factory-large
rotate: false
- xy: 1120, 371
+ xy: 1046, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-air-factory-medium
rotate: false
- xy: 915, 1
+ xy: 3621, 253
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-air-factory-small
rotate: false
- xy: 1186, 7
+ xy: 1731, 96
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-air-factory-tiny
rotate: false
- xy: 3640, 377
+ xy: 309, 160
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11652,28 +13528,28 @@ block-air-factory-xlarge
index: -1
block-alloy-smelter-large
rotate: false
- xy: 1162, 371
+ xy: 1004, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-alloy-smelter-medium
rotate: false
- xy: 3464, 295
+ xy: 3655, 253
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-alloy-smelter-small
rotate: false
- xy: 1898, 1
+ xy: 1731, 70
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-alloy-smelter-tiny
rotate: false
- xy: 1060, 7
+ xy: 2169, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11687,28 +13563,28 @@ block-alloy-smelter-xlarge
index: -1
block-arc-large
rotate: false
- xy: 1204, 371
+ xy: 1088, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-arc-medium
rotate: false
- xy: 3498, 295
+ xy: 901, 155
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-arc-small
rotate: false
- xy: 1212, 7
+ xy: 1731, 44
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-arc-tiny
rotate: false
- xy: 2287, 193
+ xy: 2187, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11722,28 +13598,28 @@ block-arc-xlarge
index: -1
block-armored-conveyor-large
rotate: false
- xy: 1246, 371
+ xy: 1046, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-armored-conveyor-medium
rotate: false
- xy: 3532, 295
+ xy: 935, 153
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-armored-conveyor-small
rotate: false
- xy: 1924, 1
+ xy: 3810, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-armored-conveyor-tiny
rotate: false
- xy: 309, 160
+ xy: 2205, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11757,28 +13633,28 @@ block-armored-conveyor-xlarge
index: -1
block-basalt-large
rotate: false
- xy: 1288, 371
+ xy: 1130, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-basalt-medium
rotate: false
- xy: 3566, 295
+ xy: 969, 153
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-basalt-small
rotate: false
- xy: 1950, 1
+ xy: 2372, 162
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-basalt-tiny
rotate: false
- xy: 2305, 193
+ xy: 2223, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11792,35 +13668,35 @@ block-basalt-xlarge
index: -1
block-battery-large
rotate: false
- xy: 1330, 371
+ xy: 1088, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-battery-large-large
rotate: false
- xy: 1372, 371
+ xy: 1172, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-battery-large-medium
rotate: false
- xy: 3600, 295
+ xy: 2639, 219
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-battery-large-small
rotate: false
- xy: 1976, 1
+ xy: 2372, 136
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-battery-large-tiny
rotate: false
- xy: 2323, 193
+ xy: 2241, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11834,21 +13710,21 @@ block-battery-large-xlarge
index: -1
block-battery-medium
rotate: false
- xy: 2287, 211
+ xy: 2673, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-battery-small
rotate: false
- xy: 2002, 1
+ xy: 2398, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-battery-tiny
rotate: false
- xy: 2341, 193
+ xy: 2259, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11862,28 +13738,28 @@ block-battery-xlarge
index: -1
block-blast-drill-large
rotate: false
- xy: 1414, 371
+ xy: 1130, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-blast-drill-medium
rotate: false
- xy: 2321, 211
+ xy: 2707, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-blast-drill-small
rotate: false
- xy: 2028, 1
+ xy: 2424, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-blast-drill-tiny
rotate: false
- xy: 2359, 193
+ xy: 2277, 29
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11897,28 +13773,28 @@ block-blast-drill-xlarge
index: -1
block-blast-mixer-large
rotate: false
- xy: 1456, 371
+ xy: 1214, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-blast-mixer-medium
rotate: false
- xy: 938, 161
+ xy: 2741, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-blast-mixer-small
rotate: false
- xy: 2054, 1
+ xy: 2398, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-blast-mixer-tiny
rotate: false
- xy: 2594, 71
+ xy: 257, 2
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11932,28 +13808,28 @@ block-blast-mixer-xlarge
index: -1
block-block-forge-large
rotate: false
- xy: 1498, 371
+ xy: 1172, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-block-forge-medium
rotate: false
- xy: 972, 161
+ xy: 2775, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-block-forge-small
rotate: false
- xy: 1830, 7
+ xy: 2424, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-block-forge-tiny
rotate: false
- xy: 2594, 53
+ xy: 2384, 81
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -11967,28 +13843,28 @@ block-block-forge-xlarge
index: -1
block-block-loader-large
rotate: false
- xy: 1540, 371
+ xy: 1256, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-block-loader-medium
rotate: false
- xy: 1006, 161
+ xy: 2809, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-block-loader-small
rotate: false
- xy: 3711, 192
+ xy: 3825, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-block-loader-tiny
rotate: false
- xy: 2594, 35
+ xy: 2402, 81
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12002,28 +13878,28 @@ block-block-loader-xlarge
index: -1
block-block-unloader-large
rotate: false
- xy: 1582, 371
+ xy: 1214, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-block-unloader-medium
rotate: false
- xy: 1040, 161
+ xy: 2843, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-block-unloader-small
rotate: false
- xy: 1238, 7
+ xy: 3836, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-block-unloader-tiny
rotate: false
- xy: 2491, 184
+ xy: 2420, 81
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12037,28 +13913,28 @@ block-block-unloader-xlarge
index: -1
block-boulder-large
rotate: false
- xy: 1624, 371
+ xy: 1298, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-boulder-medium
rotate: false
- xy: 1074, 169
+ xy: 2877, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-boulder-small
rotate: false
- xy: 1264, 16
+ xy: 3825, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-boulder-tiny
rotate: false
- xy: 3757, 345
+ xy: 2438, 81
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12072,28 +13948,28 @@ block-boulder-xlarge
index: -1
block-bridge-conduit-large
rotate: false
- xy: 1666, 371
+ xy: 1256, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-bridge-conduit-medium
rotate: false
- xy: 1108, 169
+ xy: 2911, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-bridge-conduit-small
rotate: false
- xy: 1290, 7
+ xy: 3824, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-bridge-conduit-tiny
rotate: false
- xy: 3775, 345
+ xy: 2381, 63
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12107,28 +13983,28 @@ block-bridge-conduit-xlarge
index: -1
block-bridge-conveyor-large
rotate: false
- xy: 1708, 371
+ xy: 1340, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-bridge-conveyor-medium
rotate: false
- xy: 1142, 169
+ xy: 2945, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-bridge-conveyor-small
rotate: false
- xy: 1316, 7
+ xy: 3851, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-bridge-conveyor-tiny
rotate: false
- xy: 2594, 17
+ xy: 2381, 45
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12142,28 +14018,28 @@ block-bridge-conveyor-xlarge
index: -1
block-char-large
rotate: false
- xy: 1750, 371
+ xy: 1298, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-char-medium
rotate: false
- xy: 1176, 169
+ xy: 2979, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-char-small
rotate: false
- xy: 1342, 7
+ xy: 3851, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-char-tiny
rotate: false
- xy: 2568, 7
+ xy: 2399, 63
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12177,28 +14053,28 @@ block-char-xlarge
index: -1
block-cliff-large
rotate: false
- xy: 1792, 371
+ xy: 1382, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-cliff-medium
rotate: false
- xy: 1210, 169
+ xy: 3013, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-cliff-small
rotate: false
- xy: 1368, 7
+ xy: 3850, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-cliff-tiny
rotate: false
- xy: 3781, 174
+ xy: 2381, 27
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12212,28 +14088,28 @@ block-cliff-xlarge
index: -1
block-coal-centrifuge-large
rotate: false
- xy: 1834, 371
+ xy: 1340, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-coal-centrifuge-medium
rotate: false
- xy: 1244, 169
+ xy: 3047, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-coal-centrifuge-small
rotate: false
- xy: 1394, 7
+ xy: 3862, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-coal-centrifuge-tiny
rotate: false
- xy: 2330, 175
+ xy: 2399, 45
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12247,28 +14123,28 @@ block-coal-centrifuge-xlarge
index: -1
block-combustion-generator-large
rotate: false
- xy: 1876, 371
+ xy: 1424, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-combustion-generator-medium
rotate: false
- xy: 1278, 169
+ xy: 3081, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-combustion-generator-small
rotate: false
- xy: 1420, 7
+ xy: 3877, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-combustion-generator-tiny
rotate: false
- xy: 2330, 157
+ xy: 2417, 63
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12282,28 +14158,28 @@ block-combustion-generator-xlarge
index: -1
block-command-center-large
rotate: false
- xy: 1918, 371
+ xy: 1382, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-command-center-medium
rotate: false
- xy: 1312, 169
+ xy: 3115, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-command-center-small
rotate: false
- xy: 1446, 7
+ xy: 3877, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-command-center-tiny
rotate: false
- xy: 2348, 175
+ xy: 2381, 9
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12317,28 +14193,28 @@ block-command-center-xlarge
index: -1
block-conduit-large
rotate: false
- xy: 1960, 371
+ xy: 1466, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-conduit-medium
rotate: false
- xy: 1346, 169
+ xy: 3149, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-conduit-small
rotate: false
- xy: 1472, 7
+ xy: 3876, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-conduit-tiny
rotate: false
- xy: 2348, 157
+ xy: 2399, 27
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12352,28 +14228,28 @@ block-conduit-xlarge
index: -1
block-container-large
rotate: false
- xy: 2002, 371
+ xy: 1424, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-container-medium
rotate: false
- xy: 1380, 169
+ xy: 3183, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-container-small
rotate: false
- xy: 1498, 7
+ xy: 3888, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-container-tiny
rotate: false
- xy: 2366, 175
+ xy: 2417, 45
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12387,28 +14263,28 @@ block-container-xlarge
index: -1
block-conveyor-large
rotate: false
- xy: 2044, 371
+ xy: 1508, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-conveyor-medium
rotate: false
- xy: 1414, 169
+ xy: 3217, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-conveyor-small
rotate: false
- xy: 1524, 7
+ xy: 3903, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-conveyor-tiny
rotate: false
- xy: 2366, 157
+ xy: 2435, 63
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12422,35 +14298,35 @@ block-conveyor-xlarge
index: -1
block-copper-wall-large
rotate: false
- xy: 2086, 371
+ xy: 1466, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-copper-wall-large-large
rotate: false
- xy: 2128, 371
+ xy: 1550, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-copper-wall-large-medium
rotate: false
- xy: 1448, 169
+ xy: 3251, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-copper-wall-large-small
rotate: false
- xy: 1550, 7
+ xy: 3903, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-copper-wall-large-tiny
rotate: false
- xy: 2384, 173
+ xy: 2399, 9
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12464,21 +14340,21 @@ block-copper-wall-large-xlarge
index: -1
block-copper-wall-medium
rotate: false
- xy: 1482, 169
+ xy: 3285, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-copper-wall-small
rotate: false
- xy: 1576, 7
+ xy: 3902, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-copper-wall-tiny
rotate: false
- xy: 2402, 173
+ xy: 2417, 27
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12492,28 +14368,28 @@ block-copper-wall-xlarge
index: -1
block-core-foundation-large
rotate: false
- xy: 2170, 371
+ xy: 1508, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-core-foundation-medium
rotate: false
- xy: 1516, 169
+ xy: 3319, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-core-foundation-small
rotate: false
- xy: 1602, 7
+ xy: 3914, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-core-foundation-tiny
rotate: false
- xy: 2420, 173
+ xy: 2435, 45
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12527,28 +14403,28 @@ block-core-foundation-xlarge
index: -1
block-core-nucleus-large
rotate: false
- xy: 2212, 371
+ xy: 1592, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-core-nucleus-medium
rotate: false
- xy: 1550, 169
+ xy: 3353, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-core-nucleus-small
rotate: false
- xy: 1628, 7
+ xy: 3929, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-core-nucleus-tiny
rotate: false
- xy: 2384, 155
+ xy: 2417, 9
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12562,28 +14438,28 @@ block-core-nucleus-xlarge
index: -1
block-core-shard-large
rotate: false
- xy: 2254, 371
+ xy: 1550, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-core-shard-medium
rotate: false
- xy: 1584, 169
+ xy: 3387, 224
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-core-shard-small
rotate: false
- xy: 1654, 7
+ xy: 3929, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-core-shard-tiny
rotate: false
- xy: 2402, 155
+ xy: 2435, 27
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12597,28 +14473,28 @@ block-core-shard-xlarge
index: -1
block-craters-large
rotate: false
- xy: 2296, 371
+ xy: 1634, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-craters-medium
rotate: false
- xy: 1618, 169
+ xy: 1799, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-craters-small
rotate: false
- xy: 1680, 7
+ xy: 3928, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-craters-tiny
rotate: false
- xy: 2420, 155
+ xy: 2435, 9
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12632,28 +14508,28 @@ block-craters-xlarge
index: -1
block-cryofluid-mixer-large
rotate: false
- xy: 2338, 371
+ xy: 1592, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-cryofluid-mixer-medium
rotate: false
- xy: 1652, 169
+ xy: 1833, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-cryofluid-mixer-small
rotate: false
- xy: 1706, 7
+ xy: 3940, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-cryofluid-mixer-tiny
rotate: false
- xy: 2509, 184
+ xy: 2462, 107
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12667,28 +14543,28 @@ block-cryofluid-mixer-xlarge
index: -1
block-cultivator-large
rotate: false
- xy: 2380, 371
+ xy: 1676, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-cultivator-medium
rotate: false
- xy: 1686, 169
+ xy: 1867, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-cultivator-small
rotate: false
- xy: 3708, 339
+ xy: 3955, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-cultivator-tiny
rotate: false
- xy: 2527, 188
+ xy: 1809, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12702,28 +14578,28 @@ block-cultivator-xlarge
index: -1
block-cyclone-large
rotate: false
- xy: 2422, 371
+ xy: 1634, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-cyclone-medium
rotate: false
- xy: 1720, 169
+ xy: 1901, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-cyclone-small
rotate: false
- xy: 3702, 313
+ xy: 3955, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-cyclone-tiny
rotate: false
- xy: 2545, 188
+ xy: 1827, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12737,28 +14613,28 @@ block-cyclone-xlarge
index: -1
block-dacite-boulder-large
rotate: false
- xy: 2464, 371
+ xy: 1718, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dacite-boulder-medium
rotate: false
- xy: 1754, 169
+ xy: 1935, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dacite-boulder-small
rotate: false
- xy: 2123, 7
+ xy: 3954, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dacite-boulder-tiny
rotate: false
- xy: 3781, 156
+ xy: 1845, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12772,56 +14648,56 @@ block-dacite-boulder-xlarge
index: -1
block-dacite-large
rotate: false
- xy: 2506, 371
+ xy: 1676, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dacite-medium
rotate: false
- xy: 1788, 169
+ xy: 1969, 219
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dacite-small
rotate: false
- xy: 2491, 228
+ xy: 3966, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dacite-tiny
rotate: false
- xy: 3757, 327
+ xy: 1863, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-dacite-wall-large
rotate: false
- xy: 2548, 371
+ xy: 1760, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dacite-wall-medium
rotate: false
- xy: 1822, 169
+ xy: 2003, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dacite-wall-small
rotate: false
- xy: 2517, 232
+ xy: 3981, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dacite-wall-tiny
rotate: false
- xy: 3775, 327
+ xy: 1881, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12842,28 +14718,28 @@ block-dacite-xlarge
index: -1
block-dark-metal-large
rotate: false
- xy: 2590, 371
+ xy: 1718, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dark-metal-medium
rotate: false
- xy: 1856, 169
+ xy: 2037, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dark-metal-small
rotate: false
- xy: 2543, 232
+ xy: 3981, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dark-metal-tiny
rotate: false
- xy: 2080, 7
+ xy: 1899, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12877,28 +14753,28 @@ block-dark-metal-xlarge
index: -1
block-dark-panel-1-large
rotate: false
- xy: 2632, 371
+ xy: 1802, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dark-panel-1-medium
rotate: false
- xy: 1890, 169
+ xy: 2071, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dark-panel-1-small
rotate: false
- xy: 2569, 219
+ xy: 3980, 167
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dark-panel-1-tiny
rotate: false
- xy: 2098, 7
+ xy: 1917, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12912,28 +14788,28 @@ block-dark-panel-1-xlarge
index: -1
block-dark-panel-2-large
rotate: false
- xy: 2674, 371
+ xy: 1760, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dark-panel-2-medium
rotate: false
- xy: 1924, 169
+ xy: 2105, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dark-panel-2-small
rotate: false
- xy: 2595, 219
+ xy: 3992, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dark-panel-2-tiny
rotate: false
- xy: 2527, 170
+ xy: 1935, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12947,28 +14823,28 @@ block-dark-panel-2-xlarge
index: -1
block-dark-panel-3-large
rotate: false
- xy: 2716, 371
+ xy: 1844, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dark-panel-3-medium
rotate: false
- xy: 1958, 169
+ xy: 2139, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dark-panel-3-small
rotate: false
- xy: 2491, 202
+ xy: 4018, 245
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dark-panel-3-tiny
rotate: false
- xy: 2545, 170
+ xy: 1953, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -12982,28 +14858,28 @@ block-dark-panel-3-xlarge
index: -1
block-dark-panel-4-large
rotate: false
- xy: 2758, 371
+ xy: 1802, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dark-panel-4-medium
rotate: false
- xy: 1992, 169
+ xy: 2173, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dark-panel-4-small
rotate: false
- xy: 2517, 206
+ xy: 4007, 219
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dark-panel-4-tiny
rotate: false
- xy: 2563, 175
+ xy: 1971, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13017,28 +14893,28 @@ block-dark-panel-4-xlarge
index: -1
block-dark-panel-5-large
rotate: false
- xy: 2800, 371
+ xy: 1886, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dark-panel-5-medium
rotate: false
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+ xy: 2207, 211
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orig: 32, 32
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block-dark-panel-5-small
rotate: false
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+ xy: 4007, 193
size: 24, 24
orig: 24, 24
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block-dark-panel-5-tiny
rotate: false
- xy: 2581, 175
+ xy: 2169, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13052,28 +14928,28 @@ block-dark-panel-5-xlarge
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block-dark-panel-6-large
rotate: false
- xy: 2842, 371
+ xy: 1844, 329
size: 40, 40
orig: 40, 40
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index: -1
block-dark-panel-6-medium
rotate: false
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+ xy: 2241, 211
size: 32, 32
orig: 32, 32
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index: -1
block-dark-panel-6-small
rotate: false
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+ xy: 4006, 167
size: 24, 24
orig: 24, 24
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block-dark-panel-6-tiny
rotate: false
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+ xy: 2187, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13087,49 +14963,49 @@ block-dark-panel-6-xlarge
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block-darksand-large
rotate: false
- xy: 2884, 371
+ xy: 1928, 371
size: 40, 40
orig: 40, 40
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index: -1
block-darksand-medium
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+ xy: 2275, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-darksand-small
rotate: false
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+ xy: 4033, 219
size: 24, 24
orig: 24, 24
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block-darksand-tainted-water-large
rotate: false
- xy: 2926, 371
+ xy: 1886, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-darksand-tainted-water-medium
rotate: false
- xy: 2128, 177
+ xy: 2309, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-darksand-tainted-water-small
rotate: false
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+ xy: 4033, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-darksand-tainted-water-tiny
rotate: false
- xy: 2563, 157
+ xy: 2205, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13143,35 +15019,35 @@ block-darksand-tainted-water-xlarge
index: -1
block-darksand-tiny
rotate: false
- xy: 2581, 157
+ xy: 2223, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-darksand-water-large
rotate: false
- xy: 2968, 371
+ xy: 1970, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-darksand-water-medium
rotate: false
- xy: 2162, 180
+ xy: 1969, 185
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-darksand-water-small
rotate: false
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+ xy: 4032, 167
size: 24, 24
orig: 24, 24
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index: -1
block-darksand-water-tiny
rotate: false
- xy: 2599, 157
+ xy: 2241, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13192,28 +15068,28 @@ block-darksand-xlarge
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block-deepwater-large
rotate: false
- xy: 3010, 371
+ xy: 1928, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-deepwater-medium
rotate: false
- xy: 2623, 261
+ xy: 2003, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-deepwater-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-deepwater-tiny
rotate: false
- xy: 2617, 165
+ xy: 2259, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13227,28 +15103,28 @@ block-deepwater-xlarge
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block-differential-generator-large
rotate: false
- xy: 3052, 371
+ xy: 2012, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-differential-generator-medium
rotate: false
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+ xy: 2037, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-differential-generator-small
rotate: false
- xy: 2673, 227
+ xy: 4059, 200
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-differential-generator-tiny
rotate: false
- xy: 2617, 147
+ xy: 2277, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13262,28 +15138,28 @@ block-differential-generator-xlarge
index: -1
block-diode-large
rotate: false
- xy: 3094, 371
+ xy: 1970, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-diode-medium
rotate: false
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+ xy: 2071, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-diode-small
rotate: false
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+ xy: 4059, 174
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-diode-tiny
rotate: false
- xy: 2612, 129
+ xy: 2295, 18
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13297,56 +15173,56 @@ block-diode-xlarge
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block-dirt-large
rotate: false
- xy: 3136, 371
+ xy: 2054, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dirt-medium
rotate: false
- xy: 2389, 217
+ xy: 2105, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dirt-small
rotate: false
- xy: 2647, 201
+ xy: 4058, 148
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dirt-tiny
rotate: false
- xy: 2612, 111
+ xy: 2462, 89
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-dirt-wall-large
rotate: false
- xy: 3178, 371
+ xy: 2012, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dirt-wall-medium
rotate: false
- xy: 2423, 219
+ xy: 2139, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dirt-wall-small
rotate: false
- xy: 2673, 201
+ xy: 2445, 177
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dirt-wall-tiny
rotate: false
- xy: 2610, 93
+ xy: 2069, 8
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13367,28 +15243,28 @@ block-dirt-xlarge
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block-disassembler-large
rotate: false
- xy: 3220, 371
+ xy: 2096, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-disassembler-medium
rotate: false
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+ xy: 2173, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-disassembler-small
rotate: false
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+ xy: 2450, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-disassembler-tiny
rotate: false
- xy: 2612, 75
+ xy: 2087, 8
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13402,28 +15278,28 @@ block-disassembler-xlarge
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block-distributor-large
rotate: false
- xy: 3262, 371
+ xy: 2054, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-distributor-medium
rotate: false
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+ xy: 2207, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-distributor-small
rotate: false
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+ xy: 2450, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-distributor-tiny
rotate: false
- xy: 2612, 57
+ xy: 2453, 63
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13437,35 +15313,35 @@ block-distributor-xlarge
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block-door-large
rotate: false
- xy: 3304, 371
+ xy: 2138, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-door-large-large
rotate: false
- xy: 3346, 371
+ xy: 2096, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-door-large-medium
rotate: false
- xy: 2725, 266
+ xy: 2241, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-door-large-small
rotate: false
- xy: 2751, 206
+ xy: 2471, 193
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-door-large-tiny
rotate: false
- xy: 2612, 39
+ xy: 2453, 45
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13479,21 +15355,21 @@ block-door-large-xlarge
index: -1
block-door-medium
rotate: false
- xy: 2759, 266
+ xy: 2275, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-door-small
rotate: false
- xy: 2777, 206
+ xy: 2497, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-door-tiny
rotate: false
- xy: 2612, 21
+ xy: 2453, 27
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13507,28 +15383,28 @@ block-door-xlarge
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block-dune-wall-large
rotate: false
- xy: 3388, 371
+ xy: 2180, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-dune-wall-medium
rotate: false
- xy: 2793, 266
+ xy: 2309, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-dune-wall-small
rotate: false
- xy: 2803, 206
+ xy: 2523, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-dune-wall-tiny
rotate: false
- xy: 2635, 157
+ xy: 2453, 9
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13542,28 +15418,28 @@ block-dune-wall-xlarge
index: -1
block-duo-large
rotate: false
- xy: 3430, 371
+ xy: 2138, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-duo-medium
rotate: false
- xy: 2827, 266
+ xy: 881, 121
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-duo-small
rotate: false
- xy: 2829, 206
+ xy: 2549, 194
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-duo-tiny
rotate: false
- xy: 2653, 157
+ xy: 4047, 123
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13577,28 +15453,28 @@ block-duo-xlarge
index: -1
block-exponential-reconstructor-large
rotate: false
- xy: 3472, 371
+ xy: 2222, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-exponential-reconstructor-medium
rotate: false
- xy: 2861, 266
+ xy: 881, 87
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-exponential-reconstructor-small
rotate: false
- xy: 2855, 206
+ xy: 2549, 168
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-exponential-reconstructor-tiny
rotate: false
- xy: 2671, 157
+ xy: 4065, 130
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13612,28 +15488,28 @@ block-exponential-reconstructor-xlarge
index: -1
block-force-projector-large
rotate: false
- xy: 3514, 371
+ xy: 2180, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-force-projector-medium
rotate: false
- xy: 2895, 266
+ xy: 881, 53
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-force-projector-small
rotate: false
- xy: 2881, 206
+ xy: 2575, 177
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-force-projector-tiny
rotate: false
- xy: 2689, 157
+ xy: 4047, 105
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13647,28 +15523,28 @@ block-force-projector-xlarge
index: -1
block-foreshadow-large
rotate: false
- xy: 3556, 371
+ xy: 2264, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-foreshadow-medium
rotate: false
- xy: 2929, 266
+ xy: 881, 19
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-foreshadow-small
rotate: false
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+ xy: 2601, 177
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-foreshadow-tiny
rotate: false
- xy: 2707, 157
+ xy: 4065, 112
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13682,28 +15558,28 @@ block-foreshadow-xlarge
index: -1
block-fuse-large
rotate: false
- xy: 3598, 371
+ xy: 2222, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-fuse-medium
rotate: false
- xy: 2963, 266
+ xy: 915, 119
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-fuse-small
rotate: false
- xy: 2933, 206
+ xy: 2575, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-fuse-tiny
rotate: false
- xy: 2635, 139
+ xy: 4065, 94
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13717,28 +15593,28 @@ block-fuse-xlarge
index: -1
block-graphite-press-large
rotate: false
- xy: 4009, 281
+ xy: 2306, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-graphite-press-medium
rotate: false
- xy: 2997, 266
+ xy: 915, 85
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-graphite-press-small
rotate: false
- xy: 2959, 206
+ xy: 2601, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-graphite-press-tiny
rotate: false
- xy: 2653, 139
+ xy: 3809, 311
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13752,28 +15628,28 @@ block-graphite-press-xlarge
index: -1
block-grass-large
rotate: false
- xy: 1078, 329
+ xy: 2264, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-grass-medium
rotate: false
- xy: 3031, 266
+ xy: 949, 119
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-grass-small
rotate: false
- xy: 2985, 206
+ xy: 3581, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-grass-tiny
rotate: false
- xy: 2671, 139
+ xy: 2476, 175
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13787,28 +15663,28 @@ block-grass-xlarge
index: -1
block-ground-factory-large
rotate: false
- xy: 1120, 329
+ xy: 2348, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ground-factory-medium
rotate: false
- xy: 3065, 266
+ xy: 915, 51
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ground-factory-small
rotate: false
- xy: 3011, 206
+ xy: 3607, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ground-factory-tiny
rotate: false
- xy: 2689, 139
+ xy: 2476, 157
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13822,28 +15698,28 @@ block-ground-factory-xlarge
index: -1
block-hail-large
rotate: false
- xy: 1162, 329
+ xy: 2306, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-hail-medium
rotate: false
- xy: 3099, 266
+ xy: 949, 85
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-hail-small
rotate: false
- xy: 3037, 206
+ xy: 3633, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-hail-tiny
rotate: false
- xy: 2707, 139
+ xy: 2476, 139
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13857,28 +15733,28 @@ block-hail-xlarge
index: -1
block-hotrock-large
rotate: false
- xy: 1204, 329
+ xy: 2390, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-hotrock-medium
rotate: false
- xy: 3133, 266
+ xy: 949, 51
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-hotrock-small
rotate: false
- xy: 3063, 206
+ xy: 3659, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-hotrock-tiny
rotate: false
- xy: 2725, 136
+ xy: 2494, 167
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13892,28 +15768,28 @@ block-hotrock-xlarge
index: -1
block-hyper-processor-large
rotate: false
- xy: 1246, 329
+ xy: 2348, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-hyper-processor-medium
rotate: false
- xy: 3167, 266
+ xy: 915, 17
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-hyper-processor-small
rotate: false
- xy: 3089, 206
+ xy: 3685, 157
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-hyper-processor-tiny
rotate: false
- xy: 2743, 136
+ xy: 2512, 167
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13927,49 +15803,49 @@ block-hyper-processor-xlarge
index: -1
block-ice-large
rotate: false
- xy: 1288, 329
+ xy: 2432, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ice-medium
rotate: false
- xy: 3201, 266
+ xy: 949, 17
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ice-small
rotate: false
- xy: 3115, 206
+ xy: 3579, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ice-snow-large
rotate: false
- xy: 1330, 329
+ xy: 2390, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ice-snow-medium
rotate: false
- xy: 3235, 266
+ xy: 983, 119
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ice-snow-small
rotate: false
- xy: 3141, 206
+ xy: 3605, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ice-snow-tiny
rotate: false
- xy: 2761, 136
+ xy: 2494, 149
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -13983,35 +15859,35 @@ block-ice-snow-xlarge
index: -1
block-ice-tiny
rotate: false
- xy: 2779, 136
+ xy: 2530, 167
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-ice-wall-large
rotate: false
- xy: 1372, 329
+ xy: 2474, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ice-wall-medium
rotate: false
- xy: 3269, 266
+ xy: 983, 85
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ice-wall-small
rotate: false
- xy: 3167, 206
+ xy: 3631, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ice-wall-tiny
rotate: false
- xy: 2797, 136
+ xy: 2512, 149
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14032,28 +15908,28 @@ block-ice-xlarge
index: -1
block-illuminator-large
rotate: false
- xy: 1414, 329
+ xy: 2432, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-illuminator-medium
rotate: false
- xy: 3303, 266
+ xy: 983, 51
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-illuminator-small
rotate: false
- xy: 3193, 206
+ xy: 3657, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-illuminator-tiny
rotate: false
- xy: 2815, 136
+ xy: 2530, 149
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14067,28 +15943,28 @@ block-illuminator-xlarge
index: -1
block-impact-reactor-large
rotate: false
- xy: 1456, 329
+ xy: 2516, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-impact-reactor-medium
rotate: false
- xy: 3337, 266
+ xy: 983, 17
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-impact-reactor-small
rotate: false
- xy: 3219, 206
+ xy: 3683, 131
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-impact-reactor-tiny
rotate: false
- xy: 2833, 136
+ xy: 2548, 150
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14102,28 +15978,28 @@ block-impact-reactor-xlarge
index: -1
block-incinerator-large
rotate: false
- xy: 1498, 329
+ xy: 2474, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-incinerator-medium
rotate: false
- xy: 3371, 266
+ xy: 2741, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-incinerator-small
rotate: false
- xy: 3245, 206
+ xy: 1731, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-incinerator-tiny
rotate: false
- xy: 2851, 136
+ xy: 2494, 131
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14137,28 +16013,28 @@ block-incinerator-xlarge
index: -1
block-inverted-sorter-large
rotate: false
- xy: 1540, 329
+ xy: 2558, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-inverted-sorter-medium
rotate: false
- xy: 918, 127
+ xy: 2775, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-inverted-sorter-small
rotate: false
- xy: 3271, 206
+ xy: 1757, 205
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-inverted-sorter-tiny
rotate: false
- xy: 2869, 136
+ xy: 2512, 131
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14172,28 +16048,28 @@ block-inverted-sorter-xlarge
index: -1
block-item-source-large
rotate: false
- xy: 1582, 329
+ xy: 2516, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-item-source-medium
rotate: false
- xy: 917, 93
+ xy: 2809, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-item-source-small
rotate: false
- xy: 3297, 206
+ xy: 1757, 96
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-item-source-tiny
rotate: false
- xy: 2887, 136
+ xy: 2530, 131
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14207,28 +16083,28 @@ block-item-source-xlarge
index: -1
block-item-void-large
rotate: false
- xy: 1624, 329
+ xy: 2600, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-item-void-medium
rotate: false
- xy: 952, 127
+ xy: 2843, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-item-void-small
rotate: false
- xy: 3323, 206
+ xy: 1757, 70
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-item-void-tiny
rotate: false
- xy: 2905, 136
+ xy: 2548, 132
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14242,28 +16118,28 @@ block-item-void-xlarge
index: -1
block-junction-large
rotate: false
- xy: 1666, 329
+ xy: 2558, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-junction-medium
rotate: false
- xy: 951, 93
+ xy: 2877, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-junction-small
rotate: false
- xy: 3349, 206
+ xy: 1757, 44
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-junction-tiny
rotate: false
- xy: 2923, 136
+ xy: 2566, 133
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14277,28 +16153,28 @@ block-junction-xlarge
index: -1
block-kiln-large
rotate: false
- xy: 1708, 329
+ xy: 2642, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-kiln-medium
rotate: false
- xy: 986, 127
+ xy: 2911, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-kiln-small
rotate: false
- xy: 3375, 206
+ xy: 3711, 145
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-kiln-tiny
rotate: false
- xy: 2941, 136
+ xy: 2584, 133
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14312,28 +16188,28 @@ block-kiln-xlarge
index: -1
block-lancer-large
rotate: false
- xy: 1750, 329
+ xy: 2600, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-lancer-medium
rotate: false
- xy: 985, 93
+ xy: 2945, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-lancer-small
rotate: false
- xy: 2621, 183
+ xy: 3737, 145
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-lancer-tiny
rotate: false
- xy: 2959, 136
+ xy: 2602, 133
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14347,28 +16223,28 @@ block-lancer-xlarge
index: -1
block-large-logic-display-large
rotate: false
- xy: 1792, 329
+ xy: 2684, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-large-logic-display-medium
rotate: false
- xy: 1020, 127
+ xy: 2979, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-large-logic-display-small
rotate: false
- xy: 2647, 175
+ xy: 3763, 145
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-large-logic-display-tiny
rotate: false
- xy: 2977, 136
+ xy: 2620, 133
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14382,28 +16258,28 @@ block-large-logic-display-xlarge
index: -1
block-laser-drill-large
rotate: false
- xy: 1834, 329
+ xy: 2642, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-laser-drill-medium
rotate: false
- xy: 1019, 93
+ xy: 3013, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-laser-drill-small
rotate: false
- xy: 2673, 175
+ xy: 3789, 145
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-laser-drill-tiny
rotate: false
- xy: 2995, 136
+ xy: 1989, 11
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14417,35 +16293,35 @@ block-laser-drill-xlarge
index: -1
block-launch-pad-large
rotate: false
- xy: 1876, 329
+ xy: 2726, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-launch-pad-large-large
rotate: false
- xy: 1918, 329
+ xy: 2684, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-launch-pad-large-medium
rotate: false
- xy: 1054, 127
+ xy: 3047, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-launch-pad-large-small
rotate: false
- xy: 2699, 175
+ xy: 3815, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-launch-pad-large-tiny
rotate: false
- xy: 3013, 136
+ xy: 2007, 8
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14459,21 +16335,21 @@ block-launch-pad-large-xlarge
index: -1
block-launch-pad-medium
rotate: false
- xy: 1053, 93
+ xy: 3081, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-launch-pad-small
rotate: false
- xy: 2725, 180
+ xy: 3841, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-launch-pad-tiny
rotate: false
- xy: 3031, 136
+ xy: 2025, 8
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14487,28 +16363,28 @@ block-launch-pad-xlarge
index: -1
block-liquid-junction-large
rotate: false
- xy: 1960, 329
+ xy: 2768, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-junction-medium
rotate: false
- xy: 1088, 135
+ xy: 3115, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-junction-small
rotate: false
- xy: 2751, 180
+ xy: 3867, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-junction-tiny
rotate: false
- xy: 3049, 136
+ xy: 2043, 3
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14522,28 +16398,28 @@ block-liquid-junction-xlarge
index: -1
block-liquid-router-large
rotate: false
- xy: 2002, 329
+ xy: 2726, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-router-medium
rotate: false
- xy: 1122, 135
+ xy: 3149, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-router-small
rotate: false
- xy: 2777, 180
+ xy: 3893, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-router-tiny
rotate: false
- xy: 3067, 136
+ xy: 3887, 312
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14557,28 +16433,28 @@ block-liquid-router-xlarge
index: -1
block-liquid-source-large
rotate: false
- xy: 2044, 329
+ xy: 2810, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-source-medium
rotate: false
- xy: 1156, 135
+ xy: 3183, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-source-small
rotate: false
- xy: 2803, 180
+ xy: 3919, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-source-tiny
rotate: false
- xy: 3085, 136
+ xy: 3887, 294
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14592,28 +16468,28 @@ block-liquid-source-xlarge
index: -1
block-liquid-tank-large
rotate: false
- xy: 2086, 329
+ xy: 2768, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-tank-medium
rotate: false
- xy: 1190, 135
+ xy: 3217, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-tank-small
rotate: false
- xy: 2829, 180
+ xy: 3945, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-tank-tiny
rotate: false
- xy: 3103, 136
+ xy: 3887, 276
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14627,28 +16503,28 @@ block-liquid-tank-xlarge
index: -1
block-liquid-void-large
rotate: false
- xy: 2128, 329
+ xy: 2852, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-liquid-void-medium
rotate: false
- xy: 1224, 135
+ xy: 3251, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-liquid-void-small
rotate: false
- xy: 2855, 180
+ xy: 3971, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-liquid-void-tiny
rotate: false
- xy: 3121, 136
+ xy: 3905, 305
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14662,28 +16538,28 @@ block-liquid-void-xlarge
index: -1
block-logic-display-large
rotate: false
- xy: 2170, 329
+ xy: 2810, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-logic-display-medium
rotate: false
- xy: 1258, 135
+ xy: 3285, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-logic-display-small
rotate: false
- xy: 2881, 180
+ xy: 3997, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-logic-display-tiny
rotate: false
- xy: 3139, 136
+ xy: 3923, 305
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14697,28 +16573,28 @@ block-logic-display-xlarge
index: -1
block-logic-processor-large
rotate: false
- xy: 2212, 329
+ xy: 2894, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-logic-processor-medium
rotate: false
- xy: 1292, 135
+ xy: 3319, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-logic-processor-small
rotate: false
- xy: 2907, 180
+ xy: 4023, 141
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-logic-processor-tiny
rotate: false
- xy: 3157, 136
+ xy: 3941, 305
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14732,28 +16608,28 @@ block-logic-processor-xlarge
index: -1
block-magmarock-large
rotate: false
- xy: 2254, 329
+ xy: 2852, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-magmarock-medium
rotate: false
- xy: 1326, 135
+ xy: 3353, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-magmarock-small
rotate: false
- xy: 2933, 180
+ xy: 3709, 119
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-magmarock-tiny
rotate: false
- xy: 3175, 136
+ xy: 3905, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14767,28 +16643,28 @@ block-magmarock-xlarge
index: -1
block-mass-driver-large
rotate: false
- xy: 2296, 329
+ xy: 2936, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mass-driver-medium
rotate: false
- xy: 1360, 135
+ xy: 3387, 190
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mass-driver-small
rotate: false
- xy: 2959, 180
+ xy: 3735, 119
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mass-driver-tiny
rotate: false
- xy: 3193, 136
+ xy: 3923, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14802,28 +16678,28 @@ block-mass-driver-xlarge
index: -1
block-mechanical-drill-large
rotate: false
- xy: 2338, 329
+ xy: 2894, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mechanical-drill-medium
rotate: false
- xy: 1394, 135
+ xy: 1631, 222
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mechanical-drill-small
rotate: false
- xy: 2985, 180
+ xy: 3761, 119
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mechanical-drill-tiny
rotate: false
- xy: 3211, 136
+ xy: 3941, 287
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14837,28 +16713,28 @@ block-mechanical-drill-xlarge
index: -1
block-mechanical-pump-large
rotate: false
- xy: 2380, 329
+ xy: 2978, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mechanical-pump-medium
rotate: false
- xy: 1428, 135
+ xy: 1665, 213
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mechanical-pump-small
rotate: false
- xy: 3011, 180
+ xy: 3787, 119
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mechanical-pump-tiny
rotate: false
- xy: 3229, 136
+ xy: 3959, 295
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14872,28 +16748,28 @@ block-mechanical-pump-xlarge
index: -1
block-meltdown-large
rotate: false
- xy: 2422, 329
+ xy: 2936, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-meltdown-medium
rotate: false
- xy: 1462, 135
+ xy: 1699, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-meltdown-small
rotate: false
- xy: 3037, 180
+ xy: 3813, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-meltdown-tiny
rotate: false
- xy: 3247, 136
+ xy: 3977, 295
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14907,28 +16783,28 @@ block-meltdown-xlarge
index: -1
block-melter-large
rotate: false
- xy: 2464, 329
+ xy: 3020, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-melter-medium
rotate: false
- xy: 1496, 135
+ xy: 3421, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-melter-small
rotate: false
- xy: 3063, 180
+ xy: 3839, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-melter-tiny
rotate: false
- xy: 3265, 136
+ xy: 3959, 277
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14942,28 +16818,28 @@ block-melter-xlarge
index: -1
block-memory-bank-large
rotate: false
- xy: 2506, 329
+ xy: 2978, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-memory-bank-medium
rotate: false
- xy: 1530, 135
+ xy: 3455, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-memory-bank-small
rotate: false
- xy: 3089, 180
+ xy: 3865, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-memory-bank-tiny
rotate: false
- xy: 3283, 136
+ xy: 3977, 277
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -14977,28 +16853,28 @@ block-memory-bank-xlarge
index: -1
block-memory-cell-large
rotate: false
- xy: 2548, 329
+ xy: 3062, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-memory-cell-medium
rotate: false
- xy: 1564, 135
+ xy: 3421, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-memory-cell-small
rotate: false
- xy: 3115, 180
+ xy: 3891, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-memory-cell-tiny
rotate: false
- xy: 3301, 136
+ xy: 2471, 71
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15012,28 +16888,28 @@ block-memory-cell-xlarge
index: -1
block-mend-projector-large
rotate: false
- xy: 2590, 329
+ xy: 3020, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mend-projector-medium
rotate: false
- xy: 1598, 135
+ xy: 3455, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mend-projector-small
rotate: false
- xy: 3141, 180
+ xy: 3917, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mend-projector-tiny
rotate: false
- xy: 3319, 136
+ xy: 2471, 53
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15047,28 +16923,28 @@ block-mend-projector-xlarge
index: -1
block-mender-large
rotate: false
- xy: 2632, 329
+ xy: 3104, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mender-medium
rotate: false
- xy: 1632, 135
+ xy: 2555, 220
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mender-small
rotate: false
- xy: 3167, 180
+ xy: 3943, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mender-tiny
rotate: false
- xy: 3337, 136
+ xy: 2471, 35
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15082,28 +16958,28 @@ block-mender-xlarge
index: -1
block-message-large
rotate: false
- xy: 2674, 329
+ xy: 3062, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-message-medium
rotate: false
- xy: 1666, 135
+ xy: 2589, 203
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-message-small
rotate: false
- xy: 3193, 180
+ xy: 3969, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-message-tiny
rotate: false
- xy: 3355, 136
+ xy: 2471, 17
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15117,28 +16993,28 @@ block-message-xlarge
index: -1
block-metal-floor-2-large
rotate: false
- xy: 2716, 329
+ xy: 3146, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-2-medium
rotate: false
- xy: 1700, 135
+ xy: 2471, 219
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-2-small
rotate: false
- xy: 3219, 180
+ xy: 3995, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-2-tiny
rotate: false
- xy: 3373, 136
+ xy: 2548, 114
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15152,28 +17028,28 @@ block-metal-floor-2-xlarge
index: -1
block-metal-floor-3-large
rotate: false
- xy: 2758, 329
+ xy: 3104, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-3-medium
rotate: false
- xy: 1734, 135
+ xy: 2505, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-3-small
rotate: false
- xy: 3245, 180
+ xy: 4021, 115
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-3-tiny
rotate: false
- xy: 2630, 121
+ xy: 2566, 115
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15187,28 +17063,28 @@ block-metal-floor-3-xlarge
index: -1
block-metal-floor-5-large
rotate: false
- xy: 2800, 329
+ xy: 3188, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-5-medium
rotate: false
- xy: 1768, 135
+ xy: 3552, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-5-small
rotate: false
- xy: 3271, 180
+ xy: 1760, 179
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-5-tiny
rotate: false
- xy: 2648, 121
+ xy: 2584, 115
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15222,28 +17098,28 @@ block-metal-floor-5-xlarge
index: -1
block-metal-floor-damaged-large
rotate: false
- xy: 2842, 329
+ xy: 3146, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-damaged-medium
rotate: false
- xy: 1802, 135
+ xy: 3587, 219
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-damaged-small
rotate: false
- xy: 3297, 180
+ xy: 1760, 153
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-damaged-tiny
rotate: false
- xy: 2666, 121
+ xy: 2602, 115
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15257,28 +17133,28 @@ block-metal-floor-damaged-xlarge
index: -1
block-metal-floor-large
rotate: false
- xy: 2884, 329
+ xy: 3230, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-metal-floor-medium
rotate: false
- xy: 1836, 135
+ xy: 3621, 219
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-metal-floor-small
rotate: false
- xy: 3323, 180
+ xy: 1760, 127
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-metal-floor-tiny
rotate: false
- xy: 2684, 121
+ xy: 2620, 115
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15292,28 +17168,28 @@ block-metal-floor-xlarge
index: -1
block-micro-processor-large
rotate: false
- xy: 2926, 329
+ xy: 3188, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-micro-processor-medium
rotate: false
- xy: 1870, 135
+ xy: 3655, 219
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-micro-processor-small
rotate: false
- xy: 3349, 180
+ xy: 1786, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-micro-processor-tiny
rotate: false
- xy: 2702, 121
+ xy: 2566, 97
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15327,28 +17203,28 @@ block-micro-processor-xlarge
index: -1
block-moss-large
rotate: false
- xy: 2968, 329
+ xy: 3272, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-moss-medium
rotate: false
- xy: 1904, 135
+ xy: 3689, 217
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-moss-small
rotate: false
- xy: 3375, 180
+ xy: 1786, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-moss-tiny
rotate: false
- xy: 2630, 103
+ xy: 2584, 97
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15362,28 +17238,28 @@ block-moss-xlarge
index: -1
block-mud-large
rotate: false
- xy: 3010, 329
+ xy: 3230, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-mud-medium
rotate: false
- xy: 1938, 135
+ xy: 3723, 205
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-mud-small
rotate: false
- xy: 3401, 193
+ xy: 1812, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-mud-tiny
rotate: false
- xy: 2648, 103
+ xy: 2602, 97
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15397,28 +17273,28 @@ block-mud-xlarge
index: -1
block-multi-press-large
rotate: false
- xy: 3052, 329
+ xy: 3314, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-multi-press-medium
rotate: false
- xy: 1972, 135
+ xy: 3757, 205
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-multi-press-small
rotate: false
- xy: 3427, 193
+ xy: 1812, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-multi-press-tiny
rotate: false
- xy: 2666, 103
+ xy: 2620, 97
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15432,28 +17308,28 @@ block-multi-press-xlarge
index: -1
block-multiplicative-reconstructor-large
rotate: false
- xy: 3094, 329
+ xy: 3272, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-multiplicative-reconstructor-medium
rotate: false
- xy: 2006, 135
+ xy: 993, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-multiplicative-reconstructor-small
rotate: false
- xy: 3401, 167
+ xy: 1786, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-multiplicative-reconstructor-tiny
rotate: false
- xy: 2684, 103
+ xy: 2627, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15467,28 +17343,28 @@ block-multiplicative-reconstructor-xlarge
index: -1
block-naval-factory-large
rotate: false
- xy: 3136, 329
+ xy: 3356, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-naval-factory-medium
rotate: false
- xy: 2040, 135
+ xy: 1027, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-naval-factory-small
rotate: false
- xy: 3427, 167
+ xy: 1838, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-naval-factory-tiny
rotate: false
- xy: 2702, 103
+ xy: 2627, 154
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15502,28 +17378,28 @@ block-naval-factory-xlarge
index: -1
block-oil-extractor-large
rotate: false
- xy: 3178, 329
+ xy: 3314, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-oil-extractor-medium
rotate: false
- xy: 2074, 135
+ xy: 1061, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-oil-extractor-small
rotate: false
- xy: 2142, 83
+ xy: 1838, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-oil-extractor-tiny
rotate: false
- xy: 2720, 118
+ xy: 2638, 136
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15537,28 +17413,28 @@ block-oil-extractor-xlarge
index: -1
block-ore-coal-large
rotate: false
- xy: 3220, 329
+ xy: 3398, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-coal-medium
rotate: false
- xy: 2108, 137
+ xy: 1095, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-coal-small
rotate: false
- xy: 2168, 83
+ xy: 1812, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-coal-tiny
rotate: false
- xy: 2738, 118
+ xy: 2638, 118
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15572,28 +17448,28 @@ block-ore-coal-xlarge
index: -1
block-ore-copper-large
rotate: false
- xy: 3262, 329
+ xy: 3356, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-copper-medium
rotate: false
- xy: 2142, 143
+ xy: 1129, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-copper-small
rotate: false
- xy: 2194, 86
+ xy: 1864, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-copper-tiny
rotate: false
- xy: 2756, 118
+ xy: 2638, 100
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15607,28 +17483,28 @@ block-ore-copper-xlarge
index: -1
block-ore-lead-large
rotate: false
- xy: 3304, 329
+ xy: 3440, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-lead-medium
rotate: false
- xy: 2176, 146
+ xy: 1163, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-lead-small
rotate: false
- xy: 2220, 86
+ xy: 1864, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-lead-tiny
rotate: false
- xy: 2774, 118
+ xy: 2638, 82
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15642,28 +17518,28 @@ block-ore-lead-xlarge
index: -1
block-ore-scrap-large
rotate: false
- xy: 3346, 329
+ xy: 3398, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-scrap-medium
rotate: false
- xy: 2196, 180
+ xy: 1197, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-scrap-small
rotate: false
- xy: 2246, 89
+ xy: 1838, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-scrap-tiny
rotate: false
- xy: 2792, 118
+ xy: 2480, 96
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15677,28 +17553,28 @@ block-ore-scrap-xlarge
index: -1
block-ore-thorium-large
rotate: false
- xy: 3388, 329
+ xy: 3482, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-thorium-medium
rotate: false
- xy: 2230, 183
+ xy: 1231, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-thorium-small
rotate: false
- xy: 2152, 57
+ xy: 1890, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-thorium-tiny
rotate: false
- xy: 2810, 118
+ xy: 2489, 78
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15712,28 +17588,28 @@ block-ore-thorium-xlarge
index: -1
block-ore-titanium-large
rotate: false
- xy: 3430, 329
+ xy: 3440, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ore-titanium-medium
rotate: false
- xy: 2210, 146
+ xy: 1265, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ore-titanium-small
rotate: false
- xy: 2152, 31
+ xy: 1890, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ore-titanium-tiny
rotate: false
- xy: 2828, 118
+ xy: 2489, 60
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15747,28 +17623,28 @@ block-ore-titanium-xlarge
index: -1
block-overdrive-dome-large
rotate: false
- xy: 3472, 329
+ xy: 3524, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-overdrive-dome-medium
rotate: false
- xy: 2244, 149
+ xy: 1299, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-overdrive-dome-small
rotate: false
- xy: 2149, 5
+ xy: 1864, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-overdrive-dome-tiny
rotate: false
- xy: 2846, 118
+ xy: 2489, 42
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15782,28 +17658,28 @@ block-overdrive-dome-xlarge
index: -1
block-overdrive-projector-large
rotate: false
- xy: 3514, 329
+ xy: 3482, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-overdrive-projector-medium
rotate: false
- xy: 2573, 245
+ xy: 1333, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-overdrive-projector-small
rotate: false
- xy: 2178, 57
+ xy: 1916, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-overdrive-projector-tiny
rotate: false
- xy: 2864, 118
+ xy: 2489, 24
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15817,28 +17693,28 @@ block-overdrive-projector-xlarge
index: -1
block-overflow-gate-large
rotate: false
- xy: 3556, 329
+ xy: 3566, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-overflow-gate-medium
rotate: false
- xy: 2725, 232
+ xy: 1367, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-overflow-gate-small
rotate: false
- xy: 2178, 31
+ xy: 1916, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-overflow-gate-tiny
rotate: false
- xy: 2882, 118
+ xy: 2498, 96
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15852,28 +17728,28 @@ block-overflow-gate-xlarge
index: -1
block-parallax-large
rotate: false
- xy: 3598, 329
+ xy: 3524, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-parallax-medium
rotate: false
- xy: 2759, 232
+ xy: 1401, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-parallax-small
rotate: false
- xy: 2175, 5
+ xy: 1890, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-parallax-tiny
rotate: false
- xy: 2900, 118
+ xy: 2507, 78
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15887,28 +17763,28 @@ block-parallax-xlarge
index: -1
block-payload-conveyor-large
rotate: false
- xy: 3640, 335
+ xy: 3608, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-payload-conveyor-medium
rotate: false
- xy: 2793, 232
+ xy: 1435, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-payload-conveyor-small
rotate: false
- xy: 2204, 60
+ xy: 1942, 185
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-payload-conveyor-tiny
rotate: false
- xy: 2918, 118
+ xy: 2507, 60
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15922,28 +17798,28 @@ block-payload-conveyor-xlarge
index: -1
block-payload-router-large
rotate: false
- xy: 4051, 281
+ xy: 3566, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-payload-router-medium
rotate: false
- xy: 2827, 232
+ xy: 1469, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-payload-router-small
rotate: false
- xy: 2204, 34
+ xy: 1942, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-payload-router-tiny
rotate: false
- xy: 2936, 118
+ xy: 2507, 42
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15957,28 +17833,28 @@ block-payload-router-xlarge
index: -1
block-pebbles-large
rotate: false
- xy: 859, 321
+ xy: 3650, 371
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pebbles-medium
rotate: false
- xy: 2861, 232
+ xy: 1503, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pebbles-small
rotate: false
- xy: 2230, 60
+ xy: 1916, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pebbles-tiny
rotate: false
- xy: 2954, 118
+ xy: 2507, 24
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -15992,28 +17868,28 @@ block-pebbles-xlarge
index: -1
block-phase-conduit-large
rotate: false
- xy: 901, 321
+ xy: 3608, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-conduit-medium
rotate: false
- xy: 2895, 232
+ xy: 1537, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-conduit-small
rotate: false
- xy: 2230, 34
+ xy: 1942, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-conduit-tiny
rotate: false
- xy: 2972, 118
+ xy: 2516, 96
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16027,28 +17903,28 @@ block-phase-conduit-xlarge
index: -1
block-phase-conveyor-large
rotate: false
- xy: 859, 279
+ xy: 3650, 329
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-conveyor-medium
rotate: false
- xy: 2929, 232
+ xy: 1571, 211
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-conveyor-small
rotate: false
- xy: 2256, 63
+ xy: 1968, 159
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-conveyor-tiny
rotate: false
- xy: 2990, 118
+ xy: 2525, 78
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16062,35 +17938,35 @@ block-phase-conveyor-xlarge
index: -1
block-phase-wall-large
rotate: false
- xy: 943, 321
+ xy: 959, 271
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-wall-large-large
rotate: false
- xy: 859, 237
+ xy: 131, 4
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-wall-large-medium
rotate: false
- xy: 2963, 232
+ xy: 1003, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-wall-large-small
rotate: false
- xy: 2256, 37
+ xy: 1968, 133
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-wall-large-tiny
rotate: false
- xy: 3008, 118
+ xy: 2525, 60
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16104,21 +17980,21 @@ block-phase-wall-large-xlarge
index: -1
block-phase-wall-medium
rotate: false
- xy: 2997, 232
+ xy: 1037, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-wall-small
rotate: false
- xy: 2272, 89
+ xy: 1994, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-wall-tiny
rotate: false
- xy: 3026, 118
+ xy: 2525, 42
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16132,28 +18008,28 @@ block-phase-wall-xlarge
index: -1
block-phase-weaver-large
rotate: false
- xy: 901, 279
+ xy: 173, 4
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-phase-weaver-medium
rotate: false
- xy: 3031, 232
+ xy: 1071, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-phase-weaver-small
rotate: false
- xy: 2282, 63
+ xy: 2020, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-phase-weaver-tiny
rotate: false
- xy: 3044, 118
+ xy: 2525, 24
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16167,28 +18043,28 @@ block-phase-weaver-xlarge
index: -1
block-pine-large
rotate: false
- xy: 985, 321
+ xy: 215, 4
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pine-medium
rotate: false
- xy: 3065, 232
+ xy: 1105, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pine-small
rotate: false
- xy: 2282, 37
+ xy: 2046, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pine-tiny
rotate: false
- xy: 3062, 118
+ xy: 2534, 96
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16202,28 +18078,28 @@ block-pine-xlarge
index: -1
block-plastanium-compressor-large
rotate: false
- xy: 859, 195
+ xy: 3692, 335
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-compressor-medium
rotate: false
- xy: 3099, 232
+ xy: 1139, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-compressor-small
rotate: false
- xy: 3677, 173
+ xy: 2072, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-compressor-tiny
rotate: false
- xy: 3080, 118
+ xy: 2543, 78
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16237,28 +18113,28 @@ block-plastanium-compressor-xlarge
index: -1
block-plastanium-conveyor-large
rotate: false
- xy: 901, 237
+ xy: 909, 231
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-conveyor-medium
rotate: false
- xy: 3133, 232
+ xy: 1173, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-conveyor-small
rotate: false
- xy: 3703, 166
+ xy: 2098, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-conveyor-tiny
rotate: false
- xy: 3098, 118
+ xy: 2543, 60
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16272,35 +18148,35 @@ block-plastanium-conveyor-xlarge
index: -1
block-plastanium-wall-large
rotate: false
- xy: 943, 279
+ xy: 951, 229
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-wall-large-large
rotate: false
- xy: 1027, 321
+ xy: 902, 189
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plastanium-wall-large-medium
rotate: false
- xy: 3167, 232
+ xy: 1207, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-wall-large-small
rotate: false
- xy: 3729, 166
+ xy: 2124, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-wall-large-tiny
rotate: false
- xy: 3116, 118
+ xy: 2543, 42
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16314,21 +18190,21 @@ block-plastanium-wall-large-xlarge
index: -1
block-plastanium-wall-medium
rotate: false
- xy: 3201, 232
+ xy: 1241, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plastanium-wall-small
rotate: false
- xy: 3737, 192
+ xy: 2150, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plastanium-wall-tiny
rotate: false
- xy: 3134, 118
+ xy: 2543, 24
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16342,28 +18218,28 @@ block-plastanium-wall-xlarge
index: -1
block-plated-conduit-large
rotate: false
- xy: 901, 195
+ xy: 944, 187
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-plated-conduit-medium
rotate: false
- xy: 3235, 232
+ xy: 1275, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-plated-conduit-small
rotate: false
- xy: 3755, 166
+ xy: 2176, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-plated-conduit-tiny
rotate: false
- xy: 3152, 118
+ xy: 2561, 79
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16377,28 +18253,28 @@ block-plated-conduit-xlarge
index: -1
block-pneumatic-drill-large
rotate: false
- xy: 943, 237
+ xy: 1004, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pneumatic-drill-medium
rotate: false
- xy: 3269, 232
+ xy: 1309, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pneumatic-drill-small
rotate: false
- xy: 3728, 313
+ xy: 2202, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pneumatic-drill-tiny
rotate: false
- xy: 3170, 118
+ xy: 2561, 61
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16412,35 +18288,35 @@ block-pneumatic-drill-xlarge
index: -1
block-power-node-large
rotate: false
- xy: 985, 279
+ xy: 1046, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-node-large-large
rotate: false
- xy: 943, 195
+ xy: 1088, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-node-large-medium
rotate: false
- xy: 3303, 232
+ xy: 1343, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-node-large-small
rotate: false
- xy: 3711, 287
+ xy: 2228, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-node-large-tiny
rotate: false
- xy: 3188, 118
+ xy: 2579, 79
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16454,21 +18330,21 @@ block-power-node-large-xlarge
index: -1
block-power-node-medium
rotate: false
- xy: 3337, 232
+ xy: 1377, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-node-small
rotate: false
- xy: 3737, 287
+ xy: 2254, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-node-tiny
rotate: false
- xy: 3206, 118
+ xy: 2561, 43
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16482,28 +18358,28 @@ block-power-node-xlarge
index: -1
block-power-source-large
rotate: false
- xy: 985, 237
+ xy: 1130, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-source-medium
rotate: false
- xy: 3371, 232
+ xy: 1411, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-source-small
rotate: false
- xy: 3740, 261
+ xy: 2280, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-source-tiny
rotate: false
- xy: 3224, 118
+ xy: 2579, 61
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16517,28 +18393,28 @@ block-power-source-xlarge
index: -1
block-power-void-large
rotate: false
- xy: 1027, 279
+ xy: 1172, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-power-void-medium
rotate: false
- xy: 3405, 253
+ xy: 1445, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-power-void-small
rotate: false
- xy: 3740, 235
+ xy: 2306, 151
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-power-void-tiny
rotate: false
- xy: 3242, 118
+ xy: 2597, 79
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16552,28 +18428,28 @@ block-power-void-xlarge
index: -1
block-pulse-conduit-large
rotate: false
- xy: 985, 195
+ xy: 1214, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pulse-conduit-medium
rotate: false
- xy: 3439, 253
+ xy: 1479, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pulse-conduit-small
rotate: false
- xy: 2389, 191
+ xy: 1994, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pulse-conduit-tiny
rotate: false
- xy: 3260, 118
+ xy: 2561, 25
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16587,28 +18463,28 @@ block-pulse-conduit-xlarge
index: -1
block-pulverizer-large
rotate: false
- xy: 1027, 237
+ xy: 1256, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pulverizer-medium
rotate: false
- xy: 3473, 261
+ xy: 1513, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pulverizer-small
rotate: false
- xy: 2415, 191
+ xy: 2020, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pulverizer-tiny
rotate: false
- xy: 3278, 118
+ xy: 2579, 43
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16622,28 +18498,28 @@ block-pulverizer-xlarge
index: -1
block-pyratite-mixer-large
rotate: false
- xy: 1027, 195
+ xy: 1298, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-pyratite-mixer-medium
rotate: false
- xy: 3507, 261
+ xy: 1547, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-pyratite-mixer-small
rotate: false
- xy: 2441, 193
+ xy: 2046, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-pyratite-mixer-tiny
rotate: false
- xy: 3296, 118
+ xy: 2597, 61
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16657,28 +18533,28 @@ block-pyratite-mixer-xlarge
index: -1
block-repair-point-large
rotate: false
- xy: 1069, 287
+ xy: 1340, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-repair-point-medium
rotate: false
- xy: 3541, 261
+ xy: 1581, 177
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-repair-point-small
rotate: false
- xy: 3453, 167
+ xy: 2072, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-repair-point-tiny
rotate: false
- xy: 3314, 118
+ xy: 2615, 79
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16692,28 +18568,28 @@ block-repair-point-xlarge
index: -1
block-resupply-point-large
rotate: false
- xy: 1111, 287
+ xy: 1382, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-resupply-point-medium
rotate: false
- xy: 3575, 261
+ xy: 1017, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-resupply-point-small
rotate: false
- xy: 3479, 167
+ xy: 2098, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-resupply-point-tiny
rotate: false
- xy: 3332, 118
+ xy: 2579, 25
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16727,28 +18603,28 @@ block-resupply-point-xlarge
index: -1
block-ripple-large
rotate: false
- xy: 1069, 245
+ xy: 1424, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-ripple-medium
rotate: false
- xy: 3609, 261
+ xy: 1017, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-ripple-small
rotate: false
- xy: 3505, 167
+ xy: 2124, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-ripple-tiny
rotate: false
- xy: 3350, 118
+ xy: 2597, 43
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16762,28 +18638,28 @@ block-ripple-xlarge
index: -1
block-rotary-pump-large
rotate: false
- xy: 1153, 287
+ xy: 1466, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-rotary-pump-medium
rotate: false
- xy: 3405, 219
+ xy: 1051, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-rotary-pump-small
rotate: false
- xy: 3531, 167
+ xy: 2150, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-rotary-pump-tiny
rotate: false
- xy: 3368, 118
+ xy: 2615, 61
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16797,28 +18673,28 @@ block-rotary-pump-xlarge
index: -1
block-router-large
rotate: false
- xy: 1069, 203
+ xy: 1508, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-router-medium
rotate: false
- xy: 3439, 219
+ xy: 1017, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-router-small
rotate: false
- xy: 3557, 167
+ xy: 2176, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-router-tiny
rotate: false
- xy: 2720, 100
+ xy: 2597, 25
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16832,28 +18708,28 @@ block-router-xlarge
index: -1
block-rtg-generator-large
rotate: false
- xy: 1111, 245
+ xy: 1550, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-rtg-generator-medium
rotate: false
- xy: 3473, 227
+ xy: 1051, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-rtg-generator-small
rotate: false
- xy: 3583, 167
+ xy: 2202, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-rtg-generator-tiny
rotate: false
- xy: 2738, 100
+ xy: 2615, 43
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16867,56 +18743,56 @@ block-rtg-generator-xlarge
index: -1
block-salt-large
rotate: false
- xy: 1195, 287
+ xy: 1592, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-salt-medium
rotate: false
- xy: 3507, 227
+ xy: 1085, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-salt-small
rotate: false
- xy: 3609, 167
+ xy: 2228, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-salt-tiny
rotate: false
- xy: 2756, 100
+ xy: 2615, 25
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-salt-wall-large
rotate: false
- xy: 1111, 203
+ xy: 1634, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-salt-wall-medium
rotate: false
- xy: 3541, 227
+ xy: 1017, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-salt-wall-small
rotate: false
- xy: 3635, 167
+ xy: 2254, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-salt-wall-tiny
rotate: false
- xy: 2774, 100
+ xy: 2633, 64
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16937,28 +18813,28 @@ block-salt-xlarge
index: -1
block-salvo-large
rotate: false
- xy: 1153, 245
+ xy: 1676, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-salvo-medium
rotate: false
- xy: 3575, 227
+ xy: 1051, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-salvo-small
rotate: false
- xy: 1733, 12
+ xy: 2280, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-salvo-tiny
rotate: false
- xy: 2792, 100
+ xy: 2633, 46
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -16972,28 +18848,28 @@ block-salvo-xlarge
index: -1
block-sand-boulder-large
rotate: false
- xy: 1237, 287
+ xy: 1718, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-boulder-medium
rotate: false
- xy: 3609, 227
+ xy: 1085, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-boulder-small
rotate: false
- xy: 1759, 7
+ xy: 2306, 125
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-boulder-tiny
rotate: false
- xy: 2810, 100
+ xy: 2633, 28
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17007,56 +18883,56 @@ block-sand-boulder-xlarge
index: -1
block-sand-large
rotate: false
- xy: 1153, 203
+ xy: 1760, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-medium
rotate: false
- xy: 3634, 295
+ xy: 1119, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-small
rotate: false
- xy: 2725, 154
+ xy: 2332, 124
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-tiny
rotate: false
- xy: 2828, 100
+ xy: 2489, 6
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-sand-wall-large
rotate: false
- xy: 1195, 245
+ xy: 1802, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-wall-medium
rotate: false
- xy: 3643, 261
+ xy: 1051, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-wall-small
rotate: false
- xy: 2751, 154
+ xy: 1786, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-wall-tiny
rotate: false
- xy: 2846, 100
+ xy: 2507, 6
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17070,28 +18946,28 @@ block-sand-wall-xlarge
index: -1
block-sand-water-large
rotate: false
- xy: 1279, 287
+ xy: 1844, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sand-water-medium
rotate: false
- xy: 3643, 227
+ xy: 1085, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sand-water-small
rotate: false
- xy: 2777, 154
+ xy: 1812, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sand-water-tiny
rotate: false
- xy: 2864, 100
+ xy: 2525, 6
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17112,28 +18988,28 @@ block-sand-xlarge
index: -1
block-scatter-large
rotate: false
- xy: 1195, 203
+ xy: 1886, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scatter-medium
rotate: false
- xy: 917, 59
+ xy: 1119, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scatter-small
rotate: false
- xy: 2803, 154
+ xy: 1838, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scatter-tiny
rotate: false
- xy: 2882, 100
+ xy: 2543, 6
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17147,28 +19023,28 @@ block-scatter-xlarge
index: -1
block-scorch-large
rotate: false
- xy: 1237, 245
+ xy: 1928, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scorch-medium
rotate: false
- xy: 951, 59
+ xy: 1153, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scorch-small
rotate: false
- xy: 2829, 154
+ xy: 1864, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scorch-tiny
rotate: false
- xy: 2900, 100
+ xy: 2561, 7
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17182,28 +19058,28 @@ block-scorch-xlarge
index: -1
block-scrap-wall-gigantic-large
rotate: false
- xy: 1321, 287
+ xy: 1970, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-gigantic-medium
rotate: false
- xy: 985, 59
+ xy: 1085, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-gigantic-small
rotate: false
- xy: 2855, 154
+ xy: 1890, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-gigantic-tiny
rotate: false
- xy: 2918, 100
+ xy: 2579, 7
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17217,28 +19093,28 @@ block-scrap-wall-gigantic-xlarge
index: -1
block-scrap-wall-huge-large
rotate: false
- xy: 1237, 203
+ xy: 2012, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-huge-medium
rotate: false
- xy: 1019, 59
+ xy: 1119, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-huge-small
rotate: false
- xy: 2881, 154
+ xy: 1916, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-huge-tiny
rotate: false
- xy: 2936, 100
+ xy: 2597, 7
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17252,35 +19128,35 @@ block-scrap-wall-huge-xlarge
index: -1
block-scrap-wall-large
rotate: false
- xy: 1279, 245
+ xy: 2054, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-large-large
rotate: false
- xy: 1363, 287
+ xy: 2096, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-scrap-wall-large-medium
rotate: false
- xy: 1053, 59
+ xy: 1153, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-large-small
rotate: false
- xy: 2907, 154
+ xy: 1942, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-large-tiny
rotate: false
- xy: 2954, 100
+ xy: 2615, 7
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17294,21 +19170,21 @@ block-scrap-wall-large-xlarge
index: -1
block-scrap-wall-medium
rotate: false
- xy: 949, 25
+ xy: 1187, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-scrap-wall-small
rotate: false
- xy: 2933, 154
+ xy: 1968, 107
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-scrap-wall-tiny
rotate: false
- xy: 2972, 100
+ xy: 2633, 10
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17322,28 +19198,28 @@ block-scrap-wall-xlarge
index: -1
block-segment-large
rotate: false
- xy: 1279, 203
+ xy: 2138, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-segment-medium
rotate: false
- xy: 983, 25
+ xy: 1119, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-segment-small
rotate: false
- xy: 2959, 154
+ xy: 1783, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-segment-tiny
rotate: false
- xy: 2990, 100
+ xy: 2651, 64
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17357,28 +19233,28 @@ block-segment-xlarge
index: -1
block-separator-large
rotate: false
- xy: 1321, 245
+ xy: 2180, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-separator-medium
rotate: false
- xy: 1017, 25
+ xy: 1153, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-separator-small
rotate: false
- xy: 2985, 154
+ xy: 1783, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-separator-tiny
rotate: false
- xy: 3008, 100
+ xy: 2651, 46
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17392,28 +19268,28 @@ block-separator-xlarge
index: -1
block-shale-boulder-large
rotate: false
- xy: 1405, 287
+ xy: 2222, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shale-boulder-medium
rotate: false
- xy: 1051, 25
+ xy: 1187, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shale-boulder-small
rotate: false
- xy: 3011, 154
+ xy: 1809, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shale-boulder-tiny
rotate: false
- xy: 3026, 100
+ xy: 2651, 28
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17427,56 +19303,56 @@ block-shale-boulder-xlarge
index: -1
block-shale-large
rotate: false
- xy: 1321, 203
+ xy: 2264, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shale-medium
rotate: false
- xy: 1088, 101
+ xy: 1221, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shale-small
rotate: false
- xy: 3037, 154
+ xy: 1809, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shale-tiny
rotate: false
- xy: 3044, 100
+ xy: 2651, 10
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-shale-wall-large
rotate: false
- xy: 1363, 245
+ xy: 2306, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shale-wall-medium
rotate: false
- xy: 1122, 101
+ xy: 1153, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shale-wall-small
rotate: false
- xy: 3063, 154
+ xy: 1835, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shale-wall-tiny
rotate: false
- xy: 3062, 100
+ xy: 2645, 201
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17497,28 +19373,28 @@ block-shale-xlarge
index: -1
block-shock-mine-large
rotate: false
- xy: 1447, 287
+ xy: 2348, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shock-mine-medium
rotate: false
- xy: 1156, 101
+ xy: 1187, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shock-mine-small
rotate: false
- xy: 3089, 154
+ xy: 1835, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shock-mine-tiny
rotate: false
- xy: 3080, 100
+ xy: 2627, 201
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17532,28 +19408,28 @@ block-shock-mine-xlarge
index: -1
block-shrubs-large
rotate: false
- xy: 1363, 203
+ xy: 2390, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-shrubs-medium
rotate: false
- xy: 1190, 101
+ xy: 1221, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-shrubs-small
rotate: false
- xy: 3115, 154
+ xy: 1861, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-shrubs-tiny
rotate: false
- xy: 3098, 100
+ xy: 2645, 183
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17567,28 +19443,28 @@ block-shrubs-xlarge
index: -1
block-silicon-crucible-large
rotate: false
- xy: 1405, 245
+ xy: 2432, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-silicon-crucible-medium
rotate: false
- xy: 1224, 101
+ xy: 1255, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-silicon-crucible-small
rotate: false
- xy: 3141, 154
+ xy: 1861, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-silicon-crucible-tiny
rotate: false
- xy: 3116, 100
+ xy: 2645, 165
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17602,28 +19478,28 @@ block-silicon-crucible-xlarge
index: -1
block-silicon-smelter-large
rotate: false
- xy: 1489, 287
+ xy: 2474, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-silicon-smelter-medium
rotate: false
- xy: 1258, 101
+ xy: 1187, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-silicon-smelter-small
rotate: false
- xy: 3167, 154
+ xy: 1887, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-silicon-smelter-tiny
rotate: false
- xy: 3134, 100
+ xy: 2663, 193
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17637,28 +19513,28 @@ block-silicon-smelter-xlarge
index: -1
block-slag-large
rotate: false
- xy: 1405, 203
+ xy: 2516, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-slag-medium
rotate: false
- xy: 1292, 101
+ xy: 1221, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-slag-small
rotate: false
- xy: 3193, 154
+ xy: 1887, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-slag-tiny
rotate: false
- xy: 3152, 100
+ xy: 2681, 193
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17672,28 +19548,28 @@ block-slag-xlarge
index: -1
block-snow-boulder-large
rotate: false
- xy: 1447, 245
+ xy: 2558, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-boulder-medium
rotate: false
- xy: 1326, 101
+ xy: 1255, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-boulder-small
rotate: false
- xy: 3219, 154
+ xy: 1913, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-boulder-tiny
rotate: false
- xy: 3170, 100
+ xy: 2663, 175
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17707,42 +19583,42 @@ block-snow-boulder-xlarge
index: -1
block-snow-large
rotate: false
- xy: 1531, 287
+ xy: 2600, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-medium
rotate: false
- xy: 1360, 101
+ xy: 1289, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-pine-large
rotate: false
- xy: 1447, 203
+ xy: 2642, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-pine-medium
rotate: false
- xy: 1394, 101
+ xy: 1221, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-pine-small
rotate: false
- xy: 3245, 154
+ xy: 1913, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-pine-tiny
rotate: false
- xy: 3188, 100
+ xy: 2699, 193
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17756,42 +19632,42 @@ block-snow-pine-xlarge
index: -1
block-snow-small
rotate: false
- xy: 3271, 154
+ xy: 1939, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-tiny
rotate: false
- xy: 3206, 100
+ xy: 2681, 175
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
block-snow-wall-large
rotate: false
- xy: 1489, 245
+ xy: 2684, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-snow-wall-medium
rotate: false
- xy: 1428, 101
+ xy: 1255, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-snow-wall-small
rotate: false
- xy: 3297, 154
+ xy: 1939, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-snow-wall-tiny
rotate: false
- xy: 3224, 100
+ xy: 2717, 193
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17812,35 +19688,35 @@ block-snow-xlarge
index: -1
block-solar-panel-large
rotate: false
- xy: 1573, 287
+ xy: 2726, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-solar-panel-large-large
rotate: false
- xy: 1489, 203
+ xy: 2768, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-solar-panel-large-medium
rotate: false
- xy: 1462, 101
+ xy: 1289, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-solar-panel-large-small
rotate: false
- xy: 3323, 154
+ xy: 1965, 81
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-solar-panel-large-tiny
rotate: false
- xy: 3242, 100
+ xy: 2699, 175
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17854,21 +19730,21 @@ block-solar-panel-large-xlarge
index: -1
block-solar-panel-medium
rotate: false
- xy: 1496, 101
+ xy: 1323, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-solar-panel-small
rotate: false
- xy: 3349, 154
+ xy: 1965, 55
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-solar-panel-tiny
rotate: false
- xy: 3260, 100
+ xy: 2717, 175
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17882,28 +19758,28 @@ block-solar-panel-xlarge
index: -1
block-sorter-large
rotate: false
- xy: 1531, 245
+ xy: 2810, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
block-sorter-medium
rotate: false
- xy: 1530, 101
+ xy: 1255, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
block-sorter-small
rotate: false
- xy: 3375, 154
+ xy: 1994, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
block-sorter-tiny
rotate: false
- xy: 3278, 100
+ xy: 2663, 157
size: 16, 16
orig: 16, 16
offset: 0, 0
@@ -17915,1304 +19791,1339 @@ block-sorter-xlarge
orig: 48, 48
offset: 0, 0
index: -1
-block-spawn-large
+block-space-large
rotate: false
- xy: 1615, 287
+ xy: 2852, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spawn-medium
+block-space-medium
rotate: false
- xy: 1564, 101
+ xy: 1289, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spawn-small
+block-space-small
rotate: false
- xy: 3401, 141
+ xy: 2020, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spawn-tiny
+block-space-tiny
rotate: false
- xy: 3296, 100
+ xy: 2681, 157
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spawn-xlarge
+block-space-xlarge
rotate: false
xy: 1709, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spectre-large
+block-spawn-large
rotate: false
- xy: 1531, 203
+ xy: 2894, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spectre-medium
+block-spawn-medium
rotate: false
- xy: 1598, 101
+ xy: 1323, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spectre-small
+block-spawn-small
rotate: false
- xy: 3427, 141
+ xy: 2046, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spectre-tiny
+block-spawn-tiny
rotate: false
- xy: 3314, 100
+ xy: 2699, 157
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spectre-xlarge
+block-spawn-xlarge
rotate: false
xy: 1759, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-cluster-large
+block-spectre-large
rotate: false
- xy: 1573, 245
+ xy: 2936, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spore-cluster-medium
+block-spectre-medium
rotate: false
- xy: 1632, 101
+ xy: 1357, 143
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spore-cluster-small
+block-spectre-small
rotate: false
- xy: 3453, 141
+ xy: 2072, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spore-cluster-tiny
+block-spectre-tiny
rotate: false
- xy: 3332, 100
+ xy: 2717, 157
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spore-cluster-xlarge
+block-spectre-xlarge
rotate: false
xy: 1809, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-moss-large
+block-spore-cluster-large
rotate: false
- xy: 1657, 287
+ xy: 2978, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spore-moss-medium
+block-spore-cluster-medium
rotate: false
- xy: 1666, 101
+ xy: 1289, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spore-moss-small
+block-spore-cluster-small
rotate: false
- xy: 3479, 141
+ xy: 2098, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spore-moss-tiny
+block-spore-cluster-tiny
rotate: false
- xy: 3350, 100
+ xy: 2735, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spore-moss-xlarge
+block-spore-cluster-xlarge
rotate: false
xy: 1859, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-pine-large
+block-spore-moss-large
rotate: false
- xy: 1573, 203
+ xy: 3020, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spore-pine-medium
+block-spore-moss-medium
rotate: false
- xy: 1700, 101
+ xy: 1323, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spore-pine-small
+block-spore-moss-small
rotate: false
- xy: 3505, 141
+ xy: 2124, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spore-pine-tiny
+block-spore-moss-tiny
rotate: false
- xy: 3368, 100
+ xy: 2753, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spore-pine-xlarge
+block-spore-moss-xlarge
rotate: false
xy: 1909, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-press-large
+block-spore-pine-large
rotate: false
- xy: 1615, 245
+ xy: 3062, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spore-press-medium
+block-spore-pine-medium
rotate: false
- xy: 1734, 101
+ xy: 1357, 109
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spore-press-small
+block-spore-pine-small
rotate: false
- xy: 3531, 141
+ xy: 2150, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spore-press-tiny
+block-spore-pine-tiny
rotate: false
- xy: 2630, 85
+ xy: 2771, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spore-press-xlarge
+block-spore-pine-xlarge
rotate: false
xy: 1959, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-spore-wall-large
+block-spore-press-large
rotate: false
- xy: 1699, 287
+ xy: 3104, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-spore-wall-medium
+block-spore-press-medium
rotate: false
- xy: 1768, 101
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-spore-wall-small
+block-spore-press-small
rotate: false
- xy: 3557, 141
+ xy: 2176, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-spore-wall-tiny
+block-spore-press-tiny
rotate: false
- xy: 2630, 67
+ xy: 2789, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-spore-wall-xlarge
+block-spore-press-xlarge
rotate: false
xy: 2009, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-steam-generator-large
+block-spore-wall-large
rotate: false
- xy: 1615, 203
+ xy: 3146, 287
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-steam-generator-medium
+block-spore-wall-medium
rotate: false
- xy: 1802, 101
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-steam-generator-small
+block-spore-wall-small
rotate: false
- xy: 3583, 141
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-steam-generator-tiny
+block-spore-wall-tiny
rotate: false
- xy: 2648, 85
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-steam-generator-xlarge
+block-spore-wall-xlarge
rotate: false
xy: 2059, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-stone-large
+block-steam-generator-large
rotate: false
- xy: 1657, 245
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-stone-medium
+block-steam-generator-medium
rotate: false
- xy: 1836, 101
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-stone-small
+block-steam-generator-small
rotate: false
- xy: 3609, 141
+ xy: 2228, 99
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-stone-tiny
+block-steam-generator-tiny
rotate: false
- xy: 2630, 49
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-stone-wall-large
- rotate: false
- xy: 1741, 287
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- offset: 0, 0
- index: -1
-block-stone-wall-medium
- rotate: false
- xy: 1870, 101
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- orig: 32, 32
- offset: 0, 0
- index: -1
-block-stone-wall-small
- rotate: false
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- orig: 24, 24
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- index: -1
-block-stone-wall-tiny
- rotate: false
- xy: 2648, 67
- size: 16, 16
- orig: 16, 16
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-block-stone-wall-xlarge
+block-steam-generator-xlarge
rotate: false
xy: 2109, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
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orig: 16, 16
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-block-unloader-xlarge
+block-underflow-gate-xlarge
rotate: false
xy: 3209, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-vault-large
+block-unloader-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-vault-medium
+block-unloader-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-vault-small
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rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-vault-tiny
+block-unloader-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-vault-xlarge
+block-unloader-xlarge
rotate: false
xy: 3259, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-water-extractor-large
+block-vault-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-water-extractor-medium
+block-vault-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-water-extractor-small
+block-vault-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-water-extractor-tiny
+block-vault-tiny
rotate: false
- xy: 2756, 64
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-water-extractor-xlarge
+block-vault-xlarge
rotate: false
xy: 3309, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-water-large
+block-water-extractor-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-water-medium
+block-water-extractor-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-water-small
+block-water-extractor-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-water-tiny
+block-water-extractor-tiny
rotate: false
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-water-xlarge
+block-water-extractor-xlarge
rotate: false
xy: 3359, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-wave-large
+block-water-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-wave-medium
+block-water-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-wave-small
+block-water-small
rotate: false
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-wave-tiny
+block-water-tiny
rotate: false
- xy: 2756, 46
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-wave-xlarge
+block-water-xlarge
rotate: false
xy: 3409, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-white-tree-dead-large
+block-wave-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-white-tree-dead-medium
+block-wave-medium
rotate: false
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+ xy: 1085, 7
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-white-tree-dead-small
+block-wave-small
rotate: false
- xy: 2454, 89
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size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-white-tree-dead-tiny
+block-wave-tiny
rotate: false
- xy: 2774, 64
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-white-tree-dead-xlarge
+block-wave-xlarge
rotate: false
xy: 3459, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
-block-white-tree-large
+block-white-tree-dead-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
-block-white-tree-medium
+block-white-tree-dead-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
-block-white-tree-small
+block-white-tree-dead-small
rotate: false
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+ xy: 2225, 47
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
-block-white-tree-tiny
+block-white-tree-dead-tiny
rotate: false
- xy: 2792, 82
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size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
-block-white-tree-xlarge
+block-white-tree-dead-xlarge
rotate: false
xy: 3509, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
+block-white-tree-large
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+ xy: 1505, 245
+ size: 40, 40
+ orig: 40, 40
+ offset: 0, 0
+ index: -1
+block-white-tree-medium
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+ xy: 1153, 7
+ size: 32, 32
+ orig: 32, 32
+ offset: 0, 0
+ index: -1
+block-white-tree-small
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+ xy: 2251, 47
+ size: 24, 24
+ orig: 24, 24
+ offset: 0, 0
+ index: -1
+block-white-tree-tiny
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+ size: 16, 16
+ orig: 16, 16
+ offset: 0, 0
+ index: -1
+block-white-tree-xlarge
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+ orig: 48, 48
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+ index: -1
button
rotate: false
- xy: 3011, 300
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size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19276,7 +21187,7 @@ button-right-disabled
index: -1
button-edge-over-4
rotate: false
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+ xy: 4059, 310
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19284,7 +21195,7 @@ button-edge-over-4
index: -1
button-over
rotate: false
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+ xy: 4059, 281
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19292,7 +21203,7 @@ button-over
index: -1
button-red
rotate: false
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+ xy: 4059, 252
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19300,7 +21211,7 @@ button-red
index: -1
button-right
rotate: false
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size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19308,7 +21219,7 @@ button-right
index: -1
button-right-down
rotate: false
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size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19316,7 +21227,7 @@ button-right-down
index: -1
button-right-over
rotate: false
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size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19324,7 +21235,7 @@ button-right-over
index: -1
button-select
rotate: false
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size: 24, 24
split: 4, 4, 4, 4
orig: 24, 24
@@ -19332,7 +21243,7 @@ button-select
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button-square
rotate: false
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size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19340,7 +21251,7 @@ button-square
index: -1
button-square-down
rotate: false
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size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19348,7 +21259,7 @@ button-square-down
index: -1
button-square-over
rotate: false
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+ xy: 2875, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19356,7 +21267,7 @@ button-square-over
index: -1
button-trans
rotate: false
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+ xy: 2951, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19364,42 +21275,42 @@ button-trans
index: -1
check-disabled
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
check-off
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
check-on
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
check-on-disabled
rotate: false
- xy: 1733, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
check-on-over
rotate: false
- xy: 1767, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
check-over
rotate: false
- xy: 1801, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -19413,14 +21324,14 @@ clear
index: -1
crater
rotate: false
- xy: 3453, 199
+ xy: 1789, 1
size: 18, 18
orig: 18, 18
offset: 0, 0
index: -1
cursor
rotate: false
- xy: 845, 366
+ xy: 2003, 247
size: 4, 4
orig: 4, 4
offset: 0, 0
@@ -19434,7 +21345,7 @@ discord-banner
index: -1
flat-down-base
rotate: false
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+ xy: 3027, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19449,7 +21360,7 @@ info-banner
index: -1
inventory
rotate: false
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+ xy: 3835, 271
size: 24, 40
split: 10, 10, 10, 14
orig: 24, 40
@@ -19457,147 +21368,147 @@ inventory
index: -1
item-blast-compound-icon
rotate: false
- xy: 1835, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-coal-icon
rotate: false
- xy: 1869, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-copper-icon
rotate: false
- xy: 1903, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-graphite-icon
rotate: false
- xy: 1937, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-lead-icon
rotate: false
- xy: 1971, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-metaglass-icon
rotate: false
- xy: 2005, 67
+ xy: 1561, 7
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-phase-fabric-icon
rotate: false
- xy: 2039, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-plastanium-icon
rotate: false
- xy: 2073, 67
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-pyratite-icon
rotate: false
- xy: 3473, 193
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-sand-icon
rotate: false
- xy: 3507, 193
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-scrap-icon
rotate: false
- xy: 3541, 193
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-silicon-icon
rotate: false
- xy: 3575, 193
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-spore-pod-icon
rotate: false
- xy: 3609, 193
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-surge-alloy-icon
rotate: false
- xy: 3643, 193
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-thorium-icon
rotate: false
- xy: 3668, 301
+ xy: 1629, 75
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
item-titanium-icon
rotate: false
- xy: 3677, 267
+ xy: 1629, 41
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-cryofluid-icon
rotate: false
- xy: 3677, 233
+ xy: 1629, 7
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-oil-icon
rotate: false
- xy: 3677, 199
+ xy: 1649, 179
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-slag-icon
rotate: false
- xy: 1087, 33
+ xy: 1663, 145
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
liquid-water-icon
rotate: false
- xy: 1121, 33
+ xy: 1663, 111
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
logic-node
rotate: false
- xy: 1155, 33
+ xy: 1663, 77
size: 32, 32
orig: 32, 32
offset: 0, 0
@@ -19618,7 +21529,7 @@ nomap
index: -1
pane
rotate: false
- xy: 3125, 300
+ xy: 3103, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19626,7 +21537,7 @@ pane
index: -1
pane-2
rotate: false
- xy: 3087, 300
+ xy: 3065, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19634,7 +21545,7 @@ pane-2
index: -1
scroll
rotate: false
- xy: 2464, 26
+ xy: 2303, 36
size: 24, 35
split: 10, 10, 6, 5
orig: 24, 35
@@ -19642,7 +21553,7 @@ scroll
index: -1
scroll-horizontal
rotate: false
- xy: 901, 169
+ xy: 3407, 261
size: 35, 24
split: 6, 5, 10, 10
orig: 35, 24
@@ -19650,70 +21561,70 @@ scroll-horizontal
index: -1
scroll-knob-horizontal-black
rotate: false
- xy: 859, 169
+ xy: 859, 172
size: 40, 24
orig: 40, 24
offset: 0, 0
index: -1
scroll-knob-vertical-black
rotate: false
- xy: 2304, 141
+ xy: 3861, 271
size: 24, 40
orig: 24, 40
offset: 0, 0
index: -1
scroll-knob-vertical-thin
rotate: false
- xy: 3766, 245
+ xy: 3995, 271
size: 12, 40
orig: 12, 40
offset: 0, 0
index: -1
selection
rotate: false
- xy: 309, 354
+ xy: 1001, 310
size: 1, 1
orig: 1, 1
offset: 0, 0
index: -1
slider
rotate: false
- xy: 3754, 329
+ xy: 3689, 277
size: 1, 8
orig: 1, 8
offset: 0, 0
index: -1
slider-knob
rotate: false
- xy: 1970, 27
+ xy: 3489, 197
size: 29, 38
orig: 29, 38
offset: 0, 0
index: -1
slider-knob-down
rotate: false
- xy: 2001, 27
+ xy: 3520, 197
size: 29, 38
orig: 29, 38
offset: 0, 0
index: -1
slider-knob-over
rotate: false
- xy: 2032, 27
+ xy: 3489, 157
size: 29, 38
orig: 29, 38
offset: 0, 0
index: -1
slider-vertical
rotate: false
- xy: 2194, 83
+ xy: 309, 354
size: 8, 1
orig: 8, 1
offset: 0, 0
index: -1
underline
rotate: false
- xy: 3315, 300
+ xy: 3293, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19721,7 +21632,7 @@ underline
index: -1
underline-2
rotate: false
- xy: 3163, 300
+ xy: 3141, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19729,7 +21640,7 @@ underline-2
index: -1
underline-disabled
rotate: false
- xy: 3201, 300
+ xy: 3179, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19737,7 +21648,7 @@ underline-disabled
index: -1
underline-red
rotate: false
- xy: 3239, 300
+ xy: 3217, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19745,7 +21656,7 @@ underline-red
index: -1
underline-white
rotate: false
- xy: 3277, 300
+ xy: 3255, 258
size: 36, 27
split: 12, 12, 12, 12
orig: 36, 27
@@ -19753,35 +21664,35 @@ underline-white
index: -1
unit-alpha-large
rotate: false
- xy: 2035, 203
+ xy: 1547, 245
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
unit-alpha-medium
rotate: false
- xy: 1189, 33
+ xy: 1663, 43
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
unit-alpha-small
rotate: false
- xy: 2480, 89
+ xy: 2329, 46
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
unit-alpha-tiny
rotate: false
- xy: 2774, 46
+ xy: 3365, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
unit-alpha-xlarge
rotate: false
- xy: 3559, 413
+ xy: 3609, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
@@ -19795,189 +21706,189 @@ unit-antumbra-large
index: -1
unit-antumbra-medium
rotate: false
- xy: 2063, 33
+ xy: 3776, 271
size: 28, 32
orig: 28, 32
offset: 0, 0
index: -1
unit-antumbra-small
rotate: false
- xy: 3734, 339
+ xy: 257, 20
size: 21, 24
orig: 21, 24
offset: 0, 0
index: -1
unit-antumbra-tiny
rotate: false
- xy: 2607, 261
+ xy: 2623, 219
size: 14, 16
orig: 14, 16
offset: 0, 0
index: -1
unit-antumbra-xlarge
rotate: false
- xy: 945, 363
+ xy: 959, 363
size: 43, 48
orig: 43, 48
offset: 0, 0
index: -1
unit-arkyid-large
rotate: false
- xy: 2077, 245
+ xy: 1589, 245
size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
unit-arkyid-medium
rotate: false
- xy: 1223, 33
+ xy: 1663, 9
size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
unit-arkyid-small
rotate: false
- xy: 2486, 115
+ xy: 2358, 110
size: 24, 24
orig: 24, 24
offset: 0, 0
index: -1
unit-arkyid-tiny
rotate: false
- xy: 2792, 64
+ xy: 3383, 172
size: 16, 16
orig: 16, 16
offset: 0, 0
index: -1
unit-arkyid-xlarge
rotate: false
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+ xy: 3659, 413
size: 48, 48
orig: 48, 48
offset: 0, 0
index: -1
unit-atrax-large
rotate: false
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size: 40, 29
orig: 40, 29
offset: 0, 0
index: -1
unit-atrax-medium
rotate: false
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size: 32, 23
orig: 32, 23
offset: 0, 0
index: -1
unit-atrax-small
rotate: false
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size: 24, 17
orig: 24, 17
offset: 0, 0
index: -1
unit-atrax-tiny
rotate: false
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size: 16, 11
orig: 16, 11
offset: 0, 0
index: -1
unit-atrax-xlarge
rotate: false
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size: 48, 34
orig: 48, 34
offset: 0, 0
index: -1
unit-beta-large
rotate: false
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size: 40, 38
orig: 40, 38
offset: 0, 0
index: -1
unit-beta-medium
rotate: false
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size: 32, 30
orig: 32, 30
offset: 0, 0
index: -1
unit-beta-small
rotate: false
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size: 24, 23
orig: 24, 23
offset: 0, 0
index: -1
unit-beta-tiny
rotate: false
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size: 16, 15
orig: 16, 15
offset: 0, 0
index: -1
unit-beta-xlarge
rotate: false
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size: 48, 46
orig: 48, 46
offset: 0, 0
index: -1
unit-bryde-large
rotate: false
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size: 40, 40
orig: 40, 40
offset: 0, 0
index: -1
unit-bryde-medium
rotate: false
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size: 32, 32
orig: 32, 32
offset: 0, 0
index: -1
unit-bryde-small
rotate: false
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window-empty
rotate: false
- xy: 3711, 218
+ xy: 1731, 122
size: 27, 61
split: 4, 4, 2, 2
orig: 27, 61
diff --git a/core/assets/sprites/sprites.png b/core/assets/sprites/sprites.png
index 6a698b472a..71293fe7a0 100644
Binary files a/core/assets/sprites/sprites.png and b/core/assets/sprites/sprites.png differ
diff --git a/core/assets/sprites/sprites2.png b/core/assets/sprites/sprites2.png
index efc457f2e4..a088daddcf 100644
Binary files a/core/assets/sprites/sprites2.png and b/core/assets/sprites/sprites2.png differ
diff --git a/core/assets/sprites/sprites3.png b/core/assets/sprites/sprites3.png
index 6e90118bff..627f4e763c 100644
Binary files a/core/assets/sprites/sprites3.png and b/core/assets/sprites/sprites3.png differ
diff --git a/core/assets/sprites/sprites4.png b/core/assets/sprites/sprites4.png
index 1a7eeb2a5c..20eed12539 100644
Binary files a/core/assets/sprites/sprites4.png and b/core/assets/sprites/sprites4.png differ
diff --git a/core/assets/sprites/sprites5.png b/core/assets/sprites/sprites5.png
index 9fb3b87450..2fe5605d60 100644
Binary files a/core/assets/sprites/sprites5.png and b/core/assets/sprites/sprites5.png differ
diff --git a/core/src/mindustry/Vars.java b/core/src/mindustry/Vars.java
index 99d5567fda..2cf07cbea6 100644
--- a/core/src/mindustry/Vars.java
+++ b/core/src/mindustry/Vars.java
@@ -36,6 +36,8 @@ public class Vars implements Loadable{
public static boolean loadLocales = true;
/** Whether the logger is loaded. */
public static boolean loadedLogger = false, loadedFileLogger = false;
+ /** Whether to show the cliff button in the editor*/
+ public static boolean addCliffButton = false;
/** Maximum extra padding around deployment schematics. */
public static final int maxLoadoutSchematicPad = 5;
/** Maximum schematic size.*/
@@ -82,10 +84,14 @@ public class Vars implements Loadable{
public static final float buildingRange = 220f;
/** range for moving items */
public static final float itemTransferRange = 220f;
+ /** range for moving items for logic units */
+ public static final float logicItemTransferRange = 45f;
/** duration of time between turns in ticks */
- public static final float turnDuration = 20 * Time.toMinutes;
- /** turns needed to destroy a sector completely */
- public static final float sectorDestructionTurns = 3f;
+ public static final float turnDuration = 2 * Time.toMinutes;
+ /** chance of an invasion per turn, 1 = 100% */
+ public static final float baseInvasionChance = 1f / 30f;
+ /** how many turns have to pass before invasions start */
+ public static final int invasionGracePeriod = 20;
/** min armor fraction damage; e.g. 0.05 = at least 5% damage */
public static final float minArmorDamage = 0.1f;
/** launch animation duration */
@@ -182,13 +188,12 @@ public class Vars implements Loadable{
public static GameState state;
public static EntityCollisions collisions;
public static DefaultWaves defaultWaves;
- public static mindustry.audio.LoopControl loops;
+ public static LoopControl loops;
public static Platform platform = new Platform(){};
public static Mods mods;
public static Schematics schematics;
public static BeControl becontrol;
public static AsyncCore asyncCore;
- public static TeamIndexProcess teamIndex;
public static BaseRegistry bases;
public static Universe universe;
@@ -280,10 +285,10 @@ public class Vars implements Loadable{
if(loadedLogger) return;
String[] tags = {"[green][D][]", "[royal][I][]", "[yellow][W][]", "[scarlet][E][]", ""};
- String[] stags = {"&lc&fb[D]", "&lg&fb[I]", "&ly&fb[W]", "&lr&fb[E]", ""};
+ String[] stags = {"&lc&fb[D]", "&lb&fb[I]", "&ly&fb[W]", "&lr&fb[E]", ""};
Seq logBuffer = new Seq<>();
- Log.setLogger((level, text) -> {
+ Log.logger = (level, text) -> {
String result = text;
String rawText = Log.format(stags[level.ordinal()] + "&fr " + text);
System.out.println(rawText);
@@ -299,9 +304,9 @@ public class Vars implements Loadable{
}
}
- ui.scriptfrag.addMessage(Log.removeCodes(result));
+ ui.scriptfrag.addMessage(Log.removeColors(result));
}
- });
+ };
Events.on(ClientLoadEvent.class, e -> logBuffer.each(ui.scriptfrag::addMessage));
@@ -314,18 +319,19 @@ public class Vars implements Loadable{
settings.setAppName(appName);
Writer writer = settings.getDataDirectory().child("last_log.txt").writer(false);
- LogHandler log = Log.getLogger();
- Log.setLogger((level, text) -> {
+ LogHandler log = Log.logger;
+ //ignore it
+ Log.logger = (level, text) -> {
log.log(level, text);
try{
- writer.write("[" + Character.toUpperCase(level.name().charAt(0)) +"] " + Log.removeCodes(text) + "\n");
+ writer.write("[" + Character.toUpperCase(level.name().charAt(0)) +"] " + Log.removeColors(text) + "\n");
writer.flush();
}catch(IOException e){
e.printStackTrace();
//ignore it
}
- });
+ };
loadedFileLogger = true;
}
diff --git a/core/src/mindustry/ai/BaseAI.java b/core/src/mindustry/ai/BaseAI.java
index 83f393cc83..2c1fb11617 100644
--- a/core/src/mindustry/ai/BaseAI.java
+++ b/core/src/mindustry/ai/BaseAI.java
@@ -7,6 +7,7 @@ import arc.util.*;
import mindustry.*;
import mindustry.ai.BaseRegistry.*;
import mindustry.content.*;
+import mindustry.core.*;
import mindustry.game.*;
import mindustry.game.Schematic.*;
import mindustry.game.Teams.*;
@@ -23,7 +24,7 @@ public class BaseAI{
private static final Vec2 axis = new Vec2(), rotator = new Vec2();
private static final float correctPercent = 0.5f;
private static final float step = 5;
- private static final int attempts = 5;
+ private static final int attempts = 4;
private static final float emptyChance = 0.01f;
private static final int timerStep = 0, timerSpawn = 1;
@@ -40,11 +41,11 @@ public class BaseAI{
}
public void update(){
- if(timer.get(timerSpawn, 60) && data.hasCore()){
+ if(data.team.rules().aiCoreSpawn && timer.get(timerSpawn, 60 * 2.5f) && data.hasCore()){
CoreBlock block = (CoreBlock)data.core().block;
//create AI core unit
- if(!Groups.unit.contains(u -> u.team() == data.team && u.type() == block.unitType)){
+ if(!state.isEditor() && !Groups.unit.contains(u -> u.team() == data.team && u.type == block.unitType)){
Unit unit = block.unitType.create(data.team);
unit.set(data.core());
unit.add();
@@ -68,9 +69,14 @@ public class BaseAI{
if(pos == null) return;
Tmp.v1.rnd(Mathf.random(range));
- int wx = (int)(world.toTile(pos.getX()) + Tmp.v1.x), wy = (int)(world.toTile(pos.getY()) + Tmp.v1.y);
+ int wx = (int)(World.toTile(pos.getX()) + Tmp.v1.x), wy = (int)(World.toTile(pos.getY()) + Tmp.v1.y);
Tile tile = world.tiles.getc(wx, wy);
+ //try not to block the spawn point
+ if(spawner.getSpawns().contains(t -> t.within(tile, tilesize * 40f))){
+ continue;
+ }
+
Seq parts = null;
//pick a completely random base part, and place it a random location
diff --git a/core/src/mindustry/ai/BaseRegistry.java b/core/src/mindustry/ai/BaseRegistry.java
index d5922ac822..269b79d3bf 100644
--- a/core/src/mindustry/ai/BaseRegistry.java
+++ b/core/src/mindustry/ai/BaseRegistry.java
@@ -9,6 +9,7 @@ import mindustry.game.*;
import mindustry.game.Schematic.*;
import mindustry.type.*;
import mindustry.world.*;
+import mindustry.world.blocks.environment.*;
import mindustry.world.blocks.production.*;
import mindustry.world.blocks.sandbox.*;
import mindustry.world.blocks.storage.*;
@@ -19,9 +20,13 @@ import java.io.*;
import static mindustry.Vars.*;
public class BaseRegistry{
+ /** cores, sorted by tier */
public Seq cores = new Seq<>();
+ /** parts with no requirement */
public Seq parts = new Seq<>();
public ObjectMap> reqParts = new ObjectMap<>();
+ public ObjectMap- ores = new ObjectMap<>();
+ public ObjectMap
- oreFloors = new ObjectMap<>();
public Seq forResource(Content item){
return reqParts.get(item, Seq::new);
@@ -32,6 +37,15 @@ public class BaseRegistry{
parts.clear();
reqParts.clear();
+ //load ore types and corresponding items
+ for(Block block : content.blocks()){
+ if(block instanceof OreBlock && block.asFloor().itemDrop != null){
+ ores.put(block.asFloor().itemDrop, (OreBlock)block);
+ }else if(block.isFloor() && block.asFloor().itemDrop != null && !oreFloors.containsKey(block.asFloor().itemDrop)){
+ oreFloors.put(block.asFloor().itemDrop, block.asFloor());
+ }
+ }
+
String[] names = Core.files.internal("basepartnames").readString().split("\n");
for(String name : names){
diff --git a/core/src/mindustry/ai/BlockIndexer.java b/core/src/mindustry/ai/BlockIndexer.java
index 3f2c4981e1..a75b0758ea 100644
--- a/core/src/mindustry/ai/BlockIndexer.java
+++ b/core/src/mindustry/ai/BlockIndexer.java
@@ -8,8 +8,10 @@ import arc.struct.EnumSet;
import arc.struct.*;
import arc.util.*;
import mindustry.content.*;
+import mindustry.core.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
+import mindustry.game.Teams.*;
import mindustry.gen.*;
import mindustry.type.*;
import mindustry.world.*;
@@ -178,8 +180,8 @@ public class BlockIndexer{
public boolean eachBlock(Team team, float wx, float wy, float range, Boolf pred, Cons cons){
intSet.clear();
- int tx = world.toTile(wx);
- int ty = world.toTile(wy);
+ int tx = World.toTile(wx);
+ int ty = World.toTile(wy);
int tileRange = (int)(range / tilesize + 1);
boolean any = false;
@@ -192,7 +194,7 @@ public class BlockIndexer{
if(other == null) continue;
- if(other.team == team && pred.get(other) && intSet.add(other.pos())){
+ if((team == null || other.team == team) && pred.get(other) && intSet.add(other.pos())){
cons.get(other);
any = true;
}
@@ -205,13 +207,14 @@ public class BlockIndexer{
/** Get all enemy blocks with a flag. */
public Seq getEnemy(Team team, BlockFlag type){
returnArray.clear();
- for(Team enemy : team.enemies()){
- if(state.teams.isActive(enemy)){
- TileArray set = getFlagged(enemy)[type.ordinal()];
- if(set != null){
- for(Tile tile : set){
- returnArray.add(tile);
- }
+ Seq data = state.teams.present;
+ for(int i = 0; i < data.size; i++){
+ Team enemy = data.items[i].team;
+ if(enemy == team) continue;
+ TileArray set = getFlagged(enemy)[type.ordinal()];
+ if(set != null){
+ for(Tile tile : set){
+ returnArray.add(tile);
}
}
}
diff --git a/core/src/mindustry/ai/Pathfinder.java b/core/src/mindustry/ai/Pathfinder.java
index c24cecd49c..78a596bb9d 100644
--- a/core/src/mindustry/ai/Pathfinder.java
+++ b/core/src/mindustry/ai/Pathfinder.java
@@ -7,6 +7,7 @@ import arc.struct.*;
import arc.util.*;
import arc.util.async.*;
import mindustry.annotations.Annotations.*;
+import mindustry.core.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
@@ -85,9 +86,6 @@ public class Pathfinder implements Runnable{
tiles[tile.x][tile.y] = packTile(tile);
}
- //special preset which may help speed things up; this is optional
- preloadPath(getField(state.rules.waveTeam, costGround, fieldCore));
-
start();
});
@@ -105,7 +103,7 @@ public class Pathfinder implements Runnable{
boolean nearLiquid = false, nearSolid = false, nearGround = false;
for(int i = 0; i < 4; i++){
- Tile other = tile.getNearby(i);
+ Tile other = tile.nearby(i);
if(other != null){
if(other.floor().isLiquid) nearLiquid = true;
if(other.solid()) nearSolid = true;
@@ -114,7 +112,7 @@ public class Pathfinder implements Runnable{
}
return PathTile.get(
- tile.build == null ? 0 : Math.min((int)(tile.build.health / 40), 80),
+ tile.build == null || !tile.solid() ? 0 : Math.min((int)(tile.build.health / 40), 80),
tile.getTeamID(),
tile.solid(),
tile.floor().isLiquid,
@@ -444,7 +442,7 @@ public class Pathfinder implements Runnable{
@Override
public void getPositions(IntSeq out){
- out.add(Point2.pack(world.toTile(position.getX()), world.toTile(position.getY())));
+ out.add(Point2.pack(World.toTile(position.getX()), World.toTile(position.getY())));
}
}
@@ -453,7 +451,7 @@ public class Pathfinder implements Runnable{
* Data for a flow field to some set of destinations.
* Concrete subclasses must specify a way to fetch costs and destinations.
* */
- static abstract class Flowfield{
+ public static abstract class Flowfield{
/** Refresh rate in milliseconds. Return any number <= 0 to disable. */
protected int refreshRate;
/** Team this path is for. Set before using. */
@@ -462,7 +460,7 @@ public class Pathfinder implements Runnable{
protected PathCost cost = costTypes.get(costGround);
/** costs of getting to a specific tile */
- int[][] weights;
+ public int[][] weights;
/** search IDs of each position - the highest, most recent search is prioritized and overwritten */
int[][] searches;
/** search frontier, these are Pos objects */
diff --git a/core/src/mindustry/ai/WaveSpawner.java b/core/src/mindustry/ai/WaveSpawner.java
index 417909a92b..c420972457 100644
--- a/core/src/mindustry/ai/WaveSpawner.java
+++ b/core/src/mindustry/ai/WaveSpawner.java
@@ -8,6 +8,7 @@ import arc.struct.*;
import arc.util.*;
import mindustry.annotations.Annotations.*;
import mindustry.content.*;
+import mindustry.core.*;
import mindustry.entities.*;
import mindustry.game.EventType.*;
import mindustry.game.*;
@@ -23,11 +24,21 @@ public class WaveSpawner{
private Seq spawns = new Seq<>();
private boolean spawning = false;
private boolean any = false;
+ private Tile firstSpawn = null;
public WaveSpawner(){
Events.on(WorldLoadEvent.class, e -> reset());
}
+ @Nullable
+ public Tile getFirstSpawn(){
+ firstSpawn = null;
+ eachGroundSpawn((cx, cy) -> {
+ firstSpawn = world.tile(cx, cy);
+ });
+ return firstSpawn;
+ }
+
public int countSpawns(){
return spawns.size;
}
@@ -38,7 +49,7 @@ public class WaveSpawner{
/** @return true if the player is near a ground spawn point. */
public boolean playerNear(){
- return !player.dead() && spawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius && player.team() != state.rules.waveTeam);
+ return state.hasSpawns() && !player.dead() && spawns.contains(g -> Mathf.dst(g.x * tilesize, g.y * tilesize, player.x, player.y) < state.rules.dropZoneRadius && player.team() != state.rules.waveTeam);
}
public void spawnEnemies(){
@@ -47,7 +58,7 @@ public class WaveSpawner{
for(SpawnGroup group : state.rules.spawns){
if(group.type == null) continue;
- int spawned = group.getUnitsSpawned(state.wave - 1);
+ int spawned = group.getSpawned(state.wave - 1);
if(group.type.flying){
float spread = margin / 1.5f;
@@ -69,7 +80,7 @@ public class WaveSpawner{
Unit unit = group.createUnit(state.rules.waveTeam, state.wave - 1);
unit.set(spawnX + Tmp.v1.x, spawnY + Tmp.v1.y);
- Time.run(Math.min(i * 5, 60 * 2), () -> spawnEffect(unit));
+ spawnEffect(unit);
}
});
}
@@ -77,17 +88,27 @@ public class WaveSpawner{
eachGroundSpawn((spawnX, spawnY, doShockwave) -> {
if(doShockwave){
- Time.run(20f, () -> Fx.spawnShockwave.at(spawnX, spawnY, state.rules.dropZoneRadius));
- Time.run(40f, () -> Damage.damage(state.rules.waveTeam, spawnX, spawnY, state.rules.dropZoneRadius, 99999999f, true));
+ doShockwave(spawnX, spawnY);
}
});
Time.runTask(121f, () -> spawning = false);
}
+ public void doShockwave(float x, float y){
+ Time.run(20f, () -> Fx.spawnShockwave.at(x, y, state.rules.dropZoneRadius));
+ Time.run(40f, () -> Damage.damage(state.rules.waveTeam, x, y, state.rules.dropZoneRadius, 99999999f, true));
+ }
+
+ public void eachGroundSpawn(Intc2 cons){
+ eachGroundSpawn((x, y, shock) -> cons.get(World.toTile(x), World.toTile(y)));
+ }
+
private void eachGroundSpawn(SpawnConsumer cons){
- for(Tile spawn : spawns){
- cons.accept(spawn.worldx(), spawn.worldy(), true);
+ if(state.hasSpawns()){
+ for(Tile spawn : spawns){
+ cons.accept(spawn.worldx(), spawn.worldy(), true);
+ }
}
if(state.rules.attackMode && state.teams.isActive(state.rules.waveTeam) && !state.teams.playerCores().isEmpty()){
@@ -100,7 +121,7 @@ public class WaveSpawner{
//keep moving forward until the max step amount is reached
while(steps++ < maxSteps){
- int tx = world.toTile(core.x + Tmp.v1.x), ty = world.toTile(core.y + Tmp.v1.y);
+ int tx = World.toTile(core.x + Tmp.v1.x), ty = World.toTile(core.y + Tmp.v1.y);
any = false;
Geometry.circle(tx, ty, world.width(), world.height(), 3, (x, y) -> {
if(world.solid(x, y)){
@@ -157,7 +178,7 @@ public class WaveSpawner{
}
private void spawnEffect(Unit unit){
- Call.spawnEffect(unit.x, unit.y, unit.type());
+ Call.spawnEffect(unit.x, unit.y, unit.type);
Time.run(30f, unit::add);
}
diff --git a/core/src/mindustry/ai/formations/patterns/CircleFormation.java b/core/src/mindustry/ai/formations/patterns/CircleFormation.java
index 0988657adf..9636d97036 100644
--- a/core/src/mindustry/ai/formations/patterns/CircleFormation.java
+++ b/core/src/mindustry/ai/formations/patterns/CircleFormation.java
@@ -15,7 +15,7 @@ public class CircleFormation extends FormationPattern{
float radius = spacing / (float)Math.sin(180f / slots * Mathf.degRad);
outLocation.set(Angles.trnsx(angle, radius), Angles.trnsy(angle, radius), angle);
}else{
- outLocation.set(0, 0, 360f * slotNumber);
+ outLocation.set(0, spacing * 1.1f, 360f * slotNumber);
}
outLocation.z += angleOffset;
diff --git a/core/src/mindustry/ai/types/BuilderAI.java b/core/src/mindustry/ai/types/BuilderAI.java
index 90f0548c02..c3558ca58a 100644
--- a/core/src/mindustry/ai/types/BuilderAI.java
+++ b/core/src/mindustry/ai/types/BuilderAI.java
@@ -17,13 +17,17 @@ public class BuilderAI extends AIController{
@Nullable Builderc following;
@Override
- public void updateUnit(){
+ public void updateMovement(){
Builderc builder = (Builderc)unit;
if(builder.moving()){
builder.lookAt(builder.vel().angle());
}
+ if(target != null && shouldShoot()){
+ unit.lookAt(target);
+ }
+
builder.updateBuilding(true);
if(following != null){
@@ -67,17 +71,15 @@ public class BuilderAI extends AIController{
Units.nearby(unit.team, unit.x, unit.y, buildRadius, u -> {
if(found) return;
- if(u instanceof Builderc && u != unit && ((Builderc)u).activelyBuilding()){
- Builderc b = (Builderc)u;
+ if(u instanceof Builderc b && u != unit && ((Builderc)u).activelyBuilding()){
BuildPlan plan = b.buildPlan();
Building build = world.build(plan.x, plan.y);
- if(build instanceof ConstructBuild){
- ConstructBuild cons = (ConstructBuild)build;
+ if(build instanceof ConstructBuild cons){
float dist = Math.min(cons.dst(unit) - buildingRange, 0);
//make sure you can reach the request in time
- if(dist / unit.type().speed < cons.buildCost * 0.9f){
+ if(dist / unit.type.speed < cons.buildCost * 0.9f){
following = b;
found = true;
}
@@ -97,13 +99,29 @@ public class BuilderAI extends AIController{
}else if(Build.validPlace(content.block(block.block), unit.team(), block.x, block.y, block.rotation)){ //it's valid.
//add build request.
builder.addBuild(new BuildPlan(block.x, block.y, block.rotation, content.block(block.block), block.config));
+ //shift build plan to tail so next unit builds something else.
+ blocks.addLast(blocks.removeFirst());
}else{
//shift head of queue to tail, try something else next time
blocks.removeFirst();
blocks.addLast(block);
}
}
-
}
}
+
+ @Override
+ public AIController fallback(){
+ return unit.type.flying ? new FlyingAI() : new GroundAI();
+ }
+
+ @Override
+ public boolean useFallback(){
+ return state.rules.waves && unit.team == state.rules.waveTeam && !unit.team.rules().ai;
+ }
+
+ @Override
+ public boolean shouldShoot(){
+ return !((Builderc)unit).isBuilding();
+ }
}
diff --git a/core/src/mindustry/ai/types/FlyingAI.java b/core/src/mindustry/ai/types/FlyingAI.java
index 0758f9016a..7262ae216a 100644
--- a/core/src/mindustry/ai/types/FlyingAI.java
+++ b/core/src/mindustry/ai/types/FlyingAI.java
@@ -12,11 +12,11 @@ public class FlyingAI extends AIController{
@Override
public void updateMovement(){
if(target != null && unit.hasWeapons() && command() == UnitCommand.attack){
- if(unit.type().weapons.first().rotate){
+ if(unit.type.weapons.first().rotate){
moveTo(target, unit.range() * 0.8f);
unit.lookAt(target);
}else{
- attack(100f);
+ attack(120f);
}
}
@@ -34,17 +34,15 @@ public class FlyingAI extends AIController{
Teamc result = target(x, y, range, air, ground);
if(result != null) return result;
- if(ground) result = targetFlag(x, y, BlockFlag.producer, true);
+ if(ground) result = targetFlag(x, y, BlockFlag.generator, true);
if(result != null) return result;
- if(ground) result = targetFlag(x, y, BlockFlag.turret, true);
+ if(ground) result = targetFlag(x, y, BlockFlag.core, true);
if(result != null) return result;
return null;
}
- //TODO clean up
-
protected void attack(float circleLength){
vec.set(target).sub(unit);
@@ -57,7 +55,7 @@ public class FlyingAI extends AIController{
vec.setAngle(Mathf.slerpDelta(unit.vel().angle(), vec.angle(), 0.6f));
}
- vec.setLength(unit.type().speed);
+ vec.setLength(unit.type.speed);
unit.moveAt(vec);
}
diff --git a/core/src/mindustry/ai/types/FormationAI.java b/core/src/mindustry/ai/types/FormationAI.java
index e988294e1d..3c5a2b99b4 100644
--- a/core/src/mindustry/ai/types/FormationAI.java
+++ b/core/src/mindustry/ai/types/FormationAI.java
@@ -7,6 +7,7 @@ import mindustry.ai.formations.*;
import mindustry.entities.units.*;
import mindustry.gen.*;
import mindustry.type.*;
+import mindustry.world.blocks.storage.CoreBlock.*;
public class FormationAI extends AIController implements FormationMember{
public Unit leader;
@@ -26,15 +27,15 @@ public class FormationAI extends AIController implements FormationMember{
@Override
public void updateUnit(){
- UnitType type = unit.type();
+ UnitType type = unit.type;
if(leader.dead){
unit.resetController();
return;
}
- if(unit.type().canBoost && unit.canPassOn()){
- unit.elevation = Mathf.approachDelta(unit.elevation, 0f, 0.08f);
+ if(unit.type.canBoost){
+ unit.elevation = Mathf.approachDelta(unit.elevation, !unit.canPassOn() ? 1f : leader.type.canBoost ? leader.elevation : 0f, 0.08f);
}
unit.controlWeapons(true, leader.isShooting);
@@ -42,7 +43,7 @@ public class FormationAI extends AIController implements FormationMember{
unit.aim(leader.aimX(), leader.aimY());
- if(unit.type().rotateShooting){
+ if(unit.type.rotateShooting){
unit.lookAt(leader.aimX(), leader.aimY());
}else if(unit.moving()){
unit.lookAt(unit.vel.angle());
@@ -52,10 +53,36 @@ public class FormationAI extends AIController implements FormationMember{
float margin = 3f;
+ float speed = unit.realSpeed();
+
if(unit.dst(realtarget) <= margin){
- unit.vel.approachDelta(Vec2.ZERO, type.speed * type.accel / 2f);
+ unit.vel.approachDelta(Vec2.ZERO, speed * type.accel / 2f);
}else{
- unit.moveAt(realtarget.sub(unit).limit(type.speed));
+ unit.moveAt(realtarget.sub(unit).limit(speed));
+ }
+
+ if(unit instanceof Minerc mine && leader instanceof Minerc com){
+ if(mine.validMine(com.mineTile())){
+ mine.mineTile(com.mineTile());
+
+ CoreBuild core = unit.team.core();
+
+ if(core != null && com.mineTile().drop() != null && unit.within(core, unit.type.range) && !unit.acceptsItem(com.mineTile().drop())){
+ if(core.acceptStack(unit.stack.item, unit.stack.amount, unit) > 0){
+ Call.transferItemTo(unit.stack.item, unit.stack.amount, unit.x, unit.y, core);
+
+ unit.clearItem();
+ }
+ }
+ }else{
+ mine.mineTile(null);
+ }
+
+ }
+
+ if(unit instanceof Builderc build && leader instanceof Builderc com && com.activelyBuilding()){
+ build.clearBuilding();
+ build.addBuild(com.buildPlan());
}
}
@@ -69,11 +96,7 @@ public class FormationAI extends AIController implements FormationMember{
@Override
public float formationSize(){
- if(unit instanceof Commanderc && ((Commanderc)unit).isCommanding()){
- //TODO return formation size
- //eturn ((Commanderc)unit).formation().
- }
- return unit.hitSize * 1f;
+ return unit.hitSize * 1.1f;
}
@Override
diff --git a/core/src/mindustry/ai/types/GroundAI.java b/core/src/mindustry/ai/types/GroundAI.java
index bd6b13a25c..2a711235c9 100644
--- a/core/src/mindustry/ai/types/GroundAI.java
+++ b/core/src/mindustry/ai/types/GroundAI.java
@@ -13,8 +13,6 @@ import java.util.*;
import static mindustry.Vars.*;
public class GroundAI extends AIController{
- //static final float commandCooldown = 60f * 10;
- //float commandTimer = 60*3;
@Override
public void updateMovement(){
@@ -34,54 +32,28 @@ public class GroundAI extends AIController{
if(spawner != null && unit.within(spawner, state.rules.dropZoneRadius + 120f)) move = false;
}
- if(move) moveTo(Pathfinder.fieldCore);
+ if(move) pathfind(Pathfinder.fieldCore);
}
if(command() == UnitCommand.rally){
Teamc target = targetFlag(unit.x, unit.y, BlockFlag.rally, false);
if(target != null && !unit.within(target, 70f)){
- moveTo(Pathfinder.fieldRally);
+ pathfind(Pathfinder.fieldRally);
}
}
- if(unit.type().canBoost && unit.tileOn() != null && !unit.tileOn().solid()){
+ if(unit.type.canBoost && !unit.onSolid()){
unit.elevation = Mathf.approachDelta(unit.elevation, 0f, 0.08f);
}
- if(!Units.invalidateTarget(target, unit, unit.range()) && unit.type().rotateShooting){
- if(unit.type().hasWeapons()){
- unit.lookAt(Predict.intercept(unit, target, unit.type().weapons.first().bullet.speed));
+ if(!Units.invalidateTarget(target, unit, unit.range()) && unit.type.rotateShooting){
+ if(unit.type.hasWeapons()){
+ unit.lookAt(Predict.intercept(unit, target, unit.type.weapons.first().bullet.speed));
}
}else if(unit.moving()){
unit.lookAt(unit.vel().angle());
}
- //auto-command works but it's very buggy
- /*
- if(unit instanceof Commanderc){
- Commanderc c = (Commanderc)unit;
- //try to command when missing members
- if(c.controlling().size <= unit.type().commandLimit/2){
- commandTimer -= Time.delta;
-
- if(commandTimer <= 0){
- c.commandNearby(new SquareFormation(), u -> !(u.controller() instanceof FormationAI) && !(u instanceof Commanderc));
- commandTimer = commandCooldown;
- }
- }
- }*/
- }
-
- protected void moveTo(int pathTarget){
- int costType = unit.pathType();
-
- Tile tile = unit.tileOn();
- if(tile == null) return;
- Tile targetTile = pathfinder.getTargetTile(tile, pathfinder.getField(unit.team, costType, pathTarget));
-
- if(tile == targetTile || (costType == Pathfinder.costWater && !targetTile.floor().isLiquid)) return;
-
- unit.moveAt(vec.trns(unit.angleTo(targetTile), unit.type().speed));
}
}
diff --git a/core/src/mindustry/ai/types/LogicAI.java b/core/src/mindustry/ai/types/LogicAI.java
new file mode 100644
index 0000000000..1166c2ff96
--- /dev/null
+++ b/core/src/mindustry/ai/types/LogicAI.java
@@ -0,0 +1,144 @@
+package mindustry.ai.types;
+
+import arc.math.*;
+import arc.struct.*;
+import arc.util.*;
+import mindustry.ai.*;
+import mindustry.entities.units.*;
+import mindustry.gen.*;
+import mindustry.logic.*;
+import mindustry.world.*;
+import mindustry.world.meta.*;
+
+import static mindustry.Vars.*;
+
+public class LogicAI extends AIController{
+ /** Minimum delay between item transfers. */
+ public static final float transferDelay = 60f * 3f;
+ /** Time after which the unit resets its controlled and reverts to a normal unit. */
+ public static final float logicControlTimeout = 10f * 60f;
+
+ public LUnitControl control = LUnitControl.stop;
+ public float moveX, moveY, moveRad;
+ public float itemTimer, payTimer, controlTimer = logicControlTimeout, targetTimer;
+ @Nullable
+ public Building controller;
+ public BuildPlan plan = new BuildPlan();
+
+ //special cache for instruction to store data
+ public ObjectMap