Tutorial sector prototype / New mission display
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@@ -60,10 +60,11 @@ text.sector.unexplored=[accent][[Unexplored]
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text.mission=Mission:[LIGHT_GRAY] {0}
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text.mission.complete=Mission complete!
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text.mission.complete.body=Sector {0},{1} has been conquered.
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text.mission.wave=Survive [accent]{0}[] waves.
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text.mission.wave=Survive [accent]{0} []waves.
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text.mission.battle=Destroy the enemy base.
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text.mission.resource=Obtain {0} x{1}
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text.mission.block=Create '{0}' structure
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text.mission.block=Create {0}
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text.mission.unit=Create {0} Unit
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text.none=<none>
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text.close=Close
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text.quit=Quit
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