Map dialog margin cleanup
This commit is contained in:
@@ -1864,8 +1864,8 @@ public class UnitTypes implements ContentList{
|
||||
trailWidth = 3f;
|
||||
trailLength = 8;
|
||||
|
||||
splashDamage = 42f;
|
||||
splashDamageRadius = 40f;
|
||||
splashDamage = 33f;
|
||||
splashDamageRadius = 32f;
|
||||
}};
|
||||
}});
|
||||
}};
|
||||
@@ -1940,7 +1940,7 @@ public class UnitTypes implements ContentList{
|
||||
shootEffect = Fx.sparkShoot;
|
||||
hitEffect = Fx.pointHit;
|
||||
maxRange = 100f;
|
||||
damage = 15f;
|
||||
damage = 17f;
|
||||
}};
|
||||
}});
|
||||
|
||||
|
||||
@@ -205,7 +205,7 @@ public class MapsDialog extends BaseDialog{
|
||||
modes.add(mode);
|
||||
}
|
||||
rebuildMaps();
|
||||
}).size(150f, 60f).checked(modes.contains(mode));
|
||||
}).size(150f, 60f).marginLeft(6f).checked(modes.contains(mode));
|
||||
if(++i % 3 == 0) t.row();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user