Added biomatter extractor, sulfuric acid

This commit is contained in:
Anuken
2018-03-05 16:38:13 -05:00
parent 25063ed1f0
commit a25b6a9952
9 changed files with 377 additions and 324 deletions

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@@ -1,7 +1,7 @@
#Autogenerated file. Do not modify.
#Mon Mar 05 14:09:58 EST 2018
#Mon Mar 05 16:14:27 EST 2018
version=release
androidBuildCode=391
androidBuildCode=395
name=Mindustry
code=3.4
build=custom build

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@@ -9,15 +9,51 @@ public class Liquid {
private static final Array<Liquid> liquids = new Array<>();
public static final Liquid
water = new Liquid("water", Color.ROYAL),
plasma = new Liquid("plasma", Color.CORAL),
lava = new Liquid("lava", Color.valueOf("ed5334")),
oil = new Liquid("oil", Color.valueOf("292929")),
cryofluid = new Liquid("cryofluid", Color.SKY);
water = new Liquid("water", Color.ROYAL),
plasma = new Liquid("plasma", Color.CORAL){
{
flammability = 0.4f;
viscosity = 0.1f;
heatCapacity = 0.2f;
}
},
lava = new Liquid("lava", Color.valueOf("ed5334")){
{
temperature = 0.7f;
viscosity = 0.8f;
}
},
oil = new Liquid("oil", Color.valueOf("292929")){
{
viscosity = 0.7f;
flammability = 0.5f;
explosiveness = 0.6f;
}
},
cryofluid = new Liquid("cryofluid", Color.SKY){
{
heatCapacity = 0.8f;
temperature = 0.1f;
}
},
sulfuricAcid = new Liquid("sulfuricAcid", Color.YELLOW){
{
flammability = 0.4f;
explosiveness = 0.4f;
heatCapacity = 0.4f;
}
};
public final Color color;
public final String name;
public final int id;
public float flammability;
public float temperature = 0.5f;
public float heatCapacity = 0.5f;
public float viscosity = 0.5f;
public float explosiveness;
public Liquid(String name, Color color) {
this.name = name;

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@@ -64,7 +64,7 @@ public class Recipes {
new Recipe(production, ProductionBlocks.titaniumdrill, stack(Item.iron, 50), stack(Item.steel, 50)),
new Recipe(production, ProductionBlocks.uraniumdrill, stack(Item.iron, 40), stack(Item.steel, 40)),
new Recipe(production, ProductionBlocks.quartzextractor, stack(Item.titanium, 40), stack(Item.dirium, 40)),
new Recipe(production, ProductionBlocks.omnidrill, stack(Item.titanium, 40), stack(Item.dirium, 40)),
new Recipe(production, ProductionBlocks.biomatterextractor, stack(Item.titanium, 40), stack(Item.dirium, 40)),
new Recipe(power, ProductionBlocks.coalgenerator, stack(Item.iron, 30), stack(Item.stone, 20)),
new Recipe(power, ProductionBlocks.thermalgenerator, stack(Item.steel, 30), stack(Item.iron, 30)),

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@@ -140,6 +140,7 @@ public class ProductionBlocks{
{
resource = Blocks.iron;
result = Item.iron;
time = 6;
}
},
@@ -182,6 +183,15 @@ public class ProductionBlocks{
}
},
biomatterextractor = new Drill("biomatterextractor"){
{
resource = Blocks.grass;
result = Item.biomatter;
time = 5;
size = 2;
}
},
coalgenerator = new ItemPowerGenerator("coalgenerator"){
{
generateItem = Item.coal;

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@@ -87,7 +87,7 @@ public class Drill extends Block{
}
boolean isValid(Tile tile){
return tile.floor() == resource || (resource != null && resource.drops.equals(tile.floor().drops));
return tile.floor() == resource || (resource != null && resource.drops != null && resource.drops.equals(tile.floor().drops));
}
}