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@@ -145,9 +145,6 @@ public class NetworkIO{
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}
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}
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}
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}
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/**
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* Return whether a custom map is expected, and thus whether the client should wait for additional data.
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*/
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public static void loadWorld(InputStream is){
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public static void loadWorld(InputStream is){
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Player player = players[0];
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Player player = players[0];
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