Moved some methods around

This commit is contained in:
Anuken
2020-03-01 00:09:03 -05:00
parent 4b36a6d5bd
commit a2a9cffdee
19 changed files with 58 additions and 51 deletions

View File

@@ -188,7 +188,7 @@ public class SStats implements SteamUserStatsCallback{
Events.on(LoseEvent.class, e -> {
if(campaign()){
//TODO implement
//if(world.getSector().metCondition() && (state.wave - world.getSector().conditionWave) / world.getSector().launchPeriod >= 1){
//if(state.getSector().metCondition() && (state.wave - state.getSector().conditionWave) / state.getSector().launchPeriod >= 1){
// skipLaunching2Death.complete();
//}
}
@@ -240,7 +240,7 @@ public class SStats implements SteamUserStatsCallback{
SStat.attacksWon.add();
}
RankResult result = state.stats.calculateRank(world.getSector(), state.launched);
RankResult result = state.stats.calculateRank(state.getSector(), state.launched);
if(result.rank == Rank.S) earnSRank.complete();
if(result.rank == Rank.SS) earnSSRank.complete();
}
@@ -274,7 +274,7 @@ public class SStats implements SteamUserStatsCallback{
}
private boolean campaign(){
return Vars.world.isCampaign();
return Vars.state.isCampaign();
}
@Override