This commit is contained in:
Anuken
2023-06-20 13:09:50 -04:00
parent 2008cf6387
commit a2dd2c88a2
6 changed files with 14 additions and 14 deletions

View File

@@ -10,7 +10,7 @@ import mindustry.type.*;
import static mindustry.content.UnitTypes.*;
public class Waves{
public static final int waveVersion = 6;
public static final int waveVersion = 7;
private Seq<SpawnGroup> spawns;
@@ -303,7 +303,7 @@ public class Waves{
Intc createProgression = start -> {
//main sequence
UnitType[] curSpecies = Structs.random(fspec);
UnitType[] curSpecies = Structs.random(rand, fspec);
int curTier = 0;
for(int i = start; i < cap;){
@@ -348,7 +348,7 @@ public class Waves{
//small chance to switch species
if(rand.chance(0.3)){
curSpecies = Structs.random(fspec);
curSpecies = Structs.random(rand, fspec);
}
}
};
@@ -368,7 +368,7 @@ public class Waves{
int bossTier = difficulty < 0.6 ? 3 : 4;
//main boss progression
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
out.add(new SpawnGroup(Structs.random(rand, species)[bossTier]){{
unitAmount = 1;
begin = bossWave;
spacing = bossSpacing;
@@ -380,7 +380,7 @@ public class Waves{
}});
//alt boss progression
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
out.add(new SpawnGroup(Structs.random(rand, species)[bossTier]){{
unitAmount = 1;
begin = bossWave + rand.random(3, 5) * bossSpacing;
spacing = bossSpacing;
@@ -394,7 +394,7 @@ public class Waves{
int finalBossStart = 120 + rand.random(30);
//final boss waves
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
out.add(new SpawnGroup(Structs.random(rand, species)[bossTier]){{
unitAmount = 1;
begin = finalBossStart;
spacing = bossSpacing/2;
@@ -406,7 +406,7 @@ public class Waves{
}});
//final boss waves (alt)
out.add(new SpawnGroup(Structs.random(species)[bossTier]){{
out.add(new SpawnGroup(Structs.random(rand, species)[bossTier]){{
unitAmount = 1;
begin = finalBossStart + 15;
spacing = bossSpacing/2;
@@ -419,10 +419,10 @@ public class Waves{
//add megas to heal the base.
if(attack && difficulty >= 0.5){
int amount = Mathf.random(1, 3 + (int)(difficulty*2));
int amount = rand.random(1, 3 + (int)(difficulty*2));
for(int i = 0; i < amount; i++){
int wave = Mathf.random(3, 20);
int wave = rand.random(3, 20);
out.add(new SpawnGroup(mega){{
unitAmount = 1;
begin = wave;