Unit Mine Speed Game Rule Implementation and World Processor Set Rule for Unit Mine Speed (#10318)
* unitMineSpeedMultiplier Creation
added unitMineSpeedMultiplier
added unitMineSpeed(Team team)
* World Proccesor: SetRuleI unitMineSpeed Implemented
* World Processor: SetRuleI unitCrashDamage Implemented
* Revert "World Processor: SetRuleI unitCrashDamage Implemented"
This reverts commit 1b7187b046.
* Forgor to add, unitMineSpeedMultiplier is now editable per team
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@@ -1547,7 +1547,7 @@ public class LStatements{
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fields(table, "w", p3, s -> p3 = s);
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fields(table, "h", p4, s -> p4 = s);
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}
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case buildSpeed, unitHealth, unitBuildSpeed, unitCost, unitDamage, blockHealth, blockDamage, rtsMinSquad, rtsMinWeight -> {
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case buildSpeed, unitHealth, unitBuildSpeed, unitMineSpeed, unitCost, unitDamage, blockHealth, blockDamage, rtsMinSquad, rtsMinWeight -> {
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if(p1.equals("0")){
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p1 = "@sharded";
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}
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