Additional block build over options (#7993)
* Adds missing block groups * Allows electrolyzers to be rotated by bulding over them too Co-authored-by: Garen7 <Garen7@users.noreply.github.com>
This commit is contained in:
@@ -1180,6 +1180,7 @@ public class Blocks{
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craftTime = 10f;
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craftTime = 10f;
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rotate = true;
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rotate = true;
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invertFlip = true;
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invertFlip = true;
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group = BlockGroup.liquids;
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liquidCapacity = 50f;
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liquidCapacity = 50f;
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@@ -2470,6 +2471,7 @@ public class Blocks{
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turbineCondenser = new ThermalGenerator("turbine-condenser"){{
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turbineCondenser = new ThermalGenerator("turbine-condenser"){{
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requirements(Category.power, with(Items.beryllium, 60));
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requirements(Category.power, with(Items.beryllium, 60));
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attribute = Attribute.steam;
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attribute = Attribute.steam;
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group = BlockGroup.liquids;
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displayEfficiencyScale = 1f / 9f;
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displayEfficiencyScale = 1f / 9f;
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minEfficiency = 9f - 0.0001f;
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minEfficiency = 9f - 0.0001f;
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powerProduction = 3f / 9f;
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powerProduction = 3f / 9f;
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@@ -2764,6 +2766,7 @@ public class Blocks{
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ventCondenser = new AttributeCrafter("vent-condenser"){{
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ventCondenser = new AttributeCrafter("vent-condenser"){{
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requirements(Category.production, with(Items.graphite, 20, Items.beryllium, 60));
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requirements(Category.production, with(Items.graphite, 20, Items.beryllium, 60));
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attribute = Attribute.steam;
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attribute = Attribute.steam;
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group = BlockGroup.liquids;
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minEfficiency = 9f - 0.0001f;
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minEfficiency = 9f - 0.0001f;
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baseEfficiency = 0f;
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baseEfficiency = 0f;
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displayEfficiency = false;
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displayEfficiency = false;
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@@ -28,6 +28,7 @@ public class DirectionalUnloader extends Block{
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public DirectionalUnloader(String name){
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public DirectionalUnloader(String name){
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super(name);
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super(name);
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group = BlockGroup.transportation;
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update = true;
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update = true;
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solid = true;
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solid = true;
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hasItems = true;
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hasItems = true;
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@@ -24,7 +24,7 @@ public class PayloadConveyor extends Block{
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public PayloadConveyor(String name){
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public PayloadConveyor(String name){
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super(name);
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super(name);
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group = BlockGroup.transportation;
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group = BlockGroup.payloads;
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size = 3;
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size = 3;
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rotate = true;
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rotate = true;
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update = true;
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update = true;
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